Commit Graph

527 Commits

Author SHA1 Message Date
CUB3D 1013a6a162 avm2: Button bounds_with_transform should include bounds of current state child 2022-12-18 13:32:24 -07:00
CUB3D 690191dbdf avm2: Fix SimpleButton bounds 2022-12-18 13:32:24 -07:00
Mike Welsh 696c9062d3 chore: Inherit cargo metadata from workspace
Use workspace inheritance added in Rust 1.64 to de-duplicate
various settings across all packages.
2022-12-16 15:53:59 -08:00
relrelb bd9078addf chore: Fix `clippy::uninlined_format_args` lints 2022-12-15 08:59:38 +02:00
relrelb cf03ee7430 wgpu: Bump to 0.14.2 2022-12-14 23:59:53 +02:00
dependabot[bot] d6c8d5d3fd build(deps): bump insta from 1.22.0 to 1.23.0
Bumps [insta](https://github.com/mitsuhiko/insta) from 1.22.0 to 1.23.0.
- [Release notes](https://github.com/mitsuhiko/insta/releases)
- [Changelog](https://github.com/mitsuhiko/insta/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mitsuhiko/insta/compare/1.22.0...1.23.0)

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2022-12-12 23:47:32 +01:00
dependabot[bot] 6136c2fa74 build(deps): bump insta from 1.21.2 to 1.22.0
Bumps [insta](https://github.com/mitsuhiko/insta) from 1.21.2 to 1.22.0.
- [Release notes](https://github.com/mitsuhiko/insta/releases)
- [Changelog](https://github.com/mitsuhiko/insta/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mitsuhiko/insta/compare/1.21.2...1.22.0)

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2022-12-05 23:49:58 +01:00
Aaron Hill 173a1a80cb Fix BitmapHandle downcasting in webgl and canvas backends
There were two issues:
1. We were accidentally calling `as_any` on `handle,` rather than
   `handle.0`
2. Calling `as_any` can invoke the wrong implementation, depending on
   what traits are in scope. We want the method implemented on the
   underlying type (`RegistryData`) to be used, but if `Downcast` is
   explicitly imported, then we appear to invoke it on the trait object
   `dyn BitmapHandleImpl` itself (using the fact that trait objects
   themselves implement `Any`). We now explicitly call the generated
   method on the trait object, which avoids this issue.
2022-12-04 14:53:00 -06:00
Aaron Hill 1b3070ab85 core: Make `BitmapHandle` hold a trait object instead of an id
`BitmapHandle` now holds `Arc<dyn BitmapHandleImpl>`.
This allows us to move all of the per-bitmap backend data into
`BitmapHandle`, instead of holding an id to a backend-specific
hashmap.

This fixes the memory leak issue with bitmaps. Once the AVM side of a
bitmap (`Bitmap`/`BitmapData`) gets garbage-collected, the
`BitmapHandle` will get dropped, freeing all of the GPU resources
assoicated with the bitmap.
2022-12-03 19:44:44 -06:00
Adrian Wielgosik 0861153626 swf: make Clippy happy 2022-12-03 22:18:22 +01:00
dependabot[bot] 281ca6a1b8 build(deps): bump insta from 1.21.1 to 1.21.2
Bumps [insta](https://github.com/mitsuhiko/insta) from 1.21.1 to 1.21.2.
- [Release notes](https://github.com/mitsuhiko/insta/releases)
- [Changelog](https://github.com/mitsuhiko/insta/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mitsuhiko/insta/compare/1.21.1...1.21.2)

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2022-11-30 12:36:14 +01:00
Marco Grassi ad81b3bf14 upgrade lock and toml dependencies 2022-11-26 14:04:59 -05:00
Aaron Hill b8745f0ff1 avm2: Partially implement Stage3D for wgpu backend
This PR implements core 'stage3D' APIs. We are now able
to render at least two demos from the Context3D docs - a simple
triangle render, and a rotating cube.

Implemented in this PR:
* Stage3D access and Context3D creation
* IndexBuffer3D and VertexBuffer3D creation, uploading, and usage
* Program3D uploading and usage (via `naga-agal`)
* Context3D: configureBackBuffer, clear, drawTriangles, and present

Not yet implemented:
* Any 'dispose()' methods
* Depth and stencil buffers
* Context3D texture apis
* Scissor rectangle

General implementation strategy:

A new `Object` variant is added for each of the Stage3D objects
(VertexBuffer3D, Program3D, etc). This stores a handle to the
parent `Context3D`, and (depending on the object) a handle
to the underlying native resource, via `Rc<dyn
SomeRenderBackendTrait>`).

Calling methods on Context3D does not usually result in an immediate
call to a `wgpu` method. Instead, we queue up commands in our
`Context3D` instance, and execute them all on a call to `present`.
This avoids some nasty wgpu lifetime issues, and is very similar
to the approah we use for normal rendering.

The actual rendering happens on a `Texture`, with dimensions
determined by `createBackBuffer`. During 'Stage' rendering,
we render all of these Stage3D textures *behind* the normal
stage (but in front of the overall stage background color).
2022-11-25 21:43:00 -07:00
Aaron Hill 104b2265f2 Fix rebase fallout 2022-11-25 16:08:42 -07:00
Aaron Hill 3bef8c4fd6 render: Remove `get_bitmap_pixels` and store data in `Character::Bitmap`
We only called `get_bitmap_pixels` when creating a `BitmapData`
for an SWF-provided `Bitmap`. We now store the initial pixels
in `Character::Bitmap`, and use them to initialize a `BitmapData`
when needed.

This lets us simplify the wgpu backend, which no longer needs
to store a `Bitmap` object. In addition to saving space for
`BitmapData` objects that lack an SWF `Bitmap`, this will make
it easier to move data from `bitmap_registry` into `BitmapHandle`
itself.
2022-11-25 16:08:42 -07:00
Mark Richins d345523d02 Fix conflicts 2022-11-23 20:45:37 -07:00
Mark Richins 63a291ac4b Fix promblems caused by moving Twips 2022-11-23 20:45:37 -07:00
Aaron Hill bdadb17a95 render: Don't use BitmapHandle in tessellator
Currently, we rely on ShapeTessellator being able to get a BitmapHandle
without a RenderBackend. With the upcoming BitmapData refactor,
we will always need a RenderBackend to get a BitmapHandle, which creates
borrow-checker issues in ShapeTessellator (which is stored in a
RenderBackend).

To solve this, we split BitmapSource.bitmap into two methods -
BitmapSource.bitmap and BitmapSource.bitmap_handle. ShapeTessellator
continues to use BitmapSource.bitmap, and uses the u16 bitmap id
instead of a BitmapHandle. The BitmapSource.bitmap_handle method
is used inside each render backend to convert the id to a BitmapHandle,
avoiding borrow-checker issues.
2022-11-21 21:04:40 -07:00
dependabot[bot] ccb1fa1b1b build(deps): bump clap from 4.0.24 to 4.0.26
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.24 to 4.0.26.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.24...v4.0.26)

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  update-type: version-update:semver-patch
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2022-11-21 18:07:28 -07:00
dependabot[bot] c2319da673 build(deps): bump gif from 0.11.4 to 0.12.0
Bumps [gif](https://github.com/image-rs/image-gif) from 0.11.4 to 0.12.0.
- [Release notes](https://github.com/image-rs/image-gif/releases)
- [Changelog](https://github.com/image-rs/image-gif/blob/master/Changes.md)
- [Commits](https://github.com/image-rs/image-gif/compare/v0.11.4...v0.12.0)

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- dependency-name: gif
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2022-11-21 16:12:02 -07:00
dependabot[bot] 78dac5e8ea build(deps): bump insta from 1.21.0 to 1.21.1
Bumps [insta](https://github.com/mitsuhiko/insta) from 1.21.0 to 1.21.1.
- [Release notes](https://github.com/mitsuhiko/insta/releases)
- [Changelog](https://github.com/mitsuhiko/insta/blob/master/CHANGELOG.md)
- [Commits](https://github.com/mitsuhiko/insta/commits/1.21.1)

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  update-type: version-update:semver-patch
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2022-11-21 15:21:32 -07:00
dependabot[bot] b3debc96af build(deps): bump clap from 4.0.22 to 4.0.24
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.22 to 4.0.24.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.22...v4.0.24)

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2022-11-15 09:33:20 +02:00
dependabot[bot] 4c34fa361d build(deps): bump image from 0.24.4 to 0.24.5
Bumps [image](https://github.com/image-rs/image) from 0.24.4 to 0.24.5.
- [Release notes](https://github.com/image-rs/image/releases)
- [Changelog](https://github.com/image-rs/image/blob/master/CHANGES.md)
- [Commits](https://github.com/image-rs/image/compare/v0.24.4...v0.24.5)

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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-11-15 08:12:38 +02:00
dependabot[bot] 63a297608e build(deps): bump lyon from 1.0.0 to 1.0.1
Bumps [lyon](https://github.com/nical/lyon) from 1.0.0 to 1.0.1.
- [Release notes](https://github.com/nical/lyon/releases)
- [Commits](https://github.com/nical/lyon/commits)

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- dependency-name: lyon
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-11-08 09:00:31 +02:00
dependabot[bot] 9303304e3b build(deps): bump clap from 4.0.18 to 4.0.22
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.18 to 4.0.22.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.18...v4.0.22)

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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-11-08 00:25:12 +02:00
dependabot[bot] 7ea0dd1221 build(deps): bump bytemuck from 1.12.2 to 1.12.3
Bumps [bytemuck](https://github.com/Lokathor/bytemuck) from 1.12.2 to 1.12.3.
- [Release notes](https://github.com/Lokathor/bytemuck/releases)
- [Changelog](https://github.com/Lokathor/bytemuck/blob/main/changelog.md)
- [Commits](https://github.com/Lokathor/bytemuck/compare/v1.12.2...v1.12.3)

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2022-11-07 22:32:10 +02:00
relrelb d16e9e1511 wgpu: Use `Depth24PlusStencil8` again
This reverts #8297. Instead, pin `wgpu-hal` and `wgpu-types` to
include https://github.com/gfx-rs/wgpu/pull/3165, which fixes
https://github.com/gfx-rs/wgpu/issues/3112.
2022-11-03 20:42:39 +02:00
relrelb b3cdd6dda1 Revert "wgpu: Use `Depth32FloatStencil8` over `Depth24PlusStencil8`"
This reverts commit 37f171de06.
2022-11-03 20:42:39 +02:00
relrelb 89f3445d62 swf: Introduce and use `Rectangle::width()` and `Rectangle::height()` 2022-11-01 09:49:04 +02:00
dependabot[bot] f4e7f43d1a build(deps): bump bytemuck from 1.12.1 to 1.12.2
Bumps [bytemuck](https://github.com/Lokathor/bytemuck) from 1.12.1 to 1.12.2.
- [Release notes](https://github.com/Lokathor/bytemuck/releases)
- [Changelog](https://github.com/Lokathor/bytemuck/blob/main/changelog.md)
- [Commits](https://github.com/Lokathor/bytemuck/compare/v1.12.1...v1.12.2)

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  dependency-type: direct:production
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2022-11-01 00:17:08 +02:00
dependabot[bot] e5313c81f8 build(deps): bump once_cell from 1.15.0 to 1.16.0
Bumps [once_cell](https://github.com/matklad/once_cell) from 1.15.0 to 1.16.0.
- [Release notes](https://github.com/matklad/once_cell/releases)
- [Changelog](https://github.com/matklad/once_cell/blob/master/CHANGELOG.md)
- [Commits](https://github.com/matklad/once_cell/compare/v1.15.0...v1.16.0)

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  dependency-type: direct:production
  update-type: version-update:semver-minor
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2022-10-31 23:48:15 +02:00
dependabot[bot] 9e3d849db5 build(deps): bump png from 0.17.6 to 0.17.7
Bumps [png](https://github.com/image-rs/image-png) from 0.17.6 to 0.17.7.
- [Release notes](https://github.com/image-rs/image-png/releases)
- [Changelog](https://github.com/image-rs/image-png/blob/master/CHANGES.md)
- [Commits](https://github.com/image-rs/image-png/commits)

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2022-10-31 23:14:44 +02:00
Aaron Hill 68471723b3 core: Fix clippy format string lint 2022-10-27 08:49:39 +03:00
dependabot[bot] 3c7e9235f6 build(deps): bump futures from 0.3.24 to 0.3.25
Bumps [futures](https://github.com/rust-lang/futures-rs) from 0.3.24 to 0.3.25.
- [Release notes](https://github.com/rust-lang/futures-rs/releases)
- [Changelog](https://github.com/rust-lang/futures-rs/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-lang/futures-rs/compare/0.3.24...0.3.25)

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2022-10-25 09:19:27 +03:00
dependabot[bot] c9f5524748 build(deps): bump clap from 4.0.15 to 4.0.18
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.15 to 4.0.18.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.15...v4.0.18)

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- dependency-name: clap
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-10-25 09:00:26 +03:00
dependabot[bot] 973b95396a build(deps): bump jpeg-decoder from 0.2.6 to 0.3.0
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.6 to 0.3.0.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.6...v0.3.0)

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- dependency-name: jpeg-decoder
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2022-10-24 23:35:49 +03:00
Aaron Hill 8ae6454337 webgl: Update 'viewport_scale_factor' field
Previously, we were ignoring changes to the scale factor.
2022-10-18 14:00:54 -05:00
Aaron Hill d0230a2bea render: Add 'naga-agal' crate to compile AGAL shaders to Naga
This is the first part of the Stage3D implementation, and can
be reviewed independently.

Stage3D shaders use the Adobe Graphics Assembly Language (AGAL),
which is a binary shader format. It supports vertex attributes,
varying registers, program constants (uniforms), and texture sampling.

This PR only implements a few parts of AGAL:
* The 'mov' and 'm44' opcodes
* Vertex attributes, varying registers, program constants, and 'output'
 registers (position or color, depending on shader type)

This is sufficient to get a non-trivial Stage3D program
running (the rotating cube demo from the Adobe docs).

The output of `naga-agal` is a `naga::Module`. This can be passed
directly to wgpu, or compiled into a shader language using
a Naga backend (glsl, wgsl, SPIR-V, etc). The test suite
output WGSL files, and uses the 'insta' crate to compare against
saved files on disk.

Currently, the only real way to write AGAL bytecode is using
the Adobe-provided 'AGALMiniAssembler' flash class.
This class assembles the textual reprentation of AGAL into
the binary format.

To make writing tests easier, I've added a 'agal_compiler' test, which
can easily be modified to add more Agal textual assembly.
2022-10-17 13:22:02 -05:00
Aaron Hill 45515be0a3 render: Improve support for BitmapData.draw
This PR fixes a numbe of interconnected bugs:
* We weren't consistently uploading a dirty BitmapData to the render
  backend before drawing to/from it.
* BitmapData.draw should *not* add a fill color - it should draw over
  the current contents of the BitmapData
* After drawing to a non-transparent BitmapData, we need to manually
  set the opacity back to 255 for each pixel (the drawing process
  takes transparency into account, but the opacity information is
  thrown away at the end).
2022-10-17 12:53:38 -05:00
relrelb 86ef4bd7fe core: Simplify `Bitmap` creation
Change `Bitmap::new()` to accept a `ruffle_render::bitmap::Bitmap`
directly, instead of `width`, `height` and `bitmap_handle`. As a
consequence, all `RenderBackend::register_bitmap_*` methods are no
longer necessary - we can use `ruffle_redner::utils::*` to obtain
a `ruffle_render::bitmap::Bitmap` right before calling `Bitmap::new()`.
2022-10-17 20:05:30 +03:00
relrelb 37f171de06 wgpu: Use `Depth32FloatStencil8` over `Depth24PlusStencil8`
Credit to @crumblingstatue.

Per `wgpu` documentation, the latter has wider support than the former.

Fixes #8295, #8296.
2022-10-15 23:35:44 +03:00
relrelb 178bf4fe24 chore: Extract Cargo `edition` to `[workspace.package]`
This is possible since Rust 1.64.0: https://blog.rust-lang.org/2022/09/22/Rust-1.64.0.html#cargo-improvements-workspace-inheritance-and-multi-target-builds
2022-10-14 22:13:29 +03:00
relrelb 183b8adbf0 wgpu: Bump to `0.14.0`
Also bump `raw-window-handle` to `0.5`, as now required.
2022-10-14 21:49:40 +03:00
relrelb dbfd28e708 web: Bump `wasm-bindgen` to 0.2.83
This restores commit 084b252030.

As usual, also bump its helper crates (`js-sys`, `web-sys` and
`wasm-bindgen-futures`) to the latest versions.
2022-10-14 21:49:40 +03:00
Aaron Hill 491ffbbf09 wgpu: Fix argument order when calling `BitmapSamplers.get_sampler` 2022-10-13 15:07:53 -05:00
dependabot[bot] 76f18cbc37 build(deps): bump clap from 4.0.9 to 4.0.12
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.9 to 4.0.12.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.9...v4.0.12)

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- dependency-name: clap
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-10-11 00:32:53 +03:00
relrelb bf0ace0b88 chore: Appease clippy 2022-10-09 13:46:28 +05:45
Tal Hayon 7d27a5acb5 webgl: vertex array, buffer and texture cleanup 2022-10-06 22:19:45 +03:00
relrelb a9dedf759a chore: Fix `clap` update
As described in https://github.com/clap-rs/clap/blob/master/CHANGELOG.md#400---2022-09-28.
2022-10-05 21:33:34 +03:00
dependabot[bot] 32a370f803 build(deps): bump clap from 3.2.20 to 4.0.9
Bumps [clap](https://github.com/clap-rs/clap) from 3.2.20 to 4.0.9.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v3.2.20...v4.0.9)

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  dependency-type: direct:production
  update-type: version-update:semver-major
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2022-10-05 21:33:34 +03:00