nosamu
ee956927b7
core: Fix TextField.maxChars handling and address other reviews
2023-05-21 15:26:42 +02:00
nosamu
4e579b7e68
core: Move left/right arrow handling to `text_control_input`
2023-05-21 15:26:42 +02:00
nosamu
0dbb4c46e4
core: Move `Delete` and `Backspace` handling to `text_control_input()`
...
Co-authored-by: jmckiern <jmckiern@tcd.ie>
2023-05-21 15:26:42 +02:00
nosamu
fab72ac01c
core: Implement handling of text control input
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Co-authored-by: jmckiern <jmckiern@tcd.ie>
2023-05-21 15:26:42 +02:00
jmckiern
67d74047a9
core: Add clipboard_content getter
2023-05-21 15:26:42 +02:00
Aaron Hill
95b0b29310
avm2: Initial implementation of URLStream
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This is based on URLLoader, and doesn't actualy 'stream' data -
it all becomes available once the request finishes. However, this
is good enough to get Sniper Team working.
2023-05-21 15:00:08 +02:00
TÖRÖK Attila
65117499fd
chore: Bump regress and toml dependencies
2023-05-21 14:42:01 +02:00
Nathan Adams
2b7d0f223a
chore: Update Cargo.lock
2023-05-21 12:28:48 +02:00
TÖRÖK Attila
e54f3fef8a
tests: Make the audio backend tick every frame in the runner
2023-05-21 09:50:07 +02:00
Aaron Hill
54cf9065fb
core: Don't create a fake root clip when instantiating Stage
...
AVM2 can handle a missing root movie, and AVM1 doesn't seem
to rely on having a root movie during Stage initialization.
2023-05-21 08:11:11 +03:00
renovate[bot]
af23ec0a03
chore(deps): lock file maintenance
2023-05-21 07:54:11 +03:00
Lord-McSweeney
7c9b0378f6
nit: avm2: Fix stub message in Socket
2023-05-21 07:31:50 +03:00
renovate[bot]
7190c42e31
chore(deps): lock file maintenance
2023-05-21 07:15:36 +03:00
iwannabethedev
7b12cb882f
core: Fix error message in 'pixelDissolve()'.
2023-05-21 01:47:06 +02:00
iwannabethedev
0f30b378b0
core: Re-arrange internal implementation of 'pixelDissolve()'.
2023-05-21 01:47:06 +02:00
iwannabethedev
deae231176
core: Clean up TODOs in 'pixelDissolve()'.
2023-05-21 01:47:06 +02:00
iwannabethedev
e74a543ebb
core: Add visual test for 'pixelDissolve()' for AVM1.
2023-05-21 01:47:06 +02:00
iwannabethedev
9fa79a187e
core: Fix wrong test print in test.
2023-05-21 01:47:06 +02:00
iwannabethedev
6f98d39c25
core: Implement 'pixelDissolve()' for AVM1.
2023-05-21 01:47:06 +02:00
iwannabethedev
40c40f278c
core: 'pixelDissolve()' bug fix and clean-up.
2023-05-21 01:47:06 +02:00
iwannabethedev
1bd9f82496
core: Implements `BitmapData.pixelDissolve()` for AVM2.
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The changes have automated tests for them.
The implementation has not been implemented or tested for AVM1 yet.
2023-05-21 01:47:06 +02:00
Aaron Hill
ad77cb0209
core: Refactor Loader to properly load images
...
We now run all of the completion logic (including adding
the new DisplayObject as a child) in `Loader::movie_loader_complete`.
Previously, some of this logic was run from `Loader::preload_tick`,
which meant that loaded images did not have the logic run.
Also, `BitmapData` and `Bitmap` instances (with corresponding AVM2
objects) are now properly constructed for loaded images.
2023-05-20 18:35:10 -05:00
Toad06
b88e19ef6c
avm1: Filter buttons that use a `keyPress` event
2023-05-21 01:13:26 +02:00
Aaron Hill
5d62ef90f2
wgpu: Use intermediate buffer for Context3DCommand::CopyBitmapToTexture
...
In a previous PR, I introduced an optimization that used
`copy_texture_to_texture` to copy directly from a BitmapData GPU
texture to a Stage3D GPU texture.
Unfortunately, this optimization is incorrect. A BitmapData GPU
texture can be modified at any time by normal AVM2 code - in
particular, in might be modified before we submit the encoded
`copy_texture_to_texture` command. This shows up in Sniper Team,
which re-uses BitmapData objects for multiple distinct textures.
The previous 'optimization' resulted in the wrong BitmapData contents
getting uploaded to a texture (since it was changed before the copy
command was submitted).
2023-05-20 17:38:26 -05:00
Toad06
0ff4f26db9
extension: Add a button to reset settings
2023-05-21 00:03:19 +02:00
TÖRÖK Attila
fa90ea9cc2
tests/visual: Save color and alpha difference in separate images
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So the whole thing isn't invisible if the alpha channels matches.
Also only save the alpha difference if there is any.
2023-05-20 23:41:56 +02:00
TÖRÖK Attila
3d0b8cc849
tests/visual: Save actual image even if size is wrong
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This should help with creating the initial expected image
when making new tests.
2023-05-20 23:41:56 +02:00
Aaron Hill
0864853d44
avm2: Allow passing `null` to `Context3D.setProgram`
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This clears the vertex and fragment shader programs
(bringing the Context3D back to its initial state).
2023-05-20 16:23:03 -05:00
EmperorBale
53acdee979
avm2: Remove NOPMD comments
2023-05-20 13:59:12 -07:00
EmperorBale
78c8aa2a0d
core: Remove linter code
2023-05-20 13:59:12 -07:00
EmperorBale
79966e3d62
ci: Remove lint check
2023-05-20 13:59:12 -07:00
renovate[bot]
2ca0140192
chore(deps): lock file maintenance node.js dependencies
2023-05-20 23:41:57 +03:00
Eva
b10c9dc238
exporter: Support outputting to stdout
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When using - as an output filename. Only supports single-frame output.
2023-05-20 14:27:52 -05:00
Tom Schuster
2493194d2f
tests: Test XMLList set
2023-05-19 20:10:47 -05:00
Tom Schuster
2af58dc832
avm2: Support set on XMLList with a single child
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XMLList with a single child should behave like an XML object.
2023-05-19 20:10:47 -05:00
Crowdin Bot
6a00475358
chore: Update translations from Crowdin
2023-05-20 00:12:12 +02:00
Lord-McSweeney
0948bf7bbd
avm2: Implement Capabilities.playerType and Capabilities.version (and mark the other Capabilities getters as stubs)
2023-05-19 16:54:46 -05:00
Aaron Hill
6025878aab
avm2: Respect SKIP_INVISIBLE for DisplayObject
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Previously, we allowed mouse picks of certain invisible
DisplayObjects, even when HitTestOptions::SKIP_INVISIBLE
was set.
2023-05-19 08:12:00 -05:00
nosamu
330766d668
ci: Use GitHub CLI instead of deprecated actions
2023-05-19 14:51:03 +03:00
Aaron Hill
5c68bceb7b
avm2: Set 'bubbles' to 'false' for rollOut and rollOver events
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This matches the Flash Player documentation. Since we were
manually traversing the displayobject hierarching when firing
the event, we ended up firing duplicate events to parents
because bubbling was enabled.
2023-05-18 19:01:55 -05:00
Toad06
4092e70bf4
extension: Remove "tabs" permission
2023-05-19 01:03:28 +02:00
Aaron Hill
7619594b1c
agal: Implement Float1 to vec4f conversion
2023-05-18 16:12:22 -05:00
nosamu
77f2875898
extension: Set charset attribute of script tag instead of escaping characters
2023-05-18 22:39:06 +02:00
Aaron Hill
7004e98b23
avm2: Don't validate Context3DVertexBufferFormat when buffer is null
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This matches Flash Player's behavior - some SWFS try to pass in 'null'
for both the buffer and format.
2023-05-18 15:14:29 -05:00
Crowdin Bot
e3da17b426
chore: Update translations from Crowdin
2023-05-18 13:01:57 +02:00
Toad06
b9abc463d6
web: Minor improvements to the extension player page
2023-05-18 03:34:19 +03:00
iwannabethedev
8cd5414c5d
Fix overflow bug in `shape_utils::winding_number_line()`
2023-05-17 07:21:13 +03:00
renovate[bot]
f969bdce71
fix(deps): update wasm-bindgen
2023-05-17 06:44:50 +03:00
Crowdin Bot
7c954925ba
chore: Update translations from Crowdin
2023-05-17 02:36:40 +02:00
Aaron Hill
75569e1311
avm2: Throw error for invalid Stage3D back buffer size
2023-05-16 17:36:22 -05:00