Mike Welsh
eded29ce6d
text: Add dummy implementation of device text
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Embed an SWF version of Noto Sans (core/assets/*) into the player.
The player will load this font and use it to render device text.
This is a quicky implementation to get dynamic device text
rendering.
2019-10-07 23:23:45 -07:00
Mike Welsh
de1cedb653
core: Initial EditText implementation
2019-10-07 23:23:45 -07:00
Mike Welsh
9084524580
core: Render DefineFont3 at proper size ( fixes #47 )
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Per SWF19, shape coordinates in DefineFont3 are at 20x the size of
DefineFont1/2.
2019-10-07 12:05:27 -07:00
Mike Welsh
4666d211a7
core: Add dyn to fix Rust 1.37 warnings
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Omitting dyn on trait objects now emits a warning, so add missing
dyn where necessary.
2019-08-15 13:54:20 -07:00
Mike Welsh
725cdae6c5
Begin AVM1 cleanup
2019-08-08 15:58:45 -07:00
Mike Welsh
ce5faefe1f
Work
2019-08-08 15:57:10 -07:00
Mike Welsh
61189cfb84
core: Fix text transforms
2019-05-09 14:14:21 -07:00
Mike Welsh
2480469c2c
First pass of static text
2019-05-04 11:45:11 -07:00