Commit Graph

280 Commits

Author SHA1 Message Date
Mike Welsh caf421144a webgl: Don't change wrapping mode in WebGL1 2020-05-02 10:39:40 -07:00
Mike Welsh e58cca3287 webgl: Add WebGL2 MSAA support 2020-05-02 10:39:38 -07:00
Mike Welsh 23a42d4d8c webgl: Fix gradients
Tweak common_tess to return a more generic gradient type.
2020-05-02 10:38:55 -07:00
Mike Welsh bfe14c2eaf webgl: Add VAO support 2020-05-02 10:38:20 -07:00
Mike Welsh 9583b51ddb webgl: Use u32 for vertex color 2020-05-02 10:38:20 -07:00
Mike Welsh bc85c0d92e webgl: Avoid redundant WebGL state calls 2020-05-02 10:38:20 -07:00
Mike Welsh 5f45b25f27 webgl: Create a WebGL2 context when available 2020-05-02 10:38:20 -07:00
Mike Welsh d440328f1f webgl: Set more context attributes on creation 2020-05-02 10:38:20 -07:00
Mike Welsh fa5c09b0cd web: Add WebGL render backend 2020-05-02 10:38:18 -07:00
Mike Welsh 5ead49a067 wgpu: Clamp minimum framebuffer size to 1 to avoid panic 2020-05-02 08:44:15 -07:00
Mike Welsh 6339c74d67
render: Add wgpu backend (merge #527)
Adds a wgpu-rs render backend.
2020-05-02 03:42:05 -07:00
Mike Welsh bfe57a3c66 wgpu: Toss out degenerate draws
wgpu would panic in this case, so filter out draws with < 3 indices.
2020-04-30 20:02:11 -07:00
Mike Welsh beb0eba3a3 chore: WGPURenderBackend -> WgpuRenderBackend 2020-04-30 20:00:07 -07:00
Mike Welsh 552ddd531b wgpu: Add MSAA support (default to 4x for now) 2020-04-30 19:56:07 -07:00
Nathan Adams 760677a2a1 render: Add From<ColorTransform> for ColorAdjustments uniforms 2020-04-30 16:40:08 +02:00
Nathan Adams 99d15aef0d render: Cache color transforms in wgpu backend, don't re-upload unchanged values 2020-04-30 16:33:41 +02:00
Nathan Adams 90195340c3 render: Implement letterbox on wgpu renderer 2020-04-30 16:15:35 +02:00
dependabot-preview[bot] a4961fc72b build(deps): bump svg from 0.7.2 to 0.8.0
Bumps [svg](https://github.com/bodoni/svg) from 0.7.2 to 0.8.0.
- [Release notes](https://github.com/bodoni/svg/releases)
- [Commits](https://github.com/bodoni/svg/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-30 08:46:32 +00:00
Nathan Adams 9599b2d09f render: Move some loose utility functions to utils.rs in wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams f4abf4b705 render: Split off shape/mesh code into its own file in wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams 1879d7f29e render: Implement render_bitmap for wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams 36d9d3ce4a render: Implement masks in wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams bdaf86dc3b render: Add Pipelines struct to group together wgpu pipelines 2020-04-30 08:48:34 +02:00
Nathan Adams dd1fa2700f render: Split off macros & pipeline creation from wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams c42333e254 render: Added feature render_debug_labels to enable debugging and profiling of wgpu renderer in external tools 2020-04-30 08:48:34 +02:00
Nathan Adams c2290ed5ef render: Remove dependency on winit from wgpu renderer 2020-04-30 08:48:33 +02:00
Nathan Adams f0445d94b8 render: Add wgpu-rs based renderer, used by desktop 2020-04-30 08:48:33 +02:00
Mike Welsh 834756c167 render: Separate tesselation code into render/common_tess 2020-04-29 23:26:41 -07:00
Mike Welsh 6fb0046bd3 render: Move Glium renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Mike Welsh 87bf0f44c4 render: Move canvas renderer to separate subcrate 2020-04-29 23:26:41 -07:00