Commit Graph

6714 Commits

Author SHA1 Message Date
Tom Schuster eabf7a0d58 avm2: Add Namespace.prototype.toString 2024-03-13 22:26:47 +01:00
Tom Schuster 623dba6f1f avm2: Remove all to_string implementations except Object and Class.
Turns out the Vector to_string function that I added (#15562) was just duplicating what the
default implementation did. The Namespace one was just plain wrong.

Fixes #15474
2024-03-13 22:26:47 +01:00
Tom Schuster 09a7bd61b5 avm2: Fix Object.prototype.toString applied to Vector 2024-03-13 20:16:49 +01:00
Tom Schuster 8ec203a227 avm2: Add Function.prototype.toString and toLocaleString 2024-03-13 10:14:27 +01:00
Tom Schuster 3f17523879 avm2: Fix toString for primitive objects 2024-03-12 21:00:26 -07:00
Adrian Wielgosik dce71fdfcb avm2: Make Activation::from_builtin non-Result 2024-03-10 23:08:04 +01:00
Adrian Wielgosik 064cc14905 avm2: Reduce memcpy overhead in BytecodeMethod calls 2024-03-10 23:08:04 +01:00
Tom Schuster 53aee62c38 avm2: Re-implement RegExp.prototype.toString
Also remove the TObject to_string implementation that isn't necessary.
2024-03-10 21:27:39 +01:00
Lord-McSweeney 788c3da4aa avm2: Add a `make_error_1014` function and use it 2024-03-10 09:49:24 -07:00
Lord-McSweeney f76117a2be avm2: Better target class and target variable name handling for exceptions
Lookup on the target class and variable name is now done in the verifier.
2024-03-10 09:49:24 -07:00
Lord-McSweeney b5f7fa0cd0 swf: `CallMethod` takes a `disp_id`, not any sort of `Index` 2024-03-10 09:49:24 -07:00
Lord-McSweeney 028a61e744 avm2: Pre-pool multiname for `FindDef` 2024-03-10 09:49:24 -07:00
Lord-McSweeney fdf92a9f2d avm2: Also early lookup classes for `IsType` and `AsType` 2024-03-10 09:49:24 -07:00
Lord-McSweeney 51b9dcfb1d avm2: Pool strings in verifier 2024-03-10 09:49:24 -07:00
Lord-McSweeney b69eabfcdc avm2: Lookup multinames in verifier and store them in `Op` 2024-03-10 09:49:24 -07:00
Aaron Hill 7752c32c8e
avm2: Stub GameInput.getDeviceAt and GameInputControl (#15409) 2024-03-09 22:01:10 +00:00
Tom Schuster ed4bb00115 avm2: Stage.stage3Ds must return a vector
Fixes #15472
2024-03-07 19:33:09 +01:00
Lord-McSweeney 12ffc8a347 avm2: Remove unused and unnecessary `init_slot` 2024-03-06 20:49:19 -08:00
Nathan Adams 1a6b73f496 avm2: Use chrono's new Duration::try_ methods 2024-03-06 21:58:40 +01:00
renovate[bot] a916369f21 fix(deps): update rust dependencies 2024-03-06 21:58:40 +01:00
Lord-McSweeney 95b5c700f5 avm2: Fix a minor optimizer bug 2024-03-06 07:21:28 -08:00
Lord-McSweeney 24d194a8b1 avm2: Propagate normal error for bad Multiname read in verifier 2024-03-06 07:21:28 -08:00
Lord-McSweeney 9a1196a7a0 avm2: Fix bugs and resolve reviews 2024-03-06 07:21:28 -08:00
Lord-McSweeney c98d61c376 avm2: Add a `make_error_1021` function and use it 2024-03-06 07:21:28 -08:00
Lord-McSweeney f28928dbc9 avm2: Match verifier reading implementation with FP's 2024-03-06 07:21:28 -08:00
Kamil Jarosz c260a45603 core: Close sockets and timers when replacing the root movie
Turns out that the comment from `set_root_movie` was right all along!
`set_root_movie` should not be used when replacing the root movie,
because it will leave out unclosed resources.
This patch introduces `replace_root_movie`, which is dedicated to be
used when replacing (instead of just setting) the root movie.

The best solution would be to use RAII, e.g. destroy and recreate
the whole Player instance, but this patch is a first step towards
proper resource control.
2024-03-05 23:14:08 +01:00
Nathan Adams 09dfa6427e desktop: Allow changing the language in Preferences 2024-03-05 00:02:27 +01:00
renovate[bot] fae1c458ec fix(deps): update rust dependencies 2024-03-04 22:18:19 +01:00
TÖRÖK Attila 7f268bf50e chore: Update `wasm-bindgen` to `v0.2.92`, wasm-bindgen-futures to `v0.4.42` 2024-03-04 19:01:04 +01:00
TÖRÖK Attila 755fa6cded chore: Switch `fluent-templates` back from `master` to `v0.9.0` 2024-03-04 11:05:08 +01:00
TÖRÖK Attila 85dd258168 cleanup: Remove a stale workaround for a `generational-arena` bug 2024-03-03 21:18:39 +01:00
TÖRÖK Attila 8764c08b01 cleanup: Define distinct key types for different kinds of slotmaps 2024-03-03 21:18:39 +01:00
TÖRÖK Attila 5bfd8af257 cleanup: Rename `Handle` in `loader.rs` to `LoaderHandle` to follow convention 2024-03-03 21:18:39 +01:00
Adrian Wielgosik 17c5b38bb1 avm2: Only construct type_error on error in astype, instanceof 2024-03-03 20:58:54 +01:00
MrCheeze a119e3e130 core: Improve placement of cursor when clicking in textbox
Currently when clicking in a textbox, the cursor will only be placed
correctly if you click exactly on top of a letter. The basic purpose of
this commit is to make it so that clicking in the surrounding margin
will put the cursor in the closest available position, as in Flash Player.

The logic is a bit complex because a single row of text can contain
multiple layout boxes, each with a different Y offset (but all with the
same Y extent). To be accurate, we need to treat each layout box in the
row "as if" it had the same Y offset that the tallest box in its row has.

This commit also contains a fix for an issue where lower_from_text_spans
was passing the wrong text strings and indexes to fixup_line for
newlines, which needed to be fixed in order to be able to click to place
the cursor in an empty row that was created by newlines.
2024-03-02 20:30:50 +01:00
Lv Yitian 556d16302b
avm2: Implement flash.media.ID3Info (#14916) 2024-03-02 19:13:31 +00:00
TÖRÖK Attila 55773f0205 chore: Replace `generational-arena` with `slotmap` 2024-03-02 19:42:11 +01:00
renovate[bot] c2179e88db fix(deps): update rust dependencies 2024-03-02 10:05:43 +01:00
renovate[bot] 35d72115a4 fix(deps): update wasm-bindgen 2024-03-02 02:42:45 +01:00
renovate[bot] 6e84b05b66 fix(deps): update rust dependencies 2024-03-01 22:46:32 +01:00
TÖRÖK Attila 10fa4175c4 chore: Bump jpegxr and nellymoser-rs git references 2024-03-01 21:54:18 +01:00
Tom Schuster 0cea5a0a9e core: Introduce gamepad button mapping support 2024-02-28 21:21:09 +01:00
Kamil Jarosz f6907a5c73 desktop: Add tests for connect_socket
Add tests for ExternalNavigatorBackend::connect_socket.
2024-02-28 19:42:54 +01:00
Kamil Jarosz cc8b0aa5dd core: Use async channels in NavigatorBackend
This has several advantages:
1. it allows using async variants of send and recv,
2. it adds consistency as until now Receiver was async,
   and Sender was not.
2024-02-28 19:42:54 +01:00
Aaron Hill 3e99dd3999 core: Use latest fluent-templates `master` for reproducible builds 2024-02-27 21:36:28 -05:00
Aaron Hill 900a8407d6 core: Implement lazy decoding of bitmaps
We hit a pathological case in House
(https://github.com/ruffle-rs/ruffle/issues/15154),
where eagerly decoding bitmaps during preloading results in
over 10GB of ram being used.

With this PR, we store the compressed bitmap, and only decode it
each time we instantiate it. In order to support bitmap fills,
we store the decoded width/height and a lazily-initialized GPU handle
in `Character::Bitmap`
2024-02-27 21:18:18 -05:00
TÖRÖK Attila ee0c1f42ff core,avm2: Make Timer.setDelay not change the timer ID. Fix #15005. 2024-02-27 23:56:33 +01:00
renovate[bot] 9cdb2f31cc fix(deps): update rust dependencies 2024-02-26 08:14:26 +01:00
Lord-McSweeney 11d5a8f7df avm2: Resolve reviews (no functional changes) 2024-02-25 21:52:24 -08:00
Lord-McSweeney 8542edf10c avm2: Handle lazy multinames in optimizer 2024-02-25 21:52:24 -08:00