Commit Graph

9748 Commits

Author SHA1 Message Date
relrelb 1dc28d898e avm1: Migrate `Transform` to `NativeObject` 2023-06-12 20:16:45 +03:00
Aaron Hill 2dfc0bac5b core: Log url when movie fetch fails 2023-06-12 10:55:13 -05:00
Crowdin Bot 834297f110 chore: Update translations from Crowdin 2023-06-12 12:28:05 +02:00
Aaron Hill ce0ba7795c avm2: Throw TypeError when 'astype' receives a null/undefined class 2023-06-12 02:31:03 -05:00
Aaron Hill 7e56c20973 avm2: Implement KeyboardEvent.updateAfterEvent 2023-06-12 01:44:46 -05:00
Aaron Hill 6b808a9a9d avm2: Stub Matrix3D-related methods on Transform
This allows verification to succeed on classes that override these
methods.
2023-06-12 01:17:39 -05:00
secret-shober 4e8e08ae4a Add Table of Contents to README 2023-06-12 08:55:02 +03:00
renovate[bot] 438e6f36ff chore(deps): lock file maintenance rust dependencies 2023-06-12 08:50:07 +03:00
Moulins da6e2a96bf desktop: properly populate base and proxy URL fields from option struct
Fixes #11461
2023-06-11 12:46:13 -05:00
Lord-McSweeney b7088695fe avm2: Stub undocumented TextField.insertXMLText 2023-06-11 11:17:21 -05:00
relrelb 226a2be2bd core: Fix drag constraint with `lockCenter` set to `false`
Previously `last_mouse_position` was updated irrespectively of
whether the dragged object was inside or outside the constraint
box. Change it follow mouse deltas, after clamping is performed.

Fixes #11254.
2023-06-11 07:34:14 +03:00
Lord-McSweeney dced6445ee avm2: Stub flash.net.getClassByAlias and improve flash.net.registerClassAlias stub 2023-06-10 16:09:57 -05:00
Lord-McSweeney 4d8feeab2e avm2+tests: Fix String.substr with negative second value, add tests 2023-06-10 15:48:45 -05:00
Aaron Hill cfb23d1f97 avm2: Implement AMF serialization of XML objects 2023-06-10 12:13:07 -05:00
relrelb dcb6bbe50b avm1: Migrate `GradientGlowFilter` to `NativeObject` 2023-06-10 12:46:22 +03:00
Nathan Adams 75979b561a avm1: Rename try_resolve_level -> get_level, resolve_level -> get_or_create_level 2023-06-10 10:37:15 +02:00
Nathan Adams 38a3f67000 avm1: Don't create _levelN for unloadMovieNum(N) 2023-06-10 10:37:15 +02:00
Crowdin Bot e8925832a1 chore: Update translations from Crowdin 2023-06-10 10:09:19 +02:00
AllinolCP 44ff49aa53
core: Fix status code implementation for AVM1 and implement HTTPStatusEvent.HTTP_STATUS for avm2 (#11360) 2023-06-10 03:06:26 +00:00
renovate[bot] a621472336 chore(deps): lock file maintenance rust dependencies 2023-06-09 20:17:25 +03:00
Aaron Hill a387476de7 core: Unify loader event handler and AVM2 data into MovieLoaderVMData
`AVM2Data` was always provided with
`MovieLoaderEventHandler::Avm2LoaderInfo`, so we can unify
them into a single enum.
2023-06-09 11:47:11 -05:00
doomsdayrs 16210cbcf6 desktop: Add reverse engineered logo svg
There was no source file for the various logos.

I used the icon file provided by @nosamu and used existing pngs to recreate the style of the logo.
2023-06-09 18:21:56 +02:00
Oleksandr Kalko 70aa8385b7
chore: Upgrade NodeJS dependencies (#11352) 2023-06-09 15:50:59 +00:00
Toad06 2894f01d50 avm1: Implement `MovieClip.lineGradientStyle` 2023-06-09 17:36:34 +02:00
Toad06 181aac46b0 avm1: Don't fail if base clip is invalid in `GetProperty`/`SetProperty` 2023-06-09 16:59:27 +02:00
Nathan Adams 6ec01f3ecb desktop: Add dummy External Interface option 2023-06-09 13:03:46 +02:00
Nathan Adams 137986c384 core: Add PlayerBuilder::with_external_interface 2023-06-09 13:03:46 +02:00
Aaron Hill 66f3198f50 desktop/web: Increase stack size on Windows and wasm
This works around a stack overflow with Bloonts Tower Defense 5,
where we have over 400 stack frames at once due to deep
`construct_frame` recursion in `goto` execution.
2023-06-08 22:17:27 -05:00
Aaron Hill 59b219cda6 avm2: Run 'nested goto frame' for entire Stage and orphans
When we run a 'goto', a weird "nested frame" gets triggered.
Previously, we were only calling `construct_frame` on the target
MovieClip as part of this "nested frame". However, Flash Player
seems to treat this (in some ways) like a normal frame - *all*
objects on the Stage (and orphans) have `construct_frame` called.

In particular, `gotoAndStop`/`gotoAndPlay` is called during
an "enterFrame" event handler, then unrelated objects on the Stage
will have their children constructed during the execution of
`gotoAndStop`/`gotoAndPlay`. The same logic holds for frame scripts.

This fixes a bug in Steamlands, which relies on children on the main
timeline being constructed immediately following a call to `gotoAndStop`
on an orphan (originally triggered from an "enterFrame" handler).
2023-06-08 22:17:27 -05:00
Crowdin Bot 650f872b19 chore: Update translations from Crowdin 2023-06-09 01:51:23 +02:00
Moulins fcd9935a81 desktop: Add `File > Reload` menu command
Also remove redundant `has_movie` parameter in `RuffleGui::update`
2023-06-09 00:42:03 +02:00
Moulins c1a3caefea desktop: point `Open Advanced`'s file dialog to the current file's directory 2023-06-09 00:42:03 +02:00
Moulins d7a056df8e desktop: keep options in-sync when using `Open` or drag-and-dropping a file 2023-06-09 00:42:03 +02:00
Moulins ac69926b5e desktop: add `Ctrl+Shift+O` shortcut for `Open Advanced` 2023-06-09 00:42:03 +02:00
Moulins 08fe4a4c94 desktop: Add button to clear all movie params. in `Open Advanced` 2023-06-09 00:42:03 +02:00
Moulins 5e1716d7e8 desktop: remember `Open Advanced` options across movie loads
Makes opening the same movie repeatedly less tedious.

Note that `Open` still ignore this and will use the default options
provided on the command-line.
2023-06-09 00:42:03 +02:00
Aaron Hill d44c9cceb1 wgpu: Cache compiled naga-agal shader module
We use an `lru::LruCache` inside `ShaderModuleAgal`. This automatically
gives us the proper garbage-collection behavior (when the Flash
Program3D instance is garbage collected, we'll drop the
`ShaderModuleAgal` and the cache).

The cache is keyed on the data needed to compile the shader (vertex
attributes and sampler overrides). This lets us avoid shader
recompilations when a Stage3D program repeatedly uses the same
Program3D with different sampler overrides / vertex attribute formats.
2023-06-08 02:57:47 -05:00
Lord-McSweeney 455b96710e avm2: Fix MouseCursorData.frameRate stubs 2023-06-07 22:39:41 -05:00
Aaron Hill 9d8ac81b58 avm2: Use WeakObject in `broadcast_list`
This ensures that we don't keep the underlying listener
object alive after all event listeners (including broadcast
listeners) have been unregistered.
2023-06-07 21:15:26 -05:00
EmperorBale 4815ca5e90 avm2: Implement WeakObject
This also adds a new required function to TObject called `downgrade`, that will convert the `Object` to a `WeakObject`.
2023-06-07 17:51:26 -07:00
EmperorBale 5e20b079d9 avm2: Add weak variant of every object 2023-06-07 17:51:26 -07:00
Toad06 8ce8b775a7 avm1: Fix coercion order in SWFv4 actions 2023-06-08 01:33:08 +02:00
Moulins 3f1bcecfbb avm1: Add version gate for `{MovieClip, Button}.blendMode`
Theses properties are only available on SWF >= 8
2023-06-08 01:18:06 +02:00
Moulins b71b8f9de5 avm1: fix coercions for the `blendMode` property of display objects
`mc.blendMode = 3` is a valid way of modifying the blend mode of a DO;
on the other hand, booleans and objects *shouldn't* be coerced.
2023-06-08 01:18:06 +02:00
Crowdin Bot 93f5869005 chore: Update translations from Crowdin 2023-06-08 00:57:49 +02:00
Aaron Hill 0e0399963e avm2: Throw exception when ExternalInterface is not available 2023-06-07 17:24:25 -05:00
Aaron Hill b240f05390 avm2: Stub Graphics.beginShaderFill 2023-06-07 17:06:33 -05:00
Daniel Jacobs 55efb80dd6 web: Don't try to use Ruffle on browsers with Flash support 2023-06-07 23:48:39 +02:00
Aaron Hill 1efcd584c2 avm2: Wrap orphan list in an `Rc` for correct iteration behavior
When we iterate over the orphan list to run frame lifecyle methods,
the orphan list may be modified (e.g. an event listener creates a new
orphan object). To ensure that we iterate over all of the orphans
originally present, this commit wraps the orphan list in an `Rc`
(just like we do for the render list). Modifications to the list use
`Rc::make_mut`, and iteration operates on a clone of the `Rc`.
2023-06-07 16:23:06 -05:00
Aaron Hill d2999a2572 core: Fix parsing of PixelBender sampleNearest and sampleLinear
This fixes a panic on startup for Sniper Team
2023-06-07 15:59:31 -05:00