Commit Graph

1430 Commits

Author SHA1 Message Date
Nathan Adams e1b3ac79d6 core: Add ability to call out to ExternalInterfaceProviders 2020-09-03 18:17:44 -07:00
Nathan Adams 502ea98ed4 core: Add ability to call in to ExternalInterface callbacks from outside of the player (+ test) 2020-09-03 18:17:44 -07:00
Nathan Adams 3784f411b4 core: Add ExternalInterface::addCallback 2020-09-03 18:17:44 -07:00
Nathan Adams b66e9f8d16 avm1: Add ExternalInterface with only 'available' property right now 2020-09-03 18:17:44 -07:00
Nathan Adams 8f11141426 core: Add initial ExternalInterface structs 2020-09-03 18:17:44 -07:00
Nathan Adams c5ac707fb5 avm1: Iterating xmlnode attributes should list every attribute 2020-09-03 17:03:43 -07:00
Nathan Adams bcb64b9a62 avm1: Fix calling Function() as a function - fixes #1074 2020-09-03 17:01:20 -07:00
Mike Welsh ce2b360ab7 core: Provide default impl for DisplayObject:hit_test_bounds 2020-09-02 17:51:55 -07:00
Mike Welsh b0c9795cad core: Graphic::from_swf_tag takes ownership of Shape 2020-09-02 17:51:55 -07:00
Mike Welsh f2f70cc882 core: Mouse picking for buttons uses shape hit tests 2020-09-02 17:51:55 -07:00
Mike Welsh d7a186b2cd avm1: Implement shape hit testing 2020-09-02 17:51:55 -07:00
Nathan Adams ec407a9514 avm1: Don't blanket impl From<i64> for Value, convert it explicitly where we know it's okay 2020-09-02 17:12:31 -07:00
Nathan Adams 0b5713557b desktop: Implement LocaleBackend for desktop 2020-09-02 17:12:31 -07:00
Nathan Adams f50b29151c avm1: If a NaN is provided to new Date(timestamp), fail immediately 2020-09-02 17:12:31 -07:00
Nathan Adams 9dfc20e1ba avm1: Implement Date.UTC 2020-09-02 17:12:31 -07:00
Nathan Adams 86eb6f2e50 avm1: Implement Date - #249 2020-09-02 17:12:31 -07:00
Nathan Adams 2178beec87 core: When constructing objects for DisplayObjects, make sure frames are run at the right moment 2020-09-02 15:18:59 -07:00
Mike Welsh bc08971066 core: Return version from MovieClip::swf_version (fix #1086)
MovieClip was not returning the proper SWF version, causing it to
default to the newest SWF version in some cases when it shouldn't.
2020-09-02 13:25:53 -07:00
CUB3D e95c1ff758 core: Make blurX and blurY floating point 2020-09-02 10:59:00 -07:00
CUB3D 143ba03754 core: Fix clippy lints and format 2020-09-02 10:59:00 -07:00
CUB3D a2c151677b core: Add blurFilter and test 2020-09-02 10:59:00 -07:00
CUB3D d1ad095bad core: Add tests for bitmap_filter 2020-09-02 10:59:00 -07:00
CUB3D 34f485ca21 core: Add basic flash.filters.(BlurFilter|BitmapFilter) 2020-09-02 10:59:00 -07:00
Nathan Adams cb2461920b core: HTTP request values need to preserve order 2020-08-28 11:53:32 -07:00
Mike Welsh f55bac2014 text: HTML tags and attributes are case insensitive (fix #1021)
Use eq_ignore_ascii_case when parsing HTML tags. Different versions
of Flash may export HTML tags with different cases, so this will
work a little better; however, we'll need a true HTML parser to
handle this robustly (for opening and closing tags with different
cases, for example).
2020-08-24 11:27:14 -07:00
Mike Welsh febada8a8e text: Fix duplicated characters when parsing HTML entities (fix #1026) 2020-08-24 11:27:14 -07:00
Mike Welsh e8178c35a3 core: Add MouseWheel player event 2020-08-23 13:38:59 -07:00
kmeisthax 559bc05b6a
avm2: Implement avm2 math opcodes (merge #1037)
* Implement `add`, with tests.

* Implement `add_i`.

There's no test, because for whatever reason, I can't figure out how to emit this from Animate CC 2020.

* avm2: Implement `bitand` with tests.

* Implement `bitnot` with tests.

* Implement `bitor` with tests.

* avm2: Implement `bitxor`

* avm2: Implement `declocal`, `declocal_i`, `decrement`, and `decrement_i`.

* tests: `swf_approx` tests should be allowed to print NaNs.

* avm2: Implement `divide`.

* avm2: Implement `inclocal`, `inclocal_i`, `increment`, and `increment_i`.

* avm2: Implement `lshift`.

* Implement `modulo`.

* avm2: Implement `multiply` and `multiply_i` (no tests for the latter)

* avm2: Implement `negate` and `negate_i` (no tests for the latter)

* avm2: Implement `rshift`

* avm2: Implement `subtract` and `subtract_i` (the latter without tests)

* avm2: Implement `urshift`.
2020-08-23 13:38:38 -07:00
Mike Welsh ba05894901 avm1: Don't mutably borrow self in TObject 2020-08-23 02:19:53 -07:00
Mike Welsh 2a84d924bb chore: Don't mutably borrow self in TDisplayObject 2020-08-22 11:56:19 -07:00
Mike Welsh 06b6d14367 avm1: Fix removeMovieClip depth range
removeMovieClip should only function on objects within a certain
depth range, usually to prevent removing timeline clips. However,
this wasn't working properly in some cases because the depth was
being biased incorrectly (removeMovieClip never takes a depth
parameter, so we should not bias the depth).
2020-08-21 00:55:35 -07:00
Mike Welsh 1e6a053c56 avm1: Implement TargetPath 2020-08-20 18:14:01 -07:00
Mike Welsh ca3ed34c2c avm1: Implement flash.geom.Transform 2020-08-20 17:29:04 -07:00
Mike Welsh 0a81dae7bb avm1: toString for display objects 2020-08-18 01:18:15 -07:00
Mike Welsh cefc0ce5c1 core: Add button children to execution list
Children of buttons were not getting linked up into the execution
list, which would cause certain methods to be incorrect (such as
button._width).
2020-08-18 01:18:15 -07:00
Mike Welsh d2c49c0f33 core: Remove some mut from TDisplayObject methods 2020-08-18 01:18:15 -07:00
Mike Welsh 59ebd0167e core: Fix priority of conflicting instance names 2020-08-18 01:18:15 -07:00
Mike Welsh 13b4b6bbbb chore: Fix unused variable warning in url_from_relative_path 2020-08-16 18:44:57 -07:00
Floens 95acc14190 avm1: fix array unshift
update array_trivial test for it
2020-08-16 04:27:09 -07:00
Mike Welsh f782ea8020
avm2: AVM2 built-in class suport (merge #802)
Initial support for defining built-ins in AVM2
2020-08-16 03:45:02 -07:00
David Wendt 4c824fcefe Rename `trait.rs` to `traits.rs` to avoid the use of reserved keyword syntax. 2020-08-14 21:20:41 -04:00
David Wendt 7b7f0b20e6 Consolidate all of our copied `CollectWrapper`s. 2020-08-14 20:52:09 -04:00
Albert Safin e03373bceb avm1: parseInt 2020-08-13 00:40:20 -07:00
Mike Welsh cbd448522a chore: Allow unknown clippy lints
same_item_push was added on nightly, but is currently throwing
a false negative. I added an allow for it, but this causes a
warning on stable for an unknown lints, so allow unknown lints for
now.
2020-08-12 23:51:12 -07:00
Mike Welsh 6c89869210 chore: Fix clippy lints 2020-08-12 19:04:14 -07:00
David Wendt 825eb34c67 avm1: `Button` should not hold write locks on itself when instantiating children.
This fixes a bug where a nested textfield within a button with variable linkages would panic in Ruffle.
2020-08-12 11:08:27 -07:00
David Wendt 32aad6176b `FunctionObject::from_builtin_constr` should pull the scope and class off of it's given prototype and copy it onto the constructor function it returns. 2020-08-11 00:04:13 -04:00
David Wendt 11ddccfa6a Remove the two-step initialization process and construct an ES4 class for `Object`, `Function`, and `Class`.
This has some particularly annoying consequences for initialization order: notably, we can't actually create any ES4 classes using the standard machinery until after the three objects I just mentioned get created. Ergo, we have to create them through lower-level means, handing prototypes around, and then initialize AVM2's system prototypes list for it.

When we start adding more system prototypes, we'll also have to fill the extras with blank objects and then slot them in as we create them.
2020-08-11 00:02:12 -04:00
David Wendt 16d8c85d20 Load player globals as soon as possible.
We're about to massively change the initialization process, and we really don't want to create another situation where the player can get caught with it's pants down.
2020-08-10 23:35:37 -04:00
David Wendt a8e267ed16 Allow system prototypes to be initialized after the fact. 2020-08-10 23:35:37 -04:00