ruffle/render/wgpu/shaders/gradient
Nathan Adams 3dd9c4daa3 wgpu: Moved ColorAdjustments into its own bind group, and reuse ColorAdjustments::IDENTITY where we can 2023-01-03 03:39:13 +01:00
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mode wgpu: Split up gradient shader based on type and repeat 2023-01-03 03:39:13 +01:00
repeat wgpu: Split up gradient shader based on type and repeat 2023-01-03 03:39:13 +01:00
common.wgsl wgpu: Moved ColorAdjustments into its own bind group, and reuse ColorAdjustments::IDENTITY where we can 2023-01-03 03:39:13 +01:00