Commit Graph

11556 Commits

Author SHA1 Message Date
Kamil Jarosz 5422792eb7 core: Add font and style structures for TextSpan
They make operating on text spans more natural, e.g. easy comparison.
2024-01-26 18:20:06 +01:00
Daniel Jacobs 119a093c27
web: Add allowFullscreen embed/object option (part of #4258) 2024-01-26 10:06:29 +00:00
Kamil Jarosz 62a46c7b60 core: Ignore font style in default TextFormat for HTML fields
It seems that font styles in the default text format
are ignored when dealing with an HTML field.

This patch revisits the fix from feacbdc1 (#13615),
which assumed that `<font>` resets font style.
That does not seem to be the case, but rather the bug
was caused by the invalid default text format,
which forced the text to be bold, due to the bold
variant of the font being linked to the text field.

This patch reverts 2f84d468 (#1201), which assumed that
the default color for a text span has 100% alpha.
The test added here contradicts it and it seems that
the default color is in fact rgba(0,0,0,0).
Testing the original SWF suggests that the underlying problem
has been fixed since that time.
2024-01-26 08:37:24 +01:00
David Wendt 4031659c9e core: Use the last processed tag time for stream time in case of buffer underruns. 2024-01-25 23:24:09 -07:00
David Wendt 56c14be708 core: Buffer overruns should not pause the stream unless we are actually at the end of the video. 2024-01-25 23:24:09 -07:00
David Wendt 14dec5dcce avm1: `bytesTotal` should actually get `bytesTotal` 2024-01-25 23:24:09 -07:00
David Wendt 092e20a1be core: Adding data to the buffer should reactivate the stream. 2024-01-25 23:24:09 -07:00
David Wendt 9f70fab5b5 web: Use single-threaded shared ownership for body stream 2024-01-25 23:24:09 -07:00
David Wendt 899e02fd82 core: Inform `NetStream` of the expected stream length.
`NetStream` uses this information to reserve stream buffer capacity. It also exposes this information to AVM via `bytesTotal`.
2024-01-25 23:24:09 -07:00
David Wendt 006c3af4b8 core: Add backend method for getting the expected length of a response. 2024-01-25 23:24:09 -07:00
David Wendt 08ee3ea638 core: Load all `NetStream` data in chunks. 2024-01-25 23:24:09 -07:00
David Wendt 91dd9563bb core: Add method to read downloads in chunks instead of all-at-once. 2024-01-25 23:24:09 -07:00
David Wendt 06eb2e1ee8 core: `Request` is now a trait. Body download is deferred to a second async method. 2024-01-25 23:24:09 -07:00
TÖRÖK Attila 36210c9f20 avm2: Add AIR-only constant `flash.ui.KeyLocation.D_PAD` 2024-01-25 22:44:41 +01:00
TÖRÖK Attila 67674ba089 avm2: Add constant `flash.ui.GameInputDevice.MAX_BUFFER_SIZE` 2024-01-25 22:44:41 +01:00
TÖRÖK Attila 8b9e490d2d avm2: Add remaining `StageVideoEvent` constants 2024-01-25 22:44:41 +01:00
TÖRÖK Attila 6f5cf27d55 avm2: Add undocumented `IOErrorEvent` constants 2024-01-25 22:44:41 +01:00
TÖRÖK Attila c7b7f24a19 avm2: Add remaining, AIR-only `IOErrorEvent` constants 2024-01-25 22:44:41 +01:00
TÖRÖK Attila bb0c30a686 avm2: Add `flash.events.ActivityEvent.ACTIVITY` constant 2024-01-25 22:44:41 +01:00
TÖRÖK Attila 97c5394600 avm2: Add remaining `ClipboardFormats` constants 2024-01-25 22:44:41 +01:00
Crowdin Bot e6ea51005d chore: Update translations from Crowdin 2024-01-25 22:26:19 +01:00
moulins 727a9a8334
avm2: Don't forget to set the state in `Avm2Button::set_state`
Fixes #14922. Also removes a redundant line. These regressed in #14820.
2024-01-25 21:20:25 +00:00
Tom Schuster 70b6f62eab tests: Add tests for FileReferenceList browse 2024-01-25 19:10:56 +01:00
Tom Schuster 499dfc8990 avm2: Partially implement FileReferenceList with a single FileReference 2024-01-25 19:10:56 +01:00
Aaron Hill bb9e7c04f7 avm2: Fix handling of Loader.loadBytes for images
I've switched back to the original code for creating
the bitmap/bitmapdata, rather than relying on custom
initialization logic that we only used in loader.

To make sure that the Bitmap/BitmapData are only exposed
to ActionScript at the correct time, I've added a new flag
to control when 'LoaderInfo.content' becomes non-null
2024-01-25 10:35:28 -05:00
Lord-McSweeney 38d58552f2 nit: Fix some minor capitalization mistakes 2024-01-25 08:05:48 +01:00
Crowdin Bot 917c1c08f7 chore: Update translations from Crowdin 2024-01-25 00:49:31 +01:00
Aaron Hill 820e7e828a wgpu: Allow Stage3D texture upload where source is smaller than dest
Fancy Pants World 4 relies on this behavior.
2024-01-25 00:30:10 +01:00
Daniel Jacobs dd158c6193 web: Remove swfUrl from RufflePlayer for files loaded by data 2024-01-24 12:11:44 -05:00
Aaron Hill 1cb24b41b0 render: Support PixelBender ByteArray/Vector.<Number> input/output
When ActionScript uses a ByteArray/Vector.<Number> as a shader input
or target, we create a temporary Rgba32Float texture, and copy the
input float32 bytes to/from the texture.

Unfortunately, wgpu doesn't seem to support an Rgb32Float (3-channel)
texture. When the shader uses 3 channels, we use a Rgba32Float
(4-channel) texture, and manually insert/remove padding for the
alpha channels. This isn't very efficient, but it's the simplest
solution.

The temporary textures themselves aren't cached anywhere - if this
becomes a performance issue, we could look into using some of our
existing wgpu texture/buffer pooling code.
2024-01-24 08:31:52 -05:00
Crowdin Bot a916f6e7a2 chore: Update translations from Crowdin 2024-01-23 23:01:01 +01:00
Moulins 5f83b45692 avm2: Add `Avm2Button::all_state_children` to centralize button child ordering 2024-01-23 22:43:13 +01:00
Moulins e014d7c023 avm2: Use inner mutability instead of `GcCell` in `Avm2Button` 2024-01-23 22:43:13 +01:00
Moulins d1cbe46e25 avm1: Use inner mutability instead of `GcCell` in `Avm1Button` 2024-01-23 22:43:13 +01:00
Tom Schuster fbab0f6521 avm2: FileReference save test 2024-01-23 18:43:36 +01:00
Tom Schuster e4e0996fa1 avm2: FileReference load test 2024-01-23 18:43:36 +01:00
Tom Schuster 601748a987 avm2: FileReference browse select test 2024-01-23 18:43:36 +01:00
Tom Schuster 154e7e52ae avm2: FileReference browse canceling test 2024-01-23 18:43:36 +01:00
Tom Schuster 84e3280a41 avm2: Basic tests for FileReference 2024-01-23 18:43:36 +01:00
Tom Schuster 07afb04896 avm2: Fix FileFilter description getter 2024-01-23 18:43:36 +01:00
Tom Schuster 3ddf0aec28 avm2: Implement FileReference save 2024-01-23 18:43:36 +01:00
Tom Schuster 9101ab322e avm2: Implement flash.net.FileReference size 2024-01-23 18:43:36 +01:00
Tom Schuster c73be131f0 avm2: Implement flash.net.FileReference name 2024-01-23 18:43:36 +01:00
Tom Schuster fff841a22e avm2: Implement FileReference browse 2024-01-23 18:43:36 +01:00
Tom Schuster e7b8b75d07 avm2: Basic FileReference object boilerplate 2024-01-23 18:43:36 +01:00
Crowdin Bot 430463ecd3 chore: Update translations from Crowdin 2024-01-23 12:38:25 +01:00
Aaron Hill dbcefd060f debug_ui: Add 'Show Domains' menu to view domains and classes
This opens a searchable list (similar to what we have for display
objects), which shows a tree of Domains and their associated classes.

Currently, clicking on the domain/class buttons doesn't do anything.
In a follow-up, I'm planning to add additional windows to display
information about a class.
2024-01-23 11:34:14 +01:00
Lv Yitian bebadb450f
avm2: Make `flash.system.Capabilities#playerType` return "Desktop" within the AIR runtime
Unless the SWF is loaded by an HTML page.
2024-01-23 07:45:11 +00:00
Aaron Hill c1fce1106f swf: Parse string as Vec<u8> instead of String in SWF
Some obfuscated SWFs may have invalid strings in their constant
pool - trying to immediately parse them as a utf-8 String throws
away information. Instead, we now store a `Vec<u8>`, which we
then use to construct an `AvmString` (or with `String::from_utf8_lossy`
for debug printing).
2024-01-22 21:50:45 -05:00
Aaron Hill 8dbcfe26f9 core: Display image load when using Loader.loadBytes
The handling of images in Loader.loaderBytes is similar to
the handling of SWFs - some of the data is exposed immediately
following the 'Loader.loadBytes' call, but the DisplayObject isn't
loaded until later.
2024-01-22 19:35:08 -05:00