Commit Graph

102 Commits

Author SHA1 Message Date
David Wendt b8106d24d2 Ensure virtual setters are run when defined on a prototype.
Normally, `set_property` only affects the object it was called on, which makes sense: otherwise, we couldn't override values that originate from a class prototype without accidentally monkey-patching the prototype. However, virtual setters only exist in prototypes and need to be accessible from child objects.

The solution to this is to have a specific method to check if a virtual setter exists. Virtual setters are then resolved through the prototype chain. If no virtual setter exists, then the reciever object is handed the value.

Note that we always use the `reciever` object rather than `self` so that `setsuper` can work correctly. In `setsuper`, we resolve the base class, and then set properties on it with the actual object in question as it's reciever. If a virtual setter is called, it will get the actual object it should be manipulating; and otherwise, prototypes will not be modified or consulted.
2020-07-13 17:44:22 -04:00
David Wendt 665d7a4342 Implement `getsuper` and `setsuper`.
This required the reintroduction of dedicated reciever parameters to `Object.get_property_local` and `Object.set_property`, which I had removed from the AVM1 code I copied it from. It turns out being able to change the reciever was actually necessary in order to make super set/get work.
2020-07-13 17:44:22 -04:00
David Wendt e8fbac6cf2 Refactor the base_proto system to more accurately record what prototype methods come from.
The previous system primarily relied on `Executable` to automatically start and continue a super chain. This works, but only for class hierarchies without *override gaps* - methods that override another method not defined by the direct superclass of the method. In that case, the override method would be called twice as the `base_class` was moved up one prototype at a time, which is wrong.

The new system relies on the call site to accurately report the prototype from which the current method was retrieved from. Super calls then start the resolution process *from the superclass of this prototype*, to ensure that the already-called method is skipped.

It should be noted that the proper `base_class` for things like `callmethod`, `callstatic`, `call`, `get`/`set` methods, and other call opcodes that don't use property look-up are best-effort guesses that may need to be amended later with better tests.

To facilitate `base_proto` resolution, a new `Object` method has been added. It's similar to `get_property`, but instead returns the closest prototype that can resolve the given `QName`, rather than the actual property's `ReturnValue`. Call operations use this to resolve the `base_proto`, and then resolve the method being called in `base_proto`. The existing `exec_super` method was removed and a `base_proto` method added to `exec` and `call`.
2020-07-13 17:44:21 -04:00
David Wendt fa4369da72 Execute static class initializers.
This also fixes the lack of function prototype on classes.
2020-07-13 17:44:18 -04:00
David Wendt 73966f1b31 Make sure that we actually call the super constructor, not our own constructor. 2020-07-13 17:44:17 -04:00
David Wendt 1b67bb94c8 Impl `callsuper`, `callsupervoid`, and `constructsuper`.
This works primarily by retaining the current superclass prototype in the activation object and then using it to retrieve the super method.

For constructors, we implement the `constructor` property, which is probably not the correct way to do this.
2020-07-13 17:44:15 -04:00
David Wendt a77f676279 `construct` and `constructprop` should push the object that was just constructed. 2020-07-13 17:44:13 -04:00
David Wendt 0fc9b9a287 `construct` and `constructprop` should take their args in reverse-order like the call functions do. 2020-07-13 17:44:13 -04:00
David Wendt 38868fbdfe Args are pushed onto the stack in normal order, so we need to pop them off in reverse order. 2020-07-13 17:44:12 -04:00
David Wendt 7d576203c9 Impl `coerce_a`.
This currently treats `coerce_a` as a no-op. Strictly speaking, this is for type verification purposes, but we currently don't type-verify ABC code. Ergo, this requires no VM support at this time.
2020-07-13 17:43:50 -04:00
David Wendt a0ab978bed Impl `callmethod`, `callproperty`, `callproplex`, `callpropvoid`, and `callstatic`.
Also, implement a method table that method traits can optionally add themselves to.

Also also, add the ability to invoke a method without a `this` object. This required a non-trivial refactoring of the activation machinery, and changes to the signature of `NativeFunction`, and all native AVM2 functions.
2020-07-13 17:43:49 -04:00
David Wendt 68cf9e8869 Upon encountering an `Err`, dispose of the current AVM2 stack.
In the future, the `unwrap_stack_frame` mechanism should be expanded upon to allow running exception handlers and recovering from a Rust error - but not today.
2020-07-13 17:43:49 -04:00
David Wendt a7ff2de476 Don't spam the test log with `Resolving Multiname` messages for each scope that gets checked 2020-07-13 17:43:48 -04:00
David Wendt 38b1524a49 Fix the error messages for `findpropstrict` and `getlex` to be more informative. 2020-07-13 17:43:47 -04:00
David Wendt 843de29460 Impl `newobject` 2020-07-13 17:43:46 -04:00
David Wendt 7201f6c4fe Impl `debug`, `debugfile` and `debugline`. 2020-07-13 17:43:46 -04:00
David Wendt 1d1bad1ab4 Impl `getglobalscope` 2020-07-13 17:43:46 -04:00
David Wendt 074ba94c17 Impl `newfunction` and `newclass`.
Notably, this also removes `new_closure_scope` as it is not needed. AVM1 does not capture `with` scopes in closures, but AVM2 (as well as modern ECMAScript) does.
2020-07-13 17:43:46 -04:00
David Wendt 1fe73b3329 Impl `dup` 2020-07-13 17:43:45 -04:00
David Wendt 0ff1c04697 Impl `initproperty` 2020-07-13 17:43:45 -04:00
David Wendt 5c0e095ab5 `getlex` does not support runtime multinames according to spec. 2020-07-13 17:43:44 -04:00
David Wendt 4ab9a46515 Impl `getscopeobject` 2020-07-13 17:43:41 -04:00
David Wendt cbce8660bc Implement `deleteproperty`. 2020-07-13 17:43:37 -04:00
David Wendt fd275bdcf3 Implement constant slots and traits.
Class and Function traits now generate const slots, too.
2020-07-13 17:43:33 -04:00
David Wendt 362294181f Implement constant pool default values (index 0).
All constant pools in an ABC file are actually numbered starting from one; there's an implicit 0 entry not stored in the file that the runtime is expected to retrieve when pulling constants from the pool.

The AVM2/ABC spec only mentions this in passing.
2020-07-13 17:43:27 -04:00
David Wendt e1916519dd Add debug for trait installs 2020-07-13 17:43:26 -04:00
David Wendt cfe0e333be Fix invalid script index when loading an ABC file. 2020-07-13 17:43:26 -04:00
David Wendt 04879fc419 Implement class traits.
This allows the AVM to declare classes, which necessitated some refactoring to avoid double-borrows or having to do something "magic" that would dodge virtual properties.
2020-07-13 17:43:25 -04:00
David Wendt ecfd5abb41 Impl `construct` and `constructprop`. 2020-07-13 17:43:24 -04:00
David Wendt 1ab4091050 Implement slots and related opcodes. 2020-07-13 17:43:24 -04:00
David Wendt 88957b2b3d Add stub builtins for Object and Function. These are more-or-less identical to the way we did it in AVM1 (e.g. no fancy player globals file) 2020-07-13 17:43:24 -04:00
David Wendt 1945f36dc0 When running the initial script, also install it's traits onto the global scope. 2020-07-13 17:43:23 -04:00
David Wendt 35c36a807b Always execute the last script when loading an ABC file 2020-07-13 17:43:23 -04:00
David Wendt 560900e708 ABC files are always pre-loaded.
Frame actions are handled as syntactic sugar on top of a `MovieClip` subclass and event handlers. ABC scripts do not live on the normal timeline.
2020-07-13 17:43:23 -04:00
David Wendt 12e9fbbffb Impl virtual property slots 2020-07-13 17:43:22 -04:00
David Wendt b12c6e0ff1 Implement closure scope stacks. 2020-07-13 17:43:20 -04:00
David Wendt 7d75255a1a Add global scope which is automatically included on all new activations. 2020-07-13 17:43:20 -04:00
David Wendt 78a1c9a7e3 Implement `pushscope`, `popscope`, and `pushwith`. 2020-07-13 17:43:16 -04:00
David Wendt 5e6fc79f42 Implement `getproperty`, `setproperty` 2020-07-13 17:43:15 -04:00
David Wendt 60c16b0a60 Implement `findproperty`, `findpropstrict`, and `getlex`; which are necessary for interacting with global scope. 2020-07-13 17:43:15 -04:00
David Wendt 376d1a8ca6 Add scope support 2020-07-13 17:43:13 -04:00
David Wendt 3b476cba9e Implement `pushnamespace` since that's a value type now 2020-07-13 17:43:13 -04:00
David Wendt 6d8dc6e63d Pull ABC constant pool methods out of Avm2 and into Value.
The old methods still exist and do the same thing, but the Value methods
accept arbitrary AbcFile references.
2020-07-13 17:42:51 -04:00
David Wendt 52ac7a6583 Implement call/return for bare functions 2020-07-13 17:42:49 -04:00
David Wendt 115f0393aa Add `call` method to the object trait. Only functions are callable in AVM2, all others error out. 2020-07-13 17:42:48 -04:00
David Wendt d1aeae8e02 Add support for local registers in the interpreter. 2020-07-13 17:42:47 -04:00
David Wendt 4d000e1ce0 Implement `pushxyz` opcodes for all value types that we currently support. 2020-07-13 17:42:46 -04:00
David Wendt 5600ac477c Always execute any AVM2 code that may have been queued as a result of loading ABC files. 2020-07-13 17:42:45 -04:00
David Wendt 7f60fab1e5 Add the bare minimum necessary to get opcodes out of an ABC and into an interpreter loop.
Surprisingly enough, the "bare minimum" includes a stack, object model, and values already.
2020-07-13 17:42:45 -04:00
David Wendt e80c887261 Add a very basic object model to the AVM2 interpreter. 2020-07-13 17:42:44 -04:00
David Wendt b7f257e7c8 Add a path to get from the movie clip to the Avm2. 2020-07-13 17:42:43 -04:00
David Wendt a852a6939a Add an extremely trivial implementation for the AVM2 interpreter state. 2020-07-13 17:42:31 -04:00