Commit Graph

1116 Commits

Author SHA1 Message Date
David Wendt a852a6939a Add an extremely trivial implementation for the AVM2 interpreter state. 2020-07-13 17:42:31 -04:00
Nathan Adams fba8ccda81 avm1: Rename Avm1String to AvmString 2020-07-13 10:12:54 -07:00
Nathan Adams d8f043fa1a avm1: Value::coerce_to_string returns an Avm1String, as it can avoid a clone-and-reallocate 2020-07-13 10:12:54 -07:00
Nathan Adams f0ef68cb16 avm1: Reenabled paused string-value tests during string refactor 2020-07-13 10:12:54 -07:00
Nathan Adams c60b2cf4fc avm1: Implement From<&'static str> for Value 2020-07-13 10:12:54 -07:00
Nathan Adams e03e3f6c4e avm1: Allow Avm1String to contain &'static str 2020-07-13 10:12:54 -07:00
Nathan Adams ad733f2f21 avm1: Add Avm1String which wraps Gc<String> 2020-07-13 10:12:54 -07:00
Nathan Adams 016b9db3c5 avm1: Change Value::String(String) to Value::String(Gc<String>) 2020-07-13 10:12:54 -07:00
CUB3D 0591c0fe4b core: Add functions to prototypes 2020-07-12 15:25:58 -07:00
CUB3D ab022b66e9 chore: Format and cleanup clippy lints 2020-07-12 15:25:58 -07:00
CUB3D 83cca044ad core: Add tests for ContextMenu and ContextMenuItem 2020-07-12 15:25:58 -07:00
CUB3D 46cd8eb507 core: Add ContextMenuItem 2020-07-12 15:25:58 -07:00
CUB3D 04ca652f98 core: ContextMenu fully implemented 2020-07-12 15:25:58 -07:00
CUB3D 73a98c7f78 core: Implement copy() for ContextMenu 2020-07-12 15:25:58 -07:00
CUB3D f3aa6f7f01 core: Add stub of ContextMenuItem 2020-07-12 15:25:58 -07:00
CUB3D c8fefc56b5 core: Add stubs for context menu 2020-07-12 15:25:58 -07:00
Nathan Adams 180891c58e avm1: Add impl_custom_object!() macro to simplify custom object types 2020-07-10 16:48:05 -07:00
Nathan Adams eb94cc54b2 chore: Move avm1 objects to their own module, we have plenty of them now 2020-07-10 16:48:05 -07:00
Mike Welsh 3322c2d916 avm1: Implement updateAfterEvent 2020-07-10 14:38:48 -07:00
Mike Welsh 98e7da7d93 avm1: Implement setInterval 2020-07-10 14:38:48 -07:00
Mike Welsh a1ff80bb18 avm1: Object.watch is case insensitive on SWFv6 2020-07-10 12:02:26 -07:00
Nathan Adams 8a0430d744 avm1: Implement Object.watch & Object.unwatch (#268) 2020-07-10 12:02:26 -07:00
Nathan Adams ecbab536b5 avm1: Respect ScriptLimits for recursion depth, and use that in infinite_recursion_function 2020-07-08 14:47:38 -07:00
Nathan Adams 2b30fd32b7 avm1: Activation depth can be up to u16. 2020-07-08 14:47:38 -07:00
Nathan Adams 51ec5739c6 avm1: Throw errors when functions (user-called, or special) go too deep 2020-07-08 14:47:38 -07:00
Nathan Adams aa98c2c24f avm1: Track the reason for executions, if it's a function call vs
something special, like a getter
2020-07-08 14:47:38 -07:00
Nathan Adams 65396ba87a avm1: All errors are ignored during getters or setters 2020-07-08 14:47:38 -07:00
Nathan Adams 3ee1902117 avm1: Don't log errors at every Activation, only at the "root" frames 2020-07-08 14:47:38 -07:00
Nathan Adams 8218e14824 avm1: Remove unused field is_executing from Activation 2020-07-08 14:47:38 -07:00
Mike Welsh bd7f986594 avm1: Allow overwriting _parent 2020-07-05 15:15:31 -07:00
Mike Welsh ad6e2ceed4 avm1: Remove TObject::is_property_overwritable
Local virtual properties take precedence over prototype/parent
scopes, even for read-only propreties.
2020-07-05 15:15:31 -07:00
Mike Welsh 1240c79f70 avm1: StageObject::has_property should return true for _x, etc. 2020-07-05 15:15:31 -07:00
Mike Welsh 6feb266576 avm1: with(undefined) or with(null) is ignored 2020-07-05 15:15:31 -07:00
CUB3D 00d55b05a0 chore: Fix formatting 2020-07-05 13:49:59 -07:00
CUB3D 64eed4def9 chore: Cleanup 2020-07-05 13:49:59 -07:00
CUB3D ab58cff8b3 core: Add tests for ColorTransform and cleanup code 2020-07-05 13:49:59 -07:00
CUB3D 0dcbd05f5d chore: Fix formatting 2020-07-05 13:49:59 -07:00
CUB3D 68eb6a6342 core: Fix ColorTransformObject virtual prototype setters 2020-07-05 13:49:59 -07:00
CUB3D 73e9dc1a82 core: Refactor ColorTransform 2020-07-05 13:49:59 -07:00
CUB3D 26ae182584 core: Update to reflect avm changes 2020-07-05 13:49:59 -07:00
CUB3D 431cc532be core: ColorTransform no longer passed through engine ColorTransform object 2020-07-05 13:49:59 -07:00
CUB3D a8b1be2afa core: Remove useless to_owned in color_transform 2020-07-05 13:49:59 -07:00
CUB3D c0315dce3f chore: Format 2020-07-05 13:49:59 -07:00
CUB3D a8f7638d99 core: Implement ColorTransform 2020-07-05 13:49:59 -07:00
Mike Welsh 7b4045f32b core: Remove some unneccessary `take` calls in tag functions 2020-07-03 18:52:26 -07:00
Mike Welsh 08569ae979 core: Limit tag parsing to slice of tag data 2020-07-03 18:52:26 -07:00
Nathan Adams c50c835790 avm1: Made Executable::Action take in a Gc to Avm1Function, reducing the size of the struct significantly 2020-07-03 18:47:34 -07:00
Nathan Adams c4980d0bf5 core: Make XMLName::node_name return Cow<str>. It's not always owned, and we don't always need it to be. 2020-07-03 17:30:59 -07:00
Nathan Adams c036e2cf88 avm1: Made f64_to_string return Cow<str> instead of String, as we sometimes return static values 2020-07-03 17:30:59 -07:00
Nathan Adams 938d644d7d core: Made PropertyMap::insert take &str instead of String, as ownership isn't always needed 2020-07-03 17:30:59 -07:00
Nathan Adams fb84999778 core: Made VacantEntry store a &str instead of a String, avoiding allocation until insertation is requested 2020-07-03 17:30:59 -07:00
Nathan Adams f4921fad45 core: Made PropertyMap::entry take &str instead of String. We often don't need ownership here. 2020-07-03 17:30:59 -07:00
Nathan Adams b5c06be8a2 avm1: Anonymous function names for debugging when not in debug mode 2020-07-03 17:24:20 -07:00
Nathan Adams 51321713b5 avm1: Show stack frame with the avm_debug feature 2020-07-03 17:24:20 -07:00
Nathan Adams c976cf8efb avm1: Replace action.avm() with activation.avm to help with borrow checker in next commit 2020-07-03 17:24:20 -07:00
Jon Pacheco 48c65f02a1 avm1: Implement Error object (see #251) 2020-07-02 20:58:01 -07:00
Adrian Wielgosik 301d696670 Add a fast path for ASCII case conversions 2020-07-02 12:48:50 -07:00
Mike Welsh dd32acd8fc avm1: Empty text field does not initialize variable binding
If a text field with a variable binding is placed on the stage,
usually the variable is initialized with the initial text. However,
if the text field is empty, the variable remains undefined.

Fixes #777.
2020-07-02 01:29:41 -07:00
Mike Welsh b05da5ef0f avm1: CastOp fails for primitive values 2020-07-01 17:30:56 -07:00
Nathan Adams d86761db5d avm1: Implement try {..} catch {..} finally {..} - #731 2020-07-01 17:30:56 -07:00
Nathan Adams 7c0b0a7a57 avm1: Fix instanceof checks with primitives 2020-07-01 16:36:54 -07:00
Nathan Adams d1732dd3d6 avm1: Returning from with{} should return from the parent activation 2020-07-01 16:21:43 -07:00
Nathan Adams 8bc3eedc43 avm1: Rename StackFrame to Activation now that they're merged 2020-07-02 00:09:43 +02:00
Nathan Adams 9b66b496d0 avm1: Fix double-borrow when calling a getter that calls another method 2020-07-01 18:53:16 +02:00
Nathan Adams 987375299b avm1: Replace 'run_in_avm' with just building a StackFrame object, letting Rust borrowchecker do our stack management for us 2020-06-30 21:57:51 +02:00
Nathan Adams 47a806a5ee avm1: Removed errors that are no longer possible to run into 2020-06-30 21:28:32 +02:00
Nathan Adams a989aa235a avm1: We don't need to lock StackFrames anymore, the borrow checker will steer us right 2020-06-30 21:26:57 +02:00
Nathan Adams 2288919663 avm1: We don't need to store data in StackFrame, it's only used when actually running data 2020-06-30 21:24:46 +02:00
Nathan Adams 45c3967deb avm1: Merge Activation into StackFrame 2020-06-30 21:08:42 +02:00
Nathan Adams d889b98043 avm1: Merge Activation::from_function and Activation::from_action as they're identical 2020-06-30 20:34:05 +02:00
Nathan Adams 6e4dd506da avm1: Activation doesn't need to be in a GcCell 2020-06-30 20:31:49 +02:00
Nathan Adams 4d24bc7f09 avm1: Removed pc from Activation, it's no longer needed 2020-06-30 19:42:18 +02:00
Nathan Adams 3e9c380ba1 avm1: Remove is_function from Activation, it's no longer needed 2020-06-30 19:40:21 +02:00
Nathan Adams ec4affcf10 avm1: Use child activations when already running from another activation 2020-06-29 10:13:59 +02:00
Nathan Adams aaa082fb60 avm1: Replace run_with_stack_frame with run_in_avm 2020-06-29 10:13:57 +02:00
Nathan Adams 0dd2ece371 avm1: Introduce parents to StackFrame, and move run_activation from avm1 to StackFrame 2020-06-29 10:12:17 +02:00
Nathan Adams 9b630bd305 avm1: Remove ReturnValue, it's no longer needed 2020-06-29 10:12:16 +02:00
Nathan Adams ab4304d634 avm1: Properly and more explicitly work around the double-borrow issue in setters 2020-06-29 10:10:38 +02:00
Nathan Adams a2103d906d avm1: Remove dead code from Avm1 2020-06-29 10:10:24 +02:00
Nathan Adams f85684fec0 avm1: Move current_swf_version and is_case_sensitive from avm1 to stackframe 2020-06-29 10:10:11 +02:00
Nathan Adams d470c52aea avm1: Move root_object, target_clip_or_root, target_clip and base_clip from avm1 to StackFrame 2020-06-29 10:09:57 +02:00
Nathan Adams ca305684db avm1: Removed unused return_value on Activation 2020-06-29 10:09:40 +02:00
Nathan Adams da8ca1379f avm1: Change from 'avm, context' to 'activation, context' and restructured to support this 2020-06-29 10:09:38 +02:00
Nathan Adams a841743962 avm1: Make current_stack_frame return a Result for easy chaining 2020-06-29 10:07:48 +02:00
Nathan Adams cdfd58d619 avm1: Move register get/setting from avm1 to StackFrame 2020-06-29 10:07:31 +02:00
Nathan Adams 63e66c29eb avm1: We already have our stack frame, don't refetch it in actions 2020-06-29 10:07:14 +02:00
Nathan Adams 3a093dddbd avm1: Run activations immediate, not queued up for some-time-later 2020-06-29 10:07:12 +02:00
Nathan Adams 10b8f4abaf avm1: Handle stack poping in avm 2020-06-29 08:55:50 +02:00
Nathan Adams 84a5fae43f avm1: Only perform stack-frame adjustments in one place, not scattered throughout actions 2020-06-29 08:51:34 +02:00
Nathan Adams 9109d89daa avm1: Allow for frame control in StackFrame from any action 2020-06-29 08:51:34 +02:00
Nathan Adams 329716bfe7 avm1: Don't refetch activation.data every action 2020-06-29 08:51:33 +02:00
Nathan Adams af72f68f0f avm1: Run entire stack frames at once 2020-06-29 08:51:33 +02:00
Nathan Adams c6b9de883f avm1: Add Activation to StackFrame, removing lots of get-and-unwraps 2020-06-29 08:51:33 +02:00
Nathan Adams 4d76e8b24d avm1: Move all actions from Avm1 to a new StackFrame 2020-06-29 08:51:33 +02:00
Mike Welsh 3bc3d4acb2 text: Fix bindings being incorrectly cleared in StageObject
Call to `Vec::retain` was backwards, causing bindings to be
incorrectly cleared/not cleared when a text field was removed.
2020-06-28 23:38:58 -07:00
Mike Welsh 93cf7a1386 text: Use retire_stack_frame after firing text bindings 2020-06-28 23:37:50 -07:00
Mike Welsh ed82d984d2 text: Properly set text field position when created dynamically 2020-06-28 18:36:10 -07:00
Mike Welsh 7eeda7d93e chore: clippy 2020-06-28 18:36:10 -07:00
Mike Welsh ef31a6bea4 text: Don't override TextField::set_matrix and other layout changes
Don't override set_matrix and set_x for TextFields, and leave the
bounds intact.

TODO: There are still some wrapping issues in the tests, but
this allows the simple case of single-line texts to render
correctly.
2020-06-28 18:36:10 -07:00
Mike Welsh b40f9d4c1a avm1: Implement TextField.html 2020-06-28 18:36:10 -07:00