CUB3D
0591c0fe4b
core: Add functions to prototypes
2020-07-12 15:25:58 -07:00
CUB3D
ab022b66e9
chore: Format and cleanup clippy lints
2020-07-12 15:25:58 -07:00
CUB3D
83cca044ad
core: Add tests for ContextMenu and ContextMenuItem
2020-07-12 15:25:58 -07:00
CUB3D
46cd8eb507
core: Add ContextMenuItem
2020-07-12 15:25:58 -07:00
CUB3D
04ca652f98
core: ContextMenu fully implemented
2020-07-12 15:25:58 -07:00
CUB3D
73a98c7f78
core: Implement copy() for ContextMenu
2020-07-12 15:25:58 -07:00
CUB3D
f3aa6f7f01
core: Add stub of ContextMenuItem
2020-07-12 15:25:58 -07:00
CUB3D
c8fefc56b5
core: Add stubs for context menu
2020-07-12 15:25:58 -07:00
Nathan Adams
180891c58e
avm1: Add impl_custom_object!() macro to simplify custom object types
2020-07-10 16:48:05 -07:00
Nathan Adams
eb94cc54b2
chore: Move avm1 objects to their own module, we have plenty of them now
2020-07-10 16:48:05 -07:00
Mike Welsh
3322c2d916
avm1: Implement updateAfterEvent
2020-07-10 14:38:48 -07:00
Mike Welsh
98e7da7d93
avm1: Implement setInterval
2020-07-10 14:38:48 -07:00
Mike Welsh
a1ff80bb18
avm1: Object.watch is case insensitive on SWFv6
2020-07-10 12:02:26 -07:00
Nathan Adams
8a0430d744
avm1: Implement Object.watch & Object.unwatch ( #268 )
2020-07-10 12:02:26 -07:00
Nathan Adams
ecbab536b5
avm1: Respect ScriptLimits for recursion depth, and use that in infinite_recursion_function
2020-07-08 14:47:38 -07:00
Nathan Adams
2b30fd32b7
avm1: Activation depth can be up to u16.
2020-07-08 14:47:38 -07:00
Nathan Adams
51ec5739c6
avm1: Throw errors when functions (user-called, or special) go too deep
2020-07-08 14:47:38 -07:00
Nathan Adams
aa98c2c24f
avm1: Track the reason for executions, if it's a function call vs
...
something special, like a getter
2020-07-08 14:47:38 -07:00
Nathan Adams
65396ba87a
avm1: All errors are ignored during getters or setters
2020-07-08 14:47:38 -07:00
Nathan Adams
3ee1902117
avm1: Don't log errors at every Activation, only at the "root" frames
2020-07-08 14:47:38 -07:00
Nathan Adams
8218e14824
avm1: Remove unused field is_executing from Activation
2020-07-08 14:47:38 -07:00
Mike Welsh
bd7f986594
avm1: Allow overwriting _parent
2020-07-05 15:15:31 -07:00
Mike Welsh
ad6e2ceed4
avm1: Remove TObject::is_property_overwritable
...
Local virtual properties take precedence over prototype/parent
scopes, even for read-only propreties.
2020-07-05 15:15:31 -07:00
Mike Welsh
1240c79f70
avm1: StageObject::has_property should return true for _x, etc.
2020-07-05 15:15:31 -07:00
Mike Welsh
6feb266576
avm1: with(undefined) or with(null) is ignored
2020-07-05 15:15:31 -07:00
CUB3D
00d55b05a0
chore: Fix formatting
2020-07-05 13:49:59 -07:00
CUB3D
64eed4def9
chore: Cleanup
2020-07-05 13:49:59 -07:00
CUB3D
ab58cff8b3
core: Add tests for ColorTransform and cleanup code
2020-07-05 13:49:59 -07:00
CUB3D
0dcbd05f5d
chore: Fix formatting
2020-07-05 13:49:59 -07:00
CUB3D
68eb6a6342
core: Fix ColorTransformObject virtual prototype setters
2020-07-05 13:49:59 -07:00
CUB3D
73e9dc1a82
core: Refactor ColorTransform
2020-07-05 13:49:59 -07:00
CUB3D
26ae182584
core: Update to reflect avm changes
2020-07-05 13:49:59 -07:00
CUB3D
431cc532be
core: ColorTransform no longer passed through engine ColorTransform object
2020-07-05 13:49:59 -07:00
CUB3D
a8b1be2afa
core: Remove useless to_owned in color_transform
2020-07-05 13:49:59 -07:00
CUB3D
c0315dce3f
chore: Format
2020-07-05 13:49:59 -07:00
CUB3D
a8f7638d99
core: Implement ColorTransform
2020-07-05 13:49:59 -07:00
Nathan Adams
c50c835790
avm1: Made Executable::Action take in a Gc to Avm1Function, reducing the size of the struct significantly
2020-07-03 18:47:34 -07:00
Nathan Adams
c036e2cf88
avm1: Made f64_to_string return Cow<str> instead of String, as we sometimes return static values
2020-07-03 17:30:59 -07:00
Nathan Adams
938d644d7d
core: Made PropertyMap::insert take &str instead of String, as ownership isn't always needed
2020-07-03 17:30:59 -07:00
Nathan Adams
f4921fad45
core: Made PropertyMap::entry take &str instead of String. We often don't need ownership here.
2020-07-03 17:30:59 -07:00
Nathan Adams
b5c06be8a2
avm1: Anonymous function names for debugging when not in debug mode
2020-07-03 17:24:20 -07:00
Nathan Adams
51321713b5
avm1: Show stack frame with the avm_debug feature
2020-07-03 17:24:20 -07:00
Nathan Adams
c976cf8efb
avm1: Replace action.avm() with activation.avm to help with borrow checker in next commit
2020-07-03 17:24:20 -07:00
Jon Pacheco
48c65f02a1
avm1: Implement Error object (see #251 )
2020-07-02 20:58:01 -07:00
Mike Welsh
b05da5ef0f
avm1: CastOp fails for primitive values
2020-07-01 17:30:56 -07:00
Nathan Adams
d86761db5d
avm1: Implement try {..} catch {..} finally {..} - #731
2020-07-01 17:30:56 -07:00
Nathan Adams
7c0b0a7a57
avm1: Fix instanceof checks with primitives
2020-07-01 16:36:54 -07:00
Nathan Adams
d1732dd3d6
avm1: Returning from with{} should return from the parent activation
2020-07-01 16:21:43 -07:00
Nathan Adams
8bc3eedc43
avm1: Rename StackFrame to Activation now that they're merged
2020-07-02 00:09:43 +02:00
Nathan Adams
9b66b496d0
avm1: Fix double-borrow when calling a getter that calls another method
2020-07-01 18:53:16 +02:00
Nathan Adams
987375299b
avm1: Replace 'run_in_avm' with just building a StackFrame object, letting Rust borrowchecker do our stack management for us
2020-06-30 21:57:51 +02:00
Nathan Adams
47a806a5ee
avm1: Removed errors that are no longer possible to run into
2020-06-30 21:28:32 +02:00
Nathan Adams
a989aa235a
avm1: We don't need to lock StackFrames anymore, the borrow checker will steer us right
2020-06-30 21:26:57 +02:00
Nathan Adams
2288919663
avm1: We don't need to store data in StackFrame, it's only used when actually running data
2020-06-30 21:24:46 +02:00
Nathan Adams
45c3967deb
avm1: Merge Activation into StackFrame
2020-06-30 21:08:42 +02:00
Nathan Adams
d889b98043
avm1: Merge Activation::from_function and Activation::from_action as they're identical
2020-06-30 20:34:05 +02:00
Nathan Adams
6e4dd506da
avm1: Activation doesn't need to be in a GcCell
2020-06-30 20:31:49 +02:00
Nathan Adams
4d24bc7f09
avm1: Removed pc from Activation, it's no longer needed
2020-06-30 19:42:18 +02:00
Nathan Adams
3e9c380ba1
avm1: Remove is_function from Activation, it's no longer needed
2020-06-30 19:40:21 +02:00
Nathan Adams
ec4affcf10
avm1: Use child activations when already running from another activation
2020-06-29 10:13:59 +02:00
Nathan Adams
aaa082fb60
avm1: Replace run_with_stack_frame with run_in_avm
2020-06-29 10:13:57 +02:00
Nathan Adams
0dd2ece371
avm1: Introduce parents to StackFrame, and move run_activation from avm1 to StackFrame
2020-06-29 10:12:17 +02:00
Nathan Adams
9b630bd305
avm1: Remove ReturnValue, it's no longer needed
2020-06-29 10:12:16 +02:00
Nathan Adams
ab4304d634
avm1: Properly and more explicitly work around the double-borrow issue in setters
2020-06-29 10:10:38 +02:00
Nathan Adams
f85684fec0
avm1: Move current_swf_version and is_case_sensitive from avm1 to stackframe
2020-06-29 10:10:11 +02:00
Nathan Adams
d470c52aea
avm1: Move root_object, target_clip_or_root, target_clip and base_clip from avm1 to StackFrame
2020-06-29 10:09:57 +02:00
Nathan Adams
ca305684db
avm1: Removed unused return_value on Activation
2020-06-29 10:09:40 +02:00
Nathan Adams
da8ca1379f
avm1: Change from 'avm, context' to 'activation, context' and restructured to support this
2020-06-29 10:09:38 +02:00
Nathan Adams
a841743962
avm1: Make current_stack_frame return a Result for easy chaining
2020-06-29 10:07:48 +02:00
Nathan Adams
cdfd58d619
avm1: Move register get/setting from avm1 to StackFrame
2020-06-29 10:07:31 +02:00
Nathan Adams
63e66c29eb
avm1: We already have our stack frame, don't refetch it in actions
2020-06-29 10:07:14 +02:00
Nathan Adams
3a093dddbd
avm1: Run activations immediate, not queued up for some-time-later
2020-06-29 10:07:12 +02:00
Nathan Adams
10b8f4abaf
avm1: Handle stack poping in avm
2020-06-29 08:55:50 +02:00
Nathan Adams
84a5fae43f
avm1: Only perform stack-frame adjustments in one place, not scattered throughout actions
2020-06-29 08:51:34 +02:00
Nathan Adams
9109d89daa
avm1: Allow for frame control in StackFrame from any action
2020-06-29 08:51:34 +02:00
Nathan Adams
329716bfe7
avm1: Don't refetch activation.data every action
2020-06-29 08:51:33 +02:00
Nathan Adams
af72f68f0f
avm1: Run entire stack frames at once
2020-06-29 08:51:33 +02:00
Nathan Adams
c6b9de883f
avm1: Add Activation to StackFrame, removing lots of get-and-unwraps
2020-06-29 08:51:33 +02:00
Nathan Adams
4d76e8b24d
avm1: Move all actions from Avm1 to a new StackFrame
2020-06-29 08:51:33 +02:00
Mike Welsh
3bc3d4acb2
text: Fix bindings being incorrectly cleared in StageObject
...
Call to `Vec::retain` was backwards, causing bindings to be
incorrectly cleared/not cleared when a text field was removed.
2020-06-28 23:38:58 -07:00
Mike Welsh
7eeda7d93e
chore: clippy
2020-06-28 18:36:10 -07:00
Mike Welsh
b40f9d4c1a
avm1: Implement TextField.html
2020-06-28 18:36:10 -07:00
Mike Welsh
618fa11acb
avm1: Implement text field variable binding
2020-06-28 18:36:10 -07:00
Mike Welsh
12fca71b21
avm1: Move StageObjectData behind a GC pointer
2020-06-28 18:36:10 -07:00
Mike Welsh
a922fd559f
avm1: Add EditText variable property
...
Add `EditText::variable` as well as `TextField.variable` property.
This commit only adds the getter/setter and does not yet add the
binding functionality.
2020-06-28 18:36:10 -07:00
Mike Welsh
ccf33eedf6
avm1: Array indices are enumerable
2020-06-27 20:25:45 -07:00
Mike Welsh
ecc54d01f7
avm1: Disallow setting "" property
...
object[""] has no effect.
2020-06-27 20:25:45 -07:00
Mike Welsh
ef82fc472e
avm1: Object.hasOwnProperty should coerce_to_string
2020-06-27 20:25:45 -07:00
Nathan Adams
463b79f063
avm1: Implement Action::Throw
2020-06-25 02:03:15 -07:00
Nathan Adams
70e4a40f01
avm1: Allow for user errors inside avm1::error::Error
2020-06-25 02:03:15 -07:00
Mike Welsh
81d75c6256
text: Text formatting for EditText fields (merge #615 )
...
First implementation of HTML parsing and formatting for text fields.
2020-06-24 23:06:11 -07:00
Mike Welsh
5d9701313e
text: Fix TextField.embedFonts setter
2020-06-24 22:46:59 -07:00
David Wendt
d281452fe1
Expose the device font flag to AVM1 code.
2020-06-24 22:55:50 -04:00
Mike Welsh
5a7012923b
avm1: Move TextField methods into functions
2020-06-24 11:11:00 -07:00
Mike Welsh
d2702464a5
avm1: TextField properties are emumerable and deletable
2020-06-24 11:02:21 -07:00
CUB3D
a5b0a196cc
core: Update to use updated value conversion functions
2020-06-24 01:57:15 +01:00
CUB3D
f03093528c
core: Add shared object cache and saving on exit
...
On the desktop player, shared objects will now be flushed on quit.
Attempting to retrieve an existing shared object will now return a
reference to the existing one.
2020-06-24 01:46:42 +01:00
CUB3D
166cb60d89
chore: Clean up useage of unwrap
2020-06-24 01:46:07 +01:00
CUB3D
fce8e8b7de
chore: Fix build
2020-06-24 01:46:07 +01:00
CUB3D
8a65ac764b
chore: Clean up comments
2020-06-24 01:46:07 +01:00
CUB3D
8e28bab159
chore: Fix clippy lints, refactor storage to use data_local_dir
2020-06-24 01:46:07 +01:00
CUB3D
0122d65a09
core: Refactor SharedObject
2020-06-24 01:46:07 +01:00
CUB3D
1b130ccd47
chore: Refactor storage access
2020-06-24 01:46:06 +01:00
CUB3D
0c6a7b3b4c
core: Add SharedObject object type
2020-06-24 01:46:05 +01:00
CUB3D
752ffc5cca
chore: Fix clippy lints and tests
2020-06-24 01:44:07 +01:00
CUB3D
eff06d3d4d
core: Add stub listener methods for SharedObject
2020-06-24 01:43:25 +01:00
CUB3D
d3ae6a3a40
core: Fix data property of SharedObject
2020-06-24 01:43:25 +01:00
CUB3D
48693e4a7a
core: Add inital storage backend implementation
...
Currently SharedObjects are encoded and decoded from JSON via the
StorageBackend, also provided is a basic in-memory implementation
2020-06-24 01:43:23 +01:00
CUB3D
539b4b0f63
core: Add stub for SharedObject
2020-06-24 01:42:19 +01:00
David Wendt
40ea58c1c0
Since we cannot parse `<br>` properly yet, replace them and `<sbr>` with newlines before parsing so that we don't get spurious parse errors.
2020-06-22 18:00:51 -04:00
Nathan Adams
cea2c9520d
chore: Ignore new 'unnested_or_patterns' clippy lint as we the suggested behaviour doesn't exist outside of nightly
2020-06-21 04:18:44 -07:00
David Wendt
c1ad37a0f6
Implement text span raising, sans list items.
...
During the raising process, we maintain a list of pointers to the lowest-most `textformat`, `p`, `font`, `a`, `b`, `i`, and `u` in the document that we are appending to. When we get a new one of any of those elements, we clear the rest off the stack. This forces us to add HTML in the same order Flash does.
LIs are not yet supported because they require us to process text line-by-line which doesn't mesh with this model.
There's also a test but the XML DOM generates HTML strings with the wrong attribute order, so the test fails spuriously.
2020-06-20 20:14:57 -04:00
David Wendt
88fcb98913
Allow disabling entity processing when parsing XML.
...
This necessitated a change to edittext_bullet, which turns out is accidentally an entity test, too. It now no longer uses entities so that it won't spuriously fail due to an entity related problem.
2020-06-20 20:06:21 -04:00
David Wendt
fa2da492a7
Allow ActionScript to control text field borders.
2020-06-20 19:55:58 -04:00
David Wendt
045a81e79e
Implement `html` and `htmlText`... sort of.
...
There are several problems, first off:
1. I'm not entirely sure what I'm supposed to be changing on the text field when someone writes `html`.
2. We're using the XML parser for HTML (both `htmlText` and SWF tag parsing) which causes problems. Notably, `<br>` issues an AVM1 error (!!!) because the XML parser doesn't like unclosed tags.
3. Reading `htmlText` should not return the same HTML tree (at least, not until we implement stylesheets). It should instead regenerate an HTML tree from text spans.
2020-06-20 19:55:52 -04:00
David Wendt
7a62a8e9ce
Programmatically created text fields get a biased depth.
2020-06-20 19:53:34 -04:00
David Wendt
dc46885021
Implement `autoSize`.
...
This doesn't work right yet because the resulting width doesn't apply correctly to the field. This is because `EditText`'s `_width` and `_height` change it's intrinsic bounds rather than it's X and Y scale (like it would with a button or a movie clip).
2020-06-20 19:48:00 -04:00
David Wendt
467fd9db80
Implement `TextField.length` in AVM1.
2020-06-20 19:26:44 -04:00
David Wendt
fde5e13358
Expose `replaceText` to AVM1 code.
2020-06-20 19:26:42 -04:00
David Wendt
a8a1b985a3
Expose `getTextFormat` and `setTextFormat` to AVM1.
2020-06-20 19:26:41 -04:00
David Wendt
a2836a0b92
Tie `EditText` into the new layout system, which is currently unfinished.
...
This should *significantly* regress `EditText` layout.
2020-06-20 19:26:37 -04:00
David Wendt
a3f4509d63
Store all text internally as an HTML tree, alongside the existing strings.
...
We're reusing the XML machinery to handle HTML - this is probably not 100% correct, but writing a new HTML parser to cover just `EditText` will be rather complicated.
2020-06-20 19:16:11 -04:00
David Wendt
ac9cd0cf87
Move `TextFormat` over to a new `html` module, which will hold all the stuff necessary for rendering HTML in an `EditText`.
...
`TextFormat` is owned data and should be collectable as static.
2020-06-20 19:16:10 -04:00
Nathan Adams
2e7ebbf258
avm1: Fatal errors will halt the AVM and prevent further execution
2020-06-20 15:02:00 -07:00
Nathan Adams
f5da954b32
avm1: Merge avm1::Error and avm1::ExecutionError for now. It's plausible that nested inside actions we can encounter an ExecutionError, so at that point it doesn't make sense to have a separation.
2020-06-20 15:02:00 -07:00
Nathan Adams
a36e2105a3
avm1: Made avm1::Error an actual error type, and removed all calls that throw incorrect errors in avm1
2020-06-20 15:02:00 -07:00
Nathan Adams
ad07520af3
avm1: Add avm1::ExecutionError
2020-06-20 15:02:00 -07:00
Nathan Adams
c8f0753da4
core: Rename Value::as_number to Value::coerce_to_f64
2020-06-19 12:48:28 -07:00
Nathan Adams
67042b255c
core: Replace Value::as_* numeric methods in favour of coerce_to_* or manual matching
2020-06-19 12:48:28 -07:00
Nathan Adams
270f63b2f3
core: Made Object::to_string return a Cow<str>
2020-06-19 12:48:28 -07:00
Nathan Adams
f4b4d0ebb7
core: Replace Value::into_string in favour of coerce_to_string or manual matching
2020-06-19 12:48:28 -07:00
Nathan Adams
5662b2d4d9
core: Make Value::coerce_to_string return a Cow<str>`
2020-06-19 12:48:28 -07:00
Nathan Adams
9633dc71c3
core: Replace Value::as_string in favour of coerce_to_string or manual matching
2020-06-19 12:48:28 -07:00
Nathan Adams
e44568c31c
core: Remove Value::call_method, you must box the value first
2020-06-19 12:48:28 -07:00
Nathan Adams
5dd1a1e509
core: Remove Value::get, you must box the value first
2020-06-19 12:48:28 -07:00
Nathan Adams
fc18c2fce5
core: Rename Value::as_object to Value::coerce_to_object
2020-06-19 12:48:28 -07:00
Nathan Adams
b2b57c1540
core: Make Value::as_object always return a (possibly boxed) object
2020-06-19 12:48:28 -07:00
Mike Welsh
62cfeb3754
core: Assign default name to unnamed clips ( fix #66 )
2020-06-18 16:26:36 -07:00
Mike Welsh
83feeefeeb
audio: Don't panic on unimplemented codecs
...
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Mike Welsh
77cb186357
avm1: Constructors queue to run after a goto
...
If a class is registered to a clip that is placed on the timeline
during a goto, that constructor should run after the frame is
completely constructed. In order to tell whether to run the
constructor immediately, add a parameter to `post_instantiation`
to indicate if the clip is instantiated from the AVM or via a
standard timeline seek.
2020-06-16 14:53:44 -07:00
CUB3D
fa11ef1e81
core: Add remaining capabilities
2020-06-09 23:57:46 +01:00
CUB3D
dd5d2976ea
core: Add missing functions to System.security
2020-06-09 23:03:13 +01:00
CUB3D
07d4f3a8eb
core: Fix build
2020-06-09 22:41:11 +01:00
CUB3D
ad3bc612aa
chore: Fix clippy lints
2020-06-09 22:41:11 +01:00
CUB3D
4987cfdaac
core: Refactor enums, Add unknown windows os support and fix attributes
...
Now using Display to convert enums.
Also added support for a fallback "Windows" os for when the current version can't be detected
2020-06-09 22:41:11 +01:00
CUB3D
48bef91917
core: Remove clear_clipboard, format and fix tests
2020-06-09 22:41:11 +01:00
CUB3D
bc1055e381
core: Create system protos in globals.rs, fix version-dependant output
...
Make get_server_string output order match flash, also make language and manufacturer output respect emulated player version
2020-06-09 22:41:11 +01:00
CUB3D
de013426bc
core: Url encode serverString
2020-06-09 22:41:11 +01:00
CUB3D
887e09337f
core: Add dummy impl of System.security
2020-06-09 22:41:11 +01:00
CUB3D
fc8cd1139a
core: Add initial System.IME implementation
2020-06-09 22:41:11 +01:00
CUB3D
94a53f3506
core: Store System.capabilities in SystemProperties
2020-06-09 22:41:11 +01:00
CUB3D
af41ac5602
core: Add clipboard support to input backend
2020-06-09 22:41:11 +01:00
CUB3D
0f0f778830
core: Retain properties for System in the player
2020-06-09 22:41:11 +01:00
CUB3D
8471523e49
core: Add basic System.capabilities implementation
2020-06-09 22:41:11 +01:00
CUB3D
50abbe1887
core: Implement basic System global
2020-06-09 22:41:10 +01:00
Nathan Adams
58df56e4a4
core: Add `Value::get` shortcut that resolves Objects or returns Undefined
2020-06-08 15:12:05 -07:00
Nathan Adams
d0ad1b57fe
core: Replace `toString`/`valueOf` calls with `call_method`
2020-06-08 15:12:05 -07:00
Nathan Adams
c592b5fb2a
core: `Value::call_method` no longer requires you to resolve after calling it
2020-06-08 15:12:05 -07:00
Nathan Adams
d39ffcfadc
core: `Value::call` no longer requires you to resolve after calling it
2020-06-08 15:12:05 -07:00
Nathan Adams
fe55c5a264
core: `TObject::call_method` no longer requires you to resolve after calling it
2020-06-08 15:12:05 -07:00
Nathan Adams
da3e2bb0a0
core: `TObject::call` no longer requires you to resolve after calling it
2020-06-08 15:12:05 -07:00
Nathan Adams
26590d4c63
core: `TObject::get_local` no longer requires you to resolve after retrieving it
2020-06-08 15:12:05 -07:00
Nathan Adams
a121a3a4d0
core: `TObject::get` no longer requires you to resolve after retrieving it
2020-06-08 15:12:05 -07:00
Nathan Adams
34cf21289b
avm1: Fixed some missing behaviours with flash.geom.Rectangle
2020-06-02 18:49:01 -07:00
Nathan Adams
f5765f2bac
avm1: Implement all of flash.geom.Rectangle + tests ( #305 )
2020-06-02 18:49:01 -07:00
Nathan Adams
0d53f0a952
chore: Fix new clippy lint about short variable names - fixes #668
2020-06-01 10:31:46 -07:00
Nathan Adams
ddf2aa3ec1
avm1: Implement all of flash.geom.Point ( #304 )
2020-05-27 00:23:45 -07:00
CUB3D
590321133f
core: Fix incorrect String.charCodeAt bounds check ( close #633 )
2020-05-25 13:35:41 -07:00
Nathan Adams
31b0a5ae76
avm1: Implement gradient matrix types
2020-05-20 14:54:41 +02:00
Nathan Adams
5098eb079d
avm1: Implement most of flash.geom.Matrix ( #303 )
2020-05-20 14:54:41 +02:00
Nathan Adams
14331da71b
avm1: Add flash.geom.Matrix and methods to convert between this and swf::Matrix
2020-05-20 14:54:41 +02:00
Nathan Adams
eda862c719
swf: Merged core::Matrix into swf::Matrix
2020-05-20 14:54:41 +02:00
Nathan Adams
61e464099c
core: Add initial drawing API to MovieClip
2020-05-20 14:54:40 +02:00
Mike Welsh
031f5d6501
core: Avoid undefined behavior in f64_to_wrapping functions
2020-05-13 02:41:50 -07:00
Nathan Adams
edcd1e6d65
core: Add keyboard shortcut to dump every variable (ctrl+alt+V, same as Flash Player)
2020-05-10 23:39:54 -07:00
Nathan Adams
054e6f1ac6
chore: Fix new rust check lint about std::mem::replace
2020-05-10 03:29:25 -07:00
Nathan Adams
bac99368be
chore: Fix new clippy lints about cloning
2020-05-10 03:29:25 -07:00
Nathan Adams
84f6b4d06e
core: Set init_object values after prototype but before constructor
2020-05-03 12:46:55 -07:00
David Wendt
ed29b1c3bb
It turns out Macromedia just used an undocumented but user-modifiable property called `__constructor__` to store the constructor.
...
A previous version of this PR (whose history has been scrubbed, but go check 918d88abe68b7467a4194738b95e5bf3e9b5bb72 if you're curious) implemented a new `TObject` property which basically every line of code that dealt with object construction had to populate. It was terrible.
2020-04-25 14:37:24 -04:00
David Wendt
b8fd1eac9c
Invoke virtual setters defined in the prototype chain.
...
This is accomplished via two new `TObject` methods: `has_own_virtual` and `call_setter`. If an object does not contain it's own version of a property, it will first crawl the prototype chain to see if there is an overwritable virtual. If so, it will invoke that prototype's setter.
A bit of borrow finangling was required to do this; `super` now no longer caches it's proto and constr values and instead dynamically constructs them. This also means it can't be downcasted to `Executable` anymore.
With this commit, virtual setters and super-setters now work correctly.
2020-04-25 13:25:19 -04:00
David Wendt
35197f889f
`Property.set` should return a `ReturnValue` as it can potentially execute AVM code
2020-04-25 13:25:19 -04:00
David Wendt
e76ba4de87
Method calls on `super` objects should substitute the child object instead of itself as `this`.
2020-04-25 13:25:19 -04:00
David Wendt
9c5cd79e2c
Refactor how `SuperObject` works to use `base_proto` and avoid handing copies of itself as `this`.
...
This allows supercalled functions to properly read and mutate the object they were called on.
2020-04-25 13:25:18 -04:00
David Wendt
f3b3db51cb
Alter AVM1 to keep track of each function call's *base prototype*: the object from which a particular function was retrieved from.
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A base prototype is only applicable in cases where a method is being called as a property on an object. Bare function calls, `apply`/`call` calls, and so on do not generate a base prototype.
We also add a convenience method, `call_method`, to all objects. This method automatically calculates the correct base prototype for a method call on an object, which is the only operation that should generate base prototypes.
2020-04-25 13:25:18 -04:00
Nathan Adams
b43d0c2430
core: Pass SwfMovies along to empty movie clips
2020-04-21 05:49:25 -07:00
Nathan Adams
330e6b40f0
core: post_instantiation should happen after properties are set, but before first frame or actions
2020-04-17 23:48:58 -07:00
Nathan Adams
6b48e77b61
avm1: Add TObject::set_proto
2020-04-17 23:48:58 -07:00
Nathan Adams
d0fd26a89c
avm1: Fix panic with [].unshift(x)
2020-04-17 21:17:13 -07:00
Mike Welsh
b7d464f367
chore: Bump enumset to 1.0.0
2020-04-13 04:14:29 -07:00
Mike Welsh
bd0d2031bc
avm1: Implement Array.sort and constants
2020-04-01 18:46:12 -07:00
Mike Welsh
e47c2aa356
avm1: Color object has no effect if target is undefined/empty
2020-03-30 01:01:37 -07:00
Mike Welsh
d5bd7c2dd8
avm1: Math.round rounds towards infinity
2020-03-29 18:44:28 -07:00
Mike Welsh
f7375c3700
avm1: Use `PropertyMap::get_index` for stage object properties
2020-03-28 16:22:02 -07:00
Mike Welsh
8da9487c0a
avm1: Match Flash's property enumeration order ( fix #153 )
2020-03-28 16:22:02 -07:00
Mike Welsh
2cdf780e6f
avm1: Handle case sensitivity in DisplayObject children
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Alter `get_child_by_name` and alter `get_level_by_path` to respect
case sensitivity.
2020-03-28 16:22:02 -07:00
Mike Welsh
ea245895b0
avm1: Use PropertyMap for stage object magic properties
2020-03-28 16:22:02 -07:00
Mike Welsh
7d848f4f34
avm1: Add avm parameter to TObject methods
...
This is necessary to get the current SWF version for properly
handing case sensitivity.
2020-03-28 16:22:02 -07:00
Mike Welsh
d42a402522
avm1: Add display object methods to TextField
2020-03-26 14:19:18 -07:00
Mike Welsh
7865ec1021
avm1: Implement Button object
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First implementation of Button object. Hook up to the button
display object and run onRelease etc. methods as appropriate.
Pull out common display object methods into globals::display_object.
2020-03-26 00:21:21 -07:00
Mike Welsh
4df1128c19
core: Implement Object.registerClass (merge #344 )
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Implement Object.registerClass
2020-03-25 18:55:49 -07:00