Commit Graph

400 Commits

Author SHA1 Message Date
David Wendt 8b9a804ae9 avm2: Implement `Event.formatToString`. 2020-12-14 16:46:33 -08:00
David Wendt 584c6c8b11 avm2: Implement `Event.clone` 2020-12-14 16:46:33 -08:00
David Wendt 3d12929914 avm2: Expose `Event.target`, `currentTarget`, and `eventPhase`.
These have no tests because these properties can only be updated by an event broadcaster.
2020-12-14 16:46:33 -08:00
David Wendt 90da20579c avm2: Implement `Event.bubbles`, `cancelable`, and `type`. 2020-12-14 16:46:33 -08:00
David Wendt 58f4470dc5 avm2: Add `Event` class, object type, and native representation 2020-12-14 16:46:33 -08:00
David Wendt afd033898c avm2: Implement `hitTestObject` 2020-12-09 14:00:06 -08:00
David Wendt d9172780c5 avm2: Implement `hitTestPoint`. 2020-12-09 14:00:06 -08:00
David Wendt b18b87e566 avm2: Implement `mouseX` and `mouseY`.
Note that we cannot write a reproducible test for this.
2020-12-09 14:00:06 -08:00
David Wendt 06ba2f898a avm2: Implement `visible`. 2020-12-09 14:00:06 -08:00
David Wendt d489aca377 avm2: Expose `DisplayObject.root` 2020-12-09 14:00:06 -08:00
David Wendt 0069d51dad swf: `pushshort` should be read as a `u30` and then cast to an `i16` as it's parsed representation. 2020-12-09 14:00:06 -08:00
David Wendt 1b2a4708d6 avm2: Implement `DisplayObject.parent`. 2020-12-09 14:00:06 -08:00
David Wendt c053f2c87c avm2: Expose DisplayObject `name` property 2020-12-09 14:00:06 -08:00
David Wendt 19f9e99954 avm2: Expose and test `rotation`. 2020-12-09 14:00:06 -08:00
David Wendt 200581e1e3 avm2: Expose `x` and `y` properties. 2020-12-09 14:00:06 -08:00
David Wendt abca120628 avm2: Expose `width` to AS3 code. 2020-12-09 14:00:06 -08:00
David Wendt 6da658a845 avm2: `pushshort` has an undocumented coercion step 2020-12-09 14:00:06 -08:00
David Wendt 90e203b004 avm2: `this.height` ignores negative values 2020-12-09 14:00:06 -08:00
David Wendt bd00bea744 avm2: Expose `alpha`, `height`, `scaleY`, and `scaleX` to script code. 2020-12-09 14:00:06 -08:00
bbb651 92bd0874e1 Fixed "Swap" only working for i32 2020-12-03 15:51:37 -08:00
bbb651 8baf35e7af Added AVM2 op "Swap" 2020-12-03 15:51:37 -08:00
David Wendt 5a2f17a642 core: Consistently refer to render list positions as an `index` for consistency with Rust naming conventions 2020-11-27 13:23:34 -08:00
David Wendt c011c028de avm2: Correctly coerce render list indicies as `i32`, not `u32`. 2020-11-27 13:23:34 -08:00
David Wendt 8764831533 chore: cargo 1.47 changed the formatting algorithm 2020-11-27 13:23:34 -08:00
David Wendt 74b50f2586 core: AVM2-locked children should still be removable from the depth list. 2020-11-27 13:23:34 -08:00
David Wendt 35bc43cce2 avm2: Swapping children should lock them from depth manipulation. 2020-11-27 13:23:34 -08:00
David Wendt c8cd4a9192 avm2: Remove outdated documentation on some internal functions. 2020-11-27 13:23:34 -08:00
David Wendt 6cb3ff9632 avm2: Stub `getObjectsUnderPoint` and `areInaccessibleObjectsUnderPoint` as we do not yet support the `Point` class 2020-11-27 13:23:34 -08:00
David Wendt 86e1037940 avm2: Implement `stopAllMovieClips` 2020-11-27 13:23:34 -08:00
David Wendt 3cac03857c chore: Clippy beta compliance 2020-11-27 13:23:34 -08:00
David Wendt e2e598edde avm2: Implement `swapChildren` and `swapChildrenAt`. 2020-11-27 13:23:34 -08:00
David Wendt 71cdbd7194 avm2: Implement `setChildIndex` 2020-11-27 13:23:34 -08:00
David Wendt cf0ab2d82f avm2: Implement `removeChildren`.
This also changes the underlying `DisplayObjectContainer` method to accept any type of range. Turns out enum trait objects aren't actually trait objects and don't need to worry about object safety!
2020-11-27 13:23:34 -08:00
David Wendt 38fd29ae5f avm2: Implement `removeChildAt` 2020-11-27 13:23:34 -08:00
David Wendt 80d7409fc5 core: Separate off container management into a separate `DisplayObjectContainer` trait 2020-11-27 13:23:34 -08:00
David Wendt 759a590d76 avm2: Implement `getChildIndex` 2020-11-27 13:23:34 -08:00
David Wendt 85fa8f327d avm2: Impl `contains` w/ test 2020-11-27 13:23:34 -08:00
David Wendt 1f2c194ffd avm2: Remove unnecessary execution list accesses and debugging statements from `DisplayObjectContainer`. 2020-11-27 13:23:34 -08:00
David Wendt ab4dd984e8 core: Refactor display list management into a separate `ChildContainer` struct.
`ChildContainer` is responsible for maintaining child lists for all display objects that can hold children. Currently, this is just `Button` and `MovieClip` since those are the only objects in AVM1 that can have children, but this will be extended to other objects in future commits.

The number of lists managed has also increased from two to three. The execution list is unchanged save for it's migration into the `ChildContainer` struct. The render list has been split in two to support AS3. Specifically, the render list is now a `Vec`. Render children are still rendered in order but they are now referenced by AS3 `id`s rather than depths. The old `BTreeMap` that served as a render list is now the depth list and serves to maintain compatibility with SWF tags and AVM1 code that refers to things on the timeline by depth.
2020-11-27 13:23:34 -08:00
David Wendt a5f09d3c09 avm2: Implement `removeChild`. 2020-11-27 13:23:34 -08:00
David Wendt a5ea9795f6 avm2: Implement `addChild` and `addChildAt`, with tests 2020-11-27 13:23:34 -08:00
David Wendt 4817e92992 avm2: `getChildAt` works in reverse execution list order, not by depth 2020-11-27 13:23:34 -08:00
David Wendt 8c9f8520b3 avm2: Implement `DisplayObjectContainer.numChildren` 2020-11-27 13:23:34 -08:00
David Wendt f748576927 avm2: Implement `getChildByName` 2020-11-27 13:23:34 -08:00
David Wendt 827567bb58 avm2: `toString` of stage objects should work the same way as other objects 2020-11-27 13:23:34 -08:00
David Wendt dc629af177 avm2: `getChildById` indexes by zero, but it gives me the child at depth one. 2020-11-27 13:23:34 -08:00
David Wendt d04f131cfe avm2: Implement `DisplayObjectContainer.getChildAt`.
This test doesn't work yet because it needs `avm2-domainscope` to get merged in.
2020-11-27 13:23:34 -08:00
relrelb 2e0509694c docs: Miscellaneous spelling corrections 2020-11-12 13:34:05 -08:00
Mike Welsh 3ce8bc3c4b avm2: Implement Math 2020-11-12 04:24:47 -08:00
Mike Welsh b927acb2c2 avm2: trace accepts multiple arguments 2020-11-10 17:05:56 -08:00
Mike Welsh 316bc4e920 chore: Appease clippy 2020-11-09 01:52:57 -08:00
David Wendt 50d6ffb510 avm2: Prevent circularly referential scripts from causing stack overflows or double-borrows. 2020-10-17 03:32:09 -07:00
David Wendt d27360b282 avm2: Enable lazy initialization for ABCs that request it. 2020-10-17 03:32:09 -07:00
David Wendt cdab885979 avm2: Implement `ApplicationDomain` and all methods that don't require `Vector` or domain memory 2020-10-17 03:32:09 -07:00
David Wendt 1aceb7776d avm2: Superclasses should resolve out of the current scope stack. 2020-10-17 03:32:09 -07:00
David Wendt 00fcc5ffa4 avm2: Reference the current domain at the bottom of the scope stack. 2020-10-17 03:32:09 -07:00
David Wendt 1792939212 avm2: Script scopes should hold the domains they are a part of.
Also, this means we have a `TObject` representation for domains now.
2020-10-17 03:32:09 -07:00
David Wendt 6a736b0d2b avm2: Wrap all player globals in a separate appdomain and script.
This entirely abolishes the "global scope object" in AVM2. I even had to redefine several global object functions to work with the bottom of the scope stack, which seems to be where ASC likes to stick the script scope.
2020-10-17 03:32:09 -07:00
David Wendt add7c4d43d avm2: Collect all script definition names and associated scripts into a `Domain`. 2020-10-17 03:32:09 -07:00
David Wendt 02e05e3d7f Add separate scope object for each script. 2020-10-17 03:32:09 -07:00
Nathan Adams 4abd02e2f7 core: Implement a timeout for script execution, defaulting to 15 seconds. Fixes #554 2020-10-11 13:34:15 -07:00
David Wendt 5abebd5433 avm2: Yield an error if the caller specifies a label/scene pair and the label is not present within the scene. 2020-10-06 06:03:22 -07:00
David Wendt ef665acaec avm2: Movie clips not explicitly granted a `symbol_class` should be constructed using the `MovieClip` class directly 2020-10-06 06:03:22 -07:00
David Wendt 007d54b389 avm2: Remove redundant implementations of `prev_frame` and `next_frame` 2020-10-06 06:03:22 -07:00
David Wendt 4c44ca8e77 avm2: Non-integer numbers should be handled as strings and integer-parsible strings should be handled as numbers. 2020-10-06 06:03:22 -07:00
David Wendt 896a5b37a5 avm2: Implement `new MovieClip()`. 2020-10-06 06:03:22 -07:00
David Wendt d399811eb8 avm2: Allow `MovieClip` to be constructed by users. 2020-10-06 06:03:22 -07:00
David Wendt 50dd9a6733 avm2: Implement the programmatically-playing flag that governs `isPlaying` behavior. 2020-10-06 06:03:22 -07:00
David Wendt 8152400a39 avm2: Implement `MovieClip.scenes`. 2020-10-06 06:03:22 -07:00
David Wendt c682868205 avm2: Implement `MovieClip.currentScene` 2020-10-06 06:03:22 -07:00
David Wendt 2483201bcd avm2: Store the lengths of each scene in a movie. 2020-10-06 06:03:22 -07:00
David Wendt 8a13d5fe10 avm2: Implement `Scene` object. 2020-10-06 06:03:22 -07:00
David Wendt 5e31c44b81 All objects should default to `toString`ing with their own classname. 2020-10-06 06:03:22 -07:00
David Wendt de186ed5f3 avm2: Implement `MovieClip.currentLabels` 2020-10-06 06:03:22 -07:00
David Wendt 77a86aef9b avm2: Implement `FrameLabel`. 2020-10-06 06:03:22 -07:00
David Wendt 542147d657 avm2: Run all AVM2 frame scripts on the action queue.
This is the same way that AVM1 actions run and it appears that frame scripts work exactly the same way. It fixes all outstanding bugs with movie clip navigation in AVM2 and allows me to remove a lot of weird workarounds I was writing for the old, incorrect behavior.

I'm also removing the "last run script frame" rule as `run_frame_internal` already had rules to prevent stopped clips from rerunning actions.
2020-10-06 06:03:22 -07:00
David Wendt 996d7528d5 avm2: Implement `prevScene` and `nextScene`. 2020-10-06 06:03:22 -07:00
David Wendt 864c6a37f9 avm2: Dynamic properties should be retrievable before they are actually set. 2020-10-06 06:03:22 -07:00
David Wendt 6d0befad97 avm2: Implement `prevFrame` and `nextFrame`, with tests. 2020-10-06 06:03:22 -07:00
David Wendt 97048fb8bd avm2: Implement `stop` and `play`, with tests for the former. 2020-10-06 06:03:22 -07:00
David Wendt 556c951b1c avm2: Implement `gotoAndPlay`/`gotoAndStop`, with test. 2020-10-06 06:03:22 -07:00
David Wendt 3513918149 avm2: Allow typechecking by prototype, rather than just by constructor. 2020-10-06 06:03:22 -07:00
David Wendt 3b6f8cff4e avm2: Implement `framesLoaded`, `isPlaying`, and `totalFrames`. 2020-10-06 06:03:22 -07:00
David Wendt 7ca34452a1 avm2: Implement `currentFrameLabel` and `currentFrame`. 2020-10-06 06:03:22 -07:00
David Wendt c1b14b7639 avm2: Implement `currentFrame`. 2020-10-06 06:03:22 -07:00
David Wendt c04bf7d53c `addFrameScript` indexes by zero, not by one. 2020-10-06 06:03:22 -07:00
David Wendt ab45b9084d avm2: Parse `SymbolClass` package paths correctly. 2020-10-06 06:03:22 -07:00
David Wendt d991c49774 Implement `addFrameScript`. 2020-10-06 06:03:22 -07:00
David Wendt 664152d739 avm2: Mark `EventDispatcher` as implementing `IEventDispatcher`.
This doesn't actually implement any of it's methods yet, which *would* cause an error *if* we were verifying that.
2020-10-06 06:03:22 -07:00
David Wendt e72c9776ec avm2: Implement `IEventDispatcher`. 2020-10-06 06:03:22 -07:00
David Wendt c899b3080a avm2: Add function to unwrap a `StageObject` as it's underlying `DisplayObject`. 2020-10-06 06:03:22 -07:00
David Wendt a70e1be466 Add code to instantiate AVM2 movie clips correctly.
This also includes several bits to build an effective VM barrier.
2020-10-06 06:03:22 -07:00
David Wendt 3128bbcda6 core: Implement `SymbolClass` tag. 2020-10-06 06:03:22 -07:00
David Wendt 63f411d231 avm2: Add `StageObject` object implementation for holding display objects in AVM2. 2020-10-06 06:03:22 -07:00
Mike Welsh ead845ff33 chore: Appease clippy 2020-09-26 18:19:37 -07:00
Luca Weiss d5cb396331 *: fix spelling mistakes 2020-09-19 16:17:58 -07:00
David Wendt f2380d828a chore: Don't capitalize our type arguments. 2020-09-15 02:20:11 -07:00
David Wendt 7e91c45950 avm2: Move trait methods into the AS3 namespace.
`toString`, `toLocaleString`, and `valueOf` are still `public`, because they're not supposed to be trait methods at all.
2020-09-15 02:20:11 -07:00
David Wendt 27eda5cdf1 avm2: Remove `ArrayIterator` trait.
I originally added this with the anticipation that `impl` return syntax only allowed one trait plus OIBITs. This was prior experience in Rust but apparantly the compiler accepts this just fine, so I suppose my defensive coding practice was a bad/outdated idea.
2020-09-15 02:20:11 -07:00
David Wendt de0bc93839 Fix `hasOwnProperty` yielding false on populated non-hole array indicies. 2020-09-15 02:20:11 -07:00