use fluster_core::Player; #[cfg(not(target_arch = "wasm32"))] #[allow(dead_code)] fn main() { use std::path::PathBuf; use structopt::StructOpt; #[derive(StructOpt, Debug)] #[structopt(name = "basic")] struct Opt { #[structopt(name = "FILE", parse(from_os_str))] input_path: PathBuf, } let opt = Opt::from_args(); let swf_data = std::fs::read(opt.input_path).unwrap(); let mut player = Player::new(swf_data).unwrap(); player.play(); }