Commit Graph

46 Commits

Author SHA1 Message Date
Mike Welsh 28f0ce3c83 Mask work 2019-09-09 20:42:08 -05:00
Mike Welsh 545af9379a chore: cargo fmt pass 2019-09-06 15:19:59 -07:00
Mike Welsh 0849826c48 core: Add static data for morph shape and text 2019-09-06 15:15:34 -07:00
Nathan Adams a74d1734af Initial work on avm1 method calling, local and global variables.
This contains just enough AS1 support for early trivial loading screens to not crash (ie badgers badgers badgers)
2019-08-28 21:43:20 -05:00
Mike Welsh 6a5c5ab1df chore: Add rustfmt.toml and rustfmt pass 2019-08-26 16:38:48 -07:00
Mike Welsh c1b8978555 core: Add max frames-per-tick as sanity
Avoid running too many frames at once.
2019-08-22 13:31:24 -07:00
Mike Welsh b0eff353a9 tests: Add initial SWF tests 2019-08-22 09:54:40 -07:00
Mike Welsh dd3748a520 core: GC collect_debt each frame 2019-08-19 22:34:49 -07:00
Mike Welsh 9cbeacd7b2 core: Transform mouse coordinates from viewport to stage 2019-08-19 22:27:38 -07:00
Mike Welsh 637588fae5 core: Store view matrix in player
Player is now in charge of scaling/cropping/translating the content
to fit the viewport size supplied by the frontend.

Added backend::render::Letterbox, which stores the margin sizes
for letter/pillarboxing.
2019-08-19 22:27:38 -07:00
Mike Welsh 8be9b9089b avm1: Stub out StartDrag/EndDrag 2019-08-19 22:27:38 -07:00
Mike Welsh ff74409d20 core: Tick audio backend each frame 2019-08-19 22:27:38 -07:00
Mike Welsh 59c9385cb7 core: Collect GC debt at the end of each frame 2019-08-19 22:27:38 -07:00
Mike Welsh 0143d9716e core: Button work 2019-08-19 22:27:38 -07:00
Mike Welsh 9d962fd634 core: Improve button support 2019-08-19 22:27:38 -07:00
Mike Welsh fe086c11ff core: Store clip frame labels
Bump swf-rs revision to allow for read_frame_label calls.
Also fix read_place_object to take an explicit length.
2019-08-19 22:27:38 -07:00
Mike Welsh 49cc48d2d1 core: Run actions after a goto 2019-08-19 22:27:37 -07:00
Mike Welsh ce606cece8 core: Re-enable AVM1 2019-08-19 22:27:37 -07:00
Mike Welsh 5bba546a53 core: Add BoundingBox calculations
TODO: Add dirty flag and cache matrices.
2019-08-19 17:29:55 -07:00
Mike Welsh 2c7e3c835f core: Add parent to DisplayObjectBase 2019-08-19 17:29:55 -07:00
Mike Welsh 4666d211a7 core: Add dyn to fix Rust 1.37 warnings
Omitting dyn on trait objects now emits a warning, so add missing
dyn where necessary.
2019-08-15 13:54:20 -07:00
Mike Welsh af2287a658 desktop: Add letterbox to viewport
Add getters to Player to allow access to the type Renderer.
Letter/pillarboxes added as window resized.
2019-08-10 10:18:32 -07:00
Mike Welsh 24fc403e06 core: Make player generic over backend 2019-08-09 22:34:15 -07:00
Mike Welsh 2accd5bdd4 core: Remove audio struct 2019-08-09 16:03:13 -07:00
Mike Welsh 3edc3c3d3e web: Disable auto-play, add click-to-play 2019-08-09 14:50:20 -07:00
Mike Welsh e64e306137 Rework audio to allow for streaming decoding 2019-08-08 15:59:32 -07:00
Mike Welsh 725cdae6c5 Begin AVM1 cleanup 2019-08-08 15:58:45 -07:00
Mike Welsh ce5faefe1f Work 2019-08-08 15:57:10 -07:00
Mike Welsh 2a365288e8 Update to latest swf-rs 2019-06-17 02:59:32 -07:00
Mike Welsh 3cefeeba6a Use twips for internal calculations
Switch from pixels to twips for internal calculations. swf crate
was updated to add a Twips wrapper-type. Ruffle will use this type
internally for transforms and shapes. This fixes some precision
errors in rendering (see heroes_of_cybertron.swf) and will match
what the Flash Player does internally more closely. (e.g.
DisplayObject x and y will be quantized to 1/20 pixel units). It
is up to the renderer to convert units from twip space to pixels
when rendering.
2019-05-17 13:40:56 -07:00
Mike Welsh efe3270ce0 web: Decode streams completely on preload (for now) 2019-05-09 12:43:26 -07:00
Mike Welsh 12d6d3342b core: Switch to rust-gc 2019-05-08 18:10:43 -07:00
Mike Welsh 20844185d7 core: Set preload flag 2019-05-07 12:11:32 -07:00
Mike Welsh e6e8536672 Clean up DisplayObject traits 2019-05-07 03:34:17 -07:00
Mike Welsh 60b673986b Work 2019-05-06 23:31:34 -07:00
Mike Welsh a0c478379d Preload assets for web
Run through all definition tags to preload assets on web.
TODO: Keep track of which assets are done loading.
2019-05-05 17:35:00 -07:00
Mike Welsh 2480469c2c First pass of static text 2019-05-04 11:45:11 -07:00
Mike Welsh 1dfedae485 Add some button functionality 2019-05-03 11:44:12 -07:00
Mike Welsh 6e8082f01b Reorganized backend structure 2019-05-02 19:56:17 -07:00
Mike Welsh d6e68dd43e Add initial AVM1 implementation 2019-05-01 17:46:49 -07:00
Mike Welsh 5e88f43280 Color transforms 2019-05-01 09:55:54 -07:00
Mike Welsh ded41dffb0 work 2019-04-30 17:46:32 -07:00
Mike Welsh eb6c23d967 Work 2019-04-30 01:53:21 -07:00
Mike Welsh 663ad9f663 Work 2019-04-29 13:24:29 -07:00
Mike Welsh ed3797f28c work 2019-04-28 22:55:44 -07:00
Mike Welsh ee64cc77bc Reforactor 2019-04-27 23:08:59 -07:00