Commit Graph

520 Commits

Author SHA1 Message Date
dependabot-preview[bot] 1048170235 build(deps): bump syn from 1.0.11 to 1.0.12
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.11 to 1.0.12.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.11...1.0.12)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-01-03 08:24:29 +00:00
Mike Welsh 87158647d1 core: Implement keyPress button events 2019-12-24 03:06:03 -08:00
Mike Welsh 2f0963fa6c core: Fix button action with multiple conditions not firing (fix #195)
If a button event had both a keyPress condition and another
condition:

on(release, keyPress "A") { }

these actions would not fire on click, because it would still
check if the key was down (which doesn't apply to clicks!)

Fixes #195.
2019-12-22 15:55:03 -08:00
Nathan Adams 9000451d58 core: Implemented Mouse.show() & Mouse.hide() 2019-12-22 14:33:46 -08:00
Mike Welsh 4cdeec5b64 avm1: Fix number coercion in arithmetic ops
A lot of the arithmetic ops were still using SWFv4 style coercion
(`Value::into_number_v1`) even though they use full ECMA-262
coercion in SWF5+. This would cause `undefined` to turn into 0
isntead of NaN, for example.

Fixes disappearing player in Achievement Unlocked
(https://www.newgrounds.com/portal/view/474371)

It's possible even the older ops such as ActionAdd should do this,
too. Handcrafted bytecode will need to be used to test as you
cannot export these ops in newer SWF versions from the Flash IDE.
2019-12-22 03:01:58 -08:00
Mike Welsh c9e0bdeaf5 core: GC trace Button::object 2019-12-21 23:54:50 -08:00
Mike Welsh 1d8ae9154b tests: Add tests for AVM1 logical ops 2019-12-21 23:01:10 -08:00
Mike Welsh a4a307cf9a avm1: Use proper bool conversions for logical ops
ActionAnd, ActionOr, and ActionNot were incorrectly comparing
to 0. This only works for SWF<4. Now they all go through the
Value::as_bool method to handle version specific behavior.

Value::from_bool_v1 was also renamed to Value::from_bool.
2019-12-21 23:01:10 -08:00
Mike Welsh 00fdc74f1f tests: Add test for property updating in fast-forward gotos 2019-12-21 21:16:27 -08:00
Mike Welsh fd92bd5f78 core: Fix PlaceObject modifications in fast-forward gotos
When fast-forwarding with a goto, modifications were not taking
effect to objects that exist both in the starting and the final
frame.
2019-12-21 21:16:27 -08:00
Nathan Adams eedc4bbe24 core: Added Input backend, currently unimplemented, for polling user input 2019-12-21 19:08:06 -08:00
Nathan Adams 6c484fe29d core: Changed KeyCode into an enum that maps out every Flash key code 2019-12-21 19:08:06 -08:00
Mike Welsh d7df15989f core: Clear drag if object is removed while dragging 2019-12-21 16:28:41 -08:00
Mike Welsh 531e4d640d avm1: Implement StartDrag/EndDrag 2019-12-21 16:28:41 -08:00
Mike Welsh 713e959ce4 core: Implement DisplayObject::object for Button 2019-12-21 16:28:41 -08:00
Mike Welsh 4bd54cc2ea core: Fix DisplayObject::global_to_local and local_to_global 2019-12-21 16:28:41 -08:00
Mike Welsh f2d31b222b core: Implement DefineButtonCxform SWF tag
(Although nothing uses this... it was only used in SWF version 2
and below!)
2019-12-20 19:20:25 -08:00
dependabot-preview[bot] e8e0b83d23 build(deps): bump smallvec from 1.0.0 to 1.1.0
Bumps [smallvec](https://github.com/servo/rust-smallvec) from 1.0.0 to 1.1.0.
- [Release notes](https://github.com/servo/rust-smallvec/releases)
- [Commits](https://github.com/servo/rust-smallvec/compare/v1.0.0...v1.1.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-20 22:36:07 +00:00
Mike Welsh 4026e22bbf core: Handle DefineButtonSound SWF tag
This plays sounds whenever a button is hovered/clicked. Fixes
gun sounds in Pico's School.
2019-12-20 01:08:28 -08:00
Mike Welsh d459bbe010 avm1: Functions store their base clip
Functions now store their base clip (the code that contains the
executing bytecode). This is because `GotoFrame` and other actions
will execute on the clip the bytecode exists on, not on `this`.

(Note that `this.gotoAndStop` uses `GetMember` actions, which
worked correctly).

`Activation` now stores `target_clip`, and `Avm1::target_clip` and
`target_clip_or_root` grab this from the current stack frame.

Renamed `start_clip` to `base_clip` to match Flash conventions.
Removed `active_clip` as this was superfluous. Now you can use
`Avm1::target_clip_or_root`.

`UpdateContext` no longer contains `target_clip` etc.
2019-12-19 17:30:50 -08:00
Mike Welsh c4b446ff78 tests: Add test for functions closing over base clip 2019-12-19 17:30:50 -08:00
Mike Welsh 13c43ed171 tests: Update movieclip_hittest to verify points are in root coordinates 2019-12-19 12:35:56 -08:00
Mike Welsh 540b03090a avm1: hitTest point is actually in root coordinates (fix #185) 2019-12-19 12:35:56 -08:00
Nathan Adams f6f358b4de avm1: Expose TextFields and allow setting their .text 2019-12-19 10:19:43 -08:00
Mike Welsh c9a5d2dbb3 chore: Fix clippy lints in 1.40 2019-12-19 09:10:41 -08:00
Nathan Adams d3848f97ea avm1: Implemented MovieClip.hittest, without shape flag 2019-12-18 15:21:14 -08:00
Nathan Adams 5f6eea6f25 chore: Refactor system listeners into a reusable system 2019-12-18 15:15:56 -08:00
Mike Welsh 3a8256a993 avm1: Allow setting _name 2019-12-18 14:07:32 -08:00
Mike Welsh 9079b69991 avm1: Push Undefined when trying to construct invalid object 2019-12-18 13:47:01 -08:00
Mike Welsh bb6a4c119c avm1: Warn and clear operand stack if not empty after execution
Add a check and clear the stack if it isn't empty at the end of
`run_stack_till_empty`. This is probably a bug on our side
and we a good place for breakpoints.
2019-12-18 13:47:01 -08:00
Mike Welsh 8b9aedc4c8 avm1: Fix extra stack frame in event handlers
When running an clip event handler (e.g. onEnterFrame), a stack
frame is pushed to get the property value. However, this frame
was causing an extra Undefined to be pushed on the operand stack in
`Avm1::retire_stack_frame`, which would blow out the stack.

Now this stack frame is popped after the property is resolved and
before the function is executed. The function will push its own
stack frame when it executes.
2019-12-18 13:47:01 -08:00
Mike Welsh 3e003ed9dd avm1: Add missing stage.rs 2019-12-17 22:36:53 -08:00
Mike Welsh 3ebc1ed928 avm1: Stub out Stage properties
This is a very rough stub out of Stage.width and height to get
basic V-cams to start functioning.

TODO: Implement the different stage scaling modes. We will probably
want to add a "Stage" display object to handle this.
2019-12-17 22:28:44 -08:00
Mike Welsh 2af76e10f8 core: Mark scale/rotation as dirty when matrix changes 2019-12-17 22:06:34 -08:00
Mike Welsh 74aa127b74 avm1: Fix double borrow in Executable::exec 2019-12-17 21:35:22 -08:00
Mike Welsh 32953d5c5c avm1: Allow objects in ActionSetTarget2
Fixes 8-Bit Theater 3 soft locking on the first frame.
2019-12-17 18:32:25 -08:00
Mike Welsh a9baf72c53 avm1: Handle trailing / in slash paths 2019-12-17 04:00:01 -08:00
Mike Welsh 28faf2030b tests: Add failing case to slash_syntax test 2019-12-17 04:00:01 -08:00
Mike Welsh dae3e27fb3 avm1: Rename Library::instantiate_by_id 2019-12-17 03:27:05 -08:00
Mike Welsh fc3878d6d9 tests: Add tests for movie clip cloning/removing 2019-12-17 03:20:01 -08:00
Mike Welsh 1476930e0c avm1: Implement MovieClip.removeMovieClip 2019-12-17 03:20:01 -08:00
Mike Welsh 1668e823e6 avm1: Implement MovieClip.createEmptyMovieClip 2019-12-17 03:02:07 -08:00
Mike Welsh d33a8278d7 avm1: Implement MovieClip.duplicateMovieClip 2019-12-17 03:00:56 -08:00
Mike Welsh 009da39f12 avm1: Implement MovieClip.attachMovie 2019-12-17 03:00:56 -08:00
Mike Welsh d0504104b7 core: Use i32 for display object depth 2019-12-17 02:48:55 -08:00
Mike Welsh 4cb2cefc5b swf: Switch depth to u16 2019-12-17 02:48:55 -08:00
Mike Welsh 0f3bad8f1b core: Wrap Font in a Gc 2019-12-17 02:48:55 -08:00
Mike Welsh 289e0b8aff core: Handle ExportAssets SWF tag 2019-12-16 19:32:34 -08:00
Mike Welsh b6df9fded0 core: Remove boxes from library items 2019-12-16 19:32:34 -08:00
Nathan Adams 45e497826b avm1: Implement `Mouse` listeners & events (excluding scroll) 2019-12-16 19:22:10 -08:00