Mike Welsh
6b7966f3fc
chore: Update comments in canvas mask rendering
2020-01-31 20:27:24 -08:00
Mike Welsh
3ab0d4ef80
web: Merge #352 , improved performance on canvas
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Shape-drawing performance improvements on the canvas backend.
2020-01-30 15:16:09 -08:00
Mike Welsh
087f15f28c
web: Clear audio decoding buffer before each decode ( fix #357 )
2020-01-29 12:29:54 -08:00
David Wendt
abedb1262a
Make sure `DrawImage` commands get the image filter.
2020-01-29 14:19:19 -05:00
David Wendt
30fc56649b
Clamp u8 values to the [0, 255] range.
2020-01-29 14:19:19 -05:00
David Wendt
a57d0e12b3
Do not apply a color filter at all unless rendering a bitmap or gradient.
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This significantly improves render times, as browsers appear to apply filters in the most general, inefficient way possible.
2020-01-29 14:19:18 -05:00
David Wendt
746971e38a
Avoid unnecessary calls to `set_attribute`/`set_filter`.
2020-01-29 14:19:18 -05:00
David Wendt
693537a294
Line widths and miter limits should be in pixels, not twips
2020-01-29 14:19:18 -05:00
David Wendt
b611067bc5
First pass on a more-optimized render path that uses canvas draw commands directly rather than precompiling SVGs as images.
2020-01-29 14:19:18 -05:00
David Wendt
4ee60d9214
Make `swf_shape_to_svg` output the entire `ShapeData` list itself, and also it's not called that anymore.
2020-01-29 14:19:18 -05:00
David Wendt
70cdcb60a7
Break shape data up into a series of canvas commands, including direct fills and strokes.
2020-01-29 14:19:18 -05:00
Mike Welsh
1223de9e94
web: Draw masks with 100% alpha ( fix #348 )
2020-01-22 12:08:57 -08:00
Nathan Adams
4ad6ef8b83
core: Implemented Key.getCode()
2020-01-17 15:11:38 -08:00
Mike Welsh
881581eed5
web: Resize canvas when devicePixelRatio changes ( fix #322 )
2020-01-15 21:34:22 -08:00
Mike Welsh
f983af3f65
web: Fix decoding of PCM sounds
2020-01-15 21:12:45 -08:00
Mike Welsh
ad719ad586
web: Fix timing of sound envelopes
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The endTime parameter of AudioParam.linearRampToValueAtTime is
on the global AudioContext's timeline, not local to the sound.
Adding the sound's start time to the parameter fixes sound
envelopes not playing back correctly.
2020-01-15 20:38:43 -08:00
Mike Welsh
12ee4c7432
web: Duplicate left channel when playing a mono sound with envelope ( fix #323 )
2020-01-15 20:36:05 -08:00
Mike Welsh
b57c827e23
web: Use proper key code for Enter key
2020-01-14 16:18:42 -08:00
Mike Welsh
79745feef7
chore: Use percent-encoding 2.1.0
2020-01-13 11:07:30 -08:00
Mike Welsh
f576a39760
web: Fix must_use warning on AudioContext::decode_audio_data
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web-sys 0.3.34 added `must_use` to `Promise`. Add `let _ =` to
squlech this warning.
2020-01-06 13:01:39 -08:00
Mike Welsh
4bf29f677f
avm1: Implement Sound.duration
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Add AudioBackend::get_sound_duration.
2020-01-03 17:11:00 -08:00
Mike Welsh
d0142f1d67
audio: Add AudioBackend::stop_sound
2020-01-03 17:11:00 -08:00
Mike Welsh
87158647d1
core: Implement keyPress button events
2019-12-24 03:06:03 -08:00
Mike Welsh
30983c5bab
web: Use pointer events on web
2019-12-23 13:16:58 -08:00
Nathan Adams
9000451d58
core: Implemented Mouse.show() & Mouse.hide()
2019-12-22 14:33:46 -08:00
Mike Welsh
c05b03dd06
web: Handle keydown/keyup and preventDefault if Ruffle has focus
2019-12-21 19:08:06 -08:00
David Wendt
69094b56b5
Add input support to the web backend.
2019-12-21 19:08:06 -08:00
Nathan Adams
eedc4bbe24
core: Added Input backend, currently unimplemented, for polling user input
2019-12-21 19:08:06 -08:00
Mike Welsh
29754eace8
web: Avoid `copyToChannel` on Safari
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`AudioBuffer.copyToChannel` does not work on Safari, so switch to
using `getChannelData` to fill the audio buffers.
Limitations in wasm-bindgen prevent us from actually modifying the
data returned by `getChannelData` on the Rust side, so import a JS
function to fill the audio buffer (js-src/ruffle-imports.js).
2019-12-03 23:05:42 -08:00
Nathan Adams
35d80a254b
chore: Use new method of setting png color & depth
2019-11-25 10:39:01 +00:00
Mike Welsh
e3d0d9031d
core: Handle empty JPEGTables tags ( fix #116 )
2019-11-11 17:08:08 -05:00
Mike Welsh
b343ba14a2
web: Implement event sound envelopes
2019-10-30 19:26:19 -07:00
Mike Welsh
158f2a6fa2
web: Use SeekSamples to account for MP3 encoder delay
2019-10-29 23:36:51 -07:00
Mike Welsh
f9b23c6e0c
web: Handle gaps between SoundStreamBlocks
2019-10-29 23:36:51 -07:00
Mike Welsh
1a7959b96d
audio: Initial syncing of stream sound to MovieClip timeline
2019-10-29 23:36:51 -07:00
Mike Welsh
f07dfb4eb6
web: Implement ADPCM stream sounds on web
2019-10-28 02:51:46 -07:00
Mike Welsh
eaea6aaf20
audio: Fix audio for ADPCM stream sounds
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When a stream sound uses ADPCM compression, the ADPCM header is
included in each SoundStreamBlock (as opposed to stream sounds
in the other formats). This header wasn't being parsed, resulting
in corrupted audio (see https://homestarrunner.com/main12.swf ).
2019-10-28 02:51:46 -07:00
Mike Welsh
4aec120ffb
core: Add Bitmap display object
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Converts the Bitmap character to a proper display object. This can
be instantiated directly in a PlaceObject tag in SWFv9 movies,
compared to the previous versions which indirectly references
bitmaps from Shape tags.
2019-10-11 16:33:58 -07:00
Mike Welsh
0506b7c566
web: Calculate bounds for text glyphs when not present
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The text bounds fields for a DefineFont2/3 tag can be a bogus empty
rectangle, per the SWF spec. We must properly the bounds ourselves
to render properly on web.
2019-10-07 23:23:45 -07:00
Mike Welsh
c408f56e1a
web: Fix looping sounds not ending
2019-10-03 16:30:33 -07:00
Mike Welsh
c2ddb5a26f
web: Clamp stroke width to 1 pixel minimum
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Many SWFs use "hairline" strokes which are 1 twip wide, but Flash
renders strokes with a minimum width of 1 pixel (20 twips).
SVG has no minimum, resulting in faint lines for the "hairline"
strokes. Clamp the minimum stroke width to 1 pixel to more closely
match the Flash Player.
2019-10-03 03:15:10 -07:00
Mike Welsh
c1f521cfba
web: Fix color transforms not working when canvas is reused
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On the web demo, if you played two different SWFs, color transforms
would stop working because the color matrix SVG filter would be
created twice with the same ID. Now we properly remove the previous
filter.
2019-09-27 16:20:25 -07:00
Mike Welsh
fcfcf0407d
core: Fix stop sound events
2019-09-27 13:50:03 -07:00
Mike Welsh
9fc18fdb6a
web: Clean up web audio backend
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Change naming to more closely match the desktop backend.
2019-09-27 13:50:03 -07:00
Mike Welsh
af163d9183
core: Support start, stop, event sounds in audio backend
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Event sounds on the timeline in Flash have a "sync" setting,
which allows them to stop other sounds or only play if the
sound is not already playing.
2019-09-27 13:50:03 -07:00
Mike Welsh
547da84c9c
core: Add stop_all_sounds to audio backend
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Implemented in web and desktop.
2019-09-19 00:47:05 -07:00
Mike Welsh
1f0e43c3bd
web: Support event sound looping and start/end points
2019-09-19 00:47:05 -07:00
Mike Welsh
e052a70a5a
desktop: Support looping and start/end points for event sounds
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Renamed `AudioBackend::play_sound` to `start_sound`, and this
also takes a `SoundInfo` parameter with the event sound settings
from the SWF file.
Desktop now obeys the loop and start/end point settings. Envelopes
are still TODO.
2019-09-19 00:47:05 -07:00
Mike Welsh
9c8721c127
core: Drop rodio and use only cpal for audio backend
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Drop the rodio dependency and directly use cpal for the audio
backend. Use the sample crate for audio mixing and resampling.
2019-09-19 00:47:05 -07:00
Mike Welsh
82c1116c42
chore: cargo fmt
2019-09-16 20:37:11 -07:00