Commit Graph

708 Commits

Author SHA1 Message Date
CUB3D 0591c0fe4b core: Add functions to prototypes 2020-07-12 15:25:58 -07:00
CUB3D ab022b66e9 chore: Format and cleanup clippy lints 2020-07-12 15:25:58 -07:00
CUB3D 83cca044ad core: Add tests for ContextMenu and ContextMenuItem 2020-07-12 15:25:58 -07:00
CUB3D 46cd8eb507 core: Add ContextMenuItem 2020-07-12 15:25:58 -07:00
CUB3D 04ca652f98 core: ContextMenu fully implemented 2020-07-12 15:25:58 -07:00
CUB3D 73a98c7f78 core: Implement copy() for ContextMenu 2020-07-12 15:25:58 -07:00
CUB3D f3aa6f7f01 core: Add stub of ContextMenuItem 2020-07-12 15:25:58 -07:00
CUB3D c8fefc56b5 core: Add stubs for context menu 2020-07-12 15:25:58 -07:00
Nathan Adams 180891c58e avm1: Add impl_custom_object!() macro to simplify custom object types 2020-07-10 16:48:05 -07:00
Nathan Adams eb94cc54b2 chore: Move avm1 objects to their own module, we have plenty of them now 2020-07-10 16:48:05 -07:00
Mike Welsh 3322c2d916 avm1: Implement updateAfterEvent 2020-07-10 14:38:48 -07:00
Mike Welsh 98e7da7d93 avm1: Implement setInterval 2020-07-10 14:38:48 -07:00
Mike Welsh a1ff80bb18 avm1: Object.watch is case insensitive on SWFv6 2020-07-10 12:02:26 -07:00
Nathan Adams 8a0430d744 avm1: Implement Object.watch & Object.unwatch (#268) 2020-07-10 12:02:26 -07:00
Nathan Adams ecbab536b5 avm1: Respect ScriptLimits for recursion depth, and use that in infinite_recursion_function 2020-07-08 14:47:38 -07:00
Nathan Adams 2b30fd32b7 avm1: Activation depth can be up to u16. 2020-07-08 14:47:38 -07:00
Nathan Adams 51ec5739c6 avm1: Throw errors when functions (user-called, or special) go too deep 2020-07-08 14:47:38 -07:00
Nathan Adams aa98c2c24f avm1: Track the reason for executions, if it's a function call vs
something special, like a getter
2020-07-08 14:47:38 -07:00
Nathan Adams 65396ba87a avm1: All errors are ignored during getters or setters 2020-07-08 14:47:38 -07:00
Nathan Adams 3ee1902117 avm1: Don't log errors at every Activation, only at the "root" frames 2020-07-08 14:47:38 -07:00
Nathan Adams 8218e14824 avm1: Remove unused field is_executing from Activation 2020-07-08 14:47:38 -07:00
Mike Welsh bd7f986594 avm1: Allow overwriting _parent 2020-07-05 15:15:31 -07:00
Mike Welsh ad6e2ceed4 avm1: Remove TObject::is_property_overwritable
Local virtual properties take precedence over prototype/parent
scopes, even for read-only propreties.
2020-07-05 15:15:31 -07:00
Mike Welsh 1240c79f70 avm1: StageObject::has_property should return true for _x, etc. 2020-07-05 15:15:31 -07:00
Mike Welsh 6feb266576 avm1: with(undefined) or with(null) is ignored 2020-07-05 15:15:31 -07:00
CUB3D 00d55b05a0 chore: Fix formatting 2020-07-05 13:49:59 -07:00
CUB3D 64eed4def9 chore: Cleanup 2020-07-05 13:49:59 -07:00
CUB3D ab58cff8b3 core: Add tests for ColorTransform and cleanup code 2020-07-05 13:49:59 -07:00
CUB3D 0dcbd05f5d chore: Fix formatting 2020-07-05 13:49:59 -07:00
CUB3D 68eb6a6342 core: Fix ColorTransformObject virtual prototype setters 2020-07-05 13:49:59 -07:00
CUB3D 73e9dc1a82 core: Refactor ColorTransform 2020-07-05 13:49:59 -07:00
CUB3D 26ae182584 core: Update to reflect avm changes 2020-07-05 13:49:59 -07:00
CUB3D 431cc532be core: ColorTransform no longer passed through engine ColorTransform object 2020-07-05 13:49:59 -07:00
CUB3D a8b1be2afa core: Remove useless to_owned in color_transform 2020-07-05 13:49:59 -07:00
CUB3D c0315dce3f chore: Format 2020-07-05 13:49:59 -07:00
CUB3D a8f7638d99 core: Implement ColorTransform 2020-07-05 13:49:59 -07:00
Nathan Adams c50c835790 avm1: Made Executable::Action take in a Gc to Avm1Function, reducing the size of the struct significantly 2020-07-03 18:47:34 -07:00
Nathan Adams c036e2cf88 avm1: Made f64_to_string return Cow<str> instead of String, as we sometimes return static values 2020-07-03 17:30:59 -07:00
Nathan Adams 938d644d7d core: Made PropertyMap::insert take &str instead of String, as ownership isn't always needed 2020-07-03 17:30:59 -07:00
Nathan Adams f4921fad45 core: Made PropertyMap::entry take &str instead of String. We often don't need ownership here. 2020-07-03 17:30:59 -07:00
Nathan Adams b5c06be8a2 avm1: Anonymous function names for debugging when not in debug mode 2020-07-03 17:24:20 -07:00
Nathan Adams 51321713b5 avm1: Show stack frame with the avm_debug feature 2020-07-03 17:24:20 -07:00
Nathan Adams c976cf8efb avm1: Replace action.avm() with activation.avm to help with borrow checker in next commit 2020-07-03 17:24:20 -07:00
Jon Pacheco 48c65f02a1 avm1: Implement Error object (see #251) 2020-07-02 20:58:01 -07:00
Mike Welsh b05da5ef0f avm1: CastOp fails for primitive values 2020-07-01 17:30:56 -07:00
Nathan Adams d86761db5d avm1: Implement try {..} catch {..} finally {..} - #731 2020-07-01 17:30:56 -07:00
Nathan Adams 7c0b0a7a57 avm1: Fix instanceof checks with primitives 2020-07-01 16:36:54 -07:00
Nathan Adams d1732dd3d6 avm1: Returning from with{} should return from the parent activation 2020-07-01 16:21:43 -07:00
Nathan Adams 8bc3eedc43 avm1: Rename StackFrame to Activation now that they're merged 2020-07-02 00:09:43 +02:00
Nathan Adams 9b66b496d0 avm1: Fix double-borrow when calling a getter that calls another method 2020-07-01 18:53:16 +02:00
Nathan Adams 987375299b avm1: Replace 'run_in_avm' with just building a StackFrame object, letting Rust borrowchecker do our stack management for us 2020-06-30 21:57:51 +02:00
Nathan Adams 47a806a5ee avm1: Removed errors that are no longer possible to run into 2020-06-30 21:28:32 +02:00
Nathan Adams a989aa235a avm1: We don't need to lock StackFrames anymore, the borrow checker will steer us right 2020-06-30 21:26:57 +02:00
Nathan Adams 2288919663 avm1: We don't need to store data in StackFrame, it's only used when actually running data 2020-06-30 21:24:46 +02:00
Nathan Adams 45c3967deb avm1: Merge Activation into StackFrame 2020-06-30 21:08:42 +02:00
Nathan Adams d889b98043 avm1: Merge Activation::from_function and Activation::from_action as they're identical 2020-06-30 20:34:05 +02:00
Nathan Adams 6e4dd506da avm1: Activation doesn't need to be in a GcCell 2020-06-30 20:31:49 +02:00
Nathan Adams 4d24bc7f09 avm1: Removed pc from Activation, it's no longer needed 2020-06-30 19:42:18 +02:00
Nathan Adams 3e9c380ba1 avm1: Remove is_function from Activation, it's no longer needed 2020-06-30 19:40:21 +02:00
Nathan Adams ec4affcf10 avm1: Use child activations when already running from another activation 2020-06-29 10:13:59 +02:00
Nathan Adams aaa082fb60 avm1: Replace run_with_stack_frame with run_in_avm 2020-06-29 10:13:57 +02:00
Nathan Adams 0dd2ece371 avm1: Introduce parents to StackFrame, and move run_activation from avm1 to StackFrame 2020-06-29 10:12:17 +02:00
Nathan Adams 9b630bd305 avm1: Remove ReturnValue, it's no longer needed 2020-06-29 10:12:16 +02:00
Nathan Adams ab4304d634 avm1: Properly and more explicitly work around the double-borrow issue in setters 2020-06-29 10:10:38 +02:00
Nathan Adams f85684fec0 avm1: Move current_swf_version and is_case_sensitive from avm1 to stackframe 2020-06-29 10:10:11 +02:00
Nathan Adams d470c52aea avm1: Move root_object, target_clip_or_root, target_clip and base_clip from avm1 to StackFrame 2020-06-29 10:09:57 +02:00
Nathan Adams ca305684db avm1: Removed unused return_value on Activation 2020-06-29 10:09:40 +02:00
Nathan Adams da8ca1379f avm1: Change from 'avm, context' to 'activation, context' and restructured to support this 2020-06-29 10:09:38 +02:00
Nathan Adams a841743962 avm1: Make current_stack_frame return a Result for easy chaining 2020-06-29 10:07:48 +02:00
Nathan Adams cdfd58d619 avm1: Move register get/setting from avm1 to StackFrame 2020-06-29 10:07:31 +02:00
Nathan Adams 63e66c29eb avm1: We already have our stack frame, don't refetch it in actions 2020-06-29 10:07:14 +02:00
Nathan Adams 3a093dddbd avm1: Run activations immediate, not queued up for some-time-later 2020-06-29 10:07:12 +02:00
Nathan Adams 10b8f4abaf avm1: Handle stack poping in avm 2020-06-29 08:55:50 +02:00
Nathan Adams 84a5fae43f avm1: Only perform stack-frame adjustments in one place, not scattered throughout actions 2020-06-29 08:51:34 +02:00
Nathan Adams 9109d89daa avm1: Allow for frame control in StackFrame from any action 2020-06-29 08:51:34 +02:00
Nathan Adams 329716bfe7 avm1: Don't refetch activation.data every action 2020-06-29 08:51:33 +02:00
Nathan Adams af72f68f0f avm1: Run entire stack frames at once 2020-06-29 08:51:33 +02:00
Nathan Adams c6b9de883f avm1: Add Activation to StackFrame, removing lots of get-and-unwraps 2020-06-29 08:51:33 +02:00
Nathan Adams 4d76e8b24d avm1: Move all actions from Avm1 to a new StackFrame 2020-06-29 08:51:33 +02:00
Mike Welsh 3bc3d4acb2 text: Fix bindings being incorrectly cleared in StageObject
Call to `Vec::retain` was backwards, causing bindings to be
incorrectly cleared/not cleared when a text field was removed.
2020-06-28 23:38:58 -07:00
Mike Welsh 7eeda7d93e chore: clippy 2020-06-28 18:36:10 -07:00
Mike Welsh b40f9d4c1a avm1: Implement TextField.html 2020-06-28 18:36:10 -07:00
Mike Welsh 618fa11acb avm1: Implement text field variable binding 2020-06-28 18:36:10 -07:00
Mike Welsh 12fca71b21 avm1: Move StageObjectData behind a GC pointer 2020-06-28 18:36:10 -07:00
Mike Welsh a922fd559f avm1: Add EditText variable property
Add `EditText::variable` as well as `TextField.variable` property.
This commit only adds the getter/setter and does not yet add the
binding functionality.
2020-06-28 18:36:10 -07:00
Mike Welsh ccf33eedf6 avm1: Array indices are enumerable 2020-06-27 20:25:45 -07:00
Mike Welsh ecc54d01f7 avm1: Disallow setting "" property
object[""] has no effect.
2020-06-27 20:25:45 -07:00
Mike Welsh ef82fc472e avm1: Object.hasOwnProperty should coerce_to_string 2020-06-27 20:25:45 -07:00
Nathan Adams 463b79f063 avm1: Implement Action::Throw 2020-06-25 02:03:15 -07:00
Nathan Adams 70e4a40f01 avm1: Allow for user errors inside avm1::error::Error 2020-06-25 02:03:15 -07:00
Mike Welsh 81d75c6256
text: Text formatting for EditText fields (merge #615)
First implementation of HTML parsing and formatting for text fields.
2020-06-24 23:06:11 -07:00
Mike Welsh 5d9701313e text: Fix TextField.embedFonts setter 2020-06-24 22:46:59 -07:00
David Wendt d281452fe1 Expose the device font flag to AVM1 code. 2020-06-24 22:55:50 -04:00
Mike Welsh 5a7012923b avm1: Move TextField methods into functions 2020-06-24 11:11:00 -07:00
Mike Welsh d2702464a5 avm1: TextField properties are emumerable and deletable 2020-06-24 11:02:21 -07:00
CUB3D a5b0a196cc core: Update to use updated value conversion functions 2020-06-24 01:57:15 +01:00
CUB3D f03093528c core: Add shared object cache and saving on exit
On the desktop player, shared objects will now be flushed on quit.
Attempting to retrieve an existing shared object will now return a
reference to the existing one.
2020-06-24 01:46:42 +01:00
CUB3D 166cb60d89 chore: Clean up useage of unwrap 2020-06-24 01:46:07 +01:00
CUB3D fce8e8b7de chore: Fix build 2020-06-24 01:46:07 +01:00
CUB3D 8a65ac764b chore: Clean up comments 2020-06-24 01:46:07 +01:00
CUB3D 8e28bab159 chore: Fix clippy lints, refactor storage to use data_local_dir 2020-06-24 01:46:07 +01:00
CUB3D 0122d65a09 core: Refactor SharedObject 2020-06-24 01:46:07 +01:00
CUB3D 1b130ccd47 chore: Refactor storage access 2020-06-24 01:46:06 +01:00
CUB3D 0c6a7b3b4c core: Add SharedObject object type 2020-06-24 01:46:05 +01:00
CUB3D 752ffc5cca chore: Fix clippy lints and tests 2020-06-24 01:44:07 +01:00
CUB3D eff06d3d4d core: Add stub listener methods for SharedObject 2020-06-24 01:43:25 +01:00
CUB3D d3ae6a3a40 core: Fix data property of SharedObject 2020-06-24 01:43:25 +01:00
CUB3D 48693e4a7a core: Add inital storage backend implementation
Currently SharedObjects are encoded and decoded from JSON via the
StorageBackend, also provided is a basic in-memory implementation
2020-06-24 01:43:23 +01:00
CUB3D 539b4b0f63 core: Add stub for SharedObject 2020-06-24 01:42:19 +01:00
David Wendt 40ea58c1c0 Since we cannot parse `<br>` properly yet, replace them and `<sbr>` with newlines before parsing so that we don't get spurious parse errors. 2020-06-22 18:00:51 -04:00
Nathan Adams cea2c9520d chore: Ignore new 'unnested_or_patterns' clippy lint as we the suggested behaviour doesn't exist outside of nightly 2020-06-21 04:18:44 -07:00
David Wendt c1ad37a0f6 Implement text span raising, sans list items.
During the raising process, we maintain a list of pointers to the lowest-most `textformat`, `p`, `font`, `a`, `b`, `i`, and `u` in the document that we are appending to. When we get a new one of any of those elements, we clear the rest off the stack. This forces us to add HTML in the same order Flash does.

LIs are not yet supported because they require us to process text line-by-line which doesn't mesh with this model.

There's also a test but the XML DOM generates HTML strings with the wrong attribute order, so the test fails spuriously.
2020-06-20 20:14:57 -04:00
David Wendt 88fcb98913 Allow disabling entity processing when parsing XML.
This necessitated a change to edittext_bullet, which turns out is accidentally an entity test, too. It now no longer uses entities so that it won't spuriously fail due to an entity related problem.
2020-06-20 20:06:21 -04:00
David Wendt fa2da492a7 Allow ActionScript to control text field borders. 2020-06-20 19:55:58 -04:00
David Wendt 045a81e79e Implement `html` and `htmlText`... sort of.
There are several problems, first off:

1. I'm not entirely sure what I'm supposed to be changing on the text field when someone writes `html`.
2. We're using the XML parser for HTML (both `htmlText` and SWF tag parsing) which causes problems. Notably, `<br>` issues an AVM1 error (!!!) because the XML parser doesn't like unclosed tags.
3. Reading `htmlText` should not return the same HTML tree (at least, not until we implement stylesheets). It should instead regenerate an HTML tree from text spans.
2020-06-20 19:55:52 -04:00
David Wendt 7a62a8e9ce Programmatically created text fields get a biased depth. 2020-06-20 19:53:34 -04:00
David Wendt dc46885021 Implement `autoSize`.
This doesn't work right yet because the resulting width doesn't apply correctly to the field. This is because `EditText`'s `_width` and `_height` change it's intrinsic bounds rather than it's X and Y scale (like it would with a button or a movie clip).
2020-06-20 19:48:00 -04:00
David Wendt 467fd9db80 Implement `TextField.length` in AVM1. 2020-06-20 19:26:44 -04:00
David Wendt fde5e13358 Expose `replaceText` to AVM1 code. 2020-06-20 19:26:42 -04:00
David Wendt a8a1b985a3 Expose `getTextFormat` and `setTextFormat` to AVM1. 2020-06-20 19:26:41 -04:00
David Wendt a2836a0b92 Tie `EditText` into the new layout system, which is currently unfinished.
This should *significantly* regress `EditText` layout.
2020-06-20 19:26:37 -04:00
David Wendt a3f4509d63 Store all text internally as an HTML tree, alongside the existing strings.
We're reusing the XML machinery to handle HTML - this is probably not 100% correct, but writing a new HTML parser to cover just `EditText` will be rather complicated.
2020-06-20 19:16:11 -04:00
David Wendt ac9cd0cf87 Move `TextFormat` over to a new `html` module, which will hold all the stuff necessary for rendering HTML in an `EditText`.
`TextFormat` is owned data and should be collectable as static.
2020-06-20 19:16:10 -04:00
Nathan Adams 2e7ebbf258 avm1: Fatal errors will halt the AVM and prevent further execution 2020-06-20 15:02:00 -07:00
Nathan Adams f5da954b32 avm1: Merge avm1::Error and avm1::ExecutionError for now. It's plausible that nested inside actions we can encounter an ExecutionError, so at that point it doesn't make sense to have a separation. 2020-06-20 15:02:00 -07:00
Nathan Adams a36e2105a3 avm1: Made avm1::Error an actual error type, and removed all calls that throw incorrect errors in avm1 2020-06-20 15:02:00 -07:00
Nathan Adams ad07520af3 avm1: Add avm1::ExecutionError 2020-06-20 15:02:00 -07:00
Nathan Adams c8f0753da4 core: Rename Value::as_number to Value::coerce_to_f64 2020-06-19 12:48:28 -07:00
Nathan Adams 67042b255c core: Replace Value::as_* numeric methods in favour of coerce_to_* or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams 270f63b2f3 core: Made Object::to_string return a Cow<str> 2020-06-19 12:48:28 -07:00
Nathan Adams f4b4d0ebb7 core: Replace Value::into_string in favour of coerce_to_string or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams 5662b2d4d9 core: Make Value::coerce_to_string return a Cow<str>` 2020-06-19 12:48:28 -07:00
Nathan Adams 9633dc71c3 core: Replace Value::as_string in favour of coerce_to_string or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams e44568c31c core: Remove Value::call_method, you must box the value first 2020-06-19 12:48:28 -07:00
Nathan Adams 5dd1a1e509 core: Remove Value::get, you must box the value first 2020-06-19 12:48:28 -07:00
Nathan Adams fc18c2fce5 core: Rename Value::as_object to Value::coerce_to_object 2020-06-19 12:48:28 -07:00
Nathan Adams b2b57c1540 core: Make Value::as_object always return a (possibly boxed) object 2020-06-19 12:48:28 -07:00
Mike Welsh 62cfeb3754 core: Assign default name to unnamed clips (fix #66) 2020-06-18 16:26:36 -07:00
Mike Welsh 83feeefeeb audio: Don't panic on unimplemented codecs
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Mike Welsh 77cb186357 avm1: Constructors queue to run after a goto
If a class is registered to a clip that is placed on the timeline
during a goto, that constructor should run after the frame is
completely constructed. In order to tell whether to run the
constructor immediately, add a parameter to `post_instantiation`
to indicate if the clip is instantiated from the AVM or via a
standard timeline seek.
2020-06-16 14:53:44 -07:00
CUB3D fa11ef1e81 core: Add remaining capabilities 2020-06-09 23:57:46 +01:00
CUB3D dd5d2976ea core: Add missing functions to System.security 2020-06-09 23:03:13 +01:00
CUB3D 07d4f3a8eb core: Fix build 2020-06-09 22:41:11 +01:00
CUB3D ad3bc612aa chore: Fix clippy lints 2020-06-09 22:41:11 +01:00
CUB3D 4987cfdaac core: Refactor enums, Add unknown windows os support and fix attributes
Now using Display to convert enums.
Also added support for a fallback "Windows" os for when the current version can't be detected
2020-06-09 22:41:11 +01:00
CUB3D 48bef91917 core: Remove clear_clipboard, format and fix tests 2020-06-09 22:41:11 +01:00
CUB3D bc1055e381 core: Create system protos in globals.rs, fix version-dependant output
Make get_server_string output order match flash, also make language and manufacturer output respect emulated player version
2020-06-09 22:41:11 +01:00
CUB3D de013426bc core: Url encode serverString 2020-06-09 22:41:11 +01:00
CUB3D 887e09337f core: Add dummy impl of System.security 2020-06-09 22:41:11 +01:00
CUB3D fc8cd1139a core: Add initial System.IME implementation 2020-06-09 22:41:11 +01:00
CUB3D 94a53f3506 core: Store System.capabilities in SystemProperties 2020-06-09 22:41:11 +01:00
CUB3D af41ac5602 core: Add clipboard support to input backend 2020-06-09 22:41:11 +01:00
CUB3D 0f0f778830 core: Retain properties for System in the player 2020-06-09 22:41:11 +01:00
CUB3D 8471523e49 core: Add basic System.capabilities implementation 2020-06-09 22:41:11 +01:00
CUB3D 50abbe1887 core: Implement basic System global 2020-06-09 22:41:10 +01:00
Nathan Adams 58df56e4a4 core: Add `Value::get` shortcut that resolves Objects or returns Undefined 2020-06-08 15:12:05 -07:00
Nathan Adams d0ad1b57fe core: Replace `toString`/`valueOf` calls with `call_method` 2020-06-08 15:12:05 -07:00
Nathan Adams c592b5fb2a core: `Value::call_method` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams d39ffcfadc core: `Value::call` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams fe55c5a264 core: `TObject::call_method` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams da3e2bb0a0 core: `TObject::call` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams 26590d4c63 core: `TObject::get_local` no longer requires you to resolve after retrieving it 2020-06-08 15:12:05 -07:00
Nathan Adams a121a3a4d0 core: `TObject::get` no longer requires you to resolve after retrieving it 2020-06-08 15:12:05 -07:00
Nathan Adams 34cf21289b avm1: Fixed some missing behaviours with flash.geom.Rectangle 2020-06-02 18:49:01 -07:00
Nathan Adams f5765f2bac avm1: Implement all of flash.geom.Rectangle + tests (#305) 2020-06-02 18:49:01 -07:00
Nathan Adams 0d53f0a952 chore: Fix new clippy lint about short variable names - fixes #668 2020-06-01 10:31:46 -07:00
Nathan Adams ddf2aa3ec1 avm1: Implement all of flash.geom.Point (#304) 2020-05-27 00:23:45 -07:00
CUB3D 590321133f core: Fix incorrect String.charCodeAt bounds check (close #633) 2020-05-25 13:35:41 -07:00
Nathan Adams 31b0a5ae76 avm1: Implement gradient matrix types 2020-05-20 14:54:41 +02:00
Nathan Adams 5098eb079d avm1: Implement most of flash.geom.Matrix (#303) 2020-05-20 14:54:41 +02:00
Nathan Adams 14331da71b avm1: Add flash.geom.Matrix and methods to convert between this and swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams eda862c719 swf: Merged core::Matrix into swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams 61e464099c core: Add initial drawing API to MovieClip 2020-05-20 14:54:40 +02:00
Mike Welsh 031f5d6501 core: Avoid undefined behavior in f64_to_wrapping functions 2020-05-13 02:41:50 -07:00
Nathan Adams edcd1e6d65 core: Add keyboard shortcut to dump every variable (ctrl+alt+V, same as Flash Player) 2020-05-10 23:39:54 -07:00
Nathan Adams 054e6f1ac6 chore: Fix new rust check lint about std::mem::replace 2020-05-10 03:29:25 -07:00
Nathan Adams bac99368be chore: Fix new clippy lints about cloning 2020-05-10 03:29:25 -07:00
Nathan Adams 84f6b4d06e core: Set init_object values after prototype but before constructor 2020-05-03 12:46:55 -07:00
David Wendt ed29b1c3bb It turns out Macromedia just used an undocumented but user-modifiable property called `__constructor__` to store the constructor.
A previous version of this PR (whose history has been scrubbed, but go check 918d88abe68b7467a4194738b95e5bf3e9b5bb72 if you're curious) implemented a new `TObject` property which basically every line of code that dealt with object construction had to populate. It was terrible.
2020-04-25 14:37:24 -04:00
David Wendt b8fd1eac9c Invoke virtual setters defined in the prototype chain.
This is accomplished via two new `TObject` methods: `has_own_virtual` and `call_setter`. If an object does not contain it's own version of a property, it will first crawl the prototype chain to see if there is an overwritable virtual. If so, it will invoke that prototype's setter.

A bit of borrow finangling was required to do this; `super` now no longer caches it's proto and constr values and instead dynamically constructs them. This also means it can't be downcasted to `Executable` anymore.

With this commit, virtual setters and super-setters now work correctly.
2020-04-25 13:25:19 -04:00
David Wendt 35197f889f `Property.set` should return a `ReturnValue` as it can potentially execute AVM code 2020-04-25 13:25:19 -04:00
David Wendt e76ba4de87 Method calls on `super` objects should substitute the child object instead of itself as `this`. 2020-04-25 13:25:19 -04:00
David Wendt 9c5cd79e2c Refactor how `SuperObject` works to use `base_proto` and avoid handing copies of itself as `this`.
This allows supercalled functions to properly read and mutate the object they were called on.
2020-04-25 13:25:18 -04:00
David Wendt f3b3db51cb Alter AVM1 to keep track of each function call's *base prototype*: the object from which a particular function was retrieved from.
A base prototype is only applicable in cases where a method is being called as a property on an object. Bare function calls, `apply`/`call` calls, and so on do not generate a base prototype.

We also add a convenience method, `call_method`, to all objects. This method automatically calculates the correct base prototype for a method call on an object, which is the only operation that should generate base prototypes.
2020-04-25 13:25:18 -04:00
Nathan Adams b43d0c2430 core: Pass SwfMovies along to empty movie clips 2020-04-21 05:49:25 -07:00
Nathan Adams 330e6b40f0 core: post_instantiation should happen after properties are set, but before first frame or actions 2020-04-17 23:48:58 -07:00
Nathan Adams 6b48e77b61 avm1: Add TObject::set_proto 2020-04-17 23:48:58 -07:00
Nathan Adams d0fd26a89c avm1: Fix panic with [].unshift(x) 2020-04-17 21:17:13 -07:00
Mike Welsh b7d464f367 chore: Bump enumset to 1.0.0 2020-04-13 04:14:29 -07:00
Mike Welsh bd0d2031bc avm1: Implement Array.sort and constants 2020-04-01 18:46:12 -07:00
Mike Welsh e47c2aa356 avm1: Color object has no effect if target is undefined/empty 2020-03-30 01:01:37 -07:00
Mike Welsh d5bd7c2dd8 avm1: Math.round rounds towards infinity 2020-03-29 18:44:28 -07:00
Mike Welsh f7375c3700 avm1: Use `PropertyMap::get_index` for stage object properties 2020-03-28 16:22:02 -07:00
Mike Welsh 8da9487c0a avm1: Match Flash's property enumeration order (fix #153) 2020-03-28 16:22:02 -07:00
Mike Welsh 2cdf780e6f avm1: Handle case sensitivity in DisplayObject children
Alter `get_child_by_name` and alter `get_level_by_path` to respect
case sensitivity.
2020-03-28 16:22:02 -07:00
Mike Welsh ea245895b0 avm1: Use PropertyMap for stage object magic properties 2020-03-28 16:22:02 -07:00
Mike Welsh 7d848f4f34 avm1: Add avm parameter to TObject methods
This is necessary to get the current SWF version for properly
handing case sensitivity.
2020-03-28 16:22:02 -07:00
Mike Welsh d42a402522 avm1: Add display object methods to TextField 2020-03-26 14:19:18 -07:00
Mike Welsh 7865ec1021 avm1: Implement Button object
First implementation of Button object. Hook up to the button
display object and run onRelease etc. methods as appropriate.

Pull out common display object methods into globals::display_object.
2020-03-26 00:21:21 -07:00
Mike Welsh 4df1128c19
core: Implement Object.registerClass (merge #344)
Implement Object.registerClass
2020-03-25 18:55:49 -07:00