David Wendt
b7f257e7c8
Add a path to get from the movie clip to the Avm2.
2020-07-13 17:42:43 -04:00
Nathan Adams
fba8ccda81
avm1: Rename Avm1String to AvmString
2020-07-13 10:12:54 -07:00
Nathan Adams
c60b2cf4fc
avm1: Implement From<&'static str> for Value
2020-07-13 10:12:54 -07:00
Nathan Adams
e03e3f6c4e
avm1: Allow Avm1String to contain &'static str
2020-07-13 10:12:54 -07:00
Nathan Adams
ad733f2f21
avm1: Add Avm1String which wraps Gc<String>
2020-07-13 10:12:54 -07:00
Nathan Adams
016b9db3c5
avm1: Change Value::String(String) to Value::String(Gc<String>)
2020-07-13 10:12:54 -07:00
Nathan Adams
51321713b5
avm1: Show stack frame with the avm_debug feature
2020-07-03 17:24:20 -07:00
Nathan Adams
8bc3eedc43
avm1: Rename StackFrame to Activation now that they're merged
2020-07-02 00:09:43 +02:00
Nathan Adams
987375299b
avm1: Replace 'run_in_avm' with just building a StackFrame object, letting Rust borrowchecker do our stack management for us
2020-06-30 21:57:51 +02:00
Nathan Adams
aaa082fb60
avm1: Replace run_with_stack_frame with run_in_avm
2020-06-29 10:13:57 +02:00
Nathan Adams
da8ca1379f
avm1: Change from 'avm, context' to 'activation, context' and restructured to support this
2020-06-29 10:09:38 +02:00
Nathan Adams
3a093dddbd
avm1: Run activations immediate, not queued up for some-time-later
2020-06-29 10:07:12 +02:00
Nathan Adams
70e4a40f01
avm1: Allow for user errors inside avm1::error::Error
2020-06-25 02:03:15 -07:00
Nathan Adams
f5da954b32
avm1: Merge avm1::Error and avm1::ExecutionError for now. It's plausible that nested inside actions we can encounter an ExecutionError, so at that point it doesn't make sense to have a separation.
2020-06-20 15:02:00 -07:00
Nathan Adams
ad07520af3
avm1: Add avm1::ExecutionError
2020-06-20 15:02:00 -07:00
Nathan Adams
59ccd75518
core: Rename loader::LoaderError to loader::Error
2020-06-20 15:02:00 -07:00
Nathan Adams
b6f012cf7f
core: Use thiserror to derive Loader errors
2020-06-20 15:02:00 -07:00
Nathan Adams
0f1eef9022
core: Introduce LoaderError to all Loader methods
2020-06-20 15:02:00 -07:00
Mike Welsh
77cb186357
avm1: Constructors queue to run after a goto
...
If a class is registered to a clip that is placed on the timeline
during a goto, that constructor should run after the frame is
completely constructed. In order to tell whether to run the
constructor immediately, add a parameter to `post_instantiation`
to indicate if the clip is instantiated from the AVM or via a
standard timeline seek.
2020-06-16 14:53:44 -07:00
Nathan Adams
84f6b4d06e
core: Set init_object values after prototype but before constructor
2020-05-03 12:46:55 -07:00
Nathan Adams
fe6b79a9b7
chore: Make avm1 accessible to MovieClip::preload
2020-04-17 23:48:58 -07:00
Mike Welsh
4df1128c19
core: Implement Object.registerClass (merge #344 )
...
Implement Object.registerClass
2020-03-25 18:55:49 -07:00
Nathan Adams
d850443c84
avm1: Refactor to expose `avm, context` in `post_instantiate`
2020-02-29 23:05:15 +01:00
David Wendt
ded7737ac0
`SwfMovie::from_data` is falliable and we should not hide those errors behind panics.
2020-02-26 18:15:01 -05:00
David Wendt
0313225164
Don't allow movie loads to be removed from the load manager unless they have completed or errored.
2020-02-26 18:03:45 -05:00
David Wendt
a023e161fc
Don't panic if our target handle was removed from the load manager. Instead, return an `Err` so that it can be properly reported on the console without killing the player.
2020-02-26 17:38:31 -05:00
David Wendt
aa6aba13dd
Abolish `context.root` completely.
...
`_root` is calculated dynamically based on the clip the currently executing function was called in.
Other things that used `context.root` have been changed to either update all layers or just update layer 0, which is the former `context.root`.
2020-02-22 00:02:46 -05:00
David Wendt
33d26b9149
Shorten `Pin<Box<dyn Future<Output=Result<T,E>> + 'static>>` into `OwnedFuture<T,E>`.
...
This is technically stricter on `fetch` impls, but right now we can't support non-`'static` futures at all.
2020-02-22 00:02:45 -05:00
David Wendt
aab339880d
Implement `XML.load()`, with tests.
...
Interestingly enough, very little actually has to be done inside the async process for XML. The async process basically just fetches data and fires an event handler when it's done. Everything else is handled via a system builtin, `XML.onData`.
2020-02-22 00:02:45 -05:00
David Wendt
b56c3b6aed
Fire events directly onto `broadcastMessage` instead of the individual event handlers on the `MovieClipLoader`, so that listeners run correctly.
...
Also, this fixes a double-borrow for `onClipInit`.
2020-02-22 00:01:19 -05:00
David Wendt
162b6b70f8
Allow unloading a movie by sending `None` to `replace_with_movie`.
...
This also adjusts `MovieClip.unloadMovie` to do just that, instead of removing the clip from the display list. We also have to unload clips when loading new movies into them, since `unloadMovie` desugars to loading `""` as the URL.
2020-02-22 00:01:19 -05:00
David Wendt
a8545ee277
Implement `onLoadInit` by pulling `LoadManager` into all clip load events.
2020-02-22 00:01:14 -05:00
David Wendt
7ff885a0de
Implement `MovieClipLoader` event broadcasts for `onLoadStart`, `onLoadProgress`, `onLoadComplete`, and `onLoadError`.
...
Note that we do not implement `onLoadInit` yet - this requires some ability to trigger an event when another movie clip loads.
2020-02-22 00:01:14 -05:00
David Wendt
64b787b73f
Implement `Collect` for `Loader`. (How did this compile without that?)
2020-02-21 23:57:58 -05:00
David Wendt
d84e11ed40
Introduce a new top-level object, `LoadManager`, which is responsible for all asynchronous behavior in the program. Migrate the existing async impls to it.
2020-02-21 23:57:58 -05:00