Commit Graph

89 Commits

Author SHA1 Message Date
Moulins 3ea67668c0 render: make Context3D renderers fully GC-agnostic
The 'gc_arena' dependency was only used to manipulate the `GcCell`s
containing the vertex and fragment shaders; replacing these by a
reference to a plain old `Cell` means tha  the Context3D traits and
types do not need to interact with GC'd object anymore.

As a knock-on effect, we can also remove the `Activation` parameter
from most of the `Context3DObject` methods.
2023-07-14 16:06:36 -06:00
moulins f5b4fbce77
Upgrade to new `gc-arena` API (#11182)
* core: add temporary, ruffle-internal copy of `gc-arena` crate

This will allow bumping the upstream `gc-arena` version while
reexporting our own version of the old `GcCell` API, so that
Ruffle's code can be gradually migrated.

Once the migration is done, this crate should be removed.

* core: bump `gc-arena` to kyren/gc-arena#56

Add back the removed `GcCell` to our internal facade crate

* core: bump `gc-arena` to current master

This bump renames `Gc::allocate` to `Gc::new`

* core: rename `GcCell::allocate` to `GcCell::new`, to match `Gc`

* core: bump gc-arena to (slighly after) v0.3.1

Add typedefs for old `*Context` names in the gc-arena facade crate

* core: replace uses of `CollectionContext<'_>` by `&Collection`

* core: Add `gc()` convenience method for `*Context` and `Activation` types

This allows shortening most instances of `[activation.]context.gc_context`
to `activation.gc()` or `context.gc()` (but not all instances, because of
borrowck) Note that this doesn't actually do these shortenings to avoid
major code churn.
2023-07-09 17:04:25 -04:00
renovate[bot] fc933f485f fix(deps): update wasm-bindgen 2023-06-15 20:50:04 +02:00
renovate[bot] f969bdce71 fix(deps): update wasm-bindgen 2023-05-17 06:44:50 +03:00
renovate[bot] 5b26d1b2ee fix(deps): update wasm-bindgen 2023-05-15 10:00:49 +03:00
renovate[bot] a27bd66b58 fix(deps): update rust dependency patches 2023-02-13 04:59:31 +01:00
renovate[bot] fed24aa243 fix(deps): update rust dependencies - wasm-bindgen related 2023-02-13 02:57:52 +01:00
Moulins d332a174c3 Bump `gc-arena` to current master revision
This required small changes to some Debug impls that were missed in #8964
2023-01-06 18:22:43 -05:00
Mike Welsh 696c9062d3 chore: Inherit cargo metadata from workspace
Use workspace inheritance added in Rust 1.64 to de-duplicate
various settings across all packages.
2022-12-16 15:53:59 -08:00
Aaron Hill 1b3070ab85 core: Make `BitmapHandle` hold a trait object instead of an id
`BitmapHandle` now holds `Arc<dyn BitmapHandleImpl>`.
This allows us to move all of the per-bitmap backend data into
`BitmapHandle`, instead of holding an id to a backend-specific
hashmap.

This fixes the memory leak issue with bitmaps. Once the AVM side of a
bitmap (`Bitmap`/`BitmapData`) gets garbage-collected, the
`BitmapHandle` will get dropped, freeing all of the GPU resources
assoicated with the bitmap.
2022-12-03 19:44:44 -06:00
Aaron Hill b8745f0ff1 avm2: Partially implement Stage3D for wgpu backend
This PR implements core 'stage3D' APIs. We are now able
to render at least two demos from the Context3D docs - a simple
triangle render, and a rotating cube.

Implemented in this PR:
* Stage3D access and Context3D creation
* IndexBuffer3D and VertexBuffer3D creation, uploading, and usage
* Program3D uploading and usage (via `naga-agal`)
* Context3D: configureBackBuffer, clear, drawTriangles, and present

Not yet implemented:
* Any 'dispose()' methods
* Depth and stencil buffers
* Context3D texture apis
* Scissor rectangle

General implementation strategy:

A new `Object` variant is added for each of the Stage3D objects
(VertexBuffer3D, Program3D, etc). This stores a handle to the
parent `Context3D`, and (depending on the object) a handle
to the underlying native resource, via `Rc<dyn
SomeRenderBackendTrait>`).

Calling methods on Context3D does not usually result in an immediate
call to a `wgpu` method. Instead, we queue up commands in our
`Context3D` instance, and execute them all on a call to `present`.
This avoids some nasty wgpu lifetime issues, and is very similar
to the approah we use for normal rendering.

The actual rendering happens on a `Texture`, with dimensions
determined by `createBackBuffer`. During 'Stage' rendering,
we render all of these Stage3D textures *behind* the normal
stage (but in front of the overall stage background color).
2022-11-25 21:43:00 -07:00
relrelb 178bf4fe24 chore: Extract Cargo `edition` to `[workspace.package]`
This is possible since Rust 1.64.0: https://blog.rust-lang.org/2022/09/22/Rust-1.64.0.html#cargo-improvements-workspace-inheritance-and-multi-target-builds
2022-10-14 22:13:29 +03:00
relrelb dbfd28e708 web: Bump `wasm-bindgen` to 0.2.83
This restores commit 084b252030.

As usual, also bump its helper crates (`js-sys`, `web-sys` and
`wasm-bindgen-futures`) to the latest versions.
2022-10-14 21:49:40 +03:00
relrelb b5084eef25 Revert "web: Bump `wasm-bindgen` to 0.2.83"
This reverts commit 1954f6162f.
2022-09-24 09:52:25 +03:00
relrelb 1954f6162f web: Bump `wasm-bindgen` to 0.2.83
This reverts commit cf721d45f9 and restores
commit 084b252030, this time without updating
`web-sys`, due to being coupled to `wgpu`.
2022-09-23 17:23:35 +03:00
Daniel Jacobs cf721d45f9 Revert "web: Bump `wasm-bindgen` to 0.2.83"
This reverts commit 084b252030.
2022-09-15 22:33:07 +02:00
relrelb 084b252030 web: Bump `wasm-bindgen` to 0.2.83
As usual, also bump its helper crates (`js-sys`, `web-sys` and
`wasm-bindgen-futures`) to the latest versions.

Due to https://github.com/rustwasm/wasm-bindgen/pull/3031, use the
`serde-wasm-bindgen` crate as a replacement to the deprecated
`JsValue::from_serde` function.
2022-09-14 09:03:31 +03:00
relrelb e0aba46bb2 chore: Remove unused `image` dependency
This basically reverts #7254 for all `.toml` files, except for `wgpu`
where it's actually needed on both desktop and web.
2022-09-07 13:09:29 -07:00
Aaron Hill 93607aa86e
avm2: Implement `BitmapData.draw` for `wgpu` backend (#7254)
* avm2: Implement `BitmapData.draw` for `wgpu` backend

This method requires us to have the ability to render directly to a
texture. Fortunately, the `wgpu` backend already supports this in
the form of `TextureTarget`. However, the rendering code required
some refactoring in order to avoid creating duplicate `wgpu` resources.

The current implementation blocks on copying the pixels back
from the GPU to the CPU, so that we can immediately set them in
the Ruffle `BitmapData`. This is likely very inefficient, but will
work for a first implementation.

In the future, we could explore allowing the CPU image data and GPU
texture to be out of sync, and only synchronized when explicitly
necessary (e.g. on `getPixel` or `setPixel` calls).

* Rename `with_offscreen_backend` to `render_offscreen` and use Bitmap

* Don't panic when backend doesn't implement `render_offscreen`
2022-09-06 16:38:48 -05:00
= 03eb769a33 render: Made render use a real Error enum and not generic box<error> 2022-08-25 23:43:21 +02:00
Nathan Adams e1f38b26c0 render: Removed ruffle_core dep from all renderers 2022-08-14 18:38:14 -07:00
Nathan Adams bc0c7cbccb render: Made new render crate, moved Bitmap stuff to it 2022-08-14 18:38:14 -07:00
Mike Welsh 8c4dcf29ee web: Rollback to web-sys 0.3.58 2022-07-30 19:07:39 +02:00
relrelb 79f36964b4 web: Bump wasm-bindgen to 0.2.82
As usual, also bump its helper crates (`js-sys`, `web-sys` and
`wasm-bindgen-futures`) to the latest versions.
2022-07-29 09:40:14 -07:00
relrelb 65be2adc63 wgpu: Bump to `0.13.0`
Based on the work in #6717, plus additional adaptions mentioned in
https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#wgpu-013-2022-06-30,
and more not-mentioned but required changes.

Also bump `wasm-bindgen` to `0.2.81` (along with its helper crates), as
required by the new `wgpu` version.

Note that I don't fully understand some of the required changes, notably:
* `wgpu::PresentMode::Mailbox` no longer works on my machine (Windows 11) -
The `wgpu` documentation says that `wgpu::PresentMode::Fifo` is the
only guaranteed to be supported, so I switched over to it instead.
* `self.staging_belt.recall()` doesn't return a `Future` anymore -
I assume it became synchronous so I simply removed the `executor`
from there.
2022-07-02 16:44:37 -07:00
Aaron Hill a79aa08f08
core: Free render backend resources on `BitmapData.dispose`
Currently, all three render backends hold on texture-related
resources indefinitely (`register_bitmap` pushes to a `Vec`,
and never removes anything). As a result, the resources used
by the render backend (which may include GPU memory) will grow
over time, even if the corresponding `BitmapData` has been deallocated.

This commit adds a new `unregister_bitmap` method, which is called from
`BitmapData.dispose`. All render backs are changed to now use an
`FnvHashMap<BitmapHandle, _>` instead of a `Vec`, allowing us to
remove individual entries.

Currently, we only call `unregister_bitmap in response to
`BitmapData.dispose` - when `BitmapData` is freed by the
garbage collector, `unregister_bitmap` is *not* called.
This will be addressed in a future PR.
2022-06-29 15:16:43 -07:00
Mike Welsh ff3407cbe0 canvas: Use `DomMatrix` instead of `SvgMatrix` 2022-05-21 19:34:49 -07:00
relrelb f3af11db9c canvas: Remove some unused dependencies
They're now unused thanks to #6975.
Also remove the `crate-type` field from `Cargo.toml`. I'm not sure
exactly what it does and why it was introduced, but seems working
without it.
2022-05-17 09:51:13 -07:00
Mike Welsh 2f99d039cc canvas: Remove `BitmapDataStorage::ImageElement`
Remove the `ImageElement` data path for storing bitmaps, as the
asynciness of this is difficult to manage when we need to render
bitmaps immediately. This code path was only being used for JPEG
images that could be decoded by the browser (no alpha).

Instead, always use canvases for bitmap storage. This simplifies
the code and solves some issues with bitmaps not being rendered
properly, although it is likely a little slower toe decode these
JPEGs on the Rust side.
2022-05-16 17:13:48 -07:00
Mike Welsh d0aa7b4df2 canvas: Remove SVG rendering path
Remove `CanvasDrawCommand::DrawImage` and all associated machinery
that generates an SVG.
2022-05-16 17:13:48 -07:00
Mike Welsh ce044409e4 canvas: Use canvas drawing commands for gradients
Most gradients are "simply transformed" and can be rendered
directly using canvas commands. But even for complex transforms,
we can push the gradient's transform to the canvas, then
un-transform the path using the inverse of the gradient transform.
2022-05-16 17:13:48 -07:00
dependabot[bot] 7352aca3bc build(deps): bump jpeg-decoder from 0.2.5 to 0.2.6
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.5 to 0.2.6.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.5...v0.2.6)

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2022-05-09 13:46:12 -07:00
dependabot[bot] fcc199b0e5 build(deps): bump jpeg-decoder from 0.2.4 to 0.2.5
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.4 to 0.2.5.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.4...v0.2.5)

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2022-05-02 14:48:42 -07:00
relrelb eeb5eb18f6 web: Bump wasm-bindgen to 0.2.80
As usual, also bump its helper crates (`js-sys`, `web-sys` and
`wasm-bindgen-futures`) to the latest versions.
2022-04-08 09:56:23 -07:00
dependabot[bot] e456fb3ed6 build(deps): bump jpeg-decoder from 0.2.3 to 0.2.4
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.3 to 0.2.4.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.3...v0.2.4)

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  dependency-type: direct:production
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2022-04-04 14:42:32 -07:00
dependabot[bot] bf57d2c15a build(deps): bump jpeg-decoder from 0.2.2 to 0.2.3
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.2 to 0.2.3.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.2...v0.2.3)

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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-03-29 00:09:01 +03:00
Mike Welsh ac765bd187 chore: Update copyright
I (Michael R. Welsh) assign to Ruffle LLC all rights, title, and
interest to copyrights of my personal contributions to Ruffle,
effective March 26, 2022.
2022-03-26 18:13:14 -07:00
relrelb 7e3c85b0c1 web: Cleanup `web-sys` features
Remove unused ones, sort them alphabetically and wrap to 120 columns
per line.
2022-03-18 03:57:20 +02:00
dependabot[bot] 71758be08b build(deps): bump png from 0.17.4 to 0.17.5
Bumps [png](https://github.com/image-rs/image-png) from 0.17.4 to 0.17.5.
- [Release notes](https://github.com/image-rs/image-png/releases)
- [Changelog](https://github.com/image-rs/image-png/blob/master/CHANGES.md)
- [Commits](https://github.com/image-rs/image-png/compare/v0.17.4...v0.17.5)

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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-03-07 23:59:02 +02:00
dependabot[bot] b5f65463b6 build(deps): bump png from 0.17.3 to 0.17.4
Bumps [png](https://github.com/image-rs/image-png) from 0.17.3 to 0.17.4.
- [Release notes](https://github.com/image-rs/image-png/releases)
- [Changelog](https://github.com/image-rs/image-png/blob/master/CHANGES.md)
- [Commits](https://github.com/image-rs/image-png/commits)

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- dependency-name: png
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-02-28 22:31:11 +02:00
dependabot[bot] db888ad739 build(deps): bump png from 0.17.2 to 0.17.3
Bumps [png](https://github.com/image-rs/image-png) from 0.17.2 to 0.17.3.
- [Release notes](https://github.com/image-rs/image-png/releases)
- [Changelog](https://github.com/image-rs/image-png/blob/master/CHANGES.md)
- [Commits](https://github.com/image-rs/image-png/commits)

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- dependency-name: png
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-02-13 18:43:46 +02:00
dependabot[bot] 036218ed01 build(deps): bump jpeg-decoder from 0.2.1 to 0.2.2
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.1 to 0.2.2.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.1...v0.2.2)

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- dependency-name: jpeg-decoder
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-02-13 16:47:13 +02:00
dependabot[bot] b8ff8bb185 build(deps): bump jpeg-decoder from 0.2.0 to 0.2.1
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.2.0 to 0.2.1.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.2.0...v0.2.1)

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- dependency-name: jpeg-decoder
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2021-12-13 23:23:01 +02:00
TÖRÖK Attila d5df37afb3 web/canvas: Use a canvas element to store bitmaps from raw RGBA sources
To avoid PNG-encoding every frame of every video for example.

If it needs to be converted to a base64 "data:" URL anyway,
compute it lazily and cache it behind a RefCell.

Raw pixel manipulation can be done through temporary ImageData objects.
The potential to use an image element is retained, so the native JPEG
decoder of the browser can still be utilized.
2021-12-12 20:43:21 +01:00
dependabot[bot] 8007f21ffe build(deps): bump jpeg-decoder from 0.1.22 to 0.2.0
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.1.22 to 0.2.0.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/compare/v0.1.22...v0.2.0)

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- dependency-name: jpeg-decoder
  dependency-type: direct:production
  update-type: version-update:semver-minor
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2021-12-10 00:28:45 +02:00
relrelb ff2ef47159 canvas: Fill using the even-odd rule
Flash always uses the even-odd fill rule, whereas canvas defaults to
nonzero.
Specify the fill rule explicitly in both `swf_shape_to_canvas_commands`
and `swf_shape_to_svg`.
2021-11-20 22:48:37 +02:00
Adrian Wielgosik bc82a4f705 build: Bump Rust edition to 2021 2021-10-21 10:24:05 -07:00
dependabot[bot] ce70dbb52e build(deps): bump png from 0.17.1 to 0.17.2
Bumps [png](https://github.com/image-rs/image-png) from 0.17.1 to 0.17.2.
- [Release notes](https://github.com/image-rs/image-png/releases)
- [Changelog](https://github.com/image-rs/image-png/blob/master/CHANGES.md)
- [Commits](https://github.com/image-rs/image-png/commits)

---
updated-dependencies:
- dependency-name: png
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2021-10-11 15:30:20 -07:00
relrelb dd42b563ff web: Bump wasm-bindgen to 0.2.78
As usual, also bump its helper crates (`js-sys`, `wasm-bindgen-futures`)
to the latest versions, except for `web-sys` which is locked by wgpu
to 0.3.50.
2021-09-18 21:35:50 +02:00
Mike Welsh 9978eaa954 chore: Bump to wasm-bindgen 0.2.77 2021-09-10 16:32:14 -07:00