Commit Graph

16 Commits

Author SHA1 Message Date
TÖRÖK Attila f9f4c3bb82 render/wgpu: Drop `naga_oil` in favor of manual string manipulation 2024-05-16 20:24:49 +02:00
Nathan Adams de975a9727 wgpu: Merge Transforms and ColorAdjustments 2024-01-27 21:37:22 +01:00
Nathan Adams befce41e11 wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
Mike Welsh 549a06d00f wgpu: Slight optimization to color shader
The color doesn't change per pixel, so calculate the color in the
vertex stage instead of the fragment stage.
2023-04-03 14:33:37 -07:00
Nathan Adams edd7f80341 wgpu: Fix blown out colors when transforming them above 100% - fixes #9698 2023-02-24 19:01:41 +01:00
Nathan Adams f9b378b29a wgpu: Changed most pipelines & shaders to only use Pos, not Pos and Color, as vertex attribs 2023-02-05 18:02:19 +01:00
Nathan Adams 62f9b11417 wgpu: Fixed color shader working in correct color space 2023-01-10 09:39:28 +01:00
Nathan Adams ae75a3c166 wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
Nathan Adams fb78a39125 wgpu: Switch to experimental crate naga_oil for combining shaders 2023-01-10 09:39:28 +01:00
Nathan Adams 3dd9c4daa3 wgpu: Moved ColorAdjustments into its own bind group, and reuse ColorAdjustments::IDENTITY where we can 2023-01-03 03:39:13 +01:00
relrelb 65be2adc63 wgpu: Bump to `0.13.0`
Based on the work in #6717, plus additional adaptions mentioned in
https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#wgpu-013-2022-06-30,
and more not-mentioned but required changes.

Also bump `wasm-bindgen` to `0.2.81` (along with its helper crates), as
required by the new `wgpu` version.

Note that I don't fully understand some of the required changes, notably:
* `wgpu::PresentMode::Mailbox` no longer works on my machine (Windows 11) -
The `wgpu` documentation says that `wgpu::PresentMode::Fifo` is the
only guaranteed to be supported, so I switched over to it instead.
* `self.staging_belt.recall()` doesn't return a `Future` anymore -
I assume it became synchronous so I simply removed the `executor`
from there.
2022-07-02 16:44:37 -07:00
Mike Welsh 121c2577b4 wgpu: Clamp alpha in shaders (fix #6954) 2022-05-12 14:50:25 -07:00
Mike Welsh 4a38d36cd7 wgpu: Output premultiplied alpha 2022-04-17 08:33:51 -07:00
Mike Welsh 9c11870a08 wgpu: Use linear color render target
Always use a non-sRGB texture as the render target so that color
and alpha blending are in sRGB space, matching Flash behavior.

If the surface format requires sRGB, render to an intermediate
linear buffer and copy to the surface as a final render step.
2022-04-15 14:52:33 -07:00
Mike Welsh 26e0432ccc wgpu: Fix some invalid WGSL
naga is currently lenient about some things which are invalid by
the WGSL spec. The Tint WGSL compiler disagreed, so these shaders
failed to compile in Chrome.
2021-10-25 21:59:09 -07:00
Mike Welsh e10d0fcbe7 wgpu: Switch shaders to WGSL 2021-10-24 17:20:19 -07:00