Commit Graph

5511 Commits

Author SHA1 Message Date
Adrian Wielgosik a1797a351d avm2: Avoid a function call on every push() 2023-05-24 23:33:09 +02:00
Aaron Hill 9a1a21ef3a avm2: Implement Stage3D.visible 2023-05-24 14:20:40 -05:00
MartySVK 3be933d7c2
avm2: Stub ContextMenu.builtInItems setter (#11187) 2023-05-24 01:50:03 +00:00
iwannabethedev 1e0714aaa1 core: Fix serialization of arrays with dynamic properties. 2023-05-23 19:46:24 -05:00
iwannabethedev 83520d0daf avm2: Minor refactoring of duplicated code. 2023-05-24 02:30:52 +02:00
Aaron Hill 358beabf5a avm2: Add Matrix3D.[recompose,decompose,copyColumnTo,invert,determinant]
The Flash Player 'Matrix3D.recompose' method throws exceptions under
certain circumstances with the "quaternion" orientation style.
I haven't yet figured this out yet, so I've marked that case as a stub.

All of the implementations are based on the OpenFL code, with some
tweaks to match Flash Player's behavior.
2023-05-23 18:51:46 -05:00
Aaron Hill c53a903d35 avm2: Suppress events for selectable was_static TextFields
TextFields have a very unusual behavior - if they are selectable
and have `was_static`, they *block* the dispatch of mouse events when
they're targeted (not even the Stage will receive the event).
This only occurs when the TextField is actually targeted
(which requires mouseEnabled=true). With mouseEnabled=false,
the event will be dispatched with an ancestor as the target,
following the usual logic.

Also, TextFields now properly propagate mouse picks to
their parent if mouseEnabled=false. Previously, setting
mouseEnabled=false for a TextField made all mouse picks
cause a miss on it. This was the cause of the Turbo Kids
regression.

Fixes #10245
2023-05-23 17:57:06 -05:00
Nathan Adams afa78ebdfe avm1: Correctly send onUnload events for movies unloaded with GetURL2 - fixes #2422 2023-05-22 23:41:41 +02:00
Aaron Hill ace87861ce avm2: Make ByteArray.readMultiByte cut string off at null byte
We already had this behavior in `readUTF` and `readUTFBytes`,
but we need it in `readMultiByte` as well.
2023-05-22 16:01:50 -05:00
Aaron Hill b94f9f3043 avm2: Coerce function return value to declared return type
This can actually affect runtime behavior - if the return type is
declared as 'int', then an instance of a custom class will get
coerced to 0 when returned by the function.
'Plants vs Zombies Demo' relies on this - it has a function which
incorrectly returns an object instead of an array index, but the
value gets silently coerced to 0 under Flash Player.
2023-05-22 13:47:32 -05:00
renovate[bot] 5d2477fe98 chore(deps): lock file maintenance rust dependencies 2023-05-22 19:12:08 +03:00
nosamu bb15c90d82 avm2: Implement XML.hasSimpleContent and hasComplexContent 2023-05-22 06:17:37 -05:00
Aaron Hill 6ac4e5256d avm2: Check parent domain in export_class
The `export_class` function mirrors `export_definition`, and needs
to avoid exporting something already defined in a parent domain.
2023-05-21 17:37:54 -05:00
relrelb c230dcf0f8 avm1: Migrate `BitmapData` to `NativeObject` 2023-05-21 21:02:14 +03:00
nosamu 7dfc36c6fc web: Support pasting from clipboard 2023-05-21 15:26:42 +02:00
nosamu ee956927b7 core: Fix TextField.maxChars handling and address other reviews 2023-05-21 15:26:42 +02:00
nosamu 4e579b7e68 core: Move left/right arrow handling to `text_control_input` 2023-05-21 15:26:42 +02:00
nosamu 0dbb4c46e4 core: Move `Delete` and `Backspace` handling to `text_control_input()`
Co-authored-by: jmckiern <jmckiern@tcd.ie>
2023-05-21 15:26:42 +02:00
nosamu fab72ac01c core: Implement handling of text control input
Co-authored-by: jmckiern <jmckiern@tcd.ie>
2023-05-21 15:26:42 +02:00
jmckiern 67d74047a9 core: Add clipboard_content getter 2023-05-21 15:26:42 +02:00
Aaron Hill 95b0b29310 avm2: Initial implementation of URLStream
This is based on URLLoader, and doesn't actualy 'stream' data -
it all becomes available once the request finishes. However, this
is good enough to get Sniper Team working.
2023-05-21 15:00:08 +02:00
TÖRÖK Attila 65117499fd chore: Bump regress and toml dependencies 2023-05-21 14:42:01 +02:00
Aaron Hill 54cf9065fb core: Don't create a fake root clip when instantiating Stage
AVM2 can handle a missing root movie, and AVM1 doesn't seem
to rely on having a root movie during Stage initialization.
2023-05-21 08:11:11 +03:00
Lord-McSweeney 7c9b0378f6 nit: avm2: Fix stub message in Socket 2023-05-21 07:31:50 +03:00
iwannabethedev 7b12cb882f core: Fix error message in 'pixelDissolve()'. 2023-05-21 01:47:06 +02:00
iwannabethedev 0f30b378b0 core: Re-arrange internal implementation of 'pixelDissolve()'. 2023-05-21 01:47:06 +02:00
iwannabethedev deae231176 core: Clean up TODOs in 'pixelDissolve()'. 2023-05-21 01:47:06 +02:00
iwannabethedev 6f98d39c25 core: Implement 'pixelDissolve()' for AVM1. 2023-05-21 01:47:06 +02:00
iwannabethedev 40c40f278c core: 'pixelDissolve()' bug fix and clean-up. 2023-05-21 01:47:06 +02:00
iwannabethedev 1bd9f82496 core: Implements `BitmapData.pixelDissolve()` for AVM2.
The changes have automated tests for them.

The implementation has not been implemented or tested for AVM1 yet.
2023-05-21 01:47:06 +02:00
Aaron Hill ad77cb0209 core: Refactor Loader to properly load images
We now run all of the completion logic (including adding
the new DisplayObject as a child) in `Loader::movie_loader_complete`.
Previously, some of this logic was run from `Loader::preload_tick`,
which meant that loaded images did not have the logic run.

Also, `BitmapData` and `Bitmap` instances (with corresponding AVM2
objects) are now properly constructed for loaded images.
2023-05-20 18:35:10 -05:00
Toad06 b88e19ef6c avm1: Filter buttons that use a `keyPress` event 2023-05-21 01:13:26 +02:00
Aaron Hill 5d62ef90f2 wgpu: Use intermediate buffer for Context3DCommand::CopyBitmapToTexture
In a previous PR, I introduced an optimization that used
`copy_texture_to_texture` to copy directly from a BitmapData GPU
texture to a Stage3D GPU texture.

Unfortunately, this optimization is incorrect. A BitmapData GPU
texture can be modified at any time by normal AVM2 code - in
particular, in might be modified before we submit the encoded
`copy_texture_to_texture` command. This shows up in Sniper Team,
which re-uses BitmapData objects for multiple distinct textures.
The previous 'optimization' resulted in the wrong BitmapData contents
getting uploaded to a texture (since it was changed before the copy
command was submitted).
2023-05-20 17:38:26 -05:00
Aaron Hill 0864853d44 avm2: Allow passing `null` to `Context3D.setProgram`
This clears the vertex and fragment shader programs
(bringing the Context3D back to its initial state).
2023-05-20 16:23:03 -05:00
EmperorBale 53acdee979 avm2: Remove NOPMD comments 2023-05-20 13:59:12 -07:00
EmperorBale 78c8aa2a0d core: Remove linter code 2023-05-20 13:59:12 -07:00
Tom Schuster 2af58dc832 avm2: Support set on XMLList with a single child
XMLList with a single child should behave like an XML object.
2023-05-19 20:10:47 -05:00
Lord-McSweeney 0948bf7bbd avm2: Implement Capabilities.playerType and Capabilities.version (and mark the other Capabilities getters as stubs) 2023-05-19 16:54:46 -05:00
Aaron Hill 6025878aab avm2: Respect SKIP_INVISIBLE for DisplayObject
Previously, we allowed mouse picks of certain invisible
DisplayObjects, even when HitTestOptions::SKIP_INVISIBLE
was set.
2023-05-19 08:12:00 -05:00
Aaron Hill 5c68bceb7b avm2: Set 'bubbles' to 'false' for rollOut and rollOver events
This matches the Flash Player documentation. Since we were
manually traversing the displayobject hierarching when firing
the event, we ended up firing duplicate events to parents
because bubbling was enabled.
2023-05-18 19:01:55 -05:00
Aaron Hill 7004e98b23 avm2: Don't validate Context3DVertexBufferFormat when buffer is null
This matches Flash Player's behavior - some SWFS try to pass in 'null'
for both the buffer and format.
2023-05-18 15:14:29 -05:00
renovate[bot] f969bdce71 fix(deps): update wasm-bindgen 2023-05-17 06:44:50 +03:00
Aaron Hill 75569e1311 avm2: Throw error for invalid Stage3D back buffer size 2023-05-16 17:36:22 -05:00
Aaron Hill 12e815d383 core: Take 'self' instead of '&mut self' in `replace_with_movie` 2023-05-15 20:01:02 +03:00
renovate[bot] 5b26d1b2ee fix(deps): update wasm-bindgen 2023-05-15 10:00:49 +03:00
Lord-McSweeney b24fc7c07f avm2: Improve Shader stub 2023-05-15 09:40:43 +03:00
iwannabethedev d0f8061c85 core: documentation changes. 2023-05-15 00:51:54 +02:00
iwannabethedev 8c92cecb60 core: Add documentation to Color. 2023-05-15 00:51:54 +02:00
iwannabethedev 9de2abe8b8 core: Fix wrong color form used. 2023-05-15 00:51:54 +02:00
relrelb 4a26ceb14b render: Use `swf::Point<Twips>` in more places 2023-05-14 22:48:41 +03:00