Nathan Adams
ab4304d634
avm1: Properly and more explicitly work around the double-borrow issue in setters
2020-06-29 10:10:38 +02:00
Nathan Adams
f85684fec0
avm1: Move current_swf_version and is_case_sensitive from avm1 to stackframe
2020-06-29 10:10:11 +02:00
Nathan Adams
d470c52aea
avm1: Move root_object, target_clip_or_root, target_clip and base_clip from avm1 to StackFrame
2020-06-29 10:09:57 +02:00
Nathan Adams
ca305684db
avm1: Removed unused return_value on Activation
2020-06-29 10:09:40 +02:00
Nathan Adams
da8ca1379f
avm1: Change from 'avm, context' to 'activation, context' and restructured to support this
2020-06-29 10:09:38 +02:00
Nathan Adams
a841743962
avm1: Make current_stack_frame return a Result for easy chaining
2020-06-29 10:07:48 +02:00
Nathan Adams
cdfd58d619
avm1: Move register get/setting from avm1 to StackFrame
2020-06-29 10:07:31 +02:00
Nathan Adams
63e66c29eb
avm1: We already have our stack frame, don't refetch it in actions
2020-06-29 10:07:14 +02:00
Nathan Adams
3a093dddbd
avm1: Run activations immediate, not queued up for some-time-later
2020-06-29 10:07:12 +02:00
Nathan Adams
10b8f4abaf
avm1: Handle stack poping in avm
2020-06-29 08:55:50 +02:00
Nathan Adams
84a5fae43f
avm1: Only perform stack-frame adjustments in one place, not scattered throughout actions
2020-06-29 08:51:34 +02:00
Nathan Adams
9109d89daa
avm1: Allow for frame control in StackFrame from any action
2020-06-29 08:51:34 +02:00
Nathan Adams
329716bfe7
avm1: Don't refetch activation.data every action
2020-06-29 08:51:33 +02:00
Nathan Adams
af72f68f0f
avm1: Run entire stack frames at once
2020-06-29 08:51:33 +02:00
Nathan Adams
c6b9de883f
avm1: Add Activation to StackFrame, removing lots of get-and-unwraps
2020-06-29 08:51:33 +02:00
Nathan Adams
4d76e8b24d
avm1: Move all actions from Avm1 to a new StackFrame
2020-06-29 08:51:33 +02:00
Mike Welsh
3bc3d4acb2
text: Fix bindings being incorrectly cleared in StageObject
...
Call to `Vec::retain` was backwards, causing bindings to be
incorrectly cleared/not cleared when a text field was removed.
2020-06-28 23:38:58 -07:00
Mike Welsh
7eeda7d93e
chore: clippy
2020-06-28 18:36:10 -07:00
Mike Welsh
b40f9d4c1a
avm1: Implement TextField.html
2020-06-28 18:36:10 -07:00
Mike Welsh
618fa11acb
avm1: Implement text field variable binding
2020-06-28 18:36:10 -07:00
Mike Welsh
12fca71b21
avm1: Move StageObjectData behind a GC pointer
2020-06-28 18:36:10 -07:00
Mike Welsh
a922fd559f
avm1: Add EditText variable property
...
Add `EditText::variable` as well as `TextField.variable` property.
This commit only adds the getter/setter and does not yet add the
binding functionality.
2020-06-28 18:36:10 -07:00
Mike Welsh
ccf33eedf6
avm1: Array indices are enumerable
2020-06-27 20:25:45 -07:00
Mike Welsh
ecc54d01f7
avm1: Disallow setting "" property
...
object[""] has no effect.
2020-06-27 20:25:45 -07:00
Mike Welsh
ef82fc472e
avm1: Object.hasOwnProperty should coerce_to_string
2020-06-27 20:25:45 -07:00
Nathan Adams
463b79f063
avm1: Implement Action::Throw
2020-06-25 02:03:15 -07:00
Nathan Adams
70e4a40f01
avm1: Allow for user errors inside avm1::error::Error
2020-06-25 02:03:15 -07:00
Mike Welsh
81d75c6256
text: Text formatting for EditText fields (merge #615 )
...
First implementation of HTML parsing and formatting for text fields.
2020-06-24 23:06:11 -07:00
Mike Welsh
5d9701313e
text: Fix TextField.embedFonts setter
2020-06-24 22:46:59 -07:00
David Wendt
d281452fe1
Expose the device font flag to AVM1 code.
2020-06-24 22:55:50 -04:00
Mike Welsh
5a7012923b
avm1: Move TextField methods into functions
2020-06-24 11:11:00 -07:00
Mike Welsh
d2702464a5
avm1: TextField properties are emumerable and deletable
2020-06-24 11:02:21 -07:00
CUB3D
a5b0a196cc
core: Update to use updated value conversion functions
2020-06-24 01:57:15 +01:00
CUB3D
f03093528c
core: Add shared object cache and saving on exit
...
On the desktop player, shared objects will now be flushed on quit.
Attempting to retrieve an existing shared object will now return a
reference to the existing one.
2020-06-24 01:46:42 +01:00
CUB3D
166cb60d89
chore: Clean up useage of unwrap
2020-06-24 01:46:07 +01:00
CUB3D
fce8e8b7de
chore: Fix build
2020-06-24 01:46:07 +01:00
CUB3D
8a65ac764b
chore: Clean up comments
2020-06-24 01:46:07 +01:00
CUB3D
8e28bab159
chore: Fix clippy lints, refactor storage to use data_local_dir
2020-06-24 01:46:07 +01:00
CUB3D
0122d65a09
core: Refactor SharedObject
2020-06-24 01:46:07 +01:00
CUB3D
1b130ccd47
chore: Refactor storage access
2020-06-24 01:46:06 +01:00
CUB3D
0c6a7b3b4c
core: Add SharedObject object type
2020-06-24 01:46:05 +01:00
CUB3D
752ffc5cca
chore: Fix clippy lints and tests
2020-06-24 01:44:07 +01:00
CUB3D
eff06d3d4d
core: Add stub listener methods for SharedObject
2020-06-24 01:43:25 +01:00
CUB3D
d3ae6a3a40
core: Fix data property of SharedObject
2020-06-24 01:43:25 +01:00
CUB3D
48693e4a7a
core: Add inital storage backend implementation
...
Currently SharedObjects are encoded and decoded from JSON via the
StorageBackend, also provided is a basic in-memory implementation
2020-06-24 01:43:23 +01:00
CUB3D
539b4b0f63
core: Add stub for SharedObject
2020-06-24 01:42:19 +01:00
David Wendt
40ea58c1c0
Since we cannot parse `<br>` properly yet, replace them and `<sbr>` with newlines before parsing so that we don't get spurious parse errors.
2020-06-22 18:00:51 -04:00
Nathan Adams
cea2c9520d
chore: Ignore new 'unnested_or_patterns' clippy lint as we the suggested behaviour doesn't exist outside of nightly
2020-06-21 04:18:44 -07:00
David Wendt
c1ad37a0f6
Implement text span raising, sans list items.
...
During the raising process, we maintain a list of pointers to the lowest-most `textformat`, `p`, `font`, `a`, `b`, `i`, and `u` in the document that we are appending to. When we get a new one of any of those elements, we clear the rest off the stack. This forces us to add HTML in the same order Flash does.
LIs are not yet supported because they require us to process text line-by-line which doesn't mesh with this model.
There's also a test but the XML DOM generates HTML strings with the wrong attribute order, so the test fails spuriously.
2020-06-20 20:14:57 -04:00
David Wendt
88fcb98913
Allow disabling entity processing when parsing XML.
...
This necessitated a change to edittext_bullet, which turns out is accidentally an entity test, too. It now no longer uses entities so that it won't spuriously fail due to an entity related problem.
2020-06-20 20:06:21 -04:00