Commit Graph

939 Commits

Author SHA1 Message Date
Mike Welsh 5f12ce78b6 tests: Add string method tests 2020-01-21 18:24:49 -08:00
David Wendt 2f9d50cdb8 Very rudimentary/basic/not-good implementation of `String`, plus auto-boxing for primitive strings getting their methods taken. 2020-01-21 18:24:49 -08:00
David Wendt 4d1e49882b Add another object class for boxed primitive values, because the language demands it. 2020-01-21 18:24:49 -08:00
Mike Welsh 13b4cd4c1b avm1: Add Value::coerce_to_i32/u32/u16 methods
Add these methods that will explicilty coerce a value to an int,
following the wrapping behavior in the ECMAScript specs (ToInt32,
ToUInt32, ToUInt16).

This also fixed an off-by-one error for negative numbers in the
previous implementation.

These will call `valueOf` if necessary. AVM code that requires an
integer will probably use one of these (`coerce_to_i32` usually).
2020-01-20 13:28:27 -08:00
dependabot-preview[bot] 87e96212e4 build(deps): bump syn from 1.0.13 to 1.0.14
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.13 to 1.0.14.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.13...1.0.14)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-20 18:56:56 +00:00
Nathan Adams 4ad6ef8b83 core: Implemented Key.getCode() 2020-01-17 15:11:38 -08:00
Nathan Adams adceceed5d avm1: Removed redundant double registration of Key 2020-01-17 15:11:38 -08:00
Nathan Adams cef7d3eba2 avm1: Implement Key constants 2020-01-17 15:11:38 -08:00
Mike Welsh 8cb4278903 tests: Use pretty_assertions for nice output on test fail 2020-01-17 13:54:39 -08:00
Mike Welsh cf7a564f2c core: Fix properties not resetting in goto when rewinding
Properties of a display object would not reset when rewinding if
it existed in both the initial and final frames of the goto.
This fixes the weapons toggles in UFA.
2020-01-16 09:58:33 -08:00
Mike Welsh 8448fc80ef avm1: Don't panic when calling ActionRandom with <= 0 2020-01-14 00:05:13 -08:00
Mike Welsh 4eef8a1821 tests: Add test for ActionCall 2020-01-14 00:04:11 -08:00
Mike Welsh 2d3801dac8 avm1: Implement ActionCall opcode 2020-01-14 00:04:11 -08:00
Nathan Adams fdf1d38d21 avm1: Implement remainder of Math 2020-01-13 15:57:56 -08:00
dependabot-preview[bot] 6c2f5143b3 build(deps): bump rand from 0.7.2 to 0.7.3
Bumps [rand](https://github.com/rust-random/rand) from 0.7.2 to 0.7.3.
- [Release notes](https://github.com/rust-random/rand/releases)
- [Changelog](https://github.com/rust-random/rand/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-random/rand/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-13 18:38:15 +00:00
Mike Welsh 001a931afe avm1: Avm1::pop should always succeed
Don't return a Result from `pop`. Instead, emit a warning and
return Undefined if there is an underflow.
2020-01-07 15:59:14 -08:00
Mike Welsh 170813ffbf audio: Assume little endian for PCM unknown endian sounds 2020-01-07 02:40:09 -08:00
Mike Welsh a28e97d8c3 avm1: Don't push returns from non-function stack frames 2020-01-06 20:49:05 -08:00
Mike Welsh 7e05da6147 avm1: Fix issues with traversing the scope chain in SetVariable
When setting a variable in a function-local scope, if that variable
has not been defined in the function scope, it should be defined in
the executing movieclip's scope. Previously it would get defined
in the function's scope. Changed Scope::overwrite to Scope::set,
and modified the behavior to stop traversing and define the value
when it hits a movie clip Target scope.

Also, modified With scopes to properly add onto the end of the scope
chain.
2020-01-06 20:49:05 -08:00
Mike Welsh a60fadf0bb tests: Add test for correct scope in SetVariable 2020-01-06 20:49:05 -08:00
David Wendt 0d1d0e8de7 Don't bother preserving the `Cow`ness of unescaped strings when we're going to clone them anyway. 2020-01-05 00:31:45 -05:00
David Wendt 7957434036 This is a copy type, copy it 2020-01-05 00:24:31 -05:00
David Wendt f8b5b8a032 Use `unwrap_or_default` where available 2020-01-05 00:22:36 -05:00
David Wendt ef7c5d7eb9 Move XML properties to separate functions rather than closures 2020-01-05 00:17:57 -05:00
David Wendt 14dba0d100 Log errors encountered when removing the children of a node we plan to parse XML into.
Also, remove a handful of unnecessary `#[allow(unused_must_use)]` instances.
2020-01-05 00:04:45 -05:00
David Wendt 464563a703 Change the no-double-introduction warning into a proper `assert!`. Add doc warning about the panic. 2020-01-05 00:00:29 -05:00
David Wendt 750e6e4370 Replace bare number constants for XML errors with symbolic `const` values 2020-01-04 23:56:10 -05:00
David Wendt fd541fabea Implement `status`.
I'm not entirely sure how to test this one - the list of errors that Flash kicks out for XML and the list of errors that `quick_xml` kicks out don't line up at all; so I just ensured that any error is a negative number (currently the one for OOM errors) and stuck whatever errors *did* match up together.

Consequently I don't know entirely *how* to write tests for this.
2020-01-04 19:00:49 -05:00
David Wendt fec95dd226 Add regression test for `idMap`. 2020-01-04 19:00:49 -05:00
David Wendt f3226537bf Implement `idMap`.
`idMap` is a strange property; it's only populated with nodes which had a given `id` *at the time of parsing*, and said nodes continue to be referenced even if the node is removed from the document. I have yet to find a way by which nodes can be deleted from `idMap`.

It also takes expandos, so this has to be a new retained object on the XML document. I originally considered not creating *another* `Object` impl and populating a regular `ScriptObject` with nodes, but that meant we couldn't lazy-instantiate their AVM1 side counterparts. Boo. :/
2020-01-04 19:00:48 -05:00
David Wendt 1722558d44 Add test for `XML.parseXML` 2020-01-04 19:00:47 -05:00
David Wendt 823e8602ff Impl `XML.parseXML` 2020-01-04 19:00:46 -05:00
David Wendt d00ef01965 Add a convenience method: `XMLNode.into_string` 2020-01-04 19:00:46 -05:00
David Wendt b4b722e1d6 Add another test for AVM1 XML's failure to roundtrip unsupported node types (e.g. comments). 2020-01-04 19:00:45 -05:00
David Wendt 2c790f1d41 Filter non-AS2 compatible nodes from toString output, and add non-SWF tests for XML filtering. 2020-01-04 19:00:45 -05:00
David Wendt ce1b958abb Add some more tests for XML namespace URIs. 2020-01-04 19:00:45 -05:00
David Wendt e2fa685d41 Fix tagname parsing.
There is a bug in `quick_xml` - or at least, I *think* it's a bug - where the `unescaped` method of `BytesStart` yields a bunch of attributes if you have slightly invalid crap in your tag like `xmlns:`. To work around it, I turned off unescaping; we're instead using `name` and ignoring unescaping. This will probably fail somewhere.
2020-01-04 19:00:44 -05:00
David Wendt e1034fce31 clippy compliance 2020-01-04 19:00:44 -05:00
David Wendt 7ac3204759 format prev commit 2020-01-04 19:00:43 -05:00
David Wendt d2aa3dd987 Add a test for `createElement` and `createTextNode`. 2020-01-04 19:00:43 -05:00
David Wendt db38982ffb For some reason, text nodes have an attributes object. 2020-01-04 19:00:42 -05:00
David Wendt 91155d6870 Text nodes have empty arrays for `childNodes` rather than being `undefined`. 2020-01-04 19:00:42 -05:00
David Wendt d28094a019 Implement `createElement` and `createTextNode`. 2020-01-04 19:00:42 -05:00
David Wendt 97bcb6b2dc Add an ignored test for `xmlDecl`.
Test is currently ignored because AS2 XML currently handles XML declarations in ways not compatible with our current parser. Investigating hacky ways around this.
2020-01-04 19:00:41 -05:00
David Wendt c02da74afa Expose the `<?xml ?>` declaration to ActionScript.
I can't write proper tests for this because our underlying XML parsing technology doesn't let us do what AS2 XML does: just copy the first xml tag out of the document and into a string. No, seriously, anything at the start of the parsed XML that starts with `<?xml` and ends with `?>` gets copied into Flash's moral equivalent of `xml::Document` as a string. We parse the whole thing, which is wrong, so we'll need to additionally retain the original xmldecl string in order to pass the test I wrote for this.
2020-01-04 19:00:41 -05:00
David Wendt ce0546fc2c Add test for `docTypeDecl`. 2020-01-04 19:00:40 -05:00
David Wendt a7a349b02b Expose `docTypeDecl` to ActionScript.
This also involves storing the `DocType` node on the document object and retrieving it later.
2020-01-04 19:00:40 -05:00
David Wendt a80aab1b08 Document roots can store an attributes object, even though they don't have attributes 2020-01-04 19:00:40 -05:00
David Wendt 6a472d32bb Filter incompatible nodes from the sibling and child lists. 2020-01-04 19:00:39 -05:00
David Wendt fd14d0c9df Doctype nodes should be represented as text nodes to ActionScript (if they somehow grab hold of them) 2020-01-04 19:00:38 -05:00
David Wendt 6b4bbee195 Create and store `DocType` nodes on the tree when we encounter a `<!DOCTYPE...>` tag. 2020-01-04 19:00:38 -05:00
David Wendt aa749dc1b0 Store the XML document version, encoding, and standalone flags. 2020-01-04 19:00:38 -05:00
David Wendt a869107480 The `DocumentRoot` node type should have it's own node type ID, and AS2 XML should filter it out. This also filters out comment nodes as text, which isn't technically wrong but we should do better 2020-01-04 19:00:37 -05:00
David Wendt 7965045d87 Add test for XMLNode.toString. 2020-01-04 19:00:37 -05:00
David Wendt 673f85f067 XMLNode type 1 is an element, not a text node. 2020-01-04 19:00:36 -05:00
David Wendt 88aa5f8004 Add extra whitespace to empty tags. 2020-01-04 19:00:36 -05:00
David Wendt 0c7a1fe667 Text and comment nodes are stored plain and must be escaped for XML 2020-01-04 19:00:36 -05:00
David Wendt c7e1f34a5d Print empty nodes as empty tags rather than start/end 2020-01-04 19:00:35 -05:00
David Wendt c76e5ce447 appendChild also refuses to orphan nodes already part of another XML tree. 2020-01-04 19:00:35 -05:00
David Wendt bff851e6a4 Add test for insertBefore 2020-01-04 19:00:34 -05:00
David Wendt 34cbe2e04b insertNode rejects child nodes that already have a parent 2020-01-04 19:00:34 -05:00
David Wendt 7b4a509ebc Avoid double-borrows when moving a child within it's parent 2020-01-04 19:00:33 -05:00
David Wendt 7753e20fe3 Add a test for XML.removeNode(). 2020-01-04 19:00:33 -05:00
David Wendt 30266b2ce7 remove_child should also ensure the child disowns the parent. 2020-01-04 19:00:33 -05:00
David Wendt 8c5dcfe662 Swap in newly constructed nodes *before* filling them with content.
Fixes a bug where new XML("<node />").childNode[0].parentNode did NOT refer to the overall document object, but to a phantom text node.

This is because the swap operation used to construct an XMLObject's node in-place was happening AFTER parsing, which means that referents already existed to the temporary XMLNode created by XMLObject::new. swap is not to be called after tree structure has been created; it does not update referents to the swapped nodes.

In the future I should examine the implications of explicitly reconstructing already existing nodes, e.g. through XML.apply(some_xml). Right now, the existing node will be swapped with a new one, and two nodes will exist pointing to the same script object, which is a huge problem with our overall design. We should, at the very least, disassociate swapped nodes from their script object, just in case they still have referents.

Ideally, we wouldn't have to swap nodes, but to avoid a swap, I'd have to instead have a second layer of indirection just to hold a rewritable pointer that every XMLObject points to. This isn't really worth it unless I HAVE to do it, so I'm not going to do it.
2020-01-04 19:00:32 -05:00
David Wendt 568d90f4dc Warn if XML.removeNode fails for whatever reason 2020-01-04 19:00:32 -05:00
David Wendt 1577f51730 Expose elided objects as pointers when debugging XML nodes 2020-01-04 19:00:32 -05:00
David Wendt 19ca11b08c Impl `toString` 2020-01-04 19:00:31 -05:00
David Wendt 513460e4e0 Implement `insertBefore` 2020-01-04 19:00:31 -05:00
David Wendt b0dce445b0 Impl `removeNode` 2020-01-04 19:00:29 -05:00
David Wendt 00319f14a8 Implement `namespaceURI` 2020-01-04 19:00:29 -05:00
David Wendt 73da72db98 Add a test for `appendChild`. 2020-01-04 19:00:28 -05:00
David Wendt 7c95eff048 Flag an error if we accidentally introduce a second script object by accident. 2020-01-04 19:00:28 -05:00
David Wendt abb2690367 When constructing new XML nodes or documents, always ensure that the new node we swap in is properly linked to the same script object so that we don't accidentally recreate them. 2020-01-04 19:00:28 -05:00
David Wendt 8939dae90c Implement `XMLNode.attributes` w/ read tests 2020-01-04 19:00:27 -05:00
David Wendt 6f48f3436f Expose `previousSibling` and `nextSibling` to ActionScript.
This commit also fixes a bug caused by excessive use of copypaste, which was detected by the included test.
2020-01-04 19:00:25 -05:00
David Wendt 223320c98c Expose `parentNode` to ActionScript 2020-01-04 19:00:24 -05:00
David Wendt 807725d7aa Expose `firstChild` and `lastChild` to ActionScript w/ tests 2020-01-04 19:00:24 -05:00
David Wendt 1d1e493e0e Refactor the child adoption process to ensure the child also adopts it's siblings. 2020-01-04 19:00:23 -05:00
David Wendt 48d68bebc4 Implement `hasChildNodes()` and add test 2020-01-04 19:00:23 -05:00
David Wendt c58e866236 Add test for `cloneNode` 2020-01-04 19:00:22 -05:00
David Wendt 881dcb76ab `cloneNode` without arguments is morally equivalent to `false` 2020-01-04 19:00:21 -05:00
David Wendt 8e33566d07 Add namespacing test 2020-01-04 19:00:21 -05:00
David Wendt 69a1ab1649 Expose namespace prefix and URI lookups to ActionScript.
Also, fix the previous commit's half-assed impl.
2020-01-04 19:00:20 -05:00
David Wendt fe7d2b5173 Extremely WIP impl of `lookup_uri_for_namespace` 2020-01-04 19:00:20 -05:00
David Wendt 55fa6ef09b Add node cloning support 2020-01-04 19:00:19 -05:00
David Wendt 37f6efb753 Expose `appendChild` to ActionScript 2020-01-04 19:00:19 -05:00
David Wendt 08c0f273a6 Add sibling links to nodes. 2020-01-04 19:00:18 -05:00
David Wendt 7e45dee8cf Clippy said so. 2020-01-04 19:00:18 -05:00
David Wendt eec449422b `XMLDocument.roots` is not necessary since you can just get the children of it's node form anyway... 2020-01-04 19:00:18 -05:00
David Wendt f8f569440f Add very basic XML test 2020-01-04 19:00:17 -05:00
David Wendt cfacd397cf Most XML properties return `null`, not `undefined`.
Furthermore, `prefix` does not distinguish between `<test>` and `<:test>` - they both have a `prefix` of `""`.
2020-01-04 19:00:17 -05:00
David Wendt b491dd034e Don't overflow stack when debug-printing an entire document, either. 2020-01-04 19:00:16 -05:00
David Wendt e47a1d1e38 Fix newly constructed XML trees not actually containing the XML they just parsed. 2020-01-04 19:00:16 -05:00
David Wendt 960e4dad90 Don't cause stack overflow when debug-printing XML nodes. 2020-01-04 19:00:16 -05:00
David Wendt bec60acc1e `XML.prototype` should be an `XMLObject` so that instances of `XML` can hold a node 2020-01-04 19:00:15 -05:00
David Wendt d058c83ac0 Document roots should accept children. 2020-01-04 19:00:15 -05:00
David Wendt 571c4bbd52 Cargo fmt compliance 2020-01-04 19:00:15 -05:00
David Wendt 0af248d81f Expose `childNodes` to ActionScript 2020-01-04 19:00:14 -05:00
David Wendt e7768d0802 Add methods to allow storing XML objects on the accompanying tree nodes, so that expando properties on child nodes will work. 2020-01-04 19:00:13 -05:00
David Wendt b06dd5d15e Add a special node to represent the document root in the node tree, and get rid of the explicit document reference type in `XMLObject`. 2020-01-04 19:00:12 -05:00
David Wendt 0fe0e4fe90 Separate `XMLName` into another module 2020-01-04 19:00:11 -05:00
David Wendt 3928c7cc51 Reject empty text nodes 2020-01-04 19:00:11 -05:00
David Wendt 7a9a16e598 Don't repeat yourself. 2020-01-04 19:00:11 -05:00
David Wendt bd1ea56cc3 Implement `XMLNode` properties that don't require child or attribute iteration. 2020-01-04 19:00:10 -05:00
David Wendt e2eb3d0bde Add a test of XMLDocument::from_str.
This test technically works, but the results were slightly surprising. If it turns out Flash works differently from `quick_xml`, we'll change this test to match Flash.
2020-01-04 19:00:10 -05:00
David Wendt 6ae5ae3038 Add Comment parsing support 2020-01-04 19:00:10 -05:00
David Wendt 4f5ac09b73 Expose XML document constructor, including text parsing ability 2020-01-04 19:00:09 -05:00
David Wendt 554f0dc1e5 Add XMLNode class and constructor impl 2020-01-04 19:00:07 -05:00
David Wendt 6a65e984ae Add a new `XMLObject` variant to the AVM1 object ecosystem.
This particular variant is actually a two-in-one deal: `XMLObject`s may either refer to a document or a node.
2020-01-04 18:58:42 -05:00
David Wendt 89c9753520 Add rudimentary custom DOM impl on top of `quick_xml`.
`quick_xml` was chosen due to it's high performance and support for zero-copy use cases. However, we are not using `minidom`, which is the already-extant DOM impl that uses `quick_xml` as it's parsing provider. This is because `minidom` nodes are not amenable to garbage collection.

Specifically: we want to be able to construct a new `Object` variant that holds part of an XML node. However, `minidom::Element` directly owns it's children, meaning that we can't hold references to it from within `Object` while also keeping those objects to the `'gc` lifetime. Hence, we provide a GC-exclusive DOM implementation.

I ruled out solutions such as holding an entire XML tree in an `Rc` and having AVM objects that shadow them. This works for `SwfSlice` because indexing an array is cheap; but traversing a tree can get very expensive. XML is used in many places in Flash Player, so it's important that we treat it like a first-class citizen.
2020-01-04 18:48:17 -05:00
Mike Welsh 4ce67535b0 tests: Add test for Color 2020-01-03 20:31:32 -08:00
Mike Welsh 36b3e5b34f avm1: Implement Color class 2020-01-03 20:31:32 -08:00
Mike Welsh 4bf29f677f avm1: Implement Sound.duration
Add AudioBackend::get_sound_duration.
2020-01-03 17:11:00 -08:00
Mike Welsh b9d24d9a49 avm1: First pass at implementing Sound.stop 2020-01-03 17:11:00 -08:00
Mike Welsh d0142f1d67 audio: Add AudioBackend::stop_sound 2020-01-03 17:11:00 -08:00
Mike Welsh 63dd92259b avm1: First pass of Sound object 2020-01-03 17:11:00 -08:00
dependabot-preview[bot] a01e5b7854 build(deps): bump syn from 1.0.12 to 1.0.13
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.12 to 1.0.13.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.12...1.0.13)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-03 19:15:37 +00:00
dependabot-preview[bot] b4a47e17da build(deps): bump generational-arena from 0.2.6 to 0.2.7
Bumps [generational-arena](https://github.com/fitzgen/generational-arena) from 0.2.6 to 0.2.7.
- [Release notes](https://github.com/fitzgen/generational-arena/releases)
- [Changelog](https://github.com/fitzgen/generational-arena/blob/master/CHANGELOG.md)
- [Commits](https://github.com/fitzgen/generational-arena/compare/0.2.6...0.2.7)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-03 19:14:43 +00:00
dependabot-preview[bot] 1048170235 build(deps): bump syn from 1.0.11 to 1.0.12
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.11 to 1.0.12.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.11...1.0.12)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-03 08:24:29 +00:00
Mike Welsh 87158647d1 core: Implement keyPress button events 2019-12-24 03:06:03 -08:00
Mike Welsh 2f0963fa6c core: Fix button action with multiple conditions not firing (fix #195)
If a button event had both a keyPress condition and another
condition:

on(release, keyPress "A") { }

these actions would not fire on click, because it would still
check if the key was down (which doesn't apply to clicks!)

Fixes #195.
2019-12-22 15:55:03 -08:00
Nathan Adams 9000451d58 core: Implemented Mouse.show() & Mouse.hide() 2019-12-22 14:33:46 -08:00
Mike Welsh 4cdeec5b64 avm1: Fix number coercion in arithmetic ops
A lot of the arithmetic ops were still using SWFv4 style coercion
(`Value::into_number_v1`) even though they use full ECMA-262
coercion in SWF5+. This would cause `undefined` to turn into 0
isntead of NaN, for example.

Fixes disappearing player in Achievement Unlocked
(https://www.newgrounds.com/portal/view/474371)

It's possible even the older ops such as ActionAdd should do this,
too. Handcrafted bytecode will need to be used to test as you
cannot export these ops in newer SWF versions from the Flash IDE.
2019-12-22 03:01:58 -08:00
Mike Welsh c9e0bdeaf5 core: GC trace Button::object 2019-12-21 23:54:50 -08:00
Mike Welsh 1d8ae9154b tests: Add tests for AVM1 logical ops 2019-12-21 23:01:10 -08:00
Mike Welsh a4a307cf9a avm1: Use proper bool conversions for logical ops
ActionAnd, ActionOr, and ActionNot were incorrectly comparing
to 0. This only works for SWF<4. Now they all go through the
Value::as_bool method to handle version specific behavior.

Value::from_bool_v1 was also renamed to Value::from_bool.
2019-12-21 23:01:10 -08:00
Mike Welsh 00fdc74f1f tests: Add test for property updating in fast-forward gotos 2019-12-21 21:16:27 -08:00
Mike Welsh fd92bd5f78 core: Fix PlaceObject modifications in fast-forward gotos
When fast-forwarding with a goto, modifications were not taking
effect to objects that exist both in the starting and the final
frame.
2019-12-21 21:16:27 -08:00
Nathan Adams eedc4bbe24 core: Added Input backend, currently unimplemented, for polling user input 2019-12-21 19:08:06 -08:00
Nathan Adams 6c484fe29d core: Changed KeyCode into an enum that maps out every Flash key code 2019-12-21 19:08:06 -08:00
Mike Welsh d7df15989f core: Clear drag if object is removed while dragging 2019-12-21 16:28:41 -08:00
Mike Welsh 531e4d640d avm1: Implement StartDrag/EndDrag 2019-12-21 16:28:41 -08:00
Mike Welsh 713e959ce4 core: Implement DisplayObject::object for Button 2019-12-21 16:28:41 -08:00
Mike Welsh 4bd54cc2ea core: Fix DisplayObject::global_to_local and local_to_global 2019-12-21 16:28:41 -08:00
Mike Welsh f2d31b222b core: Implement DefineButtonCxform SWF tag
(Although nothing uses this... it was only used in SWF version 2
and below!)
2019-12-20 19:20:25 -08:00
dependabot-preview[bot] e8e0b83d23 build(deps): bump smallvec from 1.0.0 to 1.1.0
Bumps [smallvec](https://github.com/servo/rust-smallvec) from 1.0.0 to 1.1.0.
- [Release notes](https://github.com/servo/rust-smallvec/releases)
- [Commits](https://github.com/servo/rust-smallvec/compare/v1.0.0...v1.1.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-20 22:36:07 +00:00
Mike Welsh 4026e22bbf core: Handle DefineButtonSound SWF tag
This plays sounds whenever a button is hovered/clicked. Fixes
gun sounds in Pico's School.
2019-12-20 01:08:28 -08:00
Mike Welsh d459bbe010 avm1: Functions store their base clip
Functions now store their base clip (the code that contains the
executing bytecode). This is because `GotoFrame` and other actions
will execute on the clip the bytecode exists on, not on `this`.

(Note that `this.gotoAndStop` uses `GetMember` actions, which
worked correctly).

`Activation` now stores `target_clip`, and `Avm1::target_clip` and
`target_clip_or_root` grab this from the current stack frame.

Renamed `start_clip` to `base_clip` to match Flash conventions.
Removed `active_clip` as this was superfluous. Now you can use
`Avm1::target_clip_or_root`.

`UpdateContext` no longer contains `target_clip` etc.
2019-12-19 17:30:50 -08:00
Mike Welsh c4b446ff78 tests: Add test for functions closing over base clip 2019-12-19 17:30:50 -08:00
Mike Welsh 13c43ed171 tests: Update movieclip_hittest to verify points are in root coordinates 2019-12-19 12:35:56 -08:00
Mike Welsh 540b03090a avm1: hitTest point is actually in root coordinates (fix #185) 2019-12-19 12:35:56 -08:00
Nathan Adams f6f358b4de avm1: Expose TextFields and allow setting their .text 2019-12-19 10:19:43 -08:00
Mike Welsh c9a5d2dbb3 chore: Fix clippy lints in 1.40 2019-12-19 09:10:41 -08:00
Nathan Adams d3848f97ea avm1: Implemented MovieClip.hittest, without shape flag 2019-12-18 15:21:14 -08:00
Nathan Adams 5f6eea6f25 chore: Refactor system listeners into a reusable system 2019-12-18 15:15:56 -08:00
Mike Welsh 3a8256a993 avm1: Allow setting _name 2019-12-18 14:07:32 -08:00
Mike Welsh 9079b69991 avm1: Push Undefined when trying to construct invalid object 2019-12-18 13:47:01 -08:00
Mike Welsh bb6a4c119c avm1: Warn and clear operand stack if not empty after execution
Add a check and clear the stack if it isn't empty at the end of
`run_stack_till_empty`. This is probably a bug on our side
and we a good place for breakpoints.
2019-12-18 13:47:01 -08:00
Mike Welsh 8b9aedc4c8 avm1: Fix extra stack frame in event handlers
When running an clip event handler (e.g. onEnterFrame), a stack
frame is pushed to get the property value. However, this frame
was causing an extra Undefined to be pushed on the operand stack in
`Avm1::retire_stack_frame`, which would blow out the stack.

Now this stack frame is popped after the property is resolved and
before the function is executed. The function will push its own
stack frame when it executes.
2019-12-18 13:47:01 -08:00
Mike Welsh 3e003ed9dd avm1: Add missing stage.rs 2019-12-17 22:36:53 -08:00
Mike Welsh 3ebc1ed928 avm1: Stub out Stage properties
This is a very rough stub out of Stage.width and height to get
basic V-cams to start functioning.

TODO: Implement the different stage scaling modes. We will probably
want to add a "Stage" display object to handle this.
2019-12-17 22:28:44 -08:00
Mike Welsh 2af76e10f8 core: Mark scale/rotation as dirty when matrix changes 2019-12-17 22:06:34 -08:00
Mike Welsh 74aa127b74 avm1: Fix double borrow in Executable::exec 2019-12-17 21:35:22 -08:00
Mike Welsh 32953d5c5c avm1: Allow objects in ActionSetTarget2
Fixes 8-Bit Theater 3 soft locking on the first frame.
2019-12-17 18:32:25 -08:00
Mike Welsh a9baf72c53 avm1: Handle trailing / in slash paths 2019-12-17 04:00:01 -08:00
Mike Welsh 28faf2030b tests: Add failing case to slash_syntax test 2019-12-17 04:00:01 -08:00
Mike Welsh dae3e27fb3 avm1: Rename Library::instantiate_by_id 2019-12-17 03:27:05 -08:00
Mike Welsh fc3878d6d9 tests: Add tests for movie clip cloning/removing 2019-12-17 03:20:01 -08:00
Mike Welsh 1476930e0c avm1: Implement MovieClip.removeMovieClip 2019-12-17 03:20:01 -08:00
Mike Welsh 1668e823e6 avm1: Implement MovieClip.createEmptyMovieClip 2019-12-17 03:02:07 -08:00
Mike Welsh d33a8278d7 avm1: Implement MovieClip.duplicateMovieClip 2019-12-17 03:00:56 -08:00
Mike Welsh 009da39f12 avm1: Implement MovieClip.attachMovie 2019-12-17 03:00:56 -08:00
Mike Welsh d0504104b7 core: Use i32 for display object depth 2019-12-17 02:48:55 -08:00
Mike Welsh 4cb2cefc5b swf: Switch depth to u16 2019-12-17 02:48:55 -08:00
Mike Welsh 0f3bad8f1b core: Wrap Font in a Gc 2019-12-17 02:48:55 -08:00
Mike Welsh 289e0b8aff core: Handle ExportAssets SWF tag 2019-12-16 19:32:34 -08:00
Mike Welsh b6df9fded0 core: Remove boxes from library items 2019-12-16 19:32:34 -08:00
Nathan Adams 45e497826b avm1: Implement `Mouse` listeners & events (excluding scroll) 2019-12-16 19:22:10 -08:00
Mike Welsh c2f4633cdb avm1: Trace constant_pool in Collect for Activation 2019-12-16 16:14:49 -08:00
Mike Welsh c61842a72a tests: Add test for slash syntax 2019-12-16 15:33:57 -08:00
Mike Welsh f270a278c0 avm1: Push Undefined on GetVariable with invalid slash path 2019-12-16 15:33:16 -08:00
Mike Welsh 8b85212513 avm1: Handle .. in slash syntax 2019-12-16 15:24:25 -08:00
Mike Welsh f4f755e958 avm1: Remove warnings on _currentframe/_totalframe 2019-12-16 10:21:37 -08:00
Nathan Adams 84ff69854a avm1: Pass mouse events down to movie clips 2019-12-16 10:11:23 -08:00
Nathan Adams c8e42123cf avm1: Implemented `_xmouse` and `_ymouse` 2019-12-16 10:11:23 -08:00
Nathan Adams 783037e8cc chore: Removed array debug code that snuck in. Oops! 2019-12-16 09:56:46 -08:00
Mike Welsh e4af2502dc avm1: Fix mismatched action/init_action stack frames
DoAction was accidentally creating its stack frame using
Avm1::insert_stack_frame_for_init_action, causing a dummy
Undefined to be pushed and blowing out the stack.
2019-12-16 01:14:06 -08:00
Mike Welsh b2cdc19f55 tests: Add test for goto MovieClip methods 2019-12-16 00:52:27 -08:00
Mike Welsh bf0b777246 avm1: Use ECMA-262 ToInt32 modulo behavior
Everything is a double in ES land, so when converting a number to
int, the double is modulo'd to allow for wrapping 32-bit int
semantics.

See ToInt32 and ToUInt32 in the specs:
https://www.ecma-international.org/publications/files/ECMA-ST-ARCH/ECMA-262,%202nd%20edition,%20August%201998.pdf
2019-12-16 00:52:27 -08:00
Mike Welsh 39f54b4a16 avm1: Add gotoAndPlay and gotoAndStop MovieClip methods 2019-12-16 00:52:27 -08:00
Mike Welsh a3e316847b core: Clamp goto frame in range 2019-12-16 00:52:27 -08:00
Mike Welsh fa5a168fad avm1: Clean up MovieClip prototype 2019-12-16 00:52:27 -08:00
Mike Welsh 46365c5702 avm1: Implement clip event method callbacks 2019-12-15 20:01:50 -08:00
Mike Welsh eb3aa1c878 core: Move `ClipAction` into crate::events 2019-12-15 19:22:23 -08:00
Mike Welsh 1fe170400c tests: Add clip_events regression test 2019-12-15 19:22:23 -08:00
Mike Welsh 76e94dda1c core: Implement "unload" clip event
Fire unload clip event when a movie clip is removed. Added
`ActionType` enum used by `ActionQueue::queue_actions` that
determines the type of action that is running (replaces `is_init`
parameter).
2019-12-15 19:00:16 -08:00
Mike Welsh 38ebdd9d05 core: Fire "load" and "enterFrame" clip events
MovieClips will now fire their "load" and "enterFrame" clip events.
Added `MovieClipFlags` to store various flags for the movie clip.
2019-12-15 19:00:16 -08:00
Mike Welsh 174426856f avm1: Use `EnumSet::from_bits` in `object::as_set_prop_func` 2019-12-15 14:26:43 -08:00
David Wendt d9aac0f2cf Adjust `SuperObject` based on actual Flash behavior. 2019-12-15 13:32:04 -08:00
David Wendt edf7a19eb7 Implement `Function.prototype.toString`. 2019-12-15 13:32:04 -08:00
David Wendt 33c66571f5 Allow `is_instance_of` to inspect the prototype chains of implemented interfaces.
This makes the `extends_chain` test pass.
2019-12-15 13:32:04 -08:00
David Wendt 854526923e Calls to `super` inherently bind to itself.
This requires some subclassing nonsense to be able to smuggle a self-reference into `SuperObject`s. When successfully smuggled, all calls to `call` will be invoked with the `super` object as `this`. This allows constructor chaining to work.

Note that not all `Object` trait methods are implemented on `SuperObject`, so things like `delete this.x` in super constructors will randomly fail. This should be fixed.
2019-12-15 13:32:04 -08:00
David Wendt 548f19ffbb `ActionExtends` uses the class's explicit prototype, not it's implicit prototype which should almost always be `Function.prototype`. 2019-12-15 13:32:04 -08:00
David Wendt eb06501492 Since `get_local` doesn't scale the prototype chain anymore, we don't need to change the prototype chain traversal anymore. 2019-12-15 13:32:04 -08:00
David Wendt e08cfcd288 Enable the `as2-oop` test since it now passes. 2019-12-15 13:32:04 -08:00
David Wendt 5c1ac19c1b Implement `super`, mostly.
We implement `super` by way of a new `Object` impl which wraps arbitrary objects with a modified prototype chain. Specifically, the lowest layer of the prototype chain is omitted. This new `SuperObject` script is composable: a chain of two `SuperObject`s will go two levels of inheritance upwards while still maintaining non-prototype property access.
2019-12-15 13:32:04 -08:00
David Wendt 681b4adfa4 Functions close over the constant pool they were defined with. 2019-12-15 13:17:41 -08:00
David Wendt 71d9655f6d Implement `ASSetPropFlags` 2019-12-15 13:17:41 -08:00
David Wendt d173e91de6 AS2 OOP test. This won't actually pass until we have interfaces, init actions, and constant pool closures merged in. Hence, it's ignored. 2019-12-15 13:17:41 -08:00
David Wendt 213b3cfca1 Store implemented interfaces on the prototype, not the constructor, so that InstanceOf can get at them. 2019-12-15 13:17:41 -08:00
David Wendt fcb37bd273 Implement `ActionCastOp`. 2019-12-15 13:17:41 -08:00
David Wendt 1b459f522d Implement `ActionImplementsOp`.
This commit title has won the "World's Lowest-Entropy Commit Title" award for 2019.
2019-12-15 13:17:41 -08:00
David Wendt ee4b47d062 Add interface support, and add interface checking to `ActionInstanceOf`. 2019-12-15 13:17:41 -08:00
David Wendt ca93bba5c1 Implement ActionExtends. 2019-12-15 13:14:21 -08:00
Mike Welsh 81e5c7ba1d core: Rename get_length etc. -> length 2019-12-15 12:33:24 -08:00
Mike Welsh bc42004db5 core: Implement From for Object variants to Value/ReturnValue 2019-12-15 12:33:24 -08:00
Nathan Adams 133a1c3c91 core: Interacting with memebers on something that isn't an object isn't a hard error 2019-12-15 12:33:24 -08:00
Nathan Adams aca746eee7 core: Implemented Array.splice with tests 2019-12-15 12:33:24 -08:00
Nathan Adams 31b84c5f19 core: Made arrays a storage property of objects, not a unique object type. Added more corner case tests. 2019-12-15 12:33:24 -08:00
Nathan Adams 3bdf710af6 core: Add another array.concat test 2019-12-15 12:33:24 -08:00
Nathan Adams 32a1eda080 core: Implement Arrays & array prototype 2019-12-15 12:33:24 -08:00
Nathan Adams 46b6ce570b core: Added array tests 2019-12-15 12:33:24 -08:00
Mike Welsh 3c83d9ac9d docs: Shuffle some docs in DisplayObject 2019-12-15 10:17:33 -08:00
Mike Welsh 95755b5fb3 tests: Add test for TransformedByScript flag 2019-12-15 10:17:33 -08:00
Mike Welsh d7393dc81d core: Add DisplayObjectFlags::TransformedByScript
This is set when a DisplayObject is dynamically moved by AS code,
which causes further modification from PlaceObject tags to be
ignored.
2019-12-15 10:17:33 -08:00
Mike Welsh f6c50efe5a tests: Clean up stage_object_propreties and add _name and _target 2019-12-15 10:17:33 -08:00
Mike Welsh 8c27097240 core: Implement _target property
Add DisplayObject::slash_path to get the Flash 4-style slash path
to the clip. This fixes the tellTarget regression test and removes
the superfluous `target_path` from `UpdateContext`.
2019-12-15 10:17:33 -08:00
Mike Welsh d5f7521061 core: Ignore NaN in StageObject setters 2019-12-15 10:17:33 -08:00
Mike Welsh e36dbad7d2 tests: Add stage_object_properties test 2019-12-15 10:17:33 -08:00
Mike Welsh c9864eb557 core: Add StageObject properties 2019-12-15 10:17:33 -08:00
Mike Welsh 3986a8dc4a tests: Add regression test for display object properties 2019-12-15 08:54:26 -08:00
Mike Welsh d30506dc59 tests: Add test for enumerating child instances 2019-12-15 08:54:26 -08:00
Mike Welsh f2422a2c9f avm1: Add attributes for _global/_root/_parent 2019-12-15 08:54:26 -08:00
Mike Welsh 11f2b46b6a tests: Add test for stage instances 2019-12-15 08:54:26 -08:00
Mike Welsh c29b042f5e avm1: Get child clip instances in StageObject
Add the logic to get children display objects as properties in
`StageObject`.
2019-12-15 08:54:26 -08:00
Mike Welsh 783ede6f79 core: Add DisplayObject::path 2019-12-15 08:54:26 -08:00
Mike Welsh 73604a891e core: Move get_child_by_name to DisplayObject 2019-12-15 08:54:26 -08:00
David Wendt 724f845037 Remove the `DisplayNode` slot from `ScriptObject`, since all display node objects should be `StageObject`s now. 2019-12-15 08:54:26 -08:00
David Wendt fa9329df68 Instantiate all MovieClips as StageObjects. 2019-12-15 08:54:26 -08:00
David Wendt 3df6c7eeef Always post-instantiate display objects when running tests. 2019-12-15 08:54:26 -08:00
David Wendt 73655c0c88 Add a separate native object type for objects tied to the stage. 2019-12-15 08:54:26 -08:00
Mike Welsh f0c6b2d8d8 core: Remove this from Object::get/set 2019-12-15 08:54:26 -08:00
dependabot-preview[bot] 251fb01572 build(deps): bump jpeg-decoder from 0.1.17 to 0.1.18
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.1.17 to 0.1.18.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-11 18:21:42 +00:00
Mike Welsh b59bf40c78 core: Remove this from Object::get/set 2019-12-10 01:36:02 -08:00
Mike Welsh f7822141b7 core: Rename display_node methods to display_object 2019-12-10 01:36:02 -08:00
Mike Welsh 71e4eb87d7 core: Remove as_*_mut methods on DisplayObject/Object 2019-12-10 01:36:02 -08:00
Mike Welsh d7740bc3ad core: Don't touch UpdateContext::active_clip in DisplayObjects
DisplayObject code no longer has to manage
UpdateContext::active_clip before calling out to children, because
each child still has access to its Gc pointer.
2019-12-10 01:36:02 -08:00
Mike Welsh 25b86c14ae core: Move method impls from Button to ButtonData 2019-12-10 01:36:02 -08:00
Mike Welsh 78e65a01df core: Move method impls from MovieClip to MovieClipData 2019-12-10 01:36:01 -08:00
Mike Welsh 12c1bf7cf1 core: Clean up UpdateContext creation
Added Player::mutate_with_update_context, which takes a closure
and passes it an UpdateContext.
2019-12-10 01:36:01 -08:00
Mike Welsh 30ecbd0ecc core: Use enum_trait_object for DisplayObject 2019-12-10 01:36:01 -08:00
Mike Welsh 23ca66a7e3 avm1: Use enum_trait_object for avm1::Object 2019-12-10 01:36:01 -08:00
Mike Welsh b27bc578e0 core: Add enum_trait_object proc macro
The enum_trait_object attribute macro can be used to define an enum where
each variant holds an implementor of a trait. It implements all
methods to forward to the underlying object, as well as `From` impls.

This an aliternative to using trait objects that gets along nicer
with `gc-arena`.
2019-12-10 01:36:01 -08:00
dependabot-preview[bot] 86c0fa327b build(deps): bump jpeg-decoder from 0.1.16 to 0.1.17
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.1.16 to 0.1.17.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-09 17:39:42 +00:00
Mike Welsh cbe0f873af tests: Add test for Object.addProperty 2019-12-03 15:01:39 -08:00
Mike Welsh 90b6858bb2 avm1: Fix return value of `Object.addProperty` 2019-12-03 14:59:37 -08:00
Mike Welsh 28364f7d00 avm1: Fix `this` object in GetMember/SetMember 2019-12-03 14:59:01 -08:00
Mike Welsh 1a1cdfa757 desktop: Allow audio creation to fail
Switch to NullAudioBackend if CpalAudioBackend fails to initialize.
(This happens on my laptop which doesn't have an audio device!)
2019-11-30 20:08:34 -08:00
Nathan Adams eb185982cd Add more Number(x) tests, and corrected primitive_as_number to match 2019-11-29 16:07:35 -08:00
Nathan Adams 85b9ffe102 core: Merge both test macros into a generic test_method 2019-11-29 13:12:00 -08:00
Nathan Adams 1f4405189a core: Make math test_std also take in versions 2019-11-29 13:12:00 -08:00
Nathan Adams 999bb128de core: Allow global test_std to test multiple swf versions 2019-11-29 13:12:00 -08:00
Nathan Adams 4c7d37c498 core: Added `avm_debug!` macro 2019-11-29 12:59:45 -08:00
Nathan Adams d1b73582ce core: Add feature `avm_debug` that toggles tracing avm actions and stack history 2019-11-29 12:59:45 -08:00
David Wendt 9ec85c3892 Add tests for SWF6 numerical coercions. 2019-11-28 21:32:10 -05:00
David Wendt f856243247 Primitive coercions should not yield an object just because valueOf is undefined. 2019-11-28 20:53:32 -05:00
David Wendt ec3ac4e5d6 `undefined` coerces to `0.0` on SWF6 2019-11-28 20:53:32 -05:00
David Wendt 89e060be4e Add a regression test for `_global` being a bare object 2019-11-28 20:53:31 -05:00
David Wendt 16259ad74a Calling uncallable values does not actually cause a runtime error in Flash; it just returns null.
This was discovered almost by accident: @Dinnerbone noticed that `_global == null`, and surmised that `valueOf` was the culprit. However, this doesn't really make sense: `_global` is a bare object, so it shouldn't have a `valueOf` (and in practice, it doesn't).

The ultimate cause of such an odd comparison is as such:

1. Flash coerces the `_global` object to a numerical primitive by calling `valueOf`.
2. `_global.valueOf` is undefined. Flash handles calls to any uncallable value by literally just having it return `undefined`. In other words, all values are implicitly callable as empty functions.
3. `undefined` is then compared to `null`. These two values *are* equal under abstract equality (`==`). Hence, `_global == null`.

For comparison, modern ECMAScript engines throw errors on calls to uncallable values; and won't attempt to use an invalid `valueOf` to coerce objects. So none of this applies to, say, standard JavaScript in your browser.
2019-11-28 20:53:31 -05:00
Nathan Adams 68760007fc Lessthan can return `undefined`, not just booleans 2019-11-28 20:53:30 -05:00
Nathan Adams 638231e7fb swf4 doesn't have NaN or Infinity 2019-11-28 20:53:20 -05:00
Nathan Adams 581d0940b2 NaN == NaN without coercion 2019-11-28 20:43:59 -05:00
Nathan Adams f33229a2a1 `_global` == null && `_global` == undefined 2019-11-28 20:43:58 -05:00
Nathan Adams ec5ed4f140 Change regression_test to use `actual, expected` so tools (like intelliJ) diff it correctly 2019-11-28 20:43:54 -05:00
Nathan Adams f5b78f6fb0 Typo in test filename 2019-11-28 20:41:26 -05:00
Nathan Adams bda72728ac Assume that NaN == NaN for ruffle 2019-11-28 20:41:25 -05:00
Nathan Adams c9c4749bb0 core: Added battery of tests for lessthan, greaterthan, equals and strictequals between swf4-swf7 2019-11-28 20:41:23 -05:00
Nathan Adams 3f4597f081 Add tests for lessthan 2019-11-28 20:31:02 -05:00
David Wendt 504f962256 Add a test for every string coercion I could find. 2019-11-28 20:28:46 -05:00
David Wendt 129d50bfa6 Implement ECMAScript compliant type coercions.
This includes ECMA-262 2ed `ToNumber`, `ToPrimitive` (Number), `ToString`, and abstract equality and less-than implementations. Note that `ToPrimitive` is only the "number hint" variant, and Flash specifically *never* calls `toString` like how ECMA-262 specifies.

Several builtins inherit numerical coercion - I'm not 100% sure if that's correct.

The following ActionScript opcodes now perform ECMA-262 style coercions:

`ActionAdd2` (uses `valueOf` / "ToPrimitive hint Number")
`ActionDecrement` (uses `valueOf`)
`ActionEquals2` (uses `valueOf`)
`ActionGetMember` (member names, uses `toString`)
`ActionIncrement` (uses `valueOf`)
`ActionLess2` (uses `valueOf`)
`ActionGreater` (uses `valueOf`)
`ActionSetMember` (member names, uses `toString`)
`ActionStringEquals` (uses `toString`)
`ActionStringGreater` (uses `toString`)
`ActionStringLess` (uses `toString`)
`ActionToNumber` (uses `valueOf`)
`ActionToString` (uses `toString`)
`ActionTrace` (uses `toString`)

The following functions now gained user-specified coercions via `toString`:
`_global.number` (uses `valueOf`)
`_global.is_nan` (uses `valueOf`)
Every function in `Math` (uses `valueOf`)
2019-11-28 20:23:39 -05:00
Nathan Adams 2650433271 Fixed get_keys with prototypes 2019-11-27 22:30:31 +01:00
Nathan Adams 585c520b87 Added prototype_enumerate test, `for (key in obj)` 2019-11-27 21:46:21 +01:00
Nathan Adams fdbd16a5d9 Ignore extends_chain, that's NYI 2019-11-27 21:11:03 +01:00
Nathan Adams 57d8469e3b Added a test for isPrototypeOf 2019-11-27 21:09:14 +01:00
David Wendt 1eb4dfa696 Merge remote-tracking branch 'dinnerbone/feature/extends_test' into feature/prototyping 2019-11-27 14:58:47 -05:00
David Wendt 5999aded7a Merge remote-tracking branch 'dinnerbone/feature/prototype_tests' into feature/prototyping 2019-11-27 14:56:39 -05:00
David Wendt 46e58c3ecd Remove `ReturnValue.ignore` entirely, since you really *do* need to resolve `ReturnValue`s, even if you don't want the result. 2019-11-27 14:52:07 -05:00
Nathan Adams b0f0008596 Added test for hasOwnProperty 2019-11-27 20:51:40 +01:00
Nathan Adams 03713f32e9 Correct fla for object_prototypes 2019-11-27 20:46:09 +01:00
Nathan Adams b43436bdd2 Enable recursive_prototypes test as it now passes 2019-11-27 20:31:33 +01:00
David Wendt 2c87888e28 Implement prototype chain recursion limit of 255 prototypes.
In Flash, this also at least claims to halt ActionScript execution on the movie. No such implementation of AVM poisoning currently exists in Ruffle, primarily because it's unclear what gets poisoned and implementing some of these options isn't yet possible:

1. AVM (e.g. all movies) - we would need to make the AVM fail silently in this case. This is the most straightforward way to poison the movie, but I'm not sure if this is how Flash actually does it, or if it poisons...
2. Movie - the current structure of movies is incompatible with adding arbitrary data to them. We need to merge `moviefetch` in before we can attach data to loaded movies.
3. MovieClip - this would also be implementable but has problems. How do child MovieClips know that their parent has been poisoned, or vice versa? What if a movie clip is loaded from one movie and moved into another?

As a result, I have decided to hold off on implementing recursion poisoning until I know where it's supposed to go and how to implement that.
2019-11-27 08:59:16 -05:00
Nathan Adams e9ad733e68 Add a test to see if the avm crashes with recursive prototypes.
Spoilers: it does.
2019-11-26 23:38:34 +01:00
Nathan Adams de1f5417ec Added test for extending MovieClip prototype 2019-11-26 23:22:07 +01:00
Nathan Adams ffaf10b604 Add test for prototyping 2019-11-26 23:22:07 +01:00
Nathan Adams 3bcd9ed71b Added test for class & interface hierarchy 2019-11-26 22:42:11 +01:00
David Wendt 4655ebe73f Always push the constructed object on the stack. 2019-11-26 15:07:59 -05:00
David Wendt b9f02c290c Functions should be traceable. 2019-11-26 15:07:03 -05:00
David Wendt 0b1afcf8be Implement `ActionInstanceOf` (for non-interface types) 2019-11-26 14:51:06 -05:00
David Wendt 3c8d9b9c1c `new` should be called on the prototype - not the constructor function. This will allow different host object impls to subclass correctly. 2019-11-26 14:51:06 -05:00
David Wendt e8632bbcaa Implement `valueOf` for `Object` and fix the `toString` impl. 2019-11-26 14:51:06 -05:00
David Wendt 73c3b42cd4 Move `force_set` and `force_set_virtual` into the `Object` trait. They are now called `define_value` and `add_property`, respectively.
While I don't expect every host object to implement it correctly, this also gets rid of a lot of unnecessary `unwrap` calls that would allow a poorly-written Flash file to kill the interpreter.
2019-11-26 14:51:06 -05:00
David Wendt 983c0fb200 Add proto chain inspection to the object interface. 2019-11-26 14:51:06 -05:00
David Wendt 0e59e1c961 Allow host-provided constructors to override `new` and provide host objects to the AVM when a particular constructor is called. 2019-11-26 14:51:06 -05:00
David Wendt d25bdbacf8 Separate `Object` into an interface trait and a standard implementation. Host object implementations may bypass `ScriptObject` and directly interface with the AVM using this trait.
Note that host objects that do so will *not* have access to their standard representation from within member functions - you will need to extend the interface to accomodate for them. This is due to long-standing limitations with type IDs and downcasting with types that bear lifetimes - it's entirely an unsafe operation and exposing such a facility to safe Rust is unsound. However, this will at least let us separate out several things from ScriptObject that don't need to be there for the time being.
2019-11-26 14:51:05 -05:00
David Wendt 6dd40f8354 Split properties into a separate module. 2019-11-26 14:51:05 -05:00
David Wendt 813783881b Implement explicit prototypes on user-generated functions.
`Object::function` now returns a pre-allocated function object. You may supply it an explicit prototype to have it linked into the function object (which is why we have to return a cell).
2019-11-26 14:51:05 -05:00
David Wendt f347992eeb Add `as_usize` method to `Value` 2019-11-26 14:51:05 -05:00
David Wendt 207a157f20 Add missing usize conversion 2019-11-26 14:51:05 -05:00
kmeisthax fb34f73159 Manually constructing `Value` should no longer be necessary
Co-Authored-By: Nathan Adams <dinnerbone@dinnerbone.com>
2019-11-26 14:51:05 -05:00
David Wendt 1cb374da8a `ActionSetMember` accepts non-String names as parameters. 2019-11-26 14:51:04 -05:00
David Wendt fafad818d4 Implement `ActionInitObject` 2019-11-26 14:51:04 -05:00
David Wendt da315c7311 Fix docstrings on these modules 2019-11-26 14:51:04 -05:00
David Wendt b4e9b8442e Implement `isPropertyEnumerable` and `isPrototypeOf`. 2019-11-26 14:51:04 -05:00
David Wendt aa7997b658 Expose user-defined virtual properties to AVM code 2019-11-26 14:51:04 -05:00
David Wendt a8e1654c9e Implement `ActionNewMethod` and `ActionNewObject` 2019-11-26 14:51:04 -05:00
David Wendt 2f965d1c64 First stab at moving system builtins to explicit prototypes 2019-11-26 14:51:03 -05:00
Nathan Adams 882373d969 Object prototyping 2019-11-26 14:51:03 -05:00
Mike Welsh 6eaab8efdf
core: Merge #113, interworking of Rust + ActionScript
Internal support for interworking Rust and ActionScript code
2019-11-25 04:27:05 -08:00
David Wendt b8c24890fc Allow overwriting read-only virtual properties in scope chains.
The previous behavior had an oversight: if you tried to set a variable with the same name as an in-scope property, it would always try to overwrite that property. This can fail silently and doesn't match with Flash Player behavior. Now, an attempt to overwrite a read-only property is instead correctly rejected so that it can be defined in local scope.
2019-11-23 22:00:37 -05:00
dependabot-preview[bot] 2e75f06ee5 build(deps): bump gc-arena-derive from 0.1.1 to 0.2.0
Bumps [gc-arena-derive](https://github.com/kyren/gc-arena) from 0.1.1 to 0.2.0.
- [Release notes](https://github.com/kyren/gc-arena/releases)
- [Changelog](https://github.com/kyren/gc-arena/blob/master/CHANGELOG.md)
- [Commits](https://github.com/kyren/gc-arena/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-11-22 18:07:50 +00:00
Nathan Adams ae064b62be chore: Change to no_drop from empty_drop for new gc-arena 2019-11-22 17:53:05 +00:00
dependabot-preview[bot] 238c575f16 build(deps): bump gc-arena from 0.1.1 to 0.2.0
Bumps [gc-arena](https://github.com/kyren/gc-arena) from 0.1.1 to 0.2.0.
- [Release notes](https://github.com/kyren/gc-arena/releases)
- [Changelog](https://github.com/kyren/gc-arena/blob/master/CHANGELOG.md)
- [Commits](https://github.com/kyren/gc-arena/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-11-22 17:53:05 +00:00
David Wendt bae0476113 Don't panic when double-locking a stack frame. 2019-11-20 14:30:34 -05:00
David Wendt 17215cc787 Remove the `NoResult` variant of `ReturnValue` as it is no longer useful or in use. 2019-11-20 14:30:33 -05:00
David Wendt 8c1d25b0f7 Add conversions for all the same conversions regular `Value`s have, so that you don't have to constantly mark things as `ReturnValue::Immediate` 2019-11-20 14:30:33 -05:00
David Wendt e4eb930d44 Remove all references to stack continuations from our documentation. 2019-11-20 14:30:33 -05:00
David Wendt 5bf90653c4 Add implicit coercions to remove most instances of manually constructing a `ReturnValue`. 2019-11-20 14:30:33 -05:00
David Wendt 4b824370f4 Remove the stack continuation system. If we decide to structure this system in the same way in the future, we'll probably use async functions or something like that. 2019-11-20 14:30:33 -05:00
David Wendt 2aa5b62b44 Make most code that might touch user-defined functions falliable. 2019-11-20 14:30:32 -05:00
David Wendt a49af7815c Resolve all existing return values on the Rust stack. 2019-11-20 14:30:32 -05:00
David Wendt bb1cde5557 Avoid double borrow panic caused by unreasonably long lifetime of `.write()` temporary 2019-11-20 14:30:32 -05:00
David Wendt 7284794c0b Store the return value on the activation object when it's retired. 2019-11-20 14:30:32 -05:00
David Wendt e2dcf47c56 Add a method to force resolve a `ReturnValue` on the Rust stack via recursion. 2019-11-20 14:30:31 -05:00
David Wendt bc74b2fc4a Track the no-double-reader flag on a per-frame basis, and add a "run until current frame exits" routine. 2019-11-20 14:30:31 -05:00
David Wendt dd4462c104 Warn when attempting to attach a second continuation onto an existing stack frame, since we don't support that use case. 2019-11-20 14:30:31 -05:00
David Wendt a2ee7f9e3a Replace `Option<Value<'gc>>` with a dedicated `ReturnValue<'gc>` type with associated methods.
This type explicitly signals if an immediate value is to be returned, if a value is to be returned on the stack, or if no return value is to be generated. Holders of a `ReturnValue` can also use `and_then` to schedule a `StackContinuation` to be executed when and if that value is ready.

`StackContinuations` now yield `ReturnValues` as well, so they have a moderate level of composability. For example, if you need to get a property from an object and push it on the stack, you can return the result of calling `get` directly and the machinery ensures it eventually gets there.
2019-11-20 14:30:31 -05:00
David Wendt 2a3d324a33 Implement the "reschedule same continuation" behavior in AVM 2019-11-20 14:30:31 -05:00
David Wendt 40dbc535fc Remove force_get now that everything can read virtual properties correctly. 2019-11-20 14:30:30 -05:00
David Wendt e36a0d8350 Allow native functions to resolve on the AVM stack for whatever reason. 2019-11-20 14:30:30 -05:00
David Wendt 4dffe448e4 Get rid of the automatic `this` on stack continuations 2019-11-20 14:30:30 -05:00
David Wendt 9d422dc269 Allow getters to resolve on the AVM1 stack.
This involved yet another macro, `and_then!`, to avoid a ridiculous amount of duplicate code. It calls a continuation whenever it's value is ready, even if the value resolved on the Rust stack.

`locals_into_form_values` does not currently support this. It skips any property that does not resolve on the Rust stack. Future work is required to resolve this.
2019-11-20 14:30:30 -05:00
David Wendt a59fffbc4e Ensure that the value of the newly constructed `this` is returned in all cases.
This involves the use of a "stack continuation" system. Due to previous lifetime issues with using closures directly (see `8ea6c6234dba925ec5fbc61502627fb62b05916c`), we instead use a macro that constructs a `Collect`able type holding the things the continuation needs to continue working with. The syntax is largely similar to Rust closures but with the addition of an explicit list of bound variables, all of which must be `Collect`.
2019-11-20 14:30:29 -05:00
David Wendt a95861d596 Stack continuations can now directly manipulate the return value of an ActionScript function. 2019-11-20 14:30:29 -05:00
David Wendt 8485e919db Add a notion of "and_then" to activation objects.
This effectively constitutes the ability to assign arbitrary native contiuations to the AVM stack.
2019-11-20 14:30:29 -05:00
dependabot-preview[bot] 387feaf76c
build(deps): bump rand from 0.6.5 to 0.7.2 (#124) 2019-11-20 18:30:54 +00:00
dependabot-preview[bot] 6d124a6ac2 build(deps): bump smallvec from 0.6.13 to 1.0.0
Bumps [smallvec](https://github.com/servo/rust-smallvec) from 0.6.13 to 1.0.0.
- [Release notes](https://github.com/servo/rust-smallvec/releases)
- [Commits](https://github.com/servo/rust-smallvec/compare/v0.6.13...v1.0.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-11-19 18:51:19 +00:00
Mike Welsh e3d0d9031d core: Handle empty JPEGTables tags (fix #116) 2019-11-11 17:08:08 -05:00
David Wendt 1236b5491e Ensure calls to `getURL`, invocations of `ActionGetURL`, and other functionality that writes locals doesn't panic due to double mutable borrows. 2019-11-11 14:09:25 -05:00
David Wendt 4e16c91dbb Add tests for `locals_into_form_values`. 2019-11-11 14:09:25 -05:00
Mike Welsh b05745da01 audio: Fix uninit warnings in MP3 decoder in Rust 1.39 2019-11-11 14:06:41 -05:00
Mike Welsh 7d98c87a33 desktop: Implement event sound envelopes 2019-10-30 19:26:19 -07:00
David Wendt 0d4e21162a Implement `ActionEnumerate2`. 2019-10-30 19:26:06 -07:00
Mike Welsh 63be104739 docs: Add module documentation for MovieClip
(Really an excuse to kick CI to re-run)
2019-10-30 10:59:53 -07:00
Mike Welsh ab58c37feb core: Handle gaps between StreamSoundBlocks 2019-10-29 23:36:51 -07:00
Mike Welsh 443dcfaeea core: Stop stream sound when gaps are encountered
Generally there is one SoundStreamBlock per frame in a MovieClip.
However, if there are gaps between stream sounds, the stream must
stop and then pick up when the next block is encountered.

TODO: Sometimes Flash will do weird stuff and export a stream that
is plainly out of sync if there are gaps between sounds (the old
trick was to put a silent stream across the entire timeline to fix
this). This happens when the streams are too close together with
MP3 encoding. Investigate this more.
2019-10-29 23:36:51 -07:00
Mike Welsh 1a7959b96d audio: Initial syncing of stream sound to MovieClip timeline 2019-10-29 23:36:51 -07:00
Mike Welsh 9e83f27afd tests: Add test for DoInitAction 2019-10-29 11:11:25 -07:00
David Wendt 6a81b5327d Implement `DoInitAction`.
This pushes an extra `undefined` onto the stack to fix underflow in AS2 interface declarations.

It is currently unknown if this is a miscompilation or if some other value is supposed to be there.

# Conflicts:
#	core/src/avm1.rs
#	core/src/avm1/object.rs
2019-10-29 11:11:25 -07:00
Mike Welsh 33c0bbd0ce desktop: Fix incorrect rendering of bitmaps w/ color transforms
The premultiplied alpha was not properly considered when there was
a color transform on a bitmap. Now the shader unmultiplies the
alpha before applying the color transform, and the remultiplies it.
2019-10-29 00:03:29 -07:00