Commit Graph

1034 Commits

Author SHA1 Message Date
Nathan Adams 80758cbaeb chore: Use workspace version for num-traits 2024-04-04 17:29:00 +02:00
Nathan Adams a7404e7506 chore: Use workspace version for num-derive 2024-04-04 17:29:00 +02:00
Nathan Adams 2b2be8a992 chore: Use workspace version for log 2024-04-04 17:29:00 +02:00
Nathan Adams ab8b1c654c chore: Use workspace version for js-sys 2024-04-04 17:29:00 +02:00
Nathan Adams d8fec1cabc chore: Use workspace version for image 2024-04-04 17:29:00 +02:00
Nathan Adams 2036d85a95 chore: Use workspace version for futures 2024-04-04 17:29:00 +02:00
Nathan Adams 2bd1ef47b7 chore: Use workspace version for flate2 2024-04-04 17:29:00 +02:00
Nathan Adams c3711e3953 chore: Use workspace version for enum-map 2024-04-04 17:29:00 +02:00
Nathan Adams 6cca9bb3b7 chore: Use workspace version for clap 2024-04-04 17:29:00 +02:00
Nathan Adams 937664e737 chore: Use workspace version for bytemuck 2024-04-04 17:29:00 +02:00
Nathan Adams 4e3cd75c30 chore: Use workspace version for bitflags 2024-04-04 17:29:00 +02:00
Nathan Adams 8e4127aef6 chore: Use workspace version for anyhow 2024-04-04 17:29:00 +02:00
TÖRÖK Attila 36413a70f2 chore: Remove or ignore any unused deps detected by cargo-machete 2024-04-01 22:29:38 +02:00
TÖRÖK Attila 1396d8de5b chore: Update `insta` to `v1.38.0` 2024-03-29 14:46:25 +01:00
renovate[bot] 9dfc6dc224 fix(deps): update rust dependencies 2024-03-26 13:56:59 +01:00
sleepycatcoding 1b41abf3a3 chore: Remove unused dependencies 2024-03-25 17:45:26 +01:00
renovate[bot] 98cbe9cf31 fix(deps): update rust dependencies 2024-03-25 02:47:32 +01:00
Nathan Adams e9afce3103 wgpu: Actually, we *do* support opengl on windows now! 2024-03-24 21:04:09 +01:00
Adrian Wielgosik 08157a056e build: Fix redundant import warnings 2024-03-23 19:23:18 +01:00
renovate[bot] d70560cb82 fix(deps): update rust dependencies 2024-03-22 11:10:59 +01:00
TÖRÖK Attila c941955c22 chore: Bump `h263-rs` git refs 2024-03-22 10:51:11 +01:00
TÖRÖK Attila d9f17dac44 chore: Bump `image` to `v0.25`, without the `dxt` feature 2024-03-19 00:14:48 +01:00
TÖRÖK Attila 7a269c054d fix(deps): update rust dependencies 2024-03-18 12:21:47 +01:00
renovate[bot] 3f9f19b7ac fix(deps): update rust dependencies 2024-03-14 16:45:29 +01:00
Aaron Hill 81604dd21c Request highest 'max_inter_stage_shader_components' supported by adapter
We're currently always requesting a maximum of 31 components, which
is too low for some SWFs.
2024-03-09 15:39:33 -05:00
renovate[bot] a916369f21 fix(deps): update rust dependencies 2024-03-06 21:58:40 +01:00
Nathan Adams baa0c5c7cd desktop: Use custom (de)serialization for preferences, not serde 2024-03-05 00:02:27 +01:00
Nathan Adams b9c6db1cb9 desktop: Add preferences dialog, allow setting of graphics backend/power 2024-03-05 00:02:27 +01:00
Nathan Adams 8df7efb662 desktop: Load graphics preferences from disk 2024-03-05 00:02:27 +01:00
renovate[bot] fae1c458ec fix(deps): update rust dependencies 2024-03-04 22:18:19 +01:00
TÖRÖK Attila 2e52ee9f33 chore: Bump `js-sys` and `web-sys` to `v0.3.69` 2024-03-04 19:01:04 +01:00
TÖRÖK Attila 7f268bf50e chore: Update `wasm-bindgen` to `v0.2.92`, wasm-bindgen-futures to `v0.4.42` 2024-03-04 19:01:04 +01:00
renovate[bot] c2179e88db fix(deps): update rust dependencies 2024-03-02 10:05:43 +01:00
renovate[bot] 35d72115a4 fix(deps): update wasm-bindgen 2024-03-02 02:42:45 +01:00
renovate[bot] 6e84b05b66 fix(deps): update rust dependencies 2024-03-01 22:46:32 +01:00
Aaron Hill 900a8407d6 core: Implement lazy decoding of bitmaps
We hit a pathological case in House
(https://github.com/ruffle-rs/ruffle/issues/15154),
where eagerly decoding bitmaps during preloading results in
over 10GB of ram being used.

With this PR, we store the compressed bitmap, and only decode it
each time we instantiate it. In order to support bitmap fills,
we store the decoded width/height and a lazily-initialized GPU handle
in `Character::Bitmap`
2024-02-27 21:18:18 -05:00
renovate[bot] 9cdb2f31cc fix(deps): update rust dependencies 2024-02-26 08:14:26 +01:00
renovate[bot] 6b89737093 fix(deps): update rust dependencies 2024-02-19 11:32:22 +01:00
renovate[bot] 637b277481 web: chore: Bump wasm-bindgen to 0.2.91 2024-02-16 09:48:30 +01:00
renovate[bot] 477440d387 fix(deps): update rust dependencies 2024-02-05 07:56:07 +01:00
Aaron Hill 86e471835e Fix clippy beta lint 2024-02-04 21:14:05 +01:00
Nathan Adams 2e0e7aec5c wgpu: Remove the readback-upgrade path. It's now slower than normal drawing 2024-02-02 00:59:45 +01:00
Nathan Adams 70af5cd5dd wgpu: Submit occasionally to avoid submitting a large encoder 2024-02-02 00:59:45 +01:00
Nathan Adams fb8f3301b6 wgpu: Queue up offscreen draws, don't do them immediately 2024-02-02 00:59:45 +01:00
Nathan Adams 70fbb4a7ac render: Move away from SyncHandle.retrieve_offscreen_texture to RenderBackend::resolve_sync_handle 2024-02-02 00:59:45 +01:00
Nathan Adams 1a5dff5d12 wgpu: Keep a CommandEncoder for the duration of a frame, extract out a struct to hold it with a StagingBelt 2024-02-02 00:59:45 +01:00
renovate[bot] 3737725a21 fix(deps): update rust dependencies 2024-01-30 09:23:15 +01:00
Nathan Adams fcb74d8fbc wgpu: Deduplicate common gradients from a single Mesh 2024-01-27 21:37:22 +01:00
Nathan Adams e479d12af0 render: Make Mesh a struct, not just an alias for Vec<Draw> 2024-01-27 21:37:22 +01:00
Nathan Adams 2d42abcb70 wgpu: Don't use max_uniform_buffer_binding_size as a limit for BufferBuilder when making meshes 2024-01-27 21:37:22 +01:00