Commit Graph

307 Commits

Author SHA1 Message Date
Moulins 2868333c05 avm2: require AvmAtom in Namespaces 2023-04-27 00:17:31 +02:00
Lord-McSweeney 58212ec280 avm2: Throw AVM errors for JSON operations (and add tests) 2023-04-26 00:17:44 +02:00
Aaron Hill 6eba8d07ee avm2: Implement MorphShape class and use it for MorphShape displayobject 2023-04-25 18:43:43 +02:00
AllinolCP f0a8e50be1 avm2: implement decodeURI 2023-04-02 14:49:07 -07:00
Aaron Hill 7f6cb99b08 avm2: Convert QName to ActionScript 2023-03-31 22:05:18 -05:00
Aaron Hill 27092ecb76 avm2: Convert RegExp to ActionScript 2023-03-31 17:08:21 -07:00
Aaron Hill 8fa00de8a8 avm2: Convert Font class to ActionScript 2023-03-29 22:46:27 -07:00
Nathan Adams 3a49870689 avm2: Fix errors in LoaderInfo and stubbed remaining properties 2023-03-28 11:57:00 +02:00
Aaron Hill 1a352aa453 avm2: Implement ApplicationDomain constructor and fix parent handling
Previously, the `ApplicationDomain` constructor ignored its argument,
instead of constructing a new domain with the specified domain as
the parent.

Additionally, we were incorrectly executing code with
`Activation::from_nothing` in several places, causing
`ApplicationDomain.currentDomain` to return the system domain
instead of the correct parent domain. I've introduced a new method
`Activation::from_domain`, which allows explicitly passing in the
domain. Internally, we now store an `Option<Domain>`, and panic
when calling `caller_domain` with a `None` domain. Several places
in the codebase have been adjusted to pass in the correct domain.
2023-03-26 17:43:46 -07:00
Aaron Hill 9530da22e2 avm2: Convert SoundTransform and SoundMixer to ActionScript classes
Co-authored-by: Mike Welsh <mwelsh@gmail.com>
2023-03-25 22:28:14 -07:00
Nathan Adams b46f511326 avm2: Implement GraphicsTrianglePath 2023-03-18 06:27:49 +01:00
Nathan Adams de8958c40b avm2: Implement GraphicsStroke 2023-03-18 06:27:49 +01:00
Nathan Adams 2eaaa9b573 avm2: Implement GraphicsSolidFill 2023-03-18 06:27:49 +01:00
Nathan Adams fe327dc3de avm2: Implement GraphicsPath 2023-03-18 06:27:49 +01:00
Nathan Adams 2567bd2f42 avm2: Implement GraphicsGradientFill 2023-03-18 06:27:49 +01:00
Nathan Adams 7f7fbc2091 avm2: Implement GraphicsEndFill 2023-03-18 06:27:49 +01:00
Nathan Adams 3e84da036f avm2: Implement GraphicsBitmapFill 2023-03-18 06:27:49 +01:00
Aaron Hill 8d40734482 avm2: Convert Sound and SoundChannel to ActionScript classes 2023-03-16 23:20:59 +01:00
Nathan Adams 65b9b20237 avm2: Stub various Graphics methods 2023-03-16 23:06:22 +01:00
Aaron Hill 3232690c8e avm2: Add DoAbc2 tag name to GlobalInit call stack node
This can help determine which DoAbc2 file contains the script
initializer that appears in a stack trace (though the name
can be empty).
2023-03-16 05:57:04 +01:00
Aaron Hill 4618511771 avm2: Add custom call handlers and implement it for XML
The XML call handler is implemented as 'new XML(arg)',
so we get all of the related string coercions for free.

Our various native tables are starting to get somewhat wasteful -
if we add any more, we might want to consider a more compact
representation.
2023-03-15 16:47:32 -05:00
Aaron Hill fc223e959b avm2: Implement avmplus.getQualifiedClassName
This appears to be the same function as
'flash.utils.getQualifiedClassName'
2023-03-08 16:59:40 -06:00
EmperorBale 683f6cc890 avm2: Implement `unescape` 2023-03-07 23:49:55 -08:00
Aaron Hill 2748b95c86 avm2: Improve Stage3D support for textures, register types, and opcodes
This is a very large diff, but most of it comes from test files and
output.

This PR ads partial support for the following Stage3D shader features:
* Normal (square), rectangle, and cube textures
* Varying and temporary registers
* Lots of opcodes

The combination of these allows us to get a raytracing program
fully working in Ruffle. I've included it as image test.
Currently, this test is very slow (about 90 seconds on my machine),
as the code I'm using (https://github.com/saharan/OGSL) includes
its own shader language and compiler. THe raytracing demo
first compiles its own shader language to AGAL, and then starts
rendering the scene.

Limitations:
* Many opcodes are still unimplemented
* Most non-default texture options (e.g. mipmaps) are not implemented
2023-03-03 15:58:46 -06:00
relrelb b3fd1a47c6 core: Require `SwfMovie::url` 2023-02-28 19:05:20 +02:00
Nathan Adams 5ee3a4b512 avm2: Extract out the Value -> Filter logic into a trait 2023-02-28 16:25:12 +01:00
Aaron Hill 7f58b92348 avm2: Implement encodeURI and encodeURIComponent 2023-02-27 12:40:39 -06:00
Aaron Hill f9fc4b3179
avm2: Store interfaces from superclases/superinterfaces in ClassObject (#9728) 2023-02-25 23:57:50 +00:00
Adrian Wielgosik 55c59da6ac avm2: Convert TextFormat to AS 2023-02-25 23:55:43 +01:00
Adrian Wielgosik 35120e9fdc avm2: Convert Graphics to AS 2023-02-25 23:55:43 +01:00
Aaron Hill 82a3f473d9
avm2: Move some class definitions after playerglobal is loaded 2023-02-24 16:08:29 -06:00
Aaron Hill 24e231ae06
avm2: Convert TextField to AS 2023-02-24 16:08:29 -06:00
Aaron Hill bc240db517
avm2: Convert SimpleButton to AS 2023-02-24 16:08:29 -06:00
Aaron Hill d31c686360
avm2: Convert MovieClip to AS 2023-02-24 16:08:29 -06:00
Aaron Hill aa7dc52b82
avm2: Convert Sprite to AS 2023-02-24 16:08:28 -06:00
Aaron Hill d996aecb04
avm2: Convert Shape to AS 2023-02-24 16:08:28 -06:00
Aaron Hill 8831042e8f
avm2: Convert LoaderInfo to AS 2023-02-24 16:08:28 -06:00
Aaron Hill be16286407
avm2: Convert several flash.display and flash.events classes to AS
These classes all reference each other, so it's difficult to convert
them individually.
2023-02-24 16:08:28 -06:00
Aaron Hill 6ce7bd3277
avm2: Convert EventDispatcher and IEventDispatcher to AS 2023-02-24 16:08:28 -06:00
EmperorBale 5bc3c696b5 avm2: Ignore duplicate definitions 2023-02-24 11:55:58 -08:00
Aaron Hill f1b0247de7 avm2: Remove install_trait_late 2023-02-22 14:41:01 -06:00
Aaron Hill c258423dc3 avm2: Allow resolving interfaces before ClassObjects are available
The Adobe Animate compiler can emit a 'newclass' opcode for
a concrete class before the 'newclass' opcodes for the interfaces
it implements. As a result, we cannot rely on looking up an interface
`ClassObject` when resolving a class's interfaces.

We now store a map of exported classes in `Domain`, and use this
to lookup interfaces before their `ClassObject`s have been created.

Additionally, `link_interfaces` was failing to consider superinterfaces,
which meant that methods from superinterfaces were not being copied
into the vtable. I've fixed this along with the other changes.
2023-02-22 14:41:01 -06:00
Lord-McSweeney 559ec8356d
Port Video to Actionscript 2023-02-16 22:46:11 +02:00
Nathan Adams 94fdc8bdb5 avm2: Support older DoAbc tag (72) 2023-02-14 08:51:45 +01:00
Nathan Adams 69f93f926e swf: Rename DoAbc to DoAbc2 2023-02-14 08:51:45 +01:00
Adrian Wielgosik e0e653e463 avm2: make Namespace a GC type 2023-02-12 17:49:14 +01:00
Aaron Hill 4b76d1b32a
core: Support using URLVariables as a POST request body (#9489)
This is needed by the Newgrounds API. We don't have the ability
to make fake requests to HTTP urls in our test frameworks,
so I haven't added any tests for this. However, I tested locally
that this allows the Newgrounds API to work (and got a medal
in Cloud Wars).
2023-02-11 00:18:10 +00:00
Nathan Adams ac9b6e3ecb avm2: Mark Dictionary(true) and TimerEvent.updateAfterEvent() as stubs 2023-02-07 20:34:59 +01:00
Nathan Adams bdbf54ecd4 core: Added ability to mark stubs inside actionscript 2023-02-07 20:34:59 +01:00
Aaron Hill 1b71e288fd Remove 'gc_context lifetime
The latest `gc-arena` makes this unnecessary - we can just
use our `'a` lifetime for `MutationContext`
2023-01-06 19:20:39 -05:00