Commit Graph

7077 Commits

Author SHA1 Message Date
Lord-McSweeney 67c9936bf4 avm2: Use proper coercion in XMLList prototype methods 2024-07-01 18:40:47 +02:00
Tom Schuster 58c231588d core: Stop searching after finding the first default font 2024-06-30 11:32:06 +02:00
TÖRÖK Attila 6aa2dde859 chore: Update quick-xml to 0.35.0 2024-06-30 11:17:38 +02:00
Tom Schuster 5618a3d048 avm2: FP10 version DisplayObject rotationX/Y/Z and scaleZ
Fixes #16910
2024-06-30 09:48:40 +02:00
Kamil Jarosz 19649cc69b text: Do not clamp font size for SWF13+ 2024-06-29 22:57:55 +02:00
Kamil Jarosz c350be43b8 avm2: Implement TextField.getTextRuns() 2024-06-29 22:57:55 +02:00
Kamil Jarosz bcbf3ba3d1 text: Support TextFormat.display 2024-06-29 22:57:55 +02:00
Kamil Jarosz 3bf5e28348 avm2: Implement TextRun 2024-06-29 22:57:55 +02:00
Kamil Jarosz 95cc3c52f3 avm2: Fix highlight bounds for buttons
Similarly to AVM1, AVM2 buttons also use their
hit bounds as highlight bounds.
2024-06-29 22:42:25 +02:00
Kamil Jarosz a3dddbd80d avm2: Roughly implement `TextField.*IndexAtPoint`
Both implementations currently use `screen_position_to_index`, which
is inaccurate, and that's why these methods still produce a stub warning.
However, this implementation makes some games work, is a lot better than
a perfect implementation which would require a lot of work and time,
and infinitely better than no implementation at all.
2024-06-29 22:28:16 +02:00
Kamil Jarosz a9708a8017 debug_ui: Draw bounds on hover
When the user hovers on world bounds and highlight bounds,
debug rects signifying their positions are automatically drawn.
2024-06-29 21:57:32 +02:00
Kamil Jarosz 59a8d1e8a1 debug_ui: Improve debug rect bounds calculation
Before this patch, it was possible that some objects did not have a
debug rect despite existing on the stage and interacting with the user.
That was the case for instance for buttons with hit bounds and no up state.

This patch ensures that debug rect is at least as big as highlight bounds,
which are used to highlight focused objects on the stage.
2024-06-29 21:57:32 +02:00
Kamil Jarosz 056650337e chore: Remove unnecessary returns 2024-06-29 11:29:02 +02:00
Kamil Jarosz ee8c9e21fa avm2: Implement TextField.getLineIndexOfChar() 2024-06-29 11:29:02 +02:00
Kamil Jarosz b55d4d1021 avm2: Fix TextField.getLineText()
This patch makes the implementation more performant, simpler, and
fixes its behavior related to returning the line delimiter and tabs.
2024-06-27 22:02:41 +02:00
Kamil Jarosz 9a6708f4b1 avm2: Implement TextField.getLineOffset() 2024-06-27 22:02:41 +02:00
Kamil Jarosz 57b371900b avm2: Implement TextField.getLineLength() 2024-06-27 22:02:41 +02:00
Kamil Jarosz 8569df9503 text: Add start and end text positions to LayoutLine
By adding start and end positions to LayoutLine, it's now easy to
calculate the line length, get its text, or search through lines.
2024-06-27 22:02:41 +02:00
Kamil Jarosz dcafb3d291 text: Assume at least one span is present during layout
After some past refactors, it's true now that during layout there's
at least one text span, which is ensured by the span normalization.
This refactor simplifies code.
2024-06-27 22:02:41 +02:00
Kamil Jarosz a606fcc8ed text: Implement Debug for LayoutContent 2024-06-27 22:02:41 +02:00
Kamil Jarosz 47ea369047 text: Add text positions to all layout boxes
This refactor adds positions to all layout boxes, not only texts.
Positions for bullets and drawings are used only for obtaining
information about their location relative to other layout boxes,
so that searching and other various operations on boxes are easier.
2024-06-27 22:02:41 +02:00
Aaron Hill 8bea6d4ef9 avm2: Parse and load DoAbc/DoAbc2 tags during frame execution
Parsing and loading the definitions from an DoAbc/DoAbc2 tag
is visible to ActionScript - any definitions will become accessible,
and the script initializer will be run when accessing any of those
definitions.

We now delay the actual parsing/loading traits from DoAbc2 tags.
This is run before we process any SymbolClass tags, and only runs
the first time that we execute a frame.

This also fixes an issue where we would incorrectly produce a
`VerifyError` during preloading when trying to load a superclass
for a `Class` for a tag in a future frame. That frame might require
other class definitions to be populated first (e.g. by a `Loader`
in the first frame).
2024-06-27 21:44:40 +02:00
TÖRÖK Attila e75299702b chore: Bump bitstream-io to 2.4.2 2024-06-27 21:19:36 +02:00
Kornelius Rohrschneider 4d6dd38616 core: Make the form loader use Windows-1252 if SWF version <= 5
The form loader now loads files using Windows-1252 if the SWF version is
smaller than 6. This roughly matches Flash's behaviour (Flash uses
Windows-1252 on Windows, on macOS a slightly different custom encoding
is used).
Previously, UTF-8 has been (wrongly) used for all SWF files if
System#useCodepage hasn't been set to true, leading to incorrectly
displayed characters.
2024-06-26 02:37:44 +02:00
Kornelius Rohrschneider 0b30b7fdda core: Use HTTP response encoding if existing
If System#useCodepage has been set to true, the form loader now uses the
encoding specified in the HTTP response content type field, if existing,
to decode remote text files. chardetng is now (only) used if the HTTP
response doesn't specify any encoding or if the file is local.
2024-06-26 02:37:44 +02:00
Kornelius Rohrschneider 870bdae6fd core: Add support of non-UTF-8 encodings to the form loader
Flash's form loader loads text files in the local system codepage if
System#useCodepage has been set to true. Previously, Ruffle always
(wrongly) used UTF-8, leading to incorrectly displayed characters.
This has been fixed. Ruffle now supports loading files with an encoding
other than UTF-8.
As Ruffle doesn't always have access to the system codepage and as it's
not reliably the correct encoding, the crate chardetng has been added.
It's used instead of the system codepage to detect the encoding, and the
data is converted into UTF-8.
2024-06-26 02:37:44 +02:00
Crowdin Bot e83e39ad27 chore: Update translations from Crowdin 2024-06-25 00:26:30 +02:00
dependabot[bot] 8877eebdb2 build(deps): bump the cargo-minor group across 1 directory with 4 updates
Bumps the cargo-minor group with 4 updates in the / directory: [bytemuck](https://github.com/Lokathor/bytemuck), [syn](https://github.com/dtolnay/syn), [proc-macro2](https://github.com/dtolnay/proc-macro2) and [libloading](https://github.com/nagisa/rust_libloading).


Updates `bytemuck` from 1.16.0 to 1.16.1
- [Changelog](https://github.com/Lokathor/bytemuck/blob/main/changelog.md)
- [Commits](https://github.com/Lokathor/bytemuck/compare/v1.16.0...v1.16.1)

Updates `syn` from 2.0.66 to 2.0.68
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/2.0.66...2.0.68)

Updates `proc-macro2` from 1.0.85 to 1.0.86
- [Release notes](https://github.com/dtolnay/proc-macro2/releases)
- [Commits](https://github.com/dtolnay/proc-macro2/compare/1.0.85...1.0.86)

Updates `libloading` from 0.8.3 to 0.8.4
- [Commits](https://github.com/nagisa/rust_libloading/compare/0.8.3...0.8.4)

---
updated-dependencies:
- dependency-name: bytemuck
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: cargo-minor
- dependency-name: syn
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: cargo-minor
- dependency-name: proc-macro2
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: cargo-minor
- dependency-name: libloading
  dependency-type: direct:production
  update-type: version-update:semver-patch
  dependency-group: cargo-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2024-06-25 00:08:16 +02:00
Tom Schuster fe754d7fed avm2: Change map().unwrap_or() to map_or() 2024-06-24 16:36:25 +02:00
Tom Schuster 0a513f273e avm2: Cleanup some Value::Object matching 2024-06-24 16:36:25 +02:00
Kamil Jarosz 04dfd1f22f avm2: Do not fire roll over events on focus change (yet)
This patch bypasses AVM2 conditionally when firing roll over events
triggered by a focus change until a proper support for AVM2 events
is implemented.
2024-06-23 13:30:27 +02:00
Lord-McSweeney 9271618185 avm2: Properly import stub_getter and stub_setter in Shader 2024-06-22 13:28:01 -07:00
Aaron Hill dc03f541db avm2: Match Flash behavior for DoAbc/SymbolClass script initializers
Flash Player handles SymbolClass tags and eager (non-lazy) DoAbc2 tags in an unusual way:
During the first time that a given frame is executed:
1. All SymbolClass tags are processed in order, triggering ClassObject loading (and the associated
   script initializer execution, if it hasn't already been run)
2. All eager (non-lazy) DoAbc/DoAbc2 tags have their *final* script initializer executed.

To implement this, we now cache the needed `Script` and symbol class
data during preloading. The first time we execute a frame, we run
the symbolclass class lookup and assignment, followed by the final
script initializer for each DoAbc2 tag in the frame.

This fixes 'minidash' (and probably other crossbridge games as well).
2024-06-21 16:57:06 +02:00
Kamil Jarosz adea7ae743 text: Refactor EditText.line_text
This refactor takes advantage of the
new layout structure to simplify code.
2024-06-21 16:41:56 +02:00
Kamil Jarosz bfbd2dbd19 text: Refactor EditText.layout_metrics
This refactor takes advantage of the
new layout structure to simplify code.
2024-06-21 16:41:56 +02:00
Kamil Jarosz 50ade23779 text: Implement Layout.bounds 2024-06-21 16:41:56 +02:00
Kamil Jarosz ba13386788 text: Restructure layout to include text lines
This patch removes `LineData` & `get_line_data` and incorporates
their logic into layout calculation adding `Layout` and `LayoutLine`.
The goal is to simplify operations on the layout, as now
line data is always present and integrated with the layout.
Specialized methods may be added to `Layout` and `LayoutLine`
in the future.
2024-06-21 16:41:56 +02:00
Kamil Jarosz d2f5b78503 text: Move lower_from_text_spans to module level 2024-06-21 16:41:56 +02:00
Lord-McSweeney 1164dd747a avm2: Merge locals better 2024-06-20 17:02:13 -07:00
Lord-McSweeney 1389f5fa67 avm2: Record all jump sources in verifier 2024-06-20 17:02:13 -07:00
Kamil Jarosz 8b2c9d8157 avm2: Add stub for winding behavior of drawing triangles in Graphics
Currently, even-odd winding rule is used to render triangles,
but FP uses non-zero.
2024-06-19 23:24:55 +02:00
Kamil Jarosz 14ac29e435 avm2: Handle wrong number of coords when drawing triangles in Graphics
FP throws an error when the number of coordinates is odd for the indexed
version, and when is not divisible by 6 for the non-indexed version.
2024-06-19 23:24:55 +02:00
Kamil Jarosz 86a3086808 avm2: Fix errors thrown when culling has wrong value in Graphics
The errors differ between Graphics.drawTriangles and GraphicsTrianglePath.
The former throws 2004, whereas the latter throws 2008.
2024-06-19 23:24:55 +02:00
Kamil Jarosz 64acc7b3ad avm2: Ignore out of range and non-integer triangle indices in Graphics
This behavior imitates FP's behavior.
2024-06-19 23:24:55 +02:00
Kamil Jarosz 2b9289e1b2 avm2: Implement culling for drawing triangles in Graphics 2024-06-19 23:24:55 +02:00
Kamil Jarosz 4993d70594 avm2: Unify drawing triangles in graphics.rs
There were two implementations for drawing triangles: one for
Graphics.drawTriangles, and the other for GraphicsTrianglePath.
However, they behave almost identically, so this patch uses
draw_triangles_internal for both.
2024-06-19 23:24:55 +02:00
Kamil Jarosz 9e1248d130 avm2: Add make_error_1125 2024-06-19 23:24:55 +02:00
Nathan Adams 4d12e0e5b4 core: Implement LocalConnection 2024-06-19 21:54:25 +02:00
Kamil Jarosz 0f534c837f avm2: Improve drawing paths in Graphics
This patch improves drawing paths in Graphics:
* no error is thrown when there are 0 commands,
* no error is thrown when there are missing data points,
* an error is thrown when the number of coordinates is odd,
* no error is thrown and command processing is stopped
  when an unknown command is encountered,
* the vector with parsed commands is removed, as it's not needed.
2024-06-19 20:58:33 +02:00
Kamil Jarosz fae1500cc6 avm2: Add make_error_2004 2024-06-19 20:58:33 +02:00