ruffle/core/build.rs

15 lines
589 B
Rust

fn main() {
build_playerglobal::build_playerglobal(
"../".into(),
std::env::var("OUT_DIR").unwrap().into(),
cfg!(feature = "known_stubs"),
)
.expect("Failed to build playerglobal");
// This is overly conservative - it will cause us to rebuild playerglobal.swf
// if *any* files in this directory change, not just .as files.
// However, this script is fast to run, so it shouldn't matter in practice.
// If Cargo ever adds glob support to 'rerun-if-changed', we should use it.
println!("cargo:rerun-if-changed=src/avm2/globals/");
}