Commit Graph

139 Commits

Author SHA1 Message Date
Aaron Hill b8745f0ff1 avm2: Partially implement Stage3D for wgpu backend
This PR implements core 'stage3D' APIs. We are now able
to render at least two demos from the Context3D docs - a simple
triangle render, and a rotating cube.

Implemented in this PR:
* Stage3D access and Context3D creation
* IndexBuffer3D and VertexBuffer3D creation, uploading, and usage
* Program3D uploading and usage (via `naga-agal`)
* Context3D: configureBackBuffer, clear, drawTriangles, and present

Not yet implemented:
* Any 'dispose()' methods
* Depth and stencil buffers
* Context3D texture apis
* Scissor rectangle

General implementation strategy:

A new `Object` variant is added for each of the Stage3D objects
(VertexBuffer3D, Program3D, etc). This stores a handle to the
parent `Context3D`, and (depending on the object) a handle
to the underlying native resource, via `Rc<dyn
SomeRenderBackendTrait>`).

Calling methods on Context3D does not usually result in an immediate
call to a `wgpu` method. Instead, we queue up commands in our
`Context3D` instance, and execute them all on a call to `present`.
This avoids some nasty wgpu lifetime issues, and is very similar
to the approah we use for normal rendering.

The actual rendering happens on a `Texture`, with dimensions
determined by `createBackBuffer`. During 'Stage' rendering,
we render all of these Stage3D textures *behind* the normal
stage (but in front of the overall stage background color).
2022-11-25 21:43:00 -07:00
Aaron Hill d0230a2bea render: Add 'naga-agal' crate to compile AGAL shaders to Naga
This is the first part of the Stage3D implementation, and can
be reviewed independently.

Stage3D shaders use the Adobe Graphics Assembly Language (AGAL),
which is a binary shader format. It supports vertex attributes,
varying registers, program constants (uniforms), and texture sampling.

This PR only implements a few parts of AGAL:
* The 'mov' and 'm44' opcodes
* Vertex attributes, varying registers, program constants, and 'output'
 registers (position or color, depending on shader type)

This is sufficient to get a non-trivial Stage3D program
running (the rotating cube demo from the Adobe docs).

The output of `naga-agal` is a `naga::Module`. This can be passed
directly to wgpu, or compiled into a shader language using
a Naga backend (glsl, wgsl, SPIR-V, etc). The test suite
output WGSL files, and uses the 'insta' crate to compare against
saved files on disk.

Currently, the only real way to write AGAL bytecode is using
the Adobe-provided 'AGALMiniAssembler' flash class.
This class assembles the textual reprentation of AGAL into
the binary format.

To make writing tests easier, I've added a 'agal_compiler' test, which
can easily be modified to add more Agal textual assembly.
2022-10-17 13:22:02 -05:00
relrelb 178bf4fe24 chore: Extract Cargo `edition` to `[workspace.package]`
This is possible since Rust 1.64.0: https://blog.rust-lang.org/2022/09/22/Rust-1.64.0.html#cargo-improvements-workspace-inheritance-and-multi-target-builds
2022-10-14 22:13:29 +03:00
= 7c839ef8ae video: Add software video crate, moved VideoDecoder to it 2022-09-04 17:46:58 -07:00
= b7cf800f88 video: Made ruffle_video crate, moved core video Error to it 2022-09-04 17:46:58 -07:00
Nathan Adams c4488fc883 render: Removed common_tess and moved tessellator to render 2022-08-14 18:38:14 -07:00
Nathan Adams bc0c7cbccb render: Made new render crate, moved Bitmap stuff to it 2022-08-14 18:38:14 -07:00
Aaron Hill f629a91e53
avm2: Allow implementing classes in ActionScript in custom `playerglobal`
This PR adds support for building a custom `playerglobal.swf`, which can be used
to implement builtin Flash classes in ActionScript. This file is embedded into Ruffle
using `include_bytes!`, and loaded during initialization.
As an example, the `Point` class is reimplemented
in ActionScript, and `flash.text.AntiAliasType` is added.

The ActionScript compilation process is performed by `core/build.rs`.
See that file, along with `core/src/avm2/globals/README.md`, for
more details.
2022-06-15 22:00:17 +03:00
David Wendt ac86dee3a6 tests: Add a library defining the file format for Ruffle test input.
I intend to share this code across both Ruffle and FlashTAS (another project that allows running input tests on Flash Player), hence why it's a separate library from Ruffle's tests crate.
2022-04-25 16:29:07 -06:00
David Wendt 79ebcc6dd3 web: Add a crate for a stub binary that builds a Safari Web Extension 2022-04-12 22:14:22 -07:00
Moulins 1911aa9a6b Move core::string into separate ruffle_wstr crate. 2022-03-26 13:42:57 -07:00
TÖRÖK Attila 483028707f web: Add custom profiles to separate the build cache for the two wasm modules 2022-01-13 12:28:00 -08:00
TÖRÖK Attila 3869950578 video/vp6: Add VP6[A] video decoding support
Gated behind the "vp6" feature, enabled by default.
Utilizing a heavily stripped-down version of the NihAV project,
retaining only the VP6 decoder, relicensed under MIT.
Including VP6WithAlpha decoding, proper FrameDependency reporting,
and cropping the unwanted encoded pixels on the right/bottom manually.
2021-10-04 22:33:06 -07:00
David Wendt 76272fd22c video: Always optimize codecs on all profiles. 2021-08-21 14:13:55 -06:00
Aaron Hill 08d0829177 Move all SWF tests out of `core` to new `tests` package
This allows `regressions_tests.rs` to depend on other crates in the
workspace, such as `render`, without introducing a cyclic dependency.

Split out from #4054
2021-05-04 11:47:59 -07:00
Mike Welsh 35d380f48c chore: Switch to new cargo resolver 2021-04-23 12:44:27 -07:00
Nathan Adams 9ab03b4da6 exporter: Added exporter tool for capturing images of swfs (related to #523) 2020-05-11 01:09:07 -07:00
Mike Welsh fa5c09b0cd web: Add WebGL render backend 2020-05-02 10:38:18 -07:00
Nathan Adams f0445d94b8 render: Add wgpu-rs based renderer, used by desktop 2020-04-30 08:48:33 +02:00
Mike Welsh 834756c167 render: Separate tesselation code into render/common_tess 2020-04-29 23:26:41 -07:00
Mike Welsh 6fb0046bd3 render: Move Glium renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Mike Welsh 87bf0f44c4 render: Move canvas renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Mike Welsh a0bc9d3ec9 chore: Set to abort on panic
This shaves ~20% size off the desktop build.
2020-03-16 01:16:15 -07:00
Mike Welsh cc90d7b0ae chore: Actually don't optimize build dependencies in release profile
Previous commit incorrectly set the override in the dev profile.
2020-02-13 15:28:15 -08:00
Mike Welsh 6ea2a55207 chore: Don't optimize build dependencies
Rust 1.41 shipped with the ability to specify optimization level
per dependency/dev-dependency.

This speeds up a full release build by ~20% on my machine.
2020-02-12 15:43:58 -08:00
Mike Welsh b27bc578e0 core: Add enum_trait_object proc macro
The enum_trait_object attribute macro can be used to define an enum where
each variant holds an implementor of a trait. It implements all
methods to forward to the underlying object, as well as `From` impls.

This an aliternative to using trait objects that gets along nicer
with `gc-arena`.
2019-12-10 01:36:01 -08:00
Nathan Adams 59d39d6572 Added a bulk swf scanning tool 2019-10-11 16:37:15 -07:00
Mike Welsh 52b6832db2 chore: Move swf-rs to ruffle workspace
Move the swf-rs crate into the Ruffle workspace proper instead of
having a separate repo. This makes it easier to make changes to
the SWF parsing code during development. swf-rs can still be
published as its own crate from the subfolder.
2019-10-02 18:58:58 -07:00
Mike Welsh 07c6addb8b core: Remove patch from Cargo.toml 2019-05-08 11:59:46 -07:00
Mike Welsh 5e88f43280 Color transforms 2019-05-01 09:55:54 -07:00
Mike Welsh eb6c23d967 Work 2019-04-30 01:53:21 -07:00
Mike Welsh ee64cc77bc Reforactor 2019-04-27 23:08:59 -07:00
Mike Welsh b7ac6dc2ce Refactor 2019-04-27 18:15:43 -07:00
Mike Welsh b4c25f68f2 Fix timer 2019-04-27 15:50:33 -07:00
Mike Welsh f69381cdda Add lyon 2019-04-27 10:54:37 -07:00
Mike Welsh ba6843cf55 Work 2019-04-26 18:55:06 -07:00
Mike Welsh 3a2b11c511 Initial commit 2019-04-26 14:11:29 -07:00
Mike Welsh 975d31ac58 Work 2019-04-25 20:27:44 -07:00
Mike Welsh 8d4ce5af8a Initial commit 2019-04-25 10:52:22 -07:00