ruffle/core/src/library.rs

241 lines
8.0 KiB
Rust

use crate::avm1::globals::SystemPrototypes;
use crate::avm1::Object;
use crate::backend::audio::SoundHandle;
use crate::character::Character;
use crate::display_object::TDisplayObject;
use crate::font::Font;
use crate::prelude::*;
use crate::tag_utils::SwfMovie;
use gc_arena::MutationContext;
use std::collections::HashMap;
use std::sync::{Arc, Weak};
use swf::CharacterId;
use weak_table::PtrWeakKeyHashMap;
/// Symbol library for a single given SWF.
pub struct MovieLibrary<'gc> {
characters: HashMap<CharacterId, Character<'gc>>,
export_characters: HashMap<String, Character<'gc>>,
jpeg_tables: Option<Vec<u8>>,
device_font: Option<Font<'gc>>,
}
impl<'gc> MovieLibrary<'gc> {
pub fn new() -> Self {
MovieLibrary {
characters: HashMap::new(),
export_characters: HashMap::new(),
jpeg_tables: None,
device_font: None,
}
}
pub fn register_character(&mut self, id: CharacterId, character: Character<'gc>) {
// TODO(Herschel): What is the behavior if id already exists?
if !self.contains_character(id) {
self.characters.insert(id, character);
} else {
log::error!("Character ID collision: Tried to register ID {} twice", id);
}
}
/// Registers an export name for a given character ID.
/// This character will then be instantiable from AVM1.
pub fn register_export(&mut self, id: CharacterId, export_name: &str) {
use std::collections::hash_map::Entry;
if let Some(character) = self.characters.get(&id) {
match self.export_characters.entry(export_name.to_string()) {
Entry::Vacant(e) => {
e.insert(character.clone());
}
Entry::Occupied(_) => {
log::warn!(
"Can't register export {}: Export already exists",
export_name
);
}
}
} else {
log::warn!(
"Can't register export {}: Character ID {} doesn't exist",
export_name,
id
)
}
}
pub fn contains_character(&self, id: CharacterId) -> bool {
self.characters.contains_key(&id)
}
#[allow(dead_code)]
pub fn get_character_by_id(&self, id: CharacterId) -> Option<&Character<'gc>> {
self.characters.get(&id)
}
#[allow(dead_code)]
pub fn get_character_by_export_name(&self, name: &str) -> Option<&Character<'gc>> {
self.export_characters.get(name)
}
/// Instantiates the library item with the given character ID into a display object.
pub fn instantiate_by_id(
&self,
id: CharacterId,
gc_context: MutationContext<'gc, '_>,
prototypes: &SystemPrototypes<'gc>,
) -> Result<DisplayObject<'gc>, Box<dyn std::error::Error>> {
if let Some(character) = self.characters.get(&id) {
self.instantiate_display_object(character, gc_context, prototypes)
} else {
log::error!("Tried to instantiate non-registered character ID {}", id);
Err("Character id doesn't exist".into())
}
}
/// Instantiates the library item with the given export name into a display object.
pub fn instantiate_by_export_name(
&self,
export_name: &str,
gc_context: MutationContext<'gc, '_>,
prototypes: &SystemPrototypes<'gc>,
) -> Result<DisplayObject<'gc>, Box<dyn std::error::Error>> {
if let Some(character) = self.export_characters.get(export_name) {
self.instantiate_display_object(character, gc_context, prototypes)
} else {
log::error!(
"Tried to instantiate non-registered character {}",
export_name
);
Err("Character id doesn't exist".into())
}
}
/// Instantiates the given character into a display object.
fn instantiate_display_object(
&self,
character: &Character<'gc>,
gc_context: MutationContext<'gc, '_>,
prototypes: &SystemPrototypes<'gc>,
) -> Result<DisplayObject<'gc>, Box<dyn std::error::Error>> {
let (mut obj, proto): (DisplayObject<'gc>, Object<'gc>) = match character {
Character::Bitmap(bitmap) => (bitmap.instantiate(gc_context), prototypes.object),
Character::EditText(edit_text) => {
(edit_text.instantiate(gc_context), prototypes.text_field)
}
Character::Graphic(graphic) => (graphic.instantiate(gc_context), prototypes.object),
Character::MorphShape(morph_shape) => {
(morph_shape.instantiate(gc_context), prototypes.object)
}
Character::MovieClip(movie_clip) => {
(movie_clip.instantiate(gc_context), prototypes.movie_clip)
}
Character::Button(button) => (button.instantiate(gc_context), prototypes.object),
Character::Text(text) => (text.instantiate(gc_context), prototypes.object),
_ => return Err("Not a DisplayObject".into()),
};
obj.post_instantiation(gc_context, obj, proto);
Ok(obj)
}
pub fn get_font(&self, id: CharacterId) -> Option<Font<'gc>> {
if let Some(&Character::Font(font)) = self.characters.get(&id) {
Some(font)
} else {
None
}
}
pub fn get_sound(&self, id: CharacterId) -> Option<SoundHandle> {
if let Some(Character::Sound(sound)) = self.characters.get(&id) {
Some(*sound)
} else {
None
}
}
pub fn set_jpeg_tables(&mut self, data: Vec<u8>) {
if self.jpeg_tables.is_some() {
// SWF spec says there should only be one JPEGTables tag.
// TODO: What is the behavior when there are multiples?
log::warn!("SWF contains multiple JPEGTables tags");
return;
}
// Some SWFs have a JPEGTables tag with 0 length; ignore these.
// (Does this happen when there is only a single DefineBits tag?)
self.jpeg_tables = if data.is_empty() {
None
} else {
Some(crate::backend::render::remove_invalid_jpeg_data(&data[..]).to_vec())
}
}
pub fn jpeg_tables(&self) -> Option<&[u8]> {
self.jpeg_tables.as_ref().map(|data| &data[..])
}
/// Returns the device font for use when a font is unavailable.
pub fn device_font(&self) -> Option<Font<'gc>> {
self.device_font
}
/// Sets the device font.
pub fn set_device_font(&mut self, font: Option<Font<'gc>>) {
self.device_font = font;
}
}
unsafe impl<'gc> gc_arena::Collect for MovieLibrary<'gc> {
#[inline]
fn trace(&self, cc: gc_arena::CollectionContext) {
for character in self.characters.values() {
character.trace(cc);
}
self.device_font.trace(cc);
}
}
impl Default for MovieLibrary<'_> {
fn default() -> Self {
Self::new()
}
}
/// Symbol library for multiple movies.
pub struct Library<'gc> {
/// All the movie libraries.
movie_libraries: PtrWeakKeyHashMap<Weak<SwfMovie>, MovieLibrary<'gc>>,
}
unsafe impl<'gc> gc_arena::Collect for Library<'gc> {
#[inline]
fn trace(&self, cc: gc_arena::CollectionContext) {
for (_, val) in self.movie_libraries.iter() {
val.trace(cc);
}
}
}
impl<'gc> Library<'gc> {
pub fn library_for_movie(&self, movie: Arc<SwfMovie>) -> Option<&MovieLibrary<'gc>> {
self.movie_libraries.get(&movie)
}
pub fn library_for_movie_mut(&mut self, movie: Arc<SwfMovie>) -> &mut MovieLibrary<'gc> {
if !self.movie_libraries.contains_key(&movie) {
self.movie_libraries
.insert(movie.clone(), MovieLibrary::default());
};
self.movie_libraries.get_mut(&movie).unwrap()
}
}
impl<'gc> Default for Library<'gc> {
fn default() -> Self {
Self {
movie_libraries: PtrWeakKeyHashMap::new(),
}
}
}