Commit Graph

802 Commits

Author SHA1 Message Date
Mike Welsh 324dd1c5e4 tests: Add swf_tests_approx macro
Use this macro to test numeric calculations that might have some
variance using approx_eq.
2020-02-17 15:42:29 -08:00
Mike Welsh b6249cdb73 tests: Add localToGlobal/globalToLocal test 2020-02-17 15:42:29 -08:00
Mike Welsh 2af21d87e0 avm1: Implement MovieClip.localToGlobal/globalToLocal 2020-02-17 15:42:29 -08:00
Mike Welsh cd94486f7e desktop: Fix stream audio from prematurely ending (fix #222) 2020-02-14 20:32:25 -08:00
Mike Welsh 7c406732c7 audio: Ensure stream sounds stop upon goto/loop (fix #370) 2020-02-14 20:32:25 -08:00
Mike Welsh 9ad069e11a avm1: Improve display object property setters for weird values
Setting a property such as _x to undefined or null should have no
effect. This was working for v7+ SWFs because it would coerce to
NaN and we toss out NaNs. But on v6 and below, these coerce to 0
and would end up setting the property to 0.

Explicitly check for undefined/null and bail out. Fixes #380.

Also adjust the _visible setter, since this actually coerces to a
number (because of its legacy from SWFv4). For example,
_visible = "" should have no effect.
2020-02-14 15:34:14 -08:00
Mike Welsh 3a1a73ae11 tests: Add more tests for display object properties
Add more _x = weirdo value tests, and copy the test into a v6 SWF.
(because undefined etc. can coerce to 0 instead of NaN in SWFv6).
2020-02-14 15:34:14 -08:00
Mike Welsh 7d14b98f3b avm1: Ignore undefined values in Color.setTransform
If a property is not set on the object passed to Color.setTransform,
then that channel is left unmodified. This fixes invisible objects
in some games (fixes #369, addresses #380).

Also improve handling of wrapping/invalid values to better match the
behavior in the Flash Player (some work pending on #193).
2020-02-13 18:06:27 -08:00
Mike Welsh 21f117e7bc avm1: Add Value::coerce_to_i16 2020-02-13 18:06:27 -08:00
Mike Welsh 19df074a79 tests: Add more tests for AVM1 Color object
Include not defined values, wrapping values, invalid values.
2020-02-13 18:06:27 -08:00
David Wendt 18516c8eac Pre-strip HTML from HTML tags, rather than skipping them. 2020-02-03 19:32:05 -05:00
David Wendt 7d225f8b55 Fix overflow when shifting `u8`s 2020-02-03 14:46:36 -05:00
David Wendt 3d6b00c1e4 Impl the remaining text layout properties 2020-02-03 14:46:36 -05:00
David Wendt 517e7ce9ff Add word-wrap for `measure_text` and caching for word-wrap calculations 2020-02-03 14:46:36 -05:00
David Wendt 5e808c8cd6 Adjust the wordwrap machinery to work in break points (indicies where new lines start) so we can cache them later 2020-02-03 14:46:35 -05:00
David Wendt fb8664c818 Implement wordWrap and multiline rendering, poorly 2020-02-03 14:46:35 -05:00
David Wendt 7df8eb7674 Impl `is_multiline`'s effect of respecting newlines 2020-02-03 14:46:35 -05:00
David Wendt f95ec777de Also impl storage of the `wordWrap` flag 2020-02-03 14:46:34 -05:00
David Wendt 819757e2b6 Fix text measurement now that the underlying SWF tags are correctly parsed as `Twips`.
Transform coordinates are always in twips, so we have to convert pixels to twips when evaluating the font, and then convert back when measuring.
2020-02-03 14:46:34 -05:00
David Wendt 63b7d172f4 `TextRecord.height` is also in `Twips`.
Notably, the `Text` rendering code does not appear to actually work in pixel scale.
2020-02-03 14:46:34 -05:00
David Wendt fde7715fb8 `EditText.height` is in `Twips` 2020-02-03 14:46:33 -05:00
David Wendt 75022f36d2 Pull `TextFormat` into the `font` module.
Also, since there's a separate function for attaching virtual properties to an AVM1 `TextField` object, let's use that!
2020-02-03 14:46:33 -05:00
David Wendt 4b3660bf2c Impl get/set for `is_multiline`. 2020-02-03 14:46:32 -05:00
David Wendt c1ff1d94d5 Pull the `EditText.evaluateFont` method into `Font`.
`Text` itself doesn't use this method, but it probably could with some changes.
2020-02-03 14:46:32 -05:00
David Wendt 81b7958090 Impl `textWidth` / `textHeight`, although it currently only works well for single-line scenarios. 2020-02-03 14:46:32 -05:00
David Wendt 2181f0d0d0 Impl `getNewTextFormat`/`setNewTextFormat`.
These don't actually do anything yet, because we don't track text spans, nor do we actually use those text spans to alter rendering or text layout.
2020-02-03 14:46:30 -05:00
David Wendt db56217f20 `TextFormat` does *not* coerce `undefined` or `null`; instead those both become `null`. 2020-02-03 14:46:30 -05:00
David Wendt 8449d964ef Implement `TextFormat` as a property bag. 2020-02-03 14:46:29 -05:00
David Wendt 2b0600ab1a Impl `createTextField`. 2020-02-03 14:46:29 -05:00
Mike Welsh 2ff76775e0 core: Empty movie clips can not be used as a mask
When a movie clip or button is used as a mask, the masking will be
disabled if that object has no children; the maskee will be
completely visible. An empty movie clip inside an empty movie clip
successfully masks.

An EditText can also not be used as a masker (although it can be
wrapped inside a movie clip, and then the text successfully masks).

Add a `TDisplayObject::allow_mask` trait method that will
return whether the object can be used as a mask.

This fixes characters not being visible in Dad 'n' Me.
2020-02-01 01:15:31 -08:00
Mike Welsh 2e304a81ef core: Flag as transformed-by-script after swapDepths 2020-01-31 19:44:42 -08:00
Mike Welsh a55a378a73 avm1: Improve comments in MovieClip depth methods 2020-01-31 19:44:42 -08:00
Mike Welsh 4d1f7c4d4a tests: Add movieclip depth method tests 2020-01-31 19:44:42 -08:00
Mike Welsh a4e175a790 avm1: Implement MovieClip.getNextHighestDepth 2020-01-31 19:44:42 -08:00
Mike Welsh 4d12cd1566 avm1: Implement MovieClip.getDepth 2020-01-31 19:44:42 -08:00
Mike Welsh 9e337ede34 avm1: Implement MovieClip.swapDepths 2020-01-31 19:44:42 -08:00
dependabot-preview[bot] 2f98fd1a0e build(deps-dev): bump webpack-dev-server in /web/selfhosted
Bumps [webpack-dev-server](https://github.com/webpack/webpack-dev-server) from 3.10.1 to 3.10.2.
- [Release notes](https://github.com/webpack/webpack-dev-server/releases)
- [Changelog](https://github.com/webpack/webpack-dev-server/blob/master/CHANGELOG.md)
- [Commits](https://github.com/webpack/webpack-dev-server/compare/v3.10.1...v3.10.2)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-31 19:44:42 -08:00
Mike Welsh 0d91fb423e core: Goto only runs if frame is an integer 2020-01-30 15:17:01 -08:00
Mike Welsh c079cb3bca core: Don't run frame actions when seeking past end of timeline
If you goto past the final loaded frame of a timeline, for example,
with gotoAndStop(9999), this seeks to the final frame on the
timeline, but it doesn't run the actions on this frame.

MovieClip::goto_frame now will not run the final frame actions if
the target frame was not reached.
2020-01-30 15:17:01 -08:00
Mike Welsh 8aae07bbf3 core: Frame labels are case insensitive 2020-01-30 15:17:01 -08:00
Mike Welsh a835573f3c tests: Add test for global GotoFrame action 2020-01-30 15:17:01 -08:00
Mike Welsh 62467bb880 avm1: Handle invalid parameters in GotoFrame2
Use the same code path for the global GotoFrame2 action and
MovieClip.gotoAndX, which properly handles out-of-range and invalid
values like NaN.

Fixes Disorderly hanging on game start
(https://www.newgrounds.com/portal/view/121896)
2020-01-30 15:17:01 -08:00
David Wendt a57d0e12b3 Do not apply a color filter at all unless rendering a bitmap or gradient.
This significantly improves render times, as browsers appear to apply filters in the most general, inefficient way possible.
2020-01-29 14:19:18 -05:00
dependabot-preview[bot] dc8858505d build(deps): bump smallvec from 1.1.0 to 1.2.0
Bumps [smallvec](https://github.com/servo/rust-smallvec) from 1.1.0 to 1.2.0.
- [Release notes](https://github.com/servo/rust-smallvec/releases)
- [Commits](https://github.com/servo/rust-smallvec/compare/v1.1.0...v1.2.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-29 18:42:28 +00:00
Mike Welsh 003cc414aa core: Create clips in execution order during a goto
The list of goto commands is now a Vec that will already be in order
of creation. This ensures that subsequent ActionScript in these clips
runs in the correct order.
2020-01-28 04:15:08 -08:00
Mike Welsh 81a1c05682 tests: Add goto_execution_order2 regression test
Tests execution order of children added during a goto.
2020-01-28 04:15:08 -08:00
Mike Welsh 7532e89aff avm1: Use `resolve_target_display_object` in `Color`
Fixes the boss damage blinking in Alien Hominid. Target was a path
string.
2020-01-27 23:35:41 -08:00
Mike Welsh 69f19f03c4 avm1: Output trace warning for invalid SetTarget (fix #332) 2020-01-27 23:35:41 -08:00
Mike Welsh a0032b9aa1 avm1: Better handling of movie clip paths strings (fix #317)
Ops and functions that take a movie clip path in String form have
a very forgiving syntax. These include:
 * `SetTarget`
 * `CloneSprite`
 * `RemoveSprite`
 * `swapDepths`

This change adds `Avm1::resolve_target_display_object` to parse
these paths correctly, along with `target_paths` test to test a
wide variety of formats.

This also applies to `GetVariable`/`SetVariable`, which accept
target paths to variables and is used by some SWF4/5 content.
(fixes #324, #337).
2020-01-27 23:35:41 -08:00
Mike Welsh 2751b89d4e avm1: Root clip should not have a name
Previously we set the name of the root clip to `_level0`. Top-level
clips should actually have no name (`_root._name` returns `""`).

However, when constructing a dot path, `_level0` still gets inserted
by `DisplayObject::path` for the top-level, so that `trace(_root)`
still correctly prints `_level0`.

TODO: When `loadMovieNum` gets merged in, the proper level # needs
to be returned by `.DisplayObject::path`.
2020-01-27 23:35:41 -08:00
Mike Welsh 0446644742 tests: Add target_path test 2020-01-27 23:35:41 -08:00
David Wendt db51ec9e3c Implement a separate `Object` impl for functions that holds an `Executable`. 2020-01-27 21:57:32 -05:00
David Wendt 8eeb9a5c60 This technically isn't a test of `toString`, so remove stuff from the test that it relies upon. 2020-01-27 21:50:11 -05:00
David Wendt d217f51c6c Don't crash if `Function.prototype.call` is called without arguments. 2020-01-27 21:50:10 -05:00
David Wendt 0470b8d0a7 Add a test for `Function.call` and `Function.apply` 2020-01-27 21:50:10 -05:00
David Wendt 2c0d892154 Implement Function.call/apply 2020-01-27 21:50:09 -05:00
Mike Welsh 4b7bac706b avm1: ActionNewMethod supports auto-boxing values
This allows `new ("FOO".bar)()`, although there is probably no
good reason to do this. :-)
2020-01-21 18:24:49 -08:00
Mike Welsh 70bec9437f tests: Boolean() returns undefined 2020-01-21 18:24:49 -08:00
Mike Welsh d9e7a6a960 avm1: Implement Boolean class 2020-01-21 18:24:49 -08:00
Mike Welsh e71099edd5 tests: Add primitive_type_globals test 2020-01-21 18:24:49 -08:00
Mike Welsh 8263d13fd0 avm1: Implement Number class 2020-01-21 18:24:49 -08:00
Mike Welsh b49357e46f avm1: Boxing a value calls the object constructor 2020-01-21 18:24:49 -08:00
Mike Welsh ccf62979a1 avm1: Implement String methods 2020-01-21 18:24:49 -08:00
Mike Welsh 5f12ce78b6 tests: Add string method tests 2020-01-21 18:24:49 -08:00
David Wendt 2f9d50cdb8 Very rudimentary/basic/not-good implementation of `String`, plus auto-boxing for primitive strings getting their methods taken. 2020-01-21 18:24:49 -08:00
David Wendt 4d1e49882b Add another object class for boxed primitive values, because the language demands it. 2020-01-21 18:24:49 -08:00
Mike Welsh 13b4cd4c1b avm1: Add Value::coerce_to_i32/u32/u16 methods
Add these methods that will explicilty coerce a value to an int,
following the wrapping behavior in the ECMAScript specs (ToInt32,
ToUInt32, ToUInt16).

This also fixed an off-by-one error for negative numbers in the
previous implementation.

These will call `valueOf` if necessary. AVM code that requires an
integer will probably use one of these (`coerce_to_i32` usually).
2020-01-20 13:28:27 -08:00
dependabot-preview[bot] 87e96212e4 build(deps): bump syn from 1.0.13 to 1.0.14
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.13 to 1.0.14.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.13...1.0.14)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-20 18:56:56 +00:00
Nathan Adams 4ad6ef8b83 core: Implemented Key.getCode() 2020-01-17 15:11:38 -08:00
Nathan Adams adceceed5d avm1: Removed redundant double registration of Key 2020-01-17 15:11:38 -08:00
Nathan Adams cef7d3eba2 avm1: Implement Key constants 2020-01-17 15:11:38 -08:00
Mike Welsh 8cb4278903 tests: Use pretty_assertions for nice output on test fail 2020-01-17 13:54:39 -08:00
Mike Welsh cf7a564f2c core: Fix properties not resetting in goto when rewinding
Properties of a display object would not reset when rewinding if
it existed in both the initial and final frames of the goto.
This fixes the weapons toggles in UFA.
2020-01-16 09:58:33 -08:00
Mike Welsh 8448fc80ef avm1: Don't panic when calling ActionRandom with <= 0 2020-01-14 00:05:13 -08:00
Mike Welsh 4eef8a1821 tests: Add test for ActionCall 2020-01-14 00:04:11 -08:00
Mike Welsh 2d3801dac8 avm1: Implement ActionCall opcode 2020-01-14 00:04:11 -08:00
Nathan Adams fdf1d38d21 avm1: Implement remainder of Math 2020-01-13 15:57:56 -08:00
dependabot-preview[bot] 6c2f5143b3 build(deps): bump rand from 0.7.2 to 0.7.3
Bumps [rand](https://github.com/rust-random/rand) from 0.7.2 to 0.7.3.
- [Release notes](https://github.com/rust-random/rand/releases)
- [Changelog](https://github.com/rust-random/rand/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-random/rand/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-13 18:38:15 +00:00
Mike Welsh 001a931afe avm1: Avm1::pop should always succeed
Don't return a Result from `pop`. Instead, emit a warning and
return Undefined if there is an underflow.
2020-01-07 15:59:14 -08:00
Mike Welsh 170813ffbf audio: Assume little endian for PCM unknown endian sounds 2020-01-07 02:40:09 -08:00
Mike Welsh a28e97d8c3 avm1: Don't push returns from non-function stack frames 2020-01-06 20:49:05 -08:00
Mike Welsh 7e05da6147 avm1: Fix issues with traversing the scope chain in SetVariable
When setting a variable in a function-local scope, if that variable
has not been defined in the function scope, it should be defined in
the executing movieclip's scope. Previously it would get defined
in the function's scope. Changed Scope::overwrite to Scope::set,
and modified the behavior to stop traversing and define the value
when it hits a movie clip Target scope.

Also, modified With scopes to properly add onto the end of the scope
chain.
2020-01-06 20:49:05 -08:00
Mike Welsh a60fadf0bb tests: Add test for correct scope in SetVariable 2020-01-06 20:49:05 -08:00
David Wendt 0d1d0e8de7 Don't bother preserving the `Cow`ness of unescaped strings when we're going to clone them anyway. 2020-01-05 00:31:45 -05:00
David Wendt 7957434036 This is a copy type, copy it 2020-01-05 00:24:31 -05:00
David Wendt f8b5b8a032 Use `unwrap_or_default` where available 2020-01-05 00:22:36 -05:00
David Wendt ef7c5d7eb9 Move XML properties to separate functions rather than closures 2020-01-05 00:17:57 -05:00
David Wendt 14dba0d100 Log errors encountered when removing the children of a node we plan to parse XML into.
Also, remove a handful of unnecessary `#[allow(unused_must_use)]` instances.
2020-01-05 00:04:45 -05:00
David Wendt 464563a703 Change the no-double-introduction warning into a proper `assert!`. Add doc warning about the panic. 2020-01-05 00:00:29 -05:00
David Wendt 750e6e4370 Replace bare number constants for XML errors with symbolic `const` values 2020-01-04 23:56:10 -05:00
David Wendt fd541fabea Implement `status`.
I'm not entirely sure how to test this one - the list of errors that Flash kicks out for XML and the list of errors that `quick_xml` kicks out don't line up at all; so I just ensured that any error is a negative number (currently the one for OOM errors) and stuck whatever errors *did* match up together.

Consequently I don't know entirely *how* to write tests for this.
2020-01-04 19:00:49 -05:00
David Wendt fec95dd226 Add regression test for `idMap`. 2020-01-04 19:00:49 -05:00
David Wendt f3226537bf Implement `idMap`.
`idMap` is a strange property; it's only populated with nodes which had a given `id` *at the time of parsing*, and said nodes continue to be referenced even if the node is removed from the document. I have yet to find a way by which nodes can be deleted from `idMap`.

It also takes expandos, so this has to be a new retained object on the XML document. I originally considered not creating *another* `Object` impl and populating a regular `ScriptObject` with nodes, but that meant we couldn't lazy-instantiate their AVM1 side counterparts. Boo. :/
2020-01-04 19:00:48 -05:00
David Wendt 1722558d44 Add test for `XML.parseXML` 2020-01-04 19:00:47 -05:00
David Wendt 823e8602ff Impl `XML.parseXML` 2020-01-04 19:00:46 -05:00
David Wendt d00ef01965 Add a convenience method: `XMLNode.into_string` 2020-01-04 19:00:46 -05:00
David Wendt b4b722e1d6 Add another test for AVM1 XML's failure to roundtrip unsupported node types (e.g. comments). 2020-01-04 19:00:45 -05:00
David Wendt 2c790f1d41 Filter non-AS2 compatible nodes from toString output, and add non-SWF tests for XML filtering. 2020-01-04 19:00:45 -05:00
David Wendt ce1b958abb Add some more tests for XML namespace URIs. 2020-01-04 19:00:45 -05:00
David Wendt e2fa685d41 Fix tagname parsing.
There is a bug in `quick_xml` - or at least, I *think* it's a bug - where the `unescaped` method of `BytesStart` yields a bunch of attributes if you have slightly invalid crap in your tag like `xmlns:`. To work around it, I turned off unescaping; we're instead using `name` and ignoring unescaping. This will probably fail somewhere.
2020-01-04 19:00:44 -05:00
David Wendt e1034fce31 clippy compliance 2020-01-04 19:00:44 -05:00
David Wendt 7ac3204759 format prev commit 2020-01-04 19:00:43 -05:00
David Wendt d2aa3dd987 Add a test for `createElement` and `createTextNode`. 2020-01-04 19:00:43 -05:00
David Wendt db38982ffb For some reason, text nodes have an attributes object. 2020-01-04 19:00:42 -05:00
David Wendt 91155d6870 Text nodes have empty arrays for `childNodes` rather than being `undefined`. 2020-01-04 19:00:42 -05:00
David Wendt d28094a019 Implement `createElement` and `createTextNode`. 2020-01-04 19:00:42 -05:00
David Wendt 97bcb6b2dc Add an ignored test for `xmlDecl`.
Test is currently ignored because AS2 XML currently handles XML declarations in ways not compatible with our current parser. Investigating hacky ways around this.
2020-01-04 19:00:41 -05:00
David Wendt c02da74afa Expose the `<?xml ?>` declaration to ActionScript.
I can't write proper tests for this because our underlying XML parsing technology doesn't let us do what AS2 XML does: just copy the first xml tag out of the document and into a string. No, seriously, anything at the start of the parsed XML that starts with `<?xml` and ends with `?>` gets copied into Flash's moral equivalent of `xml::Document` as a string. We parse the whole thing, which is wrong, so we'll need to additionally retain the original xmldecl string in order to pass the test I wrote for this.
2020-01-04 19:00:41 -05:00
David Wendt ce0546fc2c Add test for `docTypeDecl`. 2020-01-04 19:00:40 -05:00
David Wendt a7a349b02b Expose `docTypeDecl` to ActionScript.
This also involves storing the `DocType` node on the document object and retrieving it later.
2020-01-04 19:00:40 -05:00
David Wendt a80aab1b08 Document roots can store an attributes object, even though they don't have attributes 2020-01-04 19:00:40 -05:00
David Wendt 6a472d32bb Filter incompatible nodes from the sibling and child lists. 2020-01-04 19:00:39 -05:00
David Wendt fd14d0c9df Doctype nodes should be represented as text nodes to ActionScript (if they somehow grab hold of them) 2020-01-04 19:00:38 -05:00
David Wendt 6b4bbee195 Create and store `DocType` nodes on the tree when we encounter a `<!DOCTYPE...>` tag. 2020-01-04 19:00:38 -05:00
David Wendt aa749dc1b0 Store the XML document version, encoding, and standalone flags. 2020-01-04 19:00:38 -05:00
David Wendt a869107480 The `DocumentRoot` node type should have it's own node type ID, and AS2 XML should filter it out. This also filters out comment nodes as text, which isn't technically wrong but we should do better 2020-01-04 19:00:37 -05:00
David Wendt 7965045d87 Add test for XMLNode.toString. 2020-01-04 19:00:37 -05:00
David Wendt 673f85f067 XMLNode type 1 is an element, not a text node. 2020-01-04 19:00:36 -05:00
David Wendt 88aa5f8004 Add extra whitespace to empty tags. 2020-01-04 19:00:36 -05:00
David Wendt 0c7a1fe667 Text and comment nodes are stored plain and must be escaped for XML 2020-01-04 19:00:36 -05:00
David Wendt c7e1f34a5d Print empty nodes as empty tags rather than start/end 2020-01-04 19:00:35 -05:00
David Wendt c76e5ce447 appendChild also refuses to orphan nodes already part of another XML tree. 2020-01-04 19:00:35 -05:00
David Wendt bff851e6a4 Add test for insertBefore 2020-01-04 19:00:34 -05:00
David Wendt 34cbe2e04b insertNode rejects child nodes that already have a parent 2020-01-04 19:00:34 -05:00
David Wendt 7b4a509ebc Avoid double-borrows when moving a child within it's parent 2020-01-04 19:00:33 -05:00
David Wendt 7753e20fe3 Add a test for XML.removeNode(). 2020-01-04 19:00:33 -05:00
David Wendt 30266b2ce7 remove_child should also ensure the child disowns the parent. 2020-01-04 19:00:33 -05:00
David Wendt 8c5dcfe662 Swap in newly constructed nodes *before* filling them with content.
Fixes a bug where new XML("<node />").childNode[0].parentNode did NOT refer to the overall document object, but to a phantom text node.

This is because the swap operation used to construct an XMLObject's node in-place was happening AFTER parsing, which means that referents already existed to the temporary XMLNode created by XMLObject::new. swap is not to be called after tree structure has been created; it does not update referents to the swapped nodes.

In the future I should examine the implications of explicitly reconstructing already existing nodes, e.g. through XML.apply(some_xml). Right now, the existing node will be swapped with a new one, and two nodes will exist pointing to the same script object, which is a huge problem with our overall design. We should, at the very least, disassociate swapped nodes from their script object, just in case they still have referents.

Ideally, we wouldn't have to swap nodes, but to avoid a swap, I'd have to instead have a second layer of indirection just to hold a rewritable pointer that every XMLObject points to. This isn't really worth it unless I HAVE to do it, so I'm not going to do it.
2020-01-04 19:00:32 -05:00
David Wendt 568d90f4dc Warn if XML.removeNode fails for whatever reason 2020-01-04 19:00:32 -05:00
David Wendt 1577f51730 Expose elided objects as pointers when debugging XML nodes 2020-01-04 19:00:32 -05:00
David Wendt 19ca11b08c Impl `toString` 2020-01-04 19:00:31 -05:00
David Wendt 513460e4e0 Implement `insertBefore` 2020-01-04 19:00:31 -05:00
David Wendt b0dce445b0 Impl `removeNode` 2020-01-04 19:00:29 -05:00
David Wendt 00319f14a8 Implement `namespaceURI` 2020-01-04 19:00:29 -05:00
David Wendt 73da72db98 Add a test for `appendChild`. 2020-01-04 19:00:28 -05:00
David Wendt 7c95eff048 Flag an error if we accidentally introduce a second script object by accident. 2020-01-04 19:00:28 -05:00
David Wendt abb2690367 When constructing new XML nodes or documents, always ensure that the new node we swap in is properly linked to the same script object so that we don't accidentally recreate them. 2020-01-04 19:00:28 -05:00
David Wendt 8939dae90c Implement `XMLNode.attributes` w/ read tests 2020-01-04 19:00:27 -05:00
David Wendt 6f48f3436f Expose `previousSibling` and `nextSibling` to ActionScript.
This commit also fixes a bug caused by excessive use of copypaste, which was detected by the included test.
2020-01-04 19:00:25 -05:00
David Wendt 223320c98c Expose `parentNode` to ActionScript 2020-01-04 19:00:24 -05:00
David Wendt 807725d7aa Expose `firstChild` and `lastChild` to ActionScript w/ tests 2020-01-04 19:00:24 -05:00
David Wendt 1d1e493e0e Refactor the child adoption process to ensure the child also adopts it's siblings. 2020-01-04 19:00:23 -05:00
David Wendt 48d68bebc4 Implement `hasChildNodes()` and add test 2020-01-04 19:00:23 -05:00
David Wendt c58e866236 Add test for `cloneNode` 2020-01-04 19:00:22 -05:00
David Wendt 881dcb76ab `cloneNode` without arguments is morally equivalent to `false` 2020-01-04 19:00:21 -05:00
David Wendt 8e33566d07 Add namespacing test 2020-01-04 19:00:21 -05:00
David Wendt 69a1ab1649 Expose namespace prefix and URI lookups to ActionScript.
Also, fix the previous commit's half-assed impl.
2020-01-04 19:00:20 -05:00
David Wendt fe7d2b5173 Extremely WIP impl of `lookup_uri_for_namespace` 2020-01-04 19:00:20 -05:00
David Wendt 55fa6ef09b Add node cloning support 2020-01-04 19:00:19 -05:00
David Wendt 37f6efb753 Expose `appendChild` to ActionScript 2020-01-04 19:00:19 -05:00