Nathan Adams
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01af1af4d9
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webgl: Fixed blown out colortransform in webgl
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2023-02-24 19:01:41 +01:00 |
relrelb
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ed9e9c2a83
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webgl: Remove dead `u_num_colors`
It wasn't been used since its introduction in fa5c09b0cd .
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2022-10-03 22:38:38 +03:00 |
TÖRÖK Attila
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c40c0d7ef9
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webgl: Use clamp(x, 0.0, 1.0) instead of saturate(x)
The latter seems to not exist
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2022-05-13 09:31:21 -07:00 |
Mike Welsh
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edad1569fb
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webgl: Clamp alpha in shaders (fix #6954)
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2022-05-12 14:50:25 -07:00 |
Mike Welsh
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70b7222d20
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webgl: Output premultiplied alpha
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2022-04-17 08:33:51 -07:00 |
Mike Welsh
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48e1afc054
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webgl: Use highp precision when available
Fixes issues relating to text rendering (#900) and other artifacts
on iOS.
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2021-02-02 16:14:15 -08:00 |
Mike Welsh
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3ddfd516d5
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webgl: Set uniforms for all gradient colors
Was mistakenly not uploading all colors. Fixes #1240.
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2020-09-29 14:02:25 -07:00 |
Mike Welsh
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816272e46b
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webgl: Bump max gradient count to 15
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2020-09-24 22:55:17 -07:00 |
Mike Welsh
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09ca11f788
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webgl: Implement linear RGB gradients
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2020-05-22 11:03:16 -07:00 |
Mike Welsh
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fa5c09b0cd
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web: Add WebGL render backend
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2020-05-02 10:38:18 -07:00 |