Commit Graph

83 Commits

Author SHA1 Message Date
David Wendt f4e4171ebe Make spawned futures falliable, and report those errors. 2020-02-21 23:57:56 -05:00
David Wendt 55149b7b7e Reference count the Player and provide a weak reference in UpdateContext.
This allows the formation of `'static` futures that can still interact with a player. Async code will need to upgrade the weak reference in order to be able to interact with the player.
2020-02-21 23:44:06 -05:00
David Wendt 491d94c947 Pinbox all Futures.
Due to some strangeness with the way Rust implemented unsafe-to-move behavior, boxed futures are implicitly `Unpin`. Which is useless to us.

The reason for this is a little counter-intuitive. Actually, the fact that Rust supports memory pinning at all is a little odd, because the core language explicitly requires all types be movable. To get around this, Pin requires that all !Unpin types be *born pinned*. This is because you can't re-pin an already unpinned value in memory.

Anyway, this necessitates this silly API change.
2020-02-21 23:44:05 -05:00
David Wendt 00d25a768c Extremely basic impl of fetch/spawn methods for getting data off the web 2020-02-21 23:44:05 -05:00
Mike Welsh 432c605987 chore: Bump glutin/glium/winit to latest versions
Closes #371, #376.
2020-02-14 13:23:27 -08:00
Nathan Adams 4ad6ef8b83 core: Implemented Key.getCode() 2020-01-17 15:11:38 -08:00
Nathan Adams f747caf30c desktop: Add swf filename to window title (closes #318) 2020-01-17 13:54:25 -08:00
Mike Welsh 4bf29f677f avm1: Implement Sound.duration
Add AudioBackend::get_sound_duration.
2020-01-03 17:11:00 -08:00
Mike Welsh d0142f1d67 audio: Add AudioBackend::stop_sound 2020-01-03 17:11:00 -08:00
Mike Welsh 7feddfcb03 desktop: Bump to lyon 0.15.2 (fix #196)
The new tessellator in lyon seems to fix many of the cases where
art would not tessellate correctly.
2019-12-27 17:21:48 -08:00
Mike Welsh 87158647d1 core: Implement keyPress button events 2019-12-24 03:06:03 -08:00
Nathan Adams 9000451d58 core: Implemented Mouse.show() & Mouse.hide() 2019-12-22 14:33:46 -08:00
Nathan Adams 3fd79a6982 chore: Rename GliumInputBackend -> WinitInputBackend 2019-12-21 19:08:06 -08:00
Nathan Adams 856a2f2910 desktop: Implemented glium based input handler for Key.isDown 2019-12-21 19:08:06 -08:00
Nathan Adams eedc4bbe24 core: Added Input backend, currently unimplemented, for polling user input 2019-12-21 19:08:06 -08:00
Mike Welsh 1a1cdfa757 desktop: Allow audio creation to fail
Switch to NullAudioBackend if CpalAudioBackend fails to initialize.
(This happens on my laptop which doesn't have an audio device!)
2019-11-30 20:08:34 -08:00
Mike Welsh 07cc28dc9d desktop: Resize window to match movie dimensions 2019-11-18 18:33:54 -05:00
Mike Welsh 70a3096dbb desktop: Use ControlFlow::WaitUntil in winit 0.20
Fix frame timing with to prevent busy-waiting with the new control
flow behavior in winit 0.20.
2019-11-18 18:33:54 -05:00
Mike Welsh 6178dd9ef1 desktop: Fix Windows audio initialization due to winit changes
The Windows build was erroring immediately when trying to
initialize cpal because of changes in winit 0.20:

https://github.com/RustAudio/cpal/pull/348

Moved the cpal initialization to a separate thread to work around
this issue.
2019-11-18 18:33:54 -05:00
Mike Welsh 09b6c086d6 chore: Squelch unneeded_filed_pattern warning 2019-11-17 17:36:21 -05:00
Mike Welsh e3d0d9031d core: Handle empty JPEGTables tags (fix #116) 2019-11-11 17:08:08 -05:00
Mike Welsh 97edbc98df core: Bump winit, glutin, glium versions 2019-11-11 14:06:41 -05:00
Mike Welsh 7d98c87a33 desktop: Implement event sound envelopes 2019-10-30 19:26:19 -07:00
Mike Welsh e08a735799 desktop: Use SeekSamples to account for MP3 encoder delay 2019-10-29 23:36:51 -07:00
Mike Welsh 1a7959b96d audio: Initial syncing of stream sound to MovieClip timeline 2019-10-29 23:36:51 -07:00
Mike Welsh 33c0bbd0ce desktop: Fix incorrect rendering of bitmaps w/ color transforms
The premultiplied alpha was not properly considered when there was
a color transform on a bitmap. Now the shader unmultiplies the
alpha before applying the color transform, and the remultiplies it.
2019-10-29 00:03:29 -07:00
Mike Welsh 35be57553e desktop: Improve animation sync
The timing on desktop was causing the movie to run too slow,
causing it to get out of sync. Now it should run at the correct
speed.
2019-10-28 21:05:18 -07:00
Mike Welsh eaea6aaf20 audio: Fix audio for ADPCM stream sounds
When a stream sound uses ADPCM compression, the ADPCM header is
included in each SoundStreamBlock (as opposed to stream sounds
in the other formats). This header wasn't being parsed, resulting
in corrupted audio (see https://homestarrunner.com/main12.swf).
2019-10-28 02:51:46 -07:00
Mike Welsh 4aec120ffb core: Add Bitmap display object
Converts the Bitmap character to a proper display object. This can
be instantiated directly in a PlaceObject tag in SWFv9 movies,
compared to the previous versions which indirectly references
bitmaps from Shape tags.
2019-10-11 16:33:58 -07:00
Mike Welsh fcfcf0407d core: Fix stop sound events 2019-09-27 13:50:03 -07:00
Mike Welsh af163d9183 core: Support start, stop, event sounds in audio backend
Event sounds on the timeline in Flash have a "sync" setting,
which allows them to stop other sounds or only play if the
sound is not already playing.
2019-09-27 13:50:03 -07:00
Mike Welsh 6247d5d027 chore: Remove deprecated clippy lint 2019-09-26 12:24:59 -07:00
Mike Welsh 547da84c9c core: Add stop_all_sounds to audio backend
Implemented in web and desktop.
2019-09-19 00:47:05 -07:00
Mike Welsh e052a70a5a desktop: Support looping and start/end points for event sounds
Renamed `AudioBackend::play_sound` to `start_sound`, and this
also takes a `SoundInfo` parameter with the event sound settings
from the SWF file.

Desktop now obeys the loop and start/end point settings. Envelopes
are still TODO.
2019-09-19 00:47:05 -07:00
Mike Welsh 9c8721c127 core: Drop rodio and use only cpal for audio backend
Drop the rodio dependency and directly use cpal for the audio
backend. Use the sample crate for audio mixing and resampling.
2019-09-19 00:47:05 -07:00
Mike Welsh 82c1116c42 chore: cargo fmt 2019-09-16 20:37:11 -07:00
David Wendt 4250015420 Add query support for desktop and resolve some TODOs 2019-09-16 20:04:30 -07:00
David Wendt f00e938299 Clean up unused functionality in preparation of a PR. 2019-09-16 20:04:30 -07:00
David Wendt 65586cbcf5 Allow SWFs to open websites from the desktop 2019-09-16 20:04:30 -07:00
David Wendt 0f9db1744b Add a backend for controlling the enclosing web browser. 2019-09-16 20:04:30 -07:00
Mike Welsh df8177d2e1 destkop: Fix garbage colors in gradients
Gradients could render with uninitialzied memory (usually colors
from previous gradients). Now the interpolation value is clamped
in the shader to prevent out-of-bounds access of the gradient
colors array.

This will be cleaned up further when the rendering backend
switches to gfx-rs.
2019-09-10 22:50:23 -07:00
Mike Welsh 37063b4a96 desktop: Clear stencil buffer when overflowing stencil mask 2019-09-09 20:42:08 -05:00
Mike Welsh 8fcee704c0 chore: cargo fmt 2019-09-09 20:42:08 -05:00
Mike Welsh 28f0ce3c83 Mask work 2019-09-09 20:42:08 -05:00
Mike Welsh f41470129d desktop: Skip path on tessellation error
lyon vomits a lot on various tessellations. Previously this would
bail out immediately for the entire shape, resulting in missing art.
Now we just skip that particular path, and the rest of the shape
should get tessellated as normal.
2019-08-26 18:06:10 -07:00
Mike Welsh 6a5c5ab1df chore: Add rustfmt.toml and rustfmt pass 2019-08-26 16:38:48 -07:00
Mike Welsh 6499df988f desktop: Respect bitmap smooth/repeat settings
Addresses #28.
2019-08-24 10:59:34 -05:00
Mike Welsh 324a410cb1 render: Properly render premultiplied alpha bitmaps 2019-08-22 15:24:50 -07:00
Mike Welsh 9cbeacd7b2 core: Transform mouse coordinates from viewport to stage 2019-08-19 22:27:38 -07:00
Mike Welsh 637588fae5 core: Store view matrix in player
Player is now in charge of scaling/cropping/translating the content
to fit the viewport size supplied by the frontend.

Added backend::render::Letterbox, which stores the margin sizes
for letter/pillarboxing.
2019-08-19 22:27:38 -07:00