iwannabethedev
8c92cecb60
core: Add documentation to Color.
2023-05-15 00:51:54 +02:00
iwannabethedev
9de2abe8b8
core: Fix wrong color form used.
2023-05-15 00:51:54 +02:00
relrelb
4a26ceb14b
render: Use `swf::Point<Twips>` in more places
2023-05-14 22:48:41 +03:00
relrelb
220f8cd1cf
render: Use `swf::Point<Twips>` in `shape_hit_test()`
2023-05-14 22:48:41 +03:00
relrelb
25a1d53f72
render: Use `swf::Point<Twips>` in `calculate_shape_bounds()`
2023-05-14 22:48:41 +03:00
relrelb
598c8cde0e
render: Use `swf::Point<Twips>` in `DrawCommand::CurveTo`
2023-05-14 22:48:41 +03:00
relrelb
544e445d2f
render: Use `swf::Point<Twips>` in `DrawCommand::LineTo`
2023-05-14 22:48:41 +03:00
relrelb
e5c7d70f3f
render: Use `swf::Point<Twips>` in `DrawCommand::MoveTo`
2023-05-14 22:48:41 +03:00
Lord-McSweeney
3079ae30a5
avm2: Stub SharedObject.setProperty
2023-05-14 19:01:24 +03:00
Nathan Adams
a9ba46594f
chore: Updated translations from Crowdin
2023-05-14 13:31:32 +02:00
Lord-McSweeney
017a44084f
avm2: nit: Provide error number (2025) in error message for validate_remove_operation
2023-05-13 21:30:47 +03:00
Toad06
9671b9b824
web: Download all sols as single .zip
2023-05-13 19:19:00 +03:00
Aaron Hill
729d5a2c65
avm2: Don't overwrite existing entry in `export_class`
...
This makes the behavior consistent with `export_definition`
2023-05-13 11:15:54 +03:00
Aaron Hill
3c6820c6e1
avm2: Check length and copy vector in Matrix3D constructor
2023-05-13 11:00:31 +03:00
Daniel Jacobs
fd07c80ea6
docs: Update Contributing.md TOC
2023-05-13 10:49:41 +03:00
iwannabethedev
a023e11098
render: Clean-up.
2023-05-12 22:42:44 +02:00
iwannabethedev
476ff4aeef
core: Fix drawing on cpu with color transform.
...
Taken directly from this commit, credits to Dinnerbone:
9b76090e1f
2023-05-12 22:42:44 +02:00
iwannabethedev
77e1cc96c2
render: Fix of panic in #10955 .
2023-05-12 22:42:44 +02:00
Toad06
2e972b8f32
avm1: `button.useHandCursor` can hold any value
2023-05-12 01:13:28 +03:00
iwannabethedev
93450b28b0
avm2: Add 'static length' for most types.
2023-05-11 22:16:55 +02:00
Toad06
94ad41dfd4
web: Update source string
2023-05-11 09:36:06 +03:00
relrelb
660acac427
swf: Use `PointDelta<Twips>` in `ShapeRecord`
2023-05-11 08:55:44 +03:00
relrelb
b93a32af0f
swf: Use `Point<Twips>` in `StyleChangeData::move_to`
...
No functionality change.
2023-05-11 08:55:44 +03:00
relrelb
e01b613a78
web: Fix another instance of "Unable to lock Ruffle core"
...
After a panic, `Ruffle::renderer_debug_info()` cannot be called since
it tries to immutably borrow the underlying `Player`, but `Ruffle::tick()`
already holds it mutably.
As a fix, simply use the `_cachedDebugInfo` which is fetched in
advance, before any panic occurs. Rename it to just `rendererDebugInfo`
(without "cache" in its name), because now it's mandated.
2023-05-11 08:33:33 +03:00
relrelb
5b8e0df83f
web: Move `Ruffle::destroy()` logic to `RuffleInstance::drop()`
2023-05-11 08:33:33 +03:00
relrelb
942d030dc7
web: Slight cleanups around panicking
2023-05-11 08:33:33 +03:00
Aaron Hill
e488cc9f7a
wgpu: Allow unaligned writes to IndexBuffer3D
...
wgpu requires buffer copy sizes and offsets to be 4-byte aligned.
Unfortunately, ActionScript can perform 2-byte aligned uploads
into an IndexBuffer3D.
To support this, we now keep a copy of the IndexBuffer3D on the CPU.
When performing an upload to the buffer, we round the offset down
and the size up to the nearest 4-byte aligned value. The cpu buffer
is used to fill out the write with existing data, so that we don't
corrupt the contents of the GPU buffer.
To avoid introducing a new RefCell, I've changed IndexBuffer3D
to use a `Box` instead of an `Rc` to store the trait object.
This allows us to pass a mutable reference down to the backend.
2023-05-10 18:20:29 -05:00
Daniel Jacobs
ea78bf2d39
web: Make isTouch locally scoped to showContextMenu
2023-05-10 17:31:07 +03:00
Huw Pritchard
b79b192a58
avm2: Implement PrintJobOptions
2023-05-09 20:51:44 -05:00
Nathan Adams
fc96fdf1cc
chore: Update translations from Crowdin
2023-05-10 00:29:13 +02:00
Rasmus M
d15d64e86e
desktop: Add volume option to CLI
2023-05-09 06:29:46 +00:00
Nathan Adams
72769eeefa
web: Localise text inside shadow template
2023-05-09 00:06:49 +02:00
Nathan Adams
a29f1f75dc
web: Localise the 'cant embed' message
2023-05-09 00:06:49 +02:00
Nathan Adams
1db72a0ffd
web: Localise error messages
2023-05-09 00:06:49 +02:00
Nathan Adams
2430cf192e
web: Localise fullscreen toggle
2023-05-09 00:06:49 +02:00
Nathan Adams
d70faeec04
web: Localise save manager prompts
2023-05-09 00:06:49 +02:00
Nathan Adams
9be198212b
web: Translate various button texts
2023-05-09 00:06:49 +02:00
Nathan Adams
b7794749d8
web: Localise the unsupported avm2 message
2023-05-09 00:06:49 +02:00
Nathan Adams
ecab2e2b2b
chore: Update crowdin.yml with new source locations
2023-05-09 00:06:49 +02:00
Nathan Adams
07dea7b164
web: Add localisation to web
2023-05-09 00:06:49 +02:00
Nathan Adams
fd5a7cdbc2
core: Rename text to core_text just to avoid confusion if used from another crate with its own text methods
2023-05-09 00:06:49 +02:00
Nathan Adams
9c2e77c88f
desktop: Use system preferred language
2023-05-09 00:06:49 +02:00
Nathan Adams
3402f3f4dc
web: Use browsers preferred language
2023-05-09 00:06:49 +02:00
Nathan Adams
e6ea074a3f
core: Made context menu items translatable
2023-05-09 00:06:49 +02:00
Nathan Adams
229c301e18
core: Add i18n module using Fluent
2023-05-09 00:06:49 +02:00
Daniel Jacobs
01a69b60bc
web: Remove ContextMenu.TouchOnly as it is unlikely to be useful
2023-05-08 23:53:31 +03:00
Daniel Jacobs
e7877706ef
web: Use typeof to simplify check for usage of deprecated contextMenu
2023-05-08 23:53:31 +03:00
Daniel Jacobs
4790ea7304
web: Combine contextMenu with touchContextMenu
2023-05-08 23:53:31 +03:00
Daniel Jacobs
68f493336a
web: Configuration to disable context menu on touch
2023-05-08 23:53:31 +03:00
Aaron Hill
1908d85f65
avm2: Initialize `Object` instance vtable before other classes
...
Early class construction is tricky - `Object` defines properties
that need to get copied into subclass instance vtables, but `Class`
defines `prototype`, which needs to be copied into the *class* vtable
of `Object`.
To accomplish this, I've split out instance vtable initialization
into a separate `init_instance_vtable`. We call
`object_class.init_instance_vtable` before
`class_class.init_instance_vtable`, but do things in the opposite
order for `into_finished_class` (`class_class.into_finished_class` is
called before `object_class.into_finished_class`)
2023-05-07 07:46:30 -05:00