Commit Graph

108 Commits

Author SHA1 Message Date
David Wendt 6bb6bcab7a core: Store rotations in degrees to avoid floating-point conversion discrepancies. 2020-09-26 14:12:49 -07:00
David Wendt 28bf84bd8b core: Store object scale as percentages to avoid floating point precision problems.
Fixes a specific pattern of preloader design where animations were handled by just making the box bigger every frame until it's 100. Of course, direct equality of f64 is a terrible idea, but it works in Flash, which apparantly must store scale in percentages. So we must, too.
2020-09-26 14:12:49 -07:00
Luca Weiss d5cb396331 *: fix spelling mistakes 2020-09-19 16:17:58 -07:00
Mike Welsh e9a2ef5d82 core: DisplayObject::hit_test_shape now takes UpdateContext
Make default implementation the same as hit_test_bounds.
2020-09-15 02:34:32 -07:00
Mike Welsh 0d111ca92f avm1: _target of root should be /
Also, levels other than 0 should be appened in slash syntax, e.g
_level1/clip
2020-09-15 02:20:24 -07:00
Mike Welsh a18e80baf2 chore: Fix clippy lints 2020-09-07 12:18:41 -07:00
Mike Welsh 5ea06b0ce6 swf: Use Option for more PlaceObject parameters
There is a difference between empty/default (change value to default)
and none (don't modify), so make this explicit for some PlaceObject
parameters where it wasn't.

Fixes #1104.
2020-09-03 19:09:48 -07:00
Mike Welsh ce2b360ab7 core: Provide default impl for DisplayObject:hit_test_bounds 2020-09-02 17:51:55 -07:00
Mike Welsh d7a186b2cd avm1: Implement shape hit testing 2020-09-02 17:51:55 -07:00
Nathan Adams 2178beec87 core: When constructing objects for DisplayObjects, make sure frames are run at the right moment 2020-09-02 15:18:59 -07:00
Mike Welsh bc08971066 core: Return version from MovieClip::swf_version (fix #1086)
MovieClip was not returning the proper SWF version, causing it to
default to the newest SWF version in some cases when it shouldn't.
2020-09-02 13:25:53 -07:00
Mike Welsh 2a84d924bb chore: Don't mutably borrow self in TDisplayObject 2020-08-22 11:56:19 -07:00
Mike Welsh d2c49c0f33 core: Remove some mut from TDisplayObject methods 2020-08-18 01:18:15 -07:00
Mike Welsh 59ebd0167e core: Fix priority of conflicting instance names 2020-08-18 01:18:15 -07:00
David Wendt a19595c8b4 Embed `UpdateContext` in `Activation` directly.
The process of constructing an `Activation` now involves calling `UpdateContext.reborrow`, which "sheds" a lifetime by copying all of the borrows into a new "owned" context with that lifetime.

Likewise, to call out to functions that don't need an `Activation`, just borrow the context out of the current activation. You can also construct child-frame activations by reborrowing the parent activation's context.
2020-08-01 15:49:19 -04:00
David Wendt 7c7b019087 Move AVM1 inside UpdateContext. 2020-08-01 13:44:04 -04:00
David Wendt 14bfbc358f wip: Move UpdateContext into Activation 2020-08-01 13:33:04 -04:00
Nathan Adams 8bc3eedc43 avm1: Rename StackFrame to Activation now that they're merged 2020-07-02 00:09:43 +02:00
Nathan Adams da8ca1379f avm1: Change from 'avm, context' to 'activation, context' and restructured to support this 2020-06-29 10:09:38 +02:00
Mike Welsh 618fa11acb avm1: Implement text field variable binding 2020-06-28 18:36:10 -07:00
David Wendt bacbf06614 Setting the matrix of an `EditText` should scale it's bounds. 2020-06-20 19:48:12 -04:00
David Wendt 4eb2113a77 Setting positions and widths on the `EditText` should adjust intrinsic bounds rather than stretching or transforming the field. 2020-06-20 19:48:11 -04:00
David Wendt dc46885021 Implement `autoSize`.
This doesn't work right yet because the resulting width doesn't apply correctly to the field. This is because `EditText`'s `_width` and `_height` change it's intrinsic bounds rather than it's X and Y scale (like it would with a button or a movie clip).
2020-06-20 19:48:00 -04:00
Nathan Adams b2b57c1540 core: Make Value::as_object always return a (possibly boxed) object 2020-06-19 12:48:28 -07:00
Mike Welsh 62cfeb3754 core: Assign default name to unnamed clips (fix #66) 2020-06-18 16:26:36 -07:00
Mike Welsh 77cb186357 avm1: Constructors queue to run after a goto
If a class is registered to a clip that is placed on the timeline
during a goto, that constructor should run after the frame is
completely constructed. In order to tell whether to run the
constructor immediately, add a parameter to `post_instantiation`
to indicate if the clip is instantiated from the AVM or via a
standard timeline seek.
2020-06-16 14:53:44 -07:00
Mike Welsh ce73b4eaa7 core: Recursively unload child display objects
Child movie clips should run their unload actions when the parent
is removed.
2020-06-11 23:39:16 -07:00
Mike Welsh 932ad30570 core: Flatten ClipActions into a single event per action
Previously a MovieClip's clip action would have a set of events
that would trigger it. Now we flatten these out into a single
event per action, because this is by far the common case. If an
action does happen to have >1 event, it will be duplicated for each.
2020-05-24 08:57:30 -07:00
Mike Welsh c427d55dbb core: Clean up clip event handlers
Remove ButtonEvent and subsume it in ClipEvent. Player now tosses
ClipEvents down the display tree, cleaning up some of the event code.
2020-05-24 08:57:30 -07:00
Mike Welsh 6929cea996 core: Implement button event handlers for movie clips 2020-05-24 08:57:30 -07:00
Nathan Adams eda862c719 swf: Merged core::Matrix into swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams 84f6b4d06e core: Set init_object values after prototype but before constructor 2020-05-03 12:46:55 -07:00
Mike Welsh c1dc69c6b7 chore: rustfmt 2020-04-24 22:16:16 -07:00
Mike Welsh 2cdf780e6f avm1: Handle case sensitivity in DisplayObject children
Alter `get_child_by_name` and alter `get_level_by_path` to respect
case sensitivity.
2020-03-28 16:22:02 -07:00
Nathan Adams d850443c84 avm1: Refactor to expose `avm, context` in `post_instantiate` 2020-02-29 23:05:15 +01:00
Mike Welsh 223edb9bc1 core: Matrix translation is in twips 2020-02-26 12:47:47 -08:00
Mike Welsh a5c08f2e59 avm1: Implement MovieClip.getBounds and clean up bounding box methods
Implements MovieClip.getBounds, and also reorganized the
DisplayObject AABB methods:

 * `self_bounds` calculates the inherent untransfomed bounds of
 the object without children. All `DisplayObject`s must implement
 this method. For example, `Bitmap` returns the size of bitmap.
 Composite objects like `MovieClip` return a null AABB because they
 are made up of only children.
 * `bounds` calculates the untransformed bounds including children.
 * `local_bounds` calculates the bounds relative to the object's
 parent.
 * `world_bounds` calculates the bounds in global stage space.
 * `bounds_with_transform` calculates a tight AABB for the object
 with a given transform, and is used to implement the above.
2020-02-24 14:12:48 -08:00
Mike Welsh 1b08fb538d chore: Rename layer -> level
Unify mix of 'layer' and 'level' in the code, and it's probably
better to stick with Flash nomenclature.
2020-02-23 23:41:55 -08:00
David Wendt 766ded6dfd When replacing a movie clip with another movie, don't wipe out the entire display object base as that disassociates us from our parent, siblings, and most importantly, *layer depth*. 2020-02-22 00:02:51 -05:00
David Wendt e0b4a0f193 Top-level layers are referenced via their path (`_leveln`) rather than name - in fact, their name is always the empty string. 2020-02-22 00:02:51 -05:00
David Wendt 00f88f9e87 Use the depth to indicate which layer a particular root clip is, and then use that to calculate it's `_leveln` path. 2020-02-22 00:02:50 -05:00
David Wendt 9adf0f43d7 Allow levels to be read as scope variables, and add a test for this. 2020-02-22 00:02:50 -05:00
David Wendt aa6aba13dd Abolish `context.root` completely.
`_root` is calculated dynamically based on the clip the currently executing function was called in.

Other things that used `context.root` have been changed to either update all layers or just update layer 0, which is the former `context.root`.
2020-02-22 00:02:46 -05:00
David Wendt 5ce499d11e Add separate libraries for each loaded movie. 2020-02-21 23:57:56 -05:00
David Wendt 5ed5876e9a Merge SWF data and version into a single structure. Refactor everything that interacts with it to use `SwfSlice`s. 2020-02-21 23:57:53 -05:00
Mike Welsh 2ff76775e0 core: Empty movie clips can not be used as a mask
When a movie clip or button is used as a mask, the masking will be
disabled if that object has no children; the maskee will be
completely visible. An empty movie clip inside an empty movie clip
successfully masks.

An EditText can also not be used as a masker (although it can be
wrapped inside a movie clip, and then the text successfully masks).

Add a `TDisplayObject::allow_mask` trait method that will
return whether the object can be used as a mask.

This fixes characters not being visible in Dad 'n' Me.
2020-02-01 01:15:31 -08:00
Mike Welsh 2751b89d4e avm1: Root clip should not have a name
Previously we set the name of the root clip to `_level0`. Top-level
clips should actually have no name (`_root._name` returns `""`).

However, when constructing a dot path, `_level0` still gets inserted
by `DisplayObject::path` for the top-level, so that `trace(_root)`
still correctly prints `_level0`.

TODO: When `loadMovieNum` gets merged in, the proper level # needs
to be returned by `.DisplayObject::path`.
2020-01-27 23:35:41 -08:00
Mike Welsh 87158647d1 core: Implement keyPress button events 2019-12-24 03:06:03 -08:00
Mike Welsh 4bd54cc2ea core: Fix DisplayObject::global_to_local and local_to_global 2019-12-21 16:28:41 -08:00
Mike Welsh 540b03090a avm1: hitTest point is actually in root coordinates (fix #185) 2019-12-19 12:35:56 -08:00