Mike Welsh
bd0d2031bc
avm1: Implement Array.sort and constants
2020-04-01 18:46:12 -07:00
Mike Welsh
7865ec1021
avm1: Implement Button object
...
First implementation of Button object. Hook up to the button
display object and run onRelease etc. methods as appropriate.
Pull out common display object methods into globals::display_object.
2020-03-26 00:21:21 -07:00
Mike Welsh
4df1128c19
core: Implement Object.registerClass (merge #344 )
...
Implement Object.registerClass
2020-03-25 18:55:49 -07:00
hthh
a16885d84b
avm1: Fix string-to-number octal and whitespace handling
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This conversion allows negative octal values, but not negative
hex values, and ignores only leading ASCII whitespace. A test
for this behavior is included.
2020-03-20 04:27:41 -07:00
Nathan Adams
041bb6b44c
avm1: Implement `Object.registerClass`
2020-02-29 23:05:17 +01:00
David Wendt
db41bec91e
Implement `MovieClipLoader`'s `addListener`, `removeListener`, and `broadcastMessage` methods.
...
Interestingly, this constitutes an implementation of `AsBroadcaster`. It appears Macromedia decided to implement event handling on `MovieClipLoader` in a very similar fashion to `AsBroadcaster`, down to invoking `broadcastMessage` and searching a `_listeners` property for listeners.
2020-02-22 00:01:12 -05:00
David Wendt
b7d318a897
Implement `MovieClip.loadMovie`, `MovieClip.loadVariables`, and `MovieClip.unloadMovie`.
...
*De*implement the free function versions of the above, as well as their `Num` variants, since they don't actually exist as callables. Instead, the ActionScript compiler treats them as preprocessor functions that represent various forms of `ActionGetURL`/`ActionGetURL2`.
2020-02-21 23:59:13 -05:00
David Wendt
31b1364b82
Implement `unloadMovie` / `unloadMovieNum`
2020-02-21 23:58:00 -05:00
David Wendt
b2b2a165fc
Implement `loadVariables` and `loadVariablesNum`.
2020-02-21 23:58:00 -05:00
David Wendt
c7539872f7
Add the ability to POST data from `fetch`, and allow methods that read AVM locals into form data to `GET` or `POST` them.
2020-02-21 23:58:00 -05:00
David Wendt
3fe6884c90
Refactor layer resolution into a separate function.
...
This function is part of `Avm1`, rather than a hypothetical `LayerManager`, because we're going to need to eventually construct layers differently for AVM2.
2020-02-21 23:57:59 -05:00
David Wendt
ea28c2c4a2
Impl `loadMovie` / `loadMovieNum` (sans local variable support)
2020-02-21 23:57:59 -05:00
Mike Welsh
8d7e58011e
avm1: undefined coerces to "" in SWFv6 and below
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Except in the AVM1 trace op, which will print out "undefined".
2020-02-19 10:47:43 -08:00
David Wendt
2181f0d0d0
Impl `getNewTextFormat`/`setNewTextFormat`.
...
These don't actually do anything yet, because we don't track text spans, nor do we actually use those text spans to alter rendering or text layout.
2020-02-03 14:46:30 -05:00
David Wendt
8449d964ef
Implement `TextFormat` as a property bag.
2020-02-03 14:46:29 -05:00
David Wendt
db51ec9e3c
Implement a separate `Object` impl for functions that holds an `Executable`.
2020-01-27 21:57:32 -05:00
Mike Welsh
70bec9437f
tests: Boolean() returns undefined
2020-01-21 18:24:49 -08:00
Mike Welsh
d9e7a6a960
avm1: Implement Boolean class
2020-01-21 18:24:49 -08:00
Mike Welsh
8263d13fd0
avm1: Implement Number class
2020-01-21 18:24:49 -08:00
Mike Welsh
b49357e46f
avm1: Boxing a value calls the object constructor
2020-01-21 18:24:49 -08:00
Mike Welsh
ccf62979a1
avm1: Implement String methods
2020-01-21 18:24:49 -08:00
David Wendt
2f9d50cdb8
Very rudimentary/basic/not-good implementation of `String`, plus auto-boxing for primitive strings getting their methods taken.
2020-01-21 18:24:49 -08:00
Nathan Adams
adceceed5d
avm1: Removed redundant double registration of Key
2020-01-17 15:11:38 -08:00
David Wendt
0af248d81f
Expose `childNodes` to ActionScript
2020-01-04 19:00:14 -05:00
David Wendt
4f5ac09b73
Expose XML document constructor, including text parsing ability
2020-01-04 19:00:09 -05:00
David Wendt
554f0dc1e5
Add XMLNode class and constructor impl
2020-01-04 19:00:07 -05:00
Mike Welsh
36b3e5b34f
avm1: Implement Color class
2020-01-03 20:31:32 -08:00
Mike Welsh
63dd92259b
avm1: First pass of Sound object
2020-01-03 17:11:00 -08:00
Nathan Adams
eedc4bbe24
core: Added Input backend, currently unimplemented, for polling user input
2019-12-21 19:08:06 -08:00
Nathan Adams
f6f358b4de
avm1: Expose TextFields and allow setting their .text
2019-12-19 10:19:43 -08:00
Nathan Adams
5f6eea6f25
chore: Refactor system listeners into a reusable system
2019-12-18 15:15:56 -08:00
Mike Welsh
3ebc1ed928
avm1: Stub out Stage properties
...
This is a very rough stub out of Stage.width and height to get
basic V-cams to start functioning.
TODO: Implement the different stage scaling modes. We will probably
want to add a "Stage" display object to handle this.
2019-12-17 22:28:44 -08:00
Mike Welsh
d33a8278d7
avm1: Implement MovieClip.duplicateMovieClip
2019-12-17 03:00:56 -08:00
Nathan Adams
45e497826b
avm1: Implement `Mouse` listeners & events (excluding scroll)
2019-12-16 19:22:10 -08:00
David Wendt
71d9655f6d
Implement `ASSetPropFlags`
2019-12-15 13:17:41 -08:00
Nathan Adams
32a1eda080
core: Implement Arrays & array prototype
2019-12-15 12:33:24 -08:00
Mike Welsh
23ca66a7e3
avm1: Use enum_trait_object for avm1::Object
2019-12-10 01:36:01 -08:00
Nathan Adams
eb185982cd
Add more Number(x) tests, and corrected primitive_as_number to match
2019-11-29 16:07:35 -08:00
Nathan Adams
85b9ffe102
core: Merge both test macros into a generic test_method
2019-11-29 13:12:00 -08:00
Nathan Adams
999bb128de
core: Allow global test_std to test multiple swf versions
2019-11-29 13:12:00 -08:00
David Wendt
9ec85c3892
Add tests for SWF6 numerical coercions.
2019-11-28 21:32:10 -05:00
Nathan Adams
638231e7fb
swf4 doesn't have NaN or Infinity
2019-11-28 20:53:20 -05:00
David Wendt
129d50bfa6
Implement ECMAScript compliant type coercions.
...
This includes ECMA-262 2ed `ToNumber`, `ToPrimitive` (Number), `ToString`, and abstract equality and less-than implementations. Note that `ToPrimitive` is only the "number hint" variant, and Flash specifically *never* calls `toString` like how ECMA-262 specifies.
Several builtins inherit numerical coercion - I'm not 100% sure if that's correct.
The following ActionScript opcodes now perform ECMA-262 style coercions:
`ActionAdd2` (uses `valueOf` / "ToPrimitive hint Number")
`ActionDecrement` (uses `valueOf`)
`ActionEquals2` (uses `valueOf`)
`ActionGetMember` (member names, uses `toString`)
`ActionIncrement` (uses `valueOf`)
`ActionLess2` (uses `valueOf`)
`ActionGreater` (uses `valueOf`)
`ActionSetMember` (member names, uses `toString`)
`ActionStringEquals` (uses `toString`)
`ActionStringGreater` (uses `toString`)
`ActionStringLess` (uses `toString`)
`ActionToNumber` (uses `valueOf`)
`ActionToString` (uses `toString`)
`ActionTrace` (uses `toString`)
The following functions now gained user-specified coercions via `toString`:
`_global.number` (uses `valueOf`)
`_global.is_nan` (uses `valueOf`)
Every function in `Math` (uses `valueOf`)
2019-11-28 20:23:39 -05:00
David Wendt
73c3b42cd4
Move `force_set` and `force_set_virtual` into the `Object` trait. They are now called `define_value` and `add_property`, respectively.
...
While I don't expect every host object to implement it correctly, this also gets rid of a lot of unnecessary `unwrap` calls that would allow a poorly-written Flash file to kill the interpreter.
2019-11-26 14:51:06 -05:00
David Wendt
d25bdbacf8
Separate `Object` into an interface trait and a standard implementation. Host object implementations may bypass `ScriptObject` and directly interface with the AVM using this trait.
...
Note that host objects that do so will *not* have access to their standard representation from within member functions - you will need to extend the interface to accomodate for them. This is due to long-standing limitations with type IDs and downcasting with types that bear lifetimes - it's entirely an unsafe operation and exposing such a facility to safe Rust is unsound. However, this will at least let us separate out several things from ScriptObject that don't need to be there for the time being.
2019-11-26 14:51:05 -05:00
David Wendt
813783881b
Implement explicit prototypes on user-generated functions.
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`Object::function` now returns a pre-allocated function object. You may supply it an explicit prototype to have it linked into the function object (which is why we have to return a cell).
2019-11-26 14:51:05 -05:00
kmeisthax
fb34f73159
Manually constructing `Value` should no longer be necessary
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Co-Authored-By: Nathan Adams <dinnerbone@dinnerbone.com>
2019-11-26 14:51:05 -05:00
David Wendt
2f965d1c64
First stab at moving system builtins to explicit prototypes
2019-11-26 14:51:03 -05:00
David Wendt
8c1d25b0f7
Add conversions for all the same conversions regular `Value`s have, so that you don't have to constantly mark things as `ReturnValue::Immediate`
2019-11-20 14:30:33 -05:00
David Wendt
5bf90653c4
Add implicit coercions to remove most instances of manually constructing a `ReturnValue`.
2019-11-20 14:30:33 -05:00