Commit Graph

164 Commits

Author SHA1 Message Date
Mike Welsh 5d84d33710 render: Handle PNG data in DefineBitsJPEG tags (fix #530) 2020-05-13 00:15:09 -07:00
Nathan Adams c787e28fcd render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API 2020-05-10 22:03:56 -07:00
Nathan Adams 601715aa19 render: Merge begin_frame and clear as they're always called together 2020-05-10 22:03:56 -07:00
Mike Welsh cde7798ded webgl: Default MSAA to 4x, 2x on mobile/tablets
Also ensure we clamp MSAA at maximum available, in case the sample
count is not supported by the device.
2020-05-02 10:41:09 -07:00
Mike Welsh 6221065391 webgl: Store vertex attribute location per program 2020-05-02 10:39:40 -07:00
Mike Welsh caf421144a webgl: Don't change wrapping mode in WebGL1 2020-05-02 10:39:40 -07:00
Mike Welsh e58cca3287 webgl: Add WebGL2 MSAA support 2020-05-02 10:39:38 -07:00
Mike Welsh 23a42d4d8c webgl: Fix gradients
Tweak common_tess to return a more generic gradient type.
2020-05-02 10:38:55 -07:00
Mike Welsh bfe14c2eaf webgl: Add VAO support 2020-05-02 10:38:20 -07:00
Mike Welsh 9583b51ddb webgl: Use u32 for vertex color 2020-05-02 10:38:20 -07:00
Mike Welsh bc85c0d92e webgl: Avoid redundant WebGL state calls 2020-05-02 10:38:20 -07:00
Mike Welsh 5f45b25f27 webgl: Create a WebGL2 context when available 2020-05-02 10:38:20 -07:00
Mike Welsh d440328f1f webgl: Set more context attributes on creation 2020-05-02 10:38:20 -07:00
Mike Welsh fa5c09b0cd web: Add WebGL render backend 2020-05-02 10:38:18 -07:00