Commit Graph

265 Commits

Author SHA1 Message Date
Nathan Adams c5ac707fb5 avm1: Iterating xmlnode attributes should list every attribute 2020-09-03 17:03:43 -07:00
Nathan Adams 40cdb84656 tests: Add test for avm1 Function(foo) 2020-09-03 17:01:20 -07:00
Mike Welsh d7a186b2cd avm1: Implement shape hit testing 2020-09-02 17:51:55 -07:00
Mike Welsh 2da3c0d319 tests: Add hitTest shapeflag test 2020-09-02 17:51:55 -07:00
Nathan Adams 9dfc20e1ba avm1: Implement Date.UTC 2020-09-02 17:12:31 -07:00
Nathan Adams 86eb6f2e50 avm1: Implement Date - #249 2020-09-02 17:12:31 -07:00
Nathan Adams 3d30ec67e2 test: Add more cases to registerClass tests 2020-09-02 15:18:59 -07:00
Mike Welsh 537cca7c38 tests: Add test for #1086 2020-09-02 13:25:53 -07:00
CUB3D 143ba03754 core: Fix clippy lints and format 2020-09-02 10:59:00 -07:00
CUB3D a2c151677b core: Add blurFilter and test 2020-09-02 10:59:00 -07:00
CUB3D d1ad095bad core: Add tests for bitmap_filter 2020-09-02 10:59:00 -07:00
kmeisthax 559bc05b6a
avm2: Implement avm2 math opcodes (merge #1037)
* Implement `add`, with tests.

* Implement `add_i`.

There's no test, because for whatever reason, I can't figure out how to emit this from Animate CC 2020.

* avm2: Implement `bitand` with tests.

* Implement `bitnot` with tests.

* Implement `bitor` with tests.

* avm2: Implement `bitxor`

* avm2: Implement `declocal`, `declocal_i`, `decrement`, and `decrement_i`.

* tests: `swf_approx` tests should be allowed to print NaNs.

* avm2: Implement `divide`.

* avm2: Implement `inclocal`, `inclocal_i`, `increment`, and `increment_i`.

* avm2: Implement `lshift`.

* Implement `modulo`.

* avm2: Implement `multiply` and `multiply_i` (no tests for the latter)

* avm2: Implement `negate` and `negate_i` (no tests for the latter)

* avm2: Implement `rshift`

* avm2: Implement `subtract` and `subtract_i` (the latter without tests)

* avm2: Implement `urshift`.
2020-08-23 13:38:38 -07:00
Mike Welsh 06b6d14367 avm1: Fix removeMovieClip depth range
removeMovieClip should only function on objects within a certain
depth range, usually to prevent removing timeline clips. However,
this wasn't working properly in some cases because the depth was
being biased incorrectly (removeMovieClip never takes a depth
parameter, so we should not bias the depth).
2020-08-21 00:55:35 -07:00
Mike Welsh 528b52ac7c tests: Activate unused remove_movie_clip test 2020-08-21 00:55:35 -07:00
Mike Welsh bbc5e01009 tests: Add test for targetPath action 2020-08-20 18:14:01 -07:00
Mike Welsh e9f9cda34d tests: Rename target_path test to string_path 2020-08-20 18:14:01 -07:00
Mike Welsh b8f5a405b9 tests: Add test for flash.geom.Transform 2020-08-20 17:29:04 -07:00
Mike Welsh 544c1becc2 tests: Add test for button children 2020-08-18 01:18:15 -07:00
Mike Welsh b5c7e1dab0 tests: Add test for conflicting instance names 2020-08-18 01:18:15 -07:00
Floens 95acc14190 avm1: fix array unshift
update array_trivial test for it
2020-08-16 04:27:09 -07:00
Albert Safin e03373bceb avm1: parseInt 2020-08-13 00:40:20 -07:00
David Wendt 354b194b69 avm1: Add test for nested text fields in buttons. 2020-08-12 11:08:27 -07:00
David Wendt 6ec1d453b8 Add tests for `greaterequals`, `greaterthan`, `lessequals`, and `lessthan`. 2020-08-10 16:38:04 -07:00
David Wendt f88f2e225a Add tests for `>`, `<`, `<=`, and `>=`.
Note that this does NOT completely test the full range of if instructions for abstract relational comparison. Notably, the Adobe Animate CC compiler compiles each operator into it's negated equivalent, e.g. `<` becomes `ifnlt`.

I do not know how to get it to emit `ifge` or the like, which differ only by how they handle `NaN`s.
2020-08-10 16:38:04 -07:00
David Wendt 76ab8570e4 Implement and test `equals`.
The test is also far more in-depth than the `if_eq`/`if_ne` tests, which use the same set of vectors as the strict-equality tests from a while ago. Interestingly, this test passed on first run
2020-08-10 16:38:04 -07:00
David Wendt 5da4e2f118 Test for `iseq` and `isne` 2020-08-10 16:38:04 -07:00
David Wendt 86965eb674 Test for `coerce_s`.
I cannot yet figure out how to generate tests that use `convert_s`, so it's not covered.
2020-08-10 16:38:04 -07:00
David Wendt 35f939cb15 Add and test for `convert_u` using `ToUint32` from ECMA-262 2020-08-10 16:38:04 -07:00
David Wendt 6eb41035cf Add & test ECMA-262 ToInt32 and `convert_i` opcode.
The ECMA-262 documentation is awfully overwrought for something that boils down to "chop off the non-whole part, wrap to 32 bits, then reinterpret as signed". Bitwise operations are *hell* to describe mathematically, and such descriptions are even harder to understand.
2020-08-10 16:38:04 -07:00
David Wendt 351fe026e9 Add a test for all the above numerical coercions. 2020-08-10 16:38:04 -07:00
David Wendt 60f9613365 Implement and test for `convert_b`. 2020-08-10 16:38:04 -07:00
David Wendt 6cf48eb543 Implement and test `not`. 2020-08-10 16:38:04 -07:00
David Wendt b972c24f7e Oh look, I figured out how to emit `istrue`, so that's tested, too. 2020-08-10 16:38:04 -07:00
David Wendt 850ebc88a2 Add test for truthiness.
As compiled by Adobe Animate CC 2020, this test appears to only use `iffalse`. However, both `op_is_false` and `op_is_true` coerce in the same manner, so I'm not entirely sure this is a problem for now.
2020-08-10 16:38:04 -07:00
unknown 47a8eb6f3e avm1: Copy broadcast functions for MovieClipLoader 2020-08-04 07:02:14 -07:00
Nathan Adams 88a31cc5a9 avm1: Ensure we call movie constructors through Function::construct, not manually, to set __constructor__ 2020-08-01 02:33:14 -07:00
unknown a14f19e9e5 avm1: Call the respective listeners 2020-07-29 15:24:23 -07:00
unknown 795cd72dce avm1: Broadcasting functions are now copied from AsBroadcaster 2020-07-29 15:24:23 -07:00
unknown b72dbcae96 chore: Assert his inside of listeners 2020-07-29 15:24:23 -07:00
unknown df50cbb27f avm1: Fix the behavior of addListener and removeListener 2020-07-29 15:24:23 -07:00
unknown 20989ef03d avm1: Initialize now copies the functions from AsBroadcaster 2020-07-29 15:24:23 -07:00
unknown 890dc0ea13 avm1: Implement AsBroadcaster 2020-07-29 15:24:23 -07:00
Nathan Adams 32be19da6d avm1: Allow gotoAndStop/gotoAndPlay with frame numbers in paths - #915 2020-07-29 13:53:57 -07:00
Mike Welsh 5d08956152 tests: Add typeof and labels for Object() test 2020-07-29 13:52:51 -07:00
CUB3D 0fe3a23fd6 core: Correct handling of Object function without args 2020-07-29 13:52:51 -07:00
CUB3D 49bee3fe5c core: Implement Object() function 2020-07-29 13:52:51 -07:00
CUB3D c1771d7d4e core: Split function and constructor, tests, fix bug with constructor 2020-07-27 12:50:31 -07:00
CUB3D afb1d6b42f core: Add global Array() function 2020-07-27 12:50:31 -07:00
CUB3D 22db5ab76a core: Populate function when creating a constructor 2020-07-27 10:38:50 -07:00
Nathan Adams cf61f8a4d3 avm1: Add failing test for registerClass in a loaded movie 2020-07-27 01:40:28 -07:00