David Wendt
cfd95e3b3b
core: `root` and `stage` should yield `None` if an inactive state child of an `Avm2Button` is involved in the parent chain.
2021-05-16 17:53:07 -07:00
David Wendt
169a99397a
core: `stage` also yields the current context's stage if there isn't one in the parent chain and we aren't in a button
2021-05-16 17:53:07 -07:00
David Wendt
6a9249e52f
core: Store the root of each loaded movie and use it as a last-ditch way to get the root
2021-05-16 17:53:07 -07:00
David Wendt
9ded256c23
core: Implement the AVM2 concept of `stage`.
2021-05-16 17:53:07 -07:00
David Wendt
39e9ef9dc5
core: Implement a separate `avm2_root` method that provides an AS3 notion of root
2021-05-16 17:53:07 -07:00
David Wendt
082ecb16cb
core: `avm2_parent` always returns a container, or nothing.
2021-05-16 17:53:07 -07:00
David Wendt
157ced3dc3
core: Split the parent accessor further into `parent` and `avm1_parent`.
...
`parent` is now a bare accessor, `avm1_parent` returns what AVM1 thinks the parent should be, and `avm2_parent` returns what AVM2 thinks the parent should be.
2021-05-16 17:53:07 -07:00
David Wendt
494083673c
core: Add AVM2 version of Button
2021-05-16 17:53:07 -07:00
David Wendt
c0296d9963
core: Rename `Button` to `Avm1Button`
2021-05-16 17:53:07 -07:00
Mike Welsh
b882284fc9
core: Use bitflags for HitTestOptions
2021-05-12 23:02:06 -07:00
Mike Welsh
b4717130e3
core: Add StageScaleMode and StageAlign properties to Stage
2021-04-26 01:15:42 -07:00
David Wendt
67724bfc71
core: Move most of the player rendering code into the `Stage`'s render method.
2021-04-26 01:15:42 -07:00
David Wendt
6bf3206d95
core: Replace `context.levels` with a root stage
2021-04-26 01:15:42 -07:00
David Wendt
14430b9eb0
core: Add a `Stage` display object type
2021-04-26 01:15:42 -07:00
David Wendt
815d0fb540
core: Add `DisplayObject` method for setting the AVM2 side of a display object
2021-04-23 00:26:10 -07:00
Mike Welsh
0552d26551
core: Use Fixed8 and i16 for ColorTransform
...
Use the proper types for ColorTransform:
* Fixed8 (8.8) format for multiplicative component
* i16 format for additive component
This matches the behavior of Flash (for example, alpha only changes
in units of 1/256).
2021-04-19 15:47:52 -07:00
Mike Welsh
a45a5c2bcb
avm1: _levelN should shadow children instances with the same name
...
If a child clip is named `_level0`, accessing `_level0` should
return the level and not the child clip.
Move `DisplayObject::get_level_by_path` to `StageObject`, and
change it to return an `Option<Value>`, and return
`Some(Value::Undefined)` if the path is a valid level path but
the level is not occupied. This causes get/set of `_levelN` to
be swallowed, even if the level isn't populated.
2021-04-15 13:49:17 -07:00
David Wendt
27d09084fb
core: Use the library's AVM type to determine how to name the root.
...
We cannot check it's constructed AVM value anymore because it is now named before construction.
2021-04-09 22:24:22 -07:00
desuwa
4f90b9d161
avm1: Support masks when mouse-picking.
2021-04-09 22:11:07 -07:00
desuwa
fa1fde7083
core: Ensure the new scale is finite when setting the width / height of display objects.
2021-04-07 17:42:28 -06:00
David Wendt
e8b6d1a52a
core: Migrate clip drawing commands to exposing the internal `Drawing` to mutation
2021-03-24 13:18:06 -07:00
relrelb
866e143073
chore: Cleanup bounds related code
2021-03-08 14:34:26 -08:00
relrelb
8f21c17683
chore: Rename MutationContext parameters to gc_context
2021-03-06 23:30:06 -08:00
relrelb
8318d4d0ed
chore: Remove unnecessary context parameters
2021-03-06 23:30:06 -08:00
relrelb
fff6eb2ffd
chore: Use bitflags set method
2021-03-06 23:30:06 -08:00
desuwa
0d98fe8b7c
core: Clear masker/maskee properties when unloading objects
2021-03-05 14:15:25 -08:00
David Wendt
50546512fe
core: Add a separate construct step before running display objects.
...
This appears to only be in use for AVM2. Objects placed on a given frame are constructed before anything else happens with it's parent - even it's constructor being called. This involves splitting AVM2 up into a bunch of steps that really don't make sense for AVM1 content. Hence, `construct_frame` is a no-op for AVM1 and pre-running the first frame when instantiated is AVM1 exclusive now.
2021-03-03 03:08:01 -08:00
David Wendt
ac6a206257
Fire `exitFrame`, `enterFrame`, and `frameConstructed` events as broadcasts.
2021-03-03 03:08:01 -08:00
David Wendt
731c18ad80
avm2: Issue (or attempt to issue) events for entering, exiting, and constructing, a frame.
2021-03-03 03:08:01 -08:00
David Wendt
464f388324
avm2: Unstaged display objects are treated as unrooted.
2021-03-03 03:08:01 -08:00
David Wendt
7f78bfa51d
core: Add a utility method to check if a display object is rooted to the current stage
2021-03-03 03:08:01 -08:00
Aaron Hill
6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
...
* Replace most unsafe impls with Collect.
* Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
David Wendt
368c1cf3c5
video: Implement a very basic video decoding loop
2021-02-16 19:03:48 -08:00
David Wendt
50d61b07f2
video: Stub seeking.
...
`PlaceObject`'s `ratio` field is treated as a seek parameter for video streams.
2021-02-16 19:03:48 -08:00
David Wendt
9b161889f8
core: Parse `DefineVideoStream` and use it to put videos into the character library.
2021-02-16 19:03:48 -08:00
David Wendt
34577057e4
core: Add video display object
2021-02-16 19:03:48 -08:00
David A Roberts
6af18c1c4d
avm1: Implement MovieClip.setMask - #17 #263
2021-02-05 13:53:54 -08:00
relrelb
7431cd9b10
core: Merge InputBackend into UiBackend
2021-01-30 16:36:45 -08:00
Mike Welsh
008f0f596c
core: Clip event slices are from parent movie in PlaceObject
...
Since 19034b7
, clip event scripts are returned as slices from the
SWF. This caused a panic when a movie was loaded into a clip,
because the loaded clip's `movie` would be used as the source for
clip events. However, clip events are placed by the parent's
PlaceObject tags, so the movie in this case should be the parent's
movie.
Fixes #2870 .
2021-01-28 16:36:42 -08:00
Mike Welsh
0f5bab3e78
core: Use dirty flag for updating sound transforms
2021-01-27 15:25:04 -08:00
Mike Welsh
da2dd3b36c
core: Implement sound transforms and Sound.setPan
2021-01-27 15:25:04 -08:00
relrelb
b05c6540e1
chore: Migrate from enumset to bitflags
2021-01-21 16:35:46 -08:00
Mike Welsh
66256dd3be
swf: SwfStr no longer contains encoding
...
SwfStr is now an unsized slice analogous to `str` or `bstr`.
The desired encoding must be supplied when converting to String.
2021-01-20 15:02:31 -08:00
Mike Welsh
1d9c11e145
swf: Add SwfStr type to handle encodings in SWF<6
2021-01-20 15:02:31 -08:00
Zeh Fernando
8e9de8e16b
core: Implement MovieClip._lockroot in avm1
...
This also enables the (previously ignored) _lockroot tests.
2020-12-13 15:34:42 -08:00
David Wendt
ed4d51dfc1
avm1: Don't panic if we encounter an invalid display object hierarchy for AS2. Instead, yield a runtime error.
2020-12-09 14:00:06 -08:00
David Wendt
afd033898c
avm2: Implement `hitTestObject`
2020-12-09 14:00:06 -08:00
David Wendt
4b9deb7106
core: Don't crash on rootless display objects.
...
Instead, crash if AVM1 ever sees a rootless display object.
2020-12-09 14:00:06 -08:00
David Wendt
a7b4f7fbd0
core: Add instantiated by timeline flag as AVM2 appears to track that
2020-12-09 14:00:06 -08:00
David Wendt
6080585d73
core: Assign `rootN` format names to top-level AVM2 movie clips.
2020-12-09 14:00:06 -08:00