//! Default AVM2 object impl use crate::avm2::function::Executable; use crate::avm2::names::{Namespace, QName}; use crate::avm2::object::{Object, ObjectPtr, TObject}; use crate::avm2::property::Property; use crate::avm2::return_value::ReturnValue; use crate::avm2::slot::Slot; use crate::avm2::value::Value; use crate::avm2::{Avm2, Error}; use crate::context::UpdateContext; use gc_arena::{Collect, GcCell, MutationContext}; use std::collections::HashMap; use std::fmt::Debug; /// Default implementation of `avm2::Object`. #[derive(Clone, Collect, Debug, Copy)] #[collect(no_drop)] pub struct ScriptObject<'gc>(GcCell<'gc, ScriptObjectData<'gc>>); #[derive(Clone, Collect, Debug)] #[collect(no_drop)] pub struct ScriptObjectData<'gc> { /// Properties stored on this object. values: HashMap>, /// Slots stored on this object. slots: Vec>, /// Methods stored on this object. methods: Vec>>, /// Implicit prototype (or declared base class) of this script object. proto: Option>, } impl<'gc> TObject<'gc> for ScriptObject<'gc> { fn get_property_local( self, reciever: Object<'gc>, name: &QName, avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, ) -> Result, Error> { self.0 .read() .get_property_local(reciever, name, avm, context) } fn set_property_local( self, reciever: Object<'gc>, name: &QName, value: Value<'gc>, avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, ) -> Result, Error> { self.0 .write(context.gc_context) .set_property_local(reciever, name, value, avm, context) } fn init_property_local( self, reciever: Object<'gc>, name: &QName, value: Value<'gc>, avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, ) -> Result, Error> { self.0 .write(context.gc_context) .init_property_local(reciever, name, value, avm, context) } fn delete_property(&self, gc_context: MutationContext<'gc, '_>, multiname: &QName) -> bool { self.0.write(gc_context).delete_property(multiname) } fn get_slot(self, id: u32) -> Result, Error> { self.0.read().get_slot(id) } fn set_slot( self, id: u32, value: Value<'gc>, mc: MutationContext<'gc, '_>, ) -> Result<(), Error> { self.0.write(mc).set_slot(id, value, mc) } fn init_slot( self, id: u32, value: Value<'gc>, mc: MutationContext<'gc, '_>, ) -> Result<(), Error> { self.0.write(mc).init_slot(id, value, mc) } fn get_method(self, id: u32) -> Option> { self.0.read().get_method(id) } fn resolve_any(self, local_name: &str) -> Option { self.0.read().resolve_any(local_name) } fn has_own_property(self, name: &QName) -> bool { self.0.read().has_own_property(name) } fn has_own_virtual_getter(self, name: &QName) -> bool { self.0.read().has_own_virtual_getter(name) } fn has_own_virtual_setter(self, name: &QName) -> bool { self.0.read().has_own_virtual_setter(name) } fn proto(&self) -> Option> { self.0.read().proto } fn as_ptr(&self) -> *const ObjectPtr { self.0.as_ptr() as *const ObjectPtr } fn construct( &self, _avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, _args: &[Value<'gc>], ) -> Result, Error> { let this: Object<'gc> = Object::ScriptObject(*self); Ok(ScriptObject::object(context.gc_context, this)) } fn install_method( &mut self, mc: MutationContext<'gc, '_>, name: QName, disp_id: u32, function: Object<'gc>, ) { self.0.write(mc).install_method(name, disp_id, function) } fn install_getter( &mut self, mc: MutationContext<'gc, '_>, name: QName, disp_id: u32, function: Object<'gc>, ) -> Result<(), Error> { self.0.write(mc).install_getter(name, disp_id, function) } fn install_setter( &mut self, mc: MutationContext<'gc, '_>, name: QName, disp_id: u32, function: Object<'gc>, ) -> Result<(), Error> { self.0.write(mc).install_setter(name, disp_id, function) } fn install_dynamic_property( &mut self, mc: MutationContext<'gc, '_>, name: QName, value: Value<'gc>, ) -> Result<(), Error> { self.0.write(mc).install_dynamic_property(name, value) } fn install_slot( &mut self, mc: MutationContext<'gc, '_>, name: QName, id: u32, value: Value<'gc>, ) { self.0.write(mc).install_slot(name, id, value) } fn install_const( &mut self, mc: MutationContext<'gc, '_>, name: QName, id: u32, value: Value<'gc>, ) { self.0.write(mc).install_const(name, id, value) } } impl<'gc> ScriptObject<'gc> { /// Construct a bare object with no base class. /// /// This is *not* the same thing as an object literal, which actually does /// have a base class: `Object`. pub fn bare_object(mc: MutationContext<'gc, '_>) -> Object<'gc> { ScriptObject(GcCell::allocate(mc, ScriptObjectData::base_new(None))).into() } /// Construct an object with a base class. pub fn object(mc: MutationContext<'gc, '_>, proto: Object<'gc>) -> Object<'gc> { ScriptObject(GcCell::allocate( mc, ScriptObjectData::base_new(Some(proto)), )) .into() } } impl<'gc> ScriptObjectData<'gc> { pub fn base_new(proto: Option>) -> Self { ScriptObjectData { values: HashMap::new(), slots: Vec::new(), methods: Vec::new(), proto, } } pub fn get_property_local( &self, reciever: Object<'gc>, name: &QName, avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, ) -> Result, Error> { let prop = self.values.get(name); if let Some(prop) = prop { prop.get(avm, context, reciever) } else { Ok(Value::Undefined.into()) } } pub fn set_property_local( &mut self, reciever: Object<'gc>, name: &QName, value: Value<'gc>, avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, ) -> Result, Error> { if let Some(prop) = self.values.get_mut(name) { if let Some(slot_id) = prop.slot_id() { self.set_slot(slot_id, value, context.gc_context)?; Ok(Value::Undefined.into()) } else { prop.set(avm, context, reciever, value) } } else { //TODO: Not all classes are dynamic like this self.values .insert(name.clone(), Property::new_dynamic_property(value)); Ok(Value::Undefined.into()) } } pub fn init_property_local( &mut self, reciever: Object<'gc>, name: &QName, value: Value<'gc>, avm: &mut Avm2<'gc>, context: &mut UpdateContext<'_, 'gc, '_>, ) -> Result, Error> { if let Some(prop) = self.values.get_mut(name) { if let Some(slot_id) = prop.slot_id() { self.init_slot(slot_id, value, context.gc_context)?; Ok(Value::Undefined.into()) } else { prop.init(avm, context, reciever, value) } } else { //TODO: Not all classes are dynamic like this self.values .insert(name.clone(), Property::new_dynamic_property(value)); Ok(Value::Undefined.into()) } } pub fn delete_property(&mut self, name: &QName) -> bool { let can_delete = if let Some(prop) = self.values.get(name) { prop.can_delete() } else { false }; if can_delete { self.values.remove(name); } can_delete } pub fn get_slot(&self, id: u32) -> Result, Error> { //TODO: slot inheritance, I think? self.slots .get(id as usize) .cloned() .ok_or_else(|| format!("Slot index {} out of bounds!", id).into()) .map(|slot| slot.get().unwrap_or(Value::Undefined)) } /// Set a slot by it's index. pub fn set_slot( &mut self, id: u32, value: Value<'gc>, _mc: MutationContext<'gc, '_>, ) -> Result<(), Error> { if let Some(slot) = self.slots.get_mut(id as usize) { slot.set(value) } else { Err(format!("Slot index {} out of bounds!", id).into()) } } /// Set a slot by it's index. pub fn init_slot( &mut self, id: u32, value: Value<'gc>, _mc: MutationContext<'gc, '_>, ) -> Result<(), Error> { if let Some(slot) = self.slots.get_mut(id as usize) { slot.init(value) } else { Err(format!("Slot index {} out of bounds!", id).into()) } } /// Retrieve a method from the method table. pub fn get_method(&self, id: u32) -> Option> { self.methods.get(id as usize).and_then(|v| *v) } pub fn resolve_any(&self, local_name: &str) -> Option { for (key, _value) in self.values.iter() { if key.local_name() == local_name { return Some(key.namespace().clone()); } } None } pub fn has_own_property(&self, name: &QName) -> bool { self.values.get(name).is_some() } pub fn has_own_virtual_getter(&self, name: &QName) -> bool { match self.values.get(name) { Some(Property::Virtual { get: Some(_), .. }) => true, _ => false, } } pub fn has_own_virtual_setter(&self, name: &QName) -> bool { match self.values.get(name) { Some(Property::Virtual { set: Some(_), .. }) => true, _ => false, } } pub fn proto(&self) -> Option> { self.proto } /// Install a method into the object. pub fn install_method(&mut self, name: QName, disp_id: u32, function: Object<'gc>) { if disp_id > 0 { if self.methods.len() <= disp_id as usize { self.methods .resize_with(disp_id as usize + 1, Default::default); } *self.methods.get_mut(disp_id as usize).unwrap() = Some(function); } self.values.insert(name, Property::new_method(function)); } /// Install a getter into the object. /// /// This is a little more complicated than methods, since virtual property /// slots can be installed in two parts. Thus, we need to support /// installing them in either order. pub fn install_getter( &mut self, name: QName, disp_id: u32, function: Object<'gc>, ) -> Result<(), Error> { let executable: Result, Error> = function .as_executable() .ok_or_else(|| "Attempted to install getter without a valid method".into()); let executable = executable?; if disp_id > 0 { if self.methods.len() <= disp_id as usize { self.methods .resize_with(disp_id as usize + 1, Default::default); } *self.methods.get_mut(disp_id as usize).unwrap() = Some(function); } if !self.values.contains_key(&name) { self.values.insert(name.clone(), Property::new_virtual()); } self.values .get_mut(&name) .unwrap() .install_virtual_getter(executable) } /// Install a setter into the object. /// /// This is a little more complicated than methods, since virtual property /// slots can be installed in two parts. Thus, we need to support /// installing them in either order. pub fn install_setter( &mut self, name: QName, disp_id: u32, function: Object<'gc>, ) -> Result<(), Error> { let executable: Result, Error> = function .as_executable() .ok_or_else(|| "Attempted to install setter without a valid method".into()); let executable = executable?; if disp_id > 0 { if self.methods.len() <= disp_id as usize { self.methods .resize_with(disp_id as usize + 1, Default::default); } *self.methods.get_mut(disp_id as usize).unwrap() = Some(function); } if !self.values.contains_key(&name) { self.values.insert(name.clone(), Property::new_virtual()); } self.values .get_mut(&name) .unwrap() .install_virtual_setter(executable) } pub fn install_dynamic_property( &mut self, name: QName, value: Value<'gc>, ) -> Result<(), Error> { self.values .insert(name, Property::new_dynamic_property(value)); Ok(()) } /// Install a slot onto the object. /// /// Slot number zero indicates a slot ID that is unknown and should be /// allocated by the VM - as far as I know, there is no way to discover /// slot IDs, so we don't allocate a slot for them at all. pub fn install_slot(&mut self, name: QName, id: u32, value: Value<'gc>) { if id == 0 { self.values.insert(name, Property::new_stored(value)); } else { self.values.insert(name, Property::new_slot(id)); if self.slots.len() < id as usize + 1 { self.slots.resize_with(id as usize + 1, Default::default); } if let Some(slot) = self.slots.get_mut(id as usize) { *slot = Slot::new(value); } } } /// Install a const onto the object. /// /// Slot number zero indicates a slot ID that is unknown and should be /// allocated by the VM - as far as I know, there is no way to discover /// slot IDs, so we don't allocate a slot for them at all. pub fn install_const(&mut self, name: QName, id: u32, value: Value<'gc>) { if id == 0 { self.values.insert(name, Property::new_const(value)); } else { self.values.insert(name, Property::new_slot(id)); if self.slots.len() < id as usize + 1 { self.slots.resize_with(id as usize + 1, Default::default); } if let Some(slot) = self.slots.get_mut(id as usize) { *slot = Slot::new_const(value); } } } }