Commit Graph

459 Commits

Author SHA1 Message Date
Mike Welsh b62040884c core: Make `DisplayObject::global_to_local` fallible
* `global_to_local` returns `None` if the object has zero scale.
 * Adjust AVM `globalToLocal` methods to return the untransformed
   point on failure.
 * Add `DisplayObject::mouse_to_local` to handle AVM `mouseX`
   and `mouseY` coordinates. For zero scale objects, these end up
   returning values based on the twips-to-pixels scale,
   divided by 20.
2023-03-31 16:26:11 -07:00
Gleb Piskunov ed282f016b
avm1: Exclude __proto__ prop from object props enumeration
---------

Co-authored-by: Gleb Piskunov <emgfc@ya.ru>
2023-03-31 10:14:33 +00:00
Aaron Hill 1a352aa453 avm2: Implement ApplicationDomain constructor and fix parent handling
Previously, the `ApplicationDomain` constructor ignored its argument,
instead of constructing a new domain with the specified domain as
the parent.

Additionally, we were incorrectly executing code with
`Activation::from_nothing` in several places, causing
`ApplicationDomain.currentDomain` to return the system domain
instead of the correct parent domain. I've introduced a new method
`Activation::from_domain`, which allows explicitly passing in the
domain. Internally, we now store an `Option<Domain>`, and panic
when calling `caller_domain` with a `None` domain. Several places
in the codebase have been adjusted to pass in the correct domain.
2023-03-26 17:43:46 -07:00
Aaron Hill cb9d02e3dd avm2: Fire soundComplete events immediately
Instead of queueing up these events in the `Activation`,
we can fire them immediately by making `AudioManager::update_sounds`
a freestanding method that takes in an `UpdateContext`
2023-03-26 14:43:07 -07:00
David Wendt 9c13232aa3 core: Add a type to hold playing streams.
Calling `StreamManager::tick` advances all streams to the appropriate time. This is an unlocked timestep to support things like non-stage-FPS video and the like.
2023-03-25 15:30:02 -06:00
Nathan Adams a87bbfb40e core: Don't panic flushing AVM1 sharedobjects if there's no root movie 2023-03-15 10:18:32 +01:00
Nathan Adams 75bf002fc6 core: Make Stage::root_clip() return Option 2023-03-15 10:18:32 +01:00
Aaron Hill 8c91c734c3 core: Only apply 'unload' and 'removed' logic to AVM1
I've also renamed these methods to 'avm1_unload' and
'avm1_removed', to make it clear that they don't
apply to AVM2.

This was causing us to incorrectly skip mouse picks,
and remove masks.
2023-03-09 12:34:16 -06:00
relrelb 83c15b8033 render: Replace `BoundingBox` with `swf::Rectangle` 2023-03-04 21:54:23 +02:00
Nathan Adams b10d4876d3 web: Add compatibilityRules config option to disable all compatibility rules 2023-03-01 21:25:19 +01:00
Nathan Adams ef42a391f5 core: Add default_compatibility_rules as a feature, and document when we add rules 2023-03-01 21:25:19 +01:00
Nathan Adams 1aedb7ff8d core: Add CompatibilityRules struct for on-the-fly replacements for compatibility. Initially konggames -> kongregate.com rules 2023-03-01 21:25:19 +01:00
relrelb b3fd1a47c6 core: Require `SwfMovie::url` 2023-02-28 19:05:20 +02:00
relrelb cf0c32bd70 core: Remove some unused `RenderContext` fields 2023-02-28 17:48:57 +02:00
feos 871a4d053d core: add framerate to SWF load log
fixes #8531
2023-02-24 12:13:00 +02:00
nosamu 70bf0a816a core: Add options to set and force stage scale mode 2023-02-22 12:13:20 +02:00
Aaron Hill 4149913967
core: Introduce dedicated avm2 mouse picking logic (#9565)
The mouse picking behavior in AVM2 interacts in complicated
ways with `mouseEnabled` and `mouseChildren.` It's sufficiently
different from AVM1 that I decided to split the logic into separate
`mouse_pick_avm1` and `mouse_pick_avm2` methods.

The `mouseChildren` property is now fully implemented.
Additionally, the `click_block` tests now work correctly
under Ruffle.

Combined with the orphan-movie PR, this is enough to make
SteamBirds fully playable (though performance greatly degrades
over a course of a level).
2023-02-17 19:04:52 +00:00
Aaron Hill 4e0dce2efa core: Make SandboxType configurable, and set to 'remote' on web
The Newgrounds API checks `Security.sandboxType` to see if it should
run in debug mode or not (which determines whether or not medals
can actually be unlocked).

For now, desktop continues to use `localTrusted` as the default,
while web now uses `remote`. We might want to make this configurable
at some point, but this should be good enough for now (and better
match Flash's behavior).
2023-02-11 14:44:11 -06:00
golfinq 37ec94f95b Avm2: Implement Stage.invalidate 2023-02-08 17:47:21 -07:00
CUB3D 755425ebfa avm1: Delay clip removals when a child has an unload listener
When removing a clip, first check if it has an unload event listener somewhere
it's hierarchy.
If it does, enqueue the removal to happen on the next frame, by moving it to a negative depth.
2023-02-06 10:53:45 -07:00
Nathan Adams 50fd7aeff5 core: Add quality options to the context menu 2023-02-06 16:08:04 +01:00
Nathan Adams a220703618 core: Made PlayerBuilder take quality instead of setting it after the Player was made 2023-02-06 16:08:04 +01:00
Nathan Adams d8e924affc render: Add RenderBackend::set_quality method, and call it from core 2023-02-06 16:08:04 +01:00
Nathan Adams 12bd38b338 core: Changed Player::set_quality to take in a StageQuality directly 2023-02-06 16:08:04 +01:00
Nathan Adams b270d1bbd7 render: Move StageQuality from core to render 2023-02-06 16:08:04 +01:00
Nathan Adams 4a0529dedc core: Add Stub and StubCollection for tracking stubs used during a movie 2023-02-01 21:45:12 +01:00
Nathan Adams 5f72ebaef9 core: Don't call avm2 callstack method if there's no callstack 2023-01-19 00:50:56 +01:00
Moulins 3b1c981d25 Clears the AVM1 stack after executing bytecode
AVM1 bytecode may leave the operand stack unbalanced, and this will
cause a slow memory leak if the stack is never cleared.
2023-01-10 14:14:17 +01:00
CUB3D 8db909a7d4 desktop: Allow specifying player version 2023-01-10 13:13:30 +01:00
Aaron Hill 1b71e288fd Remove 'gc_context lifetime
The latest `gc-arena` makes this unnecessary - we can just
use our `'a` lifetime for `MutationContext`
2023-01-06 19:20:39 -05:00
Moulins d332a174c3 Bump `gc-arena` to current master revision
This required small changes to some Debug impls that were missed in #8964
2023-01-06 18:22:43 -05:00
Nathan Adams a7738bec69 core: Added a few simple tracing::instruments 2023-01-06 04:25:22 +01:00
Nathan Adams 13fd830e7c core: Switch from log to tracing 2023-01-06 04:25:22 +01:00
MrCheeze 71fcd383a3 avm2: Add ctrlKey, altKey, shiftKey, controlKey properties to KeyboardEvent 2023-01-04 16:27:09 -05:00
Nathan Adams 40a7bb04d6 core: Removed default impl of TDisplayObject::movie(), implement it everywhere 2023-01-04 08:20:08 +01:00
Nathan Adams ded46e20e7 render: Replace PushBlendMode/PopBlendMode with Blend 2023-01-03 03:39:13 +01:00
Adrian Wielgosik e90d595cb3 avm2: Convert SharedObject to AS3 2022-12-21 22:21:23 +01:00
Adrian Wielgosik 2bb4e2e549 core: Fix failing builds without avm_debug feature 2022-12-07 00:34:01 +01:00
Adrian Wielgosik e351f9f19b core: use ctrl+alt+f to dump DO render tree 2022-12-05 19:49:41 -07:00
Moulins 05e3e6434b avm1: Remove all allocations in `Activation::from_nothing`
This is done by:
  - using the global constant pool instead of a fresh empty one:
    - OK, as no call-site is directly executing arbitrary bytecode that
      could care about the contents of the constant pool.
  - pre-allocating the global scope object in the `Avm1` context
  - using the global scope directly instead of allocating a local scope:
    - OK, because no call-site is directly defining locals on the
      returned Activation's scope.
2022-11-23 15:50:45 -07:00
Moulins 5faba34eb2 avm1: remove 'globals' parameter from Activation::from_nothing
Across all invocations, this is always set to the global object so it
can be hard-coded inside the call.
2022-11-23 15:50:45 -07:00
Moulins 2fa3d31732 Appease Clippy on nightly 2022-11-23 22:39:45 +01:00
Adrian Wielgosik e840d1f71c core: Support AVM2 context menu (sans callbacks) 2022-11-17 22:03:54 -05:00
moulins 8cbd527e4c
avm1: Small cleanups in ActionQueue (#8486)
- Use a fixed-size array instead of a Vec for the queues
- Remove unwanted plurals in methods and types names
2022-11-06 07:39:11 +02:00
Aaron Hill 68471723b3 core: Fix clippy format string lint 2022-10-27 08:49:39 +03:00
DragonGamesStudios 84f3739ece
core: Fixed a typo in messages on pressing Ctrl+Alt+D (#8360) 2022-10-23 16:44:33 +03:00
Aaron Hill 9dd0914bda core: Add root movie URL spoofing (desktop only).
The desktop player now takes a `--spoof-url` argument, which overrides
the movie URL provided to ActionScript. This does not affect non-root
movies loaded through `Loader`.
2022-10-22 15:24:14 -05:00
David Wendt 74d77a3df0 core: Add a player setting for if movies are allowed to execute before loading finishes 2022-10-18 16:47:49 -06:00
relrelb bf0ace0b88 chore: Appease clippy 2022-10-09 13:46:28 +05:45
David Wendt 0925412110 avm2: `LoaderInfo` needs to specifically know if it's the stage's loader or not. 2022-09-17 12:32:15 -06:00