Aaron Hill
192215634d
web: Switch to `serde-wasm-bindgen` over `serde-serialize` feature ( #8080 )
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The `serde-serialize` feature is deprecated
(https://github.com/rustwasm/wasm-bindgen/pull/3031 ).
This solves a cyclic dependency error with aHash
2022-09-25 01:44:52 +03:00
dowgird
e448f5e027
avm2: implemented flash.utils.unescapeMultiByte
2022-09-25 01:19:11 +03:00
relrelb
c532d70844
avm2: Port `flash.net.ObjectEncoding` to ActionScript
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Along with the `flash.net.IDynamicPropertyOutput` and `flash.net.IDynamicPropertyWriter`
interfaces.
2022-09-25 00:36:31 +03:00
EmperorBale
98edcc4dc0
avm2: Add non-debug version of ErrorObject::display_full
2022-09-24 22:29:55 +02:00
Aaron Hill
66df5ea3de
avm2: Implement typed 'catch' blocks
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Now that we have a custom `Error` enum, this is very straightforwawrd.
I've converted `getDefinitionByName` return an AVM error, since this
is commonly used by games to test for a class.
2022-09-24 13:03:29 -05:00
relrelb
b5084eef25
Revert "web: Bump `wasm-bindgen` to 0.2.83"
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This reverts commit 1954f6162f
.
2022-09-24 09:52:25 +03:00
Aaron Hill
b571b43375
avm2: Fix some `avm_debug!` calls.
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These were debug-printing `Gc<Multiname>` instead of `Multiname`
2022-09-24 09:16:35 +03:00
Aaron Hill
7b0bc0fb74
avm2: Implement undocumented 'Function.length' property
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This returns the function's parameter count, and is used by the Starling
framework to implement a custom event dispatcher.
2022-09-23 18:36:23 -05:00
Aaron Hill
25f176995a
avm2: Stub flash.ui.Multitouch
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This is needed by Starling
2022-09-23 16:04:30 -05:00
kmeisthax
d09ea7514e
chore: Oops, I meant to clamp to total frames.
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Pointed out by @n0samu
2022-09-23 11:45:52 -06:00
David Wendt
293d52048b
chore: Don't ask me how this `s` got in the output file
2022-09-23 11:45:52 -06:00
David Wendt
5a9f0ea099
tests: Add a test for `WaitForFrame`'s clamping behavior.
2022-09-23 11:45:52 -06:00
David Wendt
aca1c0fb50
avm1: Clamp `WaitForFrame` ops to the total frame count of the movie clip being tested.
2022-09-23 11:45:52 -06:00
relrelb
1954f6162f
web: Bump `wasm-bindgen` to 0.2.83
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This reverts commit cf721d45f9
and restores
commit 084b252030
, this time without updating
`web-sys`, due to being coupled to `wgpu`.
2022-09-23 17:23:35 +03:00
relrelb
4828a9c5cf
avm1: Remove `get_` prefix from `ColorTransformObject` getters
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To match Rust naming conventions.
2022-09-23 11:10:12 +03:00
relrelb
e7643c731b
core: `ColorTransform` cleanup
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Main changes:
* Merge `ColorTransformParams` into `ColorTransformObject`, as it's only relevant for AVM1.
* Make `BitmapData::color_transform` work with a generic `ColorTransform`, which uses fixed-point
arithmetic.
Note that Ruffle still calculates color transforms slightly different from Flash. This is probably
caused by inaccuracy of the current `ColorTransformObject` to `ColorTransform` conversion and/or the
`ColorTransform` application logic itself. Since this requires further research, it'll be fixed in a
future PR.
2022-09-23 11:10:12 +03:00
EmperorBale
a17352a01a
avm2: Switch XML & XMLList to actionscript
2022-09-22 15:18:23 -07:00
EmperorBale
bfaedcf321
tests: Add test for checkfilter opcode
2022-09-22 15:18:23 -07:00
EmperorBale
1cc765d675
avm2: Implement checkfilter opcode
2022-09-22 15:18:23 -07:00
EmperorBale
6dea1fa264
avm2: Implement TypeError
2022-09-22 15:18:23 -07:00
relrelb
b2dc72a923
swf: Remove `impl Default for FunctionFlags`
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Simply use `FunctionFlags::empty()` directly.
2022-09-22 23:29:34 +03:00
relrelb
2c50a04e37
avm1: Remove `Value::to_primitive_num`
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Use `Value::to_primitive` instead.
2022-09-22 22:40:07 +03:00
relrelb
d5209c4c43
core: Refactor `Percent` type
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Unconditionally represet percentages as `f64` between `0.0` and `100.0`.
2022-09-22 04:17:44 +03:00
relrelb
c31e9e2b11
render: Random cleanups
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Avoid some `Vec::with_capacity` and de-duplicate code.
2022-09-22 03:00:02 +03:00
relrelb
9d4ab37ef6
core: Replace consecutive `push`es with `extend`
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This should be slightly more efficient.
2022-09-22 03:00:02 +03:00
EmperorBale
e40229d90b
tests: Add test for ByteArray.writeObject
2022-09-21 13:39:58 -07:00
EmperorBale
fe951b4989
avm2: Implement ByteArray.writeObject
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While doing this I also noticed that we were incorrectly producing AmfValue::Integer if our
target AMF version is AMF0. This is incorrect because AMF0 is based on AS2, which does not
recognise Integer as a valid type, and therefore must be represented with Number instead.
2022-09-21 13:39:58 -07:00
Daniel Jacobs
eefaca1e05
avm2: Add a few missed ActionScript enums
2022-09-21 20:54:36 +02:00
Aaron Hill
6ad72d0ef9
avm2: Assign 'prototype.name' through class object
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This makes the files compile under mxmlc
2022-09-21 12:37:37 -05:00
Aaron Hill
e99c7fa4af
Add size assertions for Result<Value, Error> and Value
2022-09-21 12:37:37 -05:00
Aaron Hill
93b7de2fe6
avm2: Use custom Error instead of std::error::Error
2022-09-21 12:37:37 -05:00
Adrian Wielgosik
d1ffaad927
avm2: Support enumerating null/undefined
2022-09-21 00:03:44 +02:00
Aaron Hill
9b9c95bfe2
avm2: Add GameInput and GameInputEvent
2022-09-18 11:37:02 -05:00
EmperorBale
bfca30fed7
avm2: Implement IDataOutput
2022-09-17 12:31:43 -07:00
EmperorBale
b1aff49673
avm2: Implement IDataInput
2022-09-17 12:31:43 -07:00
EmperorBale
7aa821da4f
core: Use class index for `class_id`, instead of slot_id
2022-09-17 12:31:43 -07:00
EmperorBale
e1eaa9770a
avm2: Switch ByteArray to AS
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avm2: Fix ByteArray
avm2: Implement ByteArray.defaultObjectEncoding
avm2: Rename ByteArray allocator
2022-09-17 12:31:43 -07:00
David Wendt
f101160abc
tests: Add a test for all `Stage.loaderInfo` properties that we weren't already testing for.
2022-09-17 12:32:15 -06:00
David Wendt
173b04cc5c
avm2: Allow access to `Stage.loaderInfo.url`
2022-09-17 12:32:15 -06:00
David Wendt
0925412110
avm2: `LoaderInfo` needs to specifically know if it's the stage's loader or not.
2022-09-17 12:32:15 -06:00
Aaron Hill
423d7e4cc4
render: Treat `update_texture` with invalid `BitmapHandle` as an error
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This should be impossible to trigger from ActionScript, so
we shouldn't ignore it.
2022-09-16 22:03:15 -06:00
David Wendt
dbe6eb324c
avm2: Explicitly delay all frame construction until the first frame is loaded.
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This prevents the root from being constructed until we know its `SymbolClass`, and is roughly equivalent to delaying the work until `ShowFrame`. (We don't actually run any work on `ShowFrame` in our current movieclip impl.)
2022-09-16 21:44:11 -06:00
David Wendt
247a28d7e9
avm2: Impl `Sprite.useHandCursor`
2022-09-16 19:25:46 -06:00
David Wendt
6f1509d4cd
avm2: Don't attempt to print registers that are out-of-bounds.
2022-09-16 15:46:36 -06:00
David Wendt
38c6369f6e
avm2: Fix `avm_debug` not printing debugging information
2022-09-16 15:46:36 -06:00
David Wendt
187352b1db
chore: Fix stubs to use the new `Error<'gc>` property
2022-09-15 20:25:21 -06:00
David Wendt
e7379a26e9
docs: Mark `z` as needing a version-gate once we have that set up
2022-09-15 20:25:21 -06:00
David Wendt
eefe398f7c
tests: `as3_bitmap_embedded` has a different stage size
2022-09-15 20:25:21 -06:00
David Wendt
2b2089e9cb
docs: Bitmap subclasses tickle the "initialized by movie" code path because the DisplayObject code actually does its job here
2022-09-15 20:25:21 -06:00
David Wendt
cf82a9d1c4
tests: Add a test for properties on Flex-style assets
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We also re-enable the `bitmapdata_embedded` test now that we have a real renderer to work with.
2022-09-15 20:25:21 -06:00