Casting the character to u8 and back to char caused some non-ASCII
non-control characters to be treated as control characters.
For instance the letter "ą" (U+0105) after casting to u8 and back
became ENQ (U+0005) which is a control character.
Some other letters worked, for instance the letter "ł" (U+0142)
became "B" (U+0042) and was not classified as a control character.
The test edittext_input was added to verify this behavior.
Our asc.jar doesn't seem to apply a version suffix to namespaces for
interface method definitions. This was causing these methods to
get marked as VM_INTERNAL when we loaded playerglobals, preventing SWF
from invoking these methods through the interface (e.g. having a
variable of type `IEventDispatcher`, and calling `dispatchEvent` on it)
This builds on our existing playerglobal versioning support
to add in AIR versioning. We closely follow the avmplus implementation:
* When an SWF is loaded, we chose either a FlashPlayer or AIR
APIVersion for its SWF version, based on our configured player runtime.
* When loading playerglobals, we look at the player runtime. In AIR
mode, we map FlashPlayer-versioned definitions to the closest AIR
version. This ensures that all runtime APIVersions are in the
same series (either AIR or FlashPlayer). In FlashPlayer mode,
all AIR-versioned definitions get mapped to VM_INTERNAL, hiding
them from user code.
Part of our existing api versioning code was implemented incorrectly.
Within playerglobals, we need to treat all unmarked namespaces as
VM_INTERNAL - this allows things like playerglobal script
initializer "initproperty" opcodes to see any VM_INTERNAL AIR
definitions (when we run under FlashPlayer mode). Previously, we
were using AllVersions, which would result in those VM_INTERNAL
definitions being hidden from other playerglobal code, which is
not correct.
Using this support, I've added a stub for the AIR-only
'flash.net.DatagramSocket'. I've also extended the test framework
with a new 'player_options.runtime' config option, which can be
set to "AIR" or "FlashPlayer" to configure the test runtime mode.
I've also added two new tests:
* 'air_hidden_lookup' runs under the FlashPlayer runtime, and verifies
that a list of classes (currently just "DatagramSocket" are
inacessible).
* 'air_datagram_socket', which uses `player_options.runtime = "AIR"`
to construct an instance of `flash.net.DatagramSocket`. We can
extend this test once we implement more of `DatagramSocket`
With this commit, we have all of the needed infrastructure to start
implementing and testing AIR-only classes and methods.