ruffle/render/wgpu
Aaron Hill acbc802c94 avm2: Fix VertexBuffer3D.uploadDataFromByteArray size calculation
We were ignoreing 'data32PerVertex'.
To make the code clearer, I've renamed the variable to
'data32_per_vertex', and made it a 'u8' (as it has a maximum of 64)
2023-03-15 19:52:09 -05:00
..
shaders avm2: Implement Stage3D depth test, blend factors, and fix bugs (#9845) 2023-03-12 23:43:58 +00:00
src avm2: Fix VertexBuffer3D.uploadDataFromByteArray size calculation 2023-03-15 19:52:09 -05:00
Cargo.toml wgpu: Update to wgpu 0.15.1, naga 0.11.0, and naga_oil 0.5.0 2023-03-12 16:30:13 -05:00
uniforms.md wgpu: Moved ColorAdjustments into its own bind group, and reuse ColorAdjustments::IDENTITY where we can 2023-01-03 03:39:13 +01:00