Nathan Adams
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01af1af4d9
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webgl: Fixed blown out colortransform in webgl
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2023-02-24 19:01:41 +01:00 |
TÖRÖK Attila
|
c40c0d7ef9
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webgl: Use clamp(x, 0.0, 1.0) instead of saturate(x)
The latter seems to not exist
|
2022-05-13 09:31:21 -07:00 |
Mike Welsh
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edad1569fb
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webgl: Clamp alpha in shaders (fix #6954)
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2022-05-12 14:50:25 -07:00 |
Mike Welsh
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48e1afc054
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webgl: Use highp precision when available
Fixes issues relating to text rendering (#900) and other artifacts
on iOS.
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2021-02-02 16:14:15 -08:00 |
Mike Welsh
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fa5c09b0cd
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web: Add WebGL render backend
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2020-05-02 10:38:18 -07:00 |