Commit Graph

3456 Commits

Author SHA1 Message Date
relrelb 56b5183262 avm1: Refactor and fix `BitmapData::compare` 2021-11-20 14:11:14 +02:00
bbb651 687069ba7d avm1: Added BitmapData::compare 2021-11-20 14:11:14 +02:00
relrelb 3760e0e275 core: De-duplicate `round_to_even` function
Put a single implementation in `ecma_conversions.rs`.
Need to consider what to do with the similar implementation in `matrix.rs`.
2021-11-20 13:36:06 +02:00
relrelb 7c6d006862 avm2: Correct `TextFormat` properties coercion 2021-11-20 13:36:06 +02:00
relrelb 10b7c69719 avm1: Correct `TextFormat` properties coercion 2021-11-20 13:36:06 +02:00
David Wendt 068e7acc6f avm2: Remove the need for `lazy_static` 2021-11-19 20:43:53 -07:00
David Wendt dda8a73899 avm2: Refactor so we don't need to rebox and unbox the numbers into values.
Also, use an actual constant table for the ellipsises.
2021-11-19 20:43:53 -07:00
David Wendt 4665a6c210 avm2: None of `Graphics`' methods need to be `pub`. 2021-11-19 20:43:53 -07:00
David Wendt c719e69693 avm2: Also implement `drawEllipse` using `drawRoundRect`. 2021-11-19 20:43:53 -07:00
David Wendt ef46d780ba avm2: Implement `Graphics.drawCircle` using `drawRoundRect` 2021-11-19 20:43:53 -07:00
David Wendt b318eb9969 avm2: Implement `Graphics.drawRoundRect` 2021-11-19 20:43:53 -07:00
relrelb 24db13ae1e html: Handle self-closing tags
"br" and "sbr" tags can appear in a self-closing form (i.e. `<br />`).
Commit 3cab464026 forgot to handle this.
2021-11-15 23:28:51 +02:00
relrelb 855bc721a8 html: Restore handling of "br" tags
This fully reverts commit 2119ce9.
Seems like Flash does handle "br" tags, but ignores them under some
unknown circumstances (e.g. setting `htmlText` in AVM1).
For now handle "br" tags unconditionally.
2021-11-15 23:28:51 +02:00
relrelb 73f5982cad avm1: Fix `Sound.setVolume()` and `Sound.setPan()` with no arguments
Instead of coercing `undefined` into `f64` (which results `NaN` in SWF7+),
treat the missing value argument as `0`.
2021-11-14 20:25:45 +02:00
relrelb df514f319a html: Restore handling of "sbr" tags
This partially reverts commit 2119ce9821,
only restoring "sbr" tags handling because Flash seems to ignore only
"br" tags.
2021-11-13 12:11:48 +02:00
relrelb 2119ce9821 html: Remove handling of "br" and "sbr" tags
Seems like Flash just ignores them.
2021-11-13 10:21:41 +02:00
relrelb 12e8d3a82f html: Fix typo 2021-11-13 10:21:41 +02:00
David Wendt c0874f445d avm2: Functions are functions. 2021-11-11 17:12:49 -07:00
David Wendt 7dd9776d40 avm2: Implement `uint`, `Number`, and `Boolean`'s constructors, too. 2021-11-11 16:34:11 -07:00
David Wendt 7cc7f0fe7f avm2: Impl `int`'s instance initializer. 2021-11-11 16:34:11 -07:00
David Wendt be3e126ebb avm2: Stub the `Sprite` constructor as just creating a `MovieClip`. 2021-11-11 16:33:33 -07:00
Tal Hayon 7ed38850fd core: implement displayState for Stage in avm1/2 2021-11-11 16:20:05 -07:00
relrelb 7b95441874 core: Re-use `EditText::html_text` in `EditText::propagate_text_binding` 2021-11-11 08:05:33 +02:00
relrelb cf05137c1f core: `EditText::html_text` cannot fail 2021-11-11 08:05:33 +02:00
relrelb 848b721165 xml: Remove `XmlNode::walk` 2021-11-11 08:05:33 +02:00
relrelb c4729d733c core: Avoid one usage of `FormatSpans::replace_text`
Use `FormatSpans::from_text` instead.
2021-11-11 08:05:33 +02:00
relrelb 3cab464026 core: Use `quick-xml` directly when creating `FormatSpans` 2021-11-11 08:05:33 +02:00
relrelb 8c64951b15 core: Remove unused `EditText::document` 2021-11-11 08:05:33 +02:00
relrelb a900aae63e core: Make `EditText::set_html_text` accept a `&str` 2021-11-11 08:05:33 +02:00
relrelb 0787662079 core: Make `EditText::set_text` accept a `&str` 2021-11-11 08:05:33 +02:00
David Wendt 67e7526517 avm2: `EventDispatcher` contains an undocumented `toString` method. 2021-11-10 18:16:26 -07:00
David Wendt 360ae1f044 avm2: Private classes in different scripts are allowed to share the same name without conflicting. 2021-11-10 17:43:02 -07:00
David Wendt 60eb88b326 avm2: Note currently incorrect behavior intended to be fixed in a future PR. 2021-11-09 17:28:33 -07:00
David Wendt 4cfa3253d5 avm2: Impl `Proxy`'s enumeration-related methods. 2021-11-09 17:28:33 -07:00
David Wendt 4289f89350 avm2: Split out enumerant values into a separate method as well. 2021-11-09 17:28:33 -07:00
David Wendt 297526269c avm2: Allow objects to assign arbitrary enumerant indexes, by having objects drive the enumeration process rather than just counting from one 2021-11-09 17:28:33 -07:00
David Wendt 1170385c3b avm2: Implement `Proxy.hasproperty` 2021-11-09 17:28:33 -07:00
David Wendt 427b2bf17a avm2: Implement `Proxy.deleteproperty` 2021-11-09 17:28:33 -07:00
David Wendt 503dc08594 avm2: Refactor `Object.delete_property` to work similar to get/set 2021-11-09 17:28:33 -07:00
David Wendt e67ca1afe0 avm2: Implement `Proxy.callproperty` 2021-11-09 17:28:33 -07:00
David Wendt 301fd1020f avm2: Implement `Proxy.setproperty` 2021-11-09 17:28:33 -07:00
David Wendt 8f47f494e7 avm2: Implement `Proxy`'s `getproperty` behavior. 2021-11-09 17:28:33 -07:00
David Wendt f05e92c974 avm2: Fix `RTQNameL`'s parameters being popped backwards 2021-11-09 17:28:33 -07:00
David Wendt d225d03043 avm2: Implement `flash.utils.Proxy` 2021-11-09 17:28:33 -07:00
David Wendt 51af0f708f core: Remove commented-out helper methods. 2021-11-09 16:48:29 -07:00
David Wendt c78e5e31fd core: Store `DisplayObjectBase` in `InteractiveObjectBase`.
This also necessitated removing the `impl_display_object` family of macros, as you cannot name a field of a field in a macro expression. I tried. So instead I've reverted to standard default method inheritance, in the same way we did with AVM2 objects.
2021-11-09 16:48:29 -07:00
David Wendt 2ea35dcbb1 avm2: Enforce the `mouseEnabled` flag. 2021-11-09 16:48:29 -07:00
David Wendt b2e0586252 docs: Document the current event-handling flow in `Player`. 2021-11-09 16:48:29 -07:00
David Wendt bb8ca8f136 core: Move `handle_clip_event` to `TInteractiveObject`, and split it into three pieces.
`handle_clip_event` is now a default trait method that calls three methods in order:

 * `filter_clip_event`, to determine which events that either this object or it's children may handle
 * `propagate_to_children`, to check if any children of this object want to handle an event. (This also includes AVM2 button states, which are not technically "children" in the usual sense...)
 * `event_dispatch`, which does the actual "object reacts to an event" bit if no child handles the object.

These roughly correspond to phases of existing event-handling objects pre-`InteractiveObject`.
2021-11-09 16:48:29 -07:00
David Wendt 95f105aadd core: `Stage`, `EditText`, and `Avm2Button` should also be interactive objects. 2021-11-09 16:48:29 -07:00