Nathan Adams
3ff399ca6b
core: Trace only to the log backend, but have the default log backend trace to the log crate
2020-09-13 13:51:39 -07:00
Nathan Adams
de009c7673
core: Add Log backend, for capturing trace output specific to a movie
2020-09-13 13:51:39 -07:00
Nathan Adams
86eb6f2e50
avm1: Implement Date - #249
2020-09-02 17:12:31 -07:00
Nathan Adams
cb2461920b
core: HTTP request values need to preserve order
2020-08-28 11:53:32 -07:00
Mike Welsh
13b4b6bbbb
chore: Fix unused variable warning in url_from_relative_path
2020-08-16 18:44:57 -07:00
David Wendt
153b7b78a5
Add a web version of `url_from_relative_path` that just yields an error.
...
This allows us to remove the conditionals on implementations of `from_path` that need to call this function, as the function is now always guaranteed to be there, even if it's just a no-op/`Err` generator.
2020-07-25 19:48:32 -04:00
David Wendt
a34e81a704
`_url` on desktop should always return a file URL for file-loaded movies.
2020-07-23 23:02:56 -04:00
David Wendt
f0e2c77c1f
URLs from paths is a desktop-only feature.
2020-07-23 23:02:55 -04:00
David Wendt
c926da8888
Refactor URL relativization into two utility methods that backends can provide base URLs and paths to.
2020-07-23 23:02:54 -04:00
David Wendt
7433bfe28f
Add a `NavigatorBackend` method to resolve relative URLs.
2020-07-23 23:02:53 -04:00
CUB3D
62834fd690
chore: Remove unnecessary comment
2020-06-24 01:46:07 +01:00
CUB3D
8e28bab159
chore: Fix clippy lints, refactor storage to use data_local_dir
2020-06-24 01:46:07 +01:00
CUB3D
1b130ccd47
chore: Refactor storage access
2020-06-24 01:46:06 +01:00
CUB3D
0c6a7b3b4c
core: Add SharedObject object type
2020-06-24 01:46:05 +01:00
CUB3D
752ffc5cca
chore: Fix clippy lints and tests
2020-06-24 01:44:07 +01:00
CUB3D
d3ae6a3a40
core: Fix data property of SharedObject
2020-06-24 01:43:25 +01:00
CUB3D
48693e4a7a
core: Add inital storage backend implementation
...
Currently SharedObjects are encoded and decoded from JSON via the
StorageBackend, also provided is a basic in-memory implementation
2020-06-24 01:43:23 +01:00
Nathan Adams
adb8ffbf9c
core: Convert XML errors into an enum
2020-06-20 15:02:00 -07:00
Nathan Adams
59ccd75518
core: Rename loader::LoaderError to loader::Error
2020-06-20 15:02:00 -07:00
Nathan Adams
0f1eef9022
core: Introduce LoaderError to all Loader methods
2020-06-20 15:02:00 -07:00
Nathan Adams
5662b2d4d9
core: Make Value::coerce_to_string return a Cow<str>`
2020-06-19 12:48:28 -07:00
Mike Welsh
83feeefeeb
audio: Don't panic on unimplemented codecs
...
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Nathan Adams
5efab4c579
core: Implement RGB15 PNGs - fixes #724
2020-06-16 14:53:19 -07:00
CUB3D
48bef91917
core: Remove clear_clipboard, format and fix tests
2020-06-09 22:41:11 +01:00
CUB3D
af41ac5602
core: Add clipboard support to input backend
2020-06-09 22:41:11 +01:00
Mike Welsh
09ca11f788
webgl: Implement linear RGB gradients
2020-05-22 11:03:16 -07:00
Nathan Adams
7ab6703fc9
render: Add RenderBackend::replace_shape method
2020-05-20 14:54:40 +02:00
Nathan Adams
f7b5f14f65
core: Make RenderBack::register_bitmap* methods return a Result ( fixes #531 )
2020-05-19 07:12:36 -07:00
Mike Welsh
b59140ee01
render: Add support for GIF decoding in DefineBitsJPEG tags
2020-05-13 00:15:09 -07:00
Mike Welsh
5d84d33710
render: Handle PNG data in DefineBitsJPEG tags ( fix #530 )
2020-05-13 00:15:09 -07:00
Nathan Adams
b82b869950
core: Don't panic when NullNavigatorBackend can't do futures
2020-05-11 01:09:07 -07:00
Nathan Adams
2343074c56
core: Make RenderBackend downcastable
2020-05-11 01:09:07 -07:00
Nathan Adams
c787e28fcd
render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API
2020-05-10 22:03:56 -07:00
Nathan Adams
601715aa19
render: Merge begin_frame and clear as they're always called together
2020-05-10 22:03:56 -07:00
Mike Welsh
8aa12d181f
render: Remove RenderBackend::draw_pause_overlay
2020-04-27 04:45:53 -07:00
Nathan Adams
b43d0c2430
core: Pass SwfMovies along to empty movie clips
2020-04-21 05:49:25 -07:00
Mike Welsh
0c0d3dfd41
core: Add Navigator::time_since_launch to use for getTimer
...
Change `ActionGetTime` (`getTimer`) to use a new backend method.
This allows it to return updated times if it is called multiple
times in a single frame. This fixes hangs caused by games that use
busy-loop "frame limiter" code.
2020-03-28 22:28:07 -07:00
Mike Welsh
c2ce9892b1
core: Clamp RGBA when un-multiplying alpha
...
Fixes some bad pixels sometimes appearing in decoded JPEGs (such
as in #437 and in Dad 'n' Me).
2020-03-16 16:11:59 -07:00
Mike Welsh
24a557807d
chore: Fix more clippy lints
2020-03-12 21:40:48 -07:00
Mike Welsh
db9bd1616e
chore: Remove unused deref impl from AudioBackend
2020-02-26 02:00:28 -08:00
Mike Welsh
86ec2c6cb8
input: Add InputBackend::set_mouse_cursor. Change cursor on buttons
...
It doesn't feel like Flash without having the hand cursor display
when hovering over buttons. First pass at implementing this;
core communicates which mouse cursor to use via
`InputBackend::set_mouse_cursor`.
TODO: Hand cursor only displayed for Button display objects
currently. Movie clips should also display this when they are in
"button mode" (when a button mouse event is set on them in AVM1,
or `buttonMode` property in AVM2).
2020-02-25 02:50:26 -08:00
David Wendt
33d26b9149
Shorten `Pin<Box<dyn Future<Output=Result<T,E>> + 'static>>` into `OwnedFuture<T,E>`.
...
This is technically stricter on `fetch` impls, but right now we can't support non-`'static` futures at all.
2020-02-22 00:02:45 -05:00
David Wendt
a9621da47d
Add tests for `loadMovie`.
...
This test also includes changes to the SWF testing environment to allow asynchronous movie loads to execute.
2020-02-22 00:01:15 -05:00
David Wendt
c7539872f7
Add the ability to POST data from `fetch`, and allow methods that read AVM locals into form data to `GET` or `POST` them.
2020-02-21 23:58:00 -05:00
David Wendt
f4e4171ebe
Make spawned futures falliable, and report those errors.
2020-02-21 23:57:56 -05:00
David Wendt
5ed5876e9a
Merge SWF data and version into a single structure. Refactor everything that interacts with it to use `SwfSlice`s.
2020-02-21 23:57:53 -05:00
David Wendt
55149b7b7e
Reference count the Player and provide a weak reference in UpdateContext.
...
This allows the formation of `'static` futures that can still interact with a player. Async code will need to upgrade the weak reference in order to be able to interact with the player.
2020-02-21 23:44:06 -05:00
David Wendt
491d94c947
Pinbox all Futures.
...
Due to some strangeness with the way Rust implemented unsafe-to-move behavior, boxed futures are implicitly `Unpin`. Which is useless to us.
The reason for this is a little counter-intuitive. Actually, the fact that Rust supports memory pinning at all is a little odd, because the core language explicitly requires all types be movable. To get around this, Pin requires that all !Unpin types be *born pinned*. This is because you can't re-pin an already unpinned value in memory.
Anyway, this necessitates this silly API change.
2020-02-21 23:44:05 -05:00
David Wendt
00d25a768c
Extremely basic impl of fetch/spawn methods for getting data off the web
2020-02-21 23:44:05 -05:00
David Wendt
2137b9f1fd
Migrate `set_frame_rate` into the core `AudioBackend` trait
2020-02-21 23:44:05 -05:00