ruffle/render/wgpu
Nathan Adams 03f7719c49 wgpu: Move quad into its own structure under Descriptors 2022-09-11 09:07:53 +02:00
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shaders wgpu: Try lower limits when full aren't available, and use uniforms for gradients if storage won't work 2022-09-04 18:55:13 -07:00
src wgpu: Move quad into its own structure under Descriptors 2022-09-11 09:07:53 +02:00
Cargo.toml avm2: Implement `BitmapData.draw` for `wgpu` backend (#7254) 2022-09-06 16:38:48 -05:00