Commit Graph

290 Commits

Author SHA1 Message Date
Adrian Wielgosik 8ca22c1f02
core: Support for custom context menu items on movie root 2021-05-02 15:28:00 -07:00
Adrian Wielgosik 5a6117722d core: Also hide playback controls on single-frame SWFs 2021-04-27 16:42:02 -07:00
Adrian Wielgosik a1737b5922 avm1: Respect menu.builtInItems, but on root clip only 2021-04-27 16:42:02 -07:00
Adrian Wielgosik ce4d66e0f4 avm1: support Stage.showMenu 2021-04-27 16:42:02 -07:00
Adrian Wielgosik 41a126885c web: Minimal context menu buttons for movie control 2021-04-27 16:42:02 -07:00
Mike Welsh b4717130e3 core: Add StageScaleMode and StageAlign properties to Stage 2021-04-26 01:15:42 -07:00
David Wendt 1ee5bbf7ba avm2: Impl `Stage.frameRate` 2021-04-26 01:15:42 -07:00
David Wendt 0c6584ca03 core: Store the viewport's scale factor on the stage 2021-04-26 01:15:42 -07:00
David Wendt ba66c62947 core: Ensure `Stage` always has an AVM2 representation 2021-04-26 01:15:42 -07:00
David Wendt 7f4a99ca60 core: Add a `root_clip` method for `Stage` and make everything grabbing depth 0 off the stage use it 2021-04-26 01:15:42 -07:00
David Wendt f6fe0a84a2 core: Move the viewport and stage dimensions into the `Stage`. 2021-04-26 01:15:42 -07:00
David Wendt c09bd0520c core: Run all of the steps of a frame update on the `Stage` 2021-04-26 01:15:42 -07:00
David Wendt b021d04345 core: Correct order of viewport bounds in render context 2021-04-26 01:15:42 -07:00
David Wendt 7341fa0554 core: Remove the explicit view bounding box and instead have all the culling code ask the `Stage` what it's bounding box is 2021-04-26 01:15:42 -07:00
David Wendt 67724bfc71 core: Move most of the player rendering code into the `Stage`'s render method. 2021-04-26 01:15:42 -07:00
David Wendt 6bf3206d95 core: Replace `context.levels` with a root stage 2021-04-26 01:15:42 -07:00
Mike Welsh d34b72cc47 web: Expose SWF metadata to JavaScript
Add `RufflePlayer.metadata` that exposes the SWF header fields to
JavaScript.

Add `RufflePlayer.readyState` and fire a `loadedmetadata` event
once the metadata is available, mimicking the HTML5 media APIs.
2021-04-23 16:58:24 -07:00
Mike Welsh d58bc9b5c5 core: Disable script timeout in debug builds 2021-04-23 16:57:28 -07:00
relrelb 9dc63a7831 core: Remove redundant tuple 2021-04-16 15:25:22 -07:00
desuwa 3030f2098a avm1: Run Player::run_actions after every timer callback. 2021-04-15 13:48:27 -07:00
Mike Welsh aa0707411c avm1: Update movie parameters when loading into _root/_level0
The movie framerate and dimensions should be changed when a movie
is loaded into _root or level 0.
2021-04-10 13:48:05 -07:00
David Wendt ebc5c3dd64 avm2: Ensure that objects are only *ever* constructed at frame construction time.
This ensures that root movie classes see their children in their constructor.
2021-04-09 22:24:22 -07:00
desuwa b7bf8334b2 core: Run `update_drag` earlier in the update cycle. Fix #1511 2021-04-06 15:48:06 -06:00
relrelb bbded90697 avm1: Rename proto_value to proto 2021-04-01 17:06:07 -06:00
relrelb 2c1dfea3ce avm1: Migrate Player to proto_value 2021-04-01 17:06:07 -06:00
relrelb e594f602b6 chore: Twips::new(0) -> Twips::zero() 2021-03-13 00:56:04 -08:00
David Wendt 50546512fe core: Add a separate construct step before running display objects.
This appears to only be in use for AVM2. Objects placed on a given frame are constructed before anything else happens with it's parent - even it's constructor being called. This involves splitting AVM2 up into a bunch of steps that really don't make sense for AVM1 content. Hence, `construct_frame` is a no-op for AVM1 and pre-running the first frame when instantiated is AVM1 exclusive now.
2021-03-03 03:08:01 -08:00
David Wendt ac6a206257 Fire `exitFrame`, `enterFrame`, and `frameConstructed` events as broadcasts. 2021-03-03 03:08:01 -08:00
David Wendt 731c18ad80 avm2: Issue (or attempt to issue) events for entering, exiting, and constructing, a frame. 2021-03-03 03:08:01 -08:00
Aaron Hill 6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
* Replace most unsafe impls with Collect.
 * Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
David Wendt 80bceeacab core: Add `VideoBackend` to host video decoders 2021-02-16 19:03:48 -08:00
Mike Welsh e5fb1f09e7 chore: Appease clippy
* #[derive(Collect)] should be before #[collect]
 * Replace redunant `&buf[..]` with `buf`
 * Changes most cases of UPPERCase to UpperCase
 * Allow upper_case_acronym on most SWF types, as they are from
   SWF spec/more annoying to change.
2021-02-12 06:32:42 -08:00
Mike Welsh 937393ce07 core: Fix panic from negative array indices in SharedObject (fix #3094) 2021-02-04 19:56:29 -08:00
Adrian Wielgosik d78e4e5e00 Core: Avoid framerate dropping down 5x if frames can't be handled in time. 2021-02-03 17:04:03 -08:00
Mads Marquart 1990e51639 avm2: Add UiBackend::display_unsupported_message
To allow displaying rich content when unsupported ActionScript 3 content is encountered.
2021-01-31 23:04:20 -08:00
relrelb 7431cd9b10
core: Merge InputBackend into UiBackend 2021-01-30 16:36:45 -08:00
relrelb beff73b815 core: Small refactor 2021-01-29 13:05:37 -08:00
Mike Welsh da2dd3b36c core: Implement sound transforms and Sound.setPan 2021-01-27 15:25:04 -08:00
Mike Welsh 34f60b127a core: Add AudioManager to handle actively playing sounds
Add an AudioManager struct to handle this list of actively playing
sounds. This will maintain information for each sound instance,
such as the owning display object, AVM1 object, etc.

This will allow us to implement the awkward AVM1 Sound API in a
fairly backend-agnostic way.
2021-01-27 15:25:04 -08:00
relrelb b05c6540e1
chore: Migrate from enumset to bitflags 2021-01-21 16:35:46 -08:00
Mike Welsh 66256dd3be swf: SwfStr no longer contains encoding
SwfStr is now an unsized slice analogous to `str` or `bstr`.
The desired encoding must be supplied when converting to String.
2021-01-20 15:02:31 -08:00
Moulins f394953331 core: Reimplement `Object.registerClass`.
Maintain an external mapping from symbol names to registered
constructors to properly handle `registerClass` being called on
not-yet-available symbols.

SWFs v6 and v7+ each have a separate global mapping, with
different case sensitivities.

Also returns the correct boolean value to the AVM.

Fixes #2343 and #1864.
2021-01-13 15:38:38 -08:00
Mike Welsh 9bb36885bb web: Add backgroundColor option and support bgcolor attribute
Add `backgroundColor` setting to the config options, allowing
a user to override the background color of an SWF. The polyfill
will now look for the `bgcolor` HTML attribute on the embed
and fill in this setting appropriately.
2021-01-13 11:57:19 -08:00
Mike Welsh 4820d5b044 core: Change Player::background_color to an Option
Player::background_color is now an Option. SetBackgroundColor will
change the background color of the player only when this is None,
i.e. only if no background color has yet been set.

This matches the behavior of the offical Flash Player, for example,
if a parent SWF is missing a SetBackgroundColor tag and loads a
child SWF, the child SWF's SetBackgroundColor tag takes effect.

This is anticipating adding a `bgcolor` option to the web builds,
allowing the HTML embed to override the bgcolor.
2021-01-13 11:57:19 -08:00
TÖRÖK Attila cce3a8199d web: Add a config option to disable the message about unsupported content 2021-01-10 16:02:23 -08:00
Mike Welsh 44e9185a5f core: Adjust culling area based on letterbox setting 2021-01-07 11:46:07 -08:00
Mike Welsh 01aca9f861 web: Remove upgrade_to_https param from Ruffle::new
Grab it from the `config` directly instead of using an extra param.
2021-01-07 11:46:07 -08:00
Mike Welsh 8728804f28 web: Add letterbox config option 2021-01-07 11:46:07 -08:00
Mike Welsh e9da6a13f0 core: Add letterbox setting
Player::set_letterbox can be used to control the letterbox behavior.
 * Letterbox::Off => no letterbox (flash behavior)
 * Letterbox::Fullscreen => letterbox only in fullscreen (web default)
 * Letterbox::On => always letterbox (desktop default)
2021-01-07 11:46:07 -08:00
Mike Welsh 03b5edd4d1 render: Remove RenderBackend::draw_letterbox
Move letterbox draw logic to `Player`, using renderer.draw_rect
2021-01-07 11:46:07 -08:00