Commit Graph

6693 Commits

Author SHA1 Message Date
Lord-McSweeney 24d194a8b1 avm2: Propagate normal error for bad Multiname read in verifier 2024-03-06 07:21:28 -08:00
Lord-McSweeney 9a1196a7a0 avm2: Fix bugs and resolve reviews 2024-03-06 07:21:28 -08:00
Lord-McSweeney c98d61c376 avm2: Add a `make_error_1021` function and use it 2024-03-06 07:21:28 -08:00
Lord-McSweeney f28928dbc9 avm2: Match verifier reading implementation with FP's 2024-03-06 07:21:28 -08:00
Kamil Jarosz c260a45603 core: Close sockets and timers when replacing the root movie
Turns out that the comment from `set_root_movie` was right all along!
`set_root_movie` should not be used when replacing the root movie,
because it will leave out unclosed resources.
This patch introduces `replace_root_movie`, which is dedicated to be
used when replacing (instead of just setting) the root movie.

The best solution would be to use RAII, e.g. destroy and recreate
the whole Player instance, but this patch is a first step towards
proper resource control.
2024-03-05 23:14:08 +01:00
Nathan Adams 09dfa6427e desktop: Allow changing the language in Preferences 2024-03-05 00:02:27 +01:00
renovate[bot] fae1c458ec fix(deps): update rust dependencies 2024-03-04 22:18:19 +01:00
TÖRÖK Attila 7f268bf50e chore: Update `wasm-bindgen` to `v0.2.92`, wasm-bindgen-futures to `v0.4.42` 2024-03-04 19:01:04 +01:00
TÖRÖK Attila 755fa6cded chore: Switch `fluent-templates` back from `master` to `v0.9.0` 2024-03-04 11:05:08 +01:00
TÖRÖK Attila 85dd258168 cleanup: Remove a stale workaround for a `generational-arena` bug 2024-03-03 21:18:39 +01:00
TÖRÖK Attila 8764c08b01 cleanup: Define distinct key types for different kinds of slotmaps 2024-03-03 21:18:39 +01:00
TÖRÖK Attila 5bfd8af257 cleanup: Rename `Handle` in `loader.rs` to `LoaderHandle` to follow convention 2024-03-03 21:18:39 +01:00
Adrian Wielgosik 17c5b38bb1 avm2: Only construct type_error on error in astype, instanceof 2024-03-03 20:58:54 +01:00
MrCheeze a119e3e130 core: Improve placement of cursor when clicking in textbox
Currently when clicking in a textbox, the cursor will only be placed
correctly if you click exactly on top of a letter. The basic purpose of
this commit is to make it so that clicking in the surrounding margin
will put the cursor in the closest available position, as in Flash Player.

The logic is a bit complex because a single row of text can contain
multiple layout boxes, each with a different Y offset (but all with the
same Y extent). To be accurate, we need to treat each layout box in the
row "as if" it had the same Y offset that the tallest box in its row has.

This commit also contains a fix for an issue where lower_from_text_spans
was passing the wrong text strings and indexes to fixup_line for
newlines, which needed to be fixed in order to be able to click to place
the cursor in an empty row that was created by newlines.
2024-03-02 20:30:50 +01:00
Lv Yitian 556d16302b
avm2: Implement flash.media.ID3Info (#14916) 2024-03-02 19:13:31 +00:00
TÖRÖK Attila 55773f0205 chore: Replace `generational-arena` with `slotmap` 2024-03-02 19:42:11 +01:00
renovate[bot] c2179e88db fix(deps): update rust dependencies 2024-03-02 10:05:43 +01:00
renovate[bot] 35d72115a4 fix(deps): update wasm-bindgen 2024-03-02 02:42:45 +01:00
renovate[bot] 6e84b05b66 fix(deps): update rust dependencies 2024-03-01 22:46:32 +01:00
TÖRÖK Attila 10fa4175c4 chore: Bump jpegxr and nellymoser-rs git references 2024-03-01 21:54:18 +01:00
Tom Schuster 0cea5a0a9e core: Introduce gamepad button mapping support 2024-02-28 21:21:09 +01:00
Kamil Jarosz f6907a5c73 desktop: Add tests for connect_socket
Add tests for ExternalNavigatorBackend::connect_socket.
2024-02-28 19:42:54 +01:00
Kamil Jarosz cc8b0aa5dd core: Use async channels in NavigatorBackend
This has several advantages:
1. it allows using async variants of send and recv,
2. it adds consistency as until now Receiver was async,
   and Sender was not.
2024-02-28 19:42:54 +01:00
Aaron Hill 3e99dd3999 core: Use latest fluent-templates `master` for reproducible builds 2024-02-27 21:36:28 -05:00
Aaron Hill 900a8407d6 core: Implement lazy decoding of bitmaps
We hit a pathological case in House
(https://github.com/ruffle-rs/ruffle/issues/15154),
where eagerly decoding bitmaps during preloading results in
over 10GB of ram being used.

With this PR, we store the compressed bitmap, and only decode it
each time we instantiate it. In order to support bitmap fills,
we store the decoded width/height and a lazily-initialized GPU handle
in `Character::Bitmap`
2024-02-27 21:18:18 -05:00
TÖRÖK Attila ee0c1f42ff core,avm2: Make Timer.setDelay not change the timer ID. Fix #15005. 2024-02-27 23:56:33 +01:00
renovate[bot] 9cdb2f31cc fix(deps): update rust dependencies 2024-02-26 08:14:26 +01:00
Lord-McSweeney 11d5a8f7df avm2: Resolve reviews (no functional changes) 2024-02-25 21:52:24 -08:00
Lord-McSweeney 8542edf10c avm2: Handle lazy multinames in optimizer 2024-02-25 21:52:24 -08:00
Lord-McSweeney b637e5f108 avm2: Add a `popn` function to `Stack` and use it 2024-02-25 21:52:24 -08:00
Lord-McSweeney 4d8c98af0d avm2: Don't use a `Class`'s first `ClassObject` for its VTable if more than one `ClassObject` had been constructed for the class 2024-02-25 21:52:24 -08:00
Lord-McSweeney a763842b1b avm2: Extract optimizer logic into a different file 2024-02-25 21:52:24 -08:00
Lord-McSweeney ba9a975685 avm2: Add `push_raw` for faster stack pushes 2024-02-25 21:52:24 -08:00
Lord-McSweeney b07c0a99ea avm2: Also optimize `CallProperty` to `CallMethod` when possible 2024-02-25 21:52:24 -08:00
Lord-McSweeney 22117e3eb5 avm2: Add more ops to optimizer and let it use resolved argument types 2024-02-25 21:52:24 -08:00
Lord-McSweeney 4da708edb8 chore: appease clippy 2024-02-25 21:52:24 -08:00
Lord-McSweeney e227576093 chore: cleanup 2024-02-25 21:52:24 -08:00
Lord-McSweeney d7cebd020b avm2: Support type inference for chained `GetProperty`s 2024-02-25 21:52:24 -08:00
Lord-McSweeney 8b19012123 avm2: Handle more ops in abstract optimizer 2024-02-25 21:52:24 -08:00
Lord-McSweeney 0cb0d4a6da avm2: More advanced optimizer 2024-02-25 21:52:24 -08:00
renovate[bot] 6b89737093 fix(deps): update rust dependencies 2024-02-19 11:32:22 +01:00
Crowdin Bot 29821e9c84 chore: Update translations from Crowdin 2024-02-19 10:38:26 +01:00
Tom Schuster ba7c9a4e31 avm2: Always serialize as ECMAArray, which produces an AMF0 MixedArray 2024-02-19 10:13:18 +01:00
Adrian Wielgosik fe2ed81d8a avm2: Implement JS->AS3 Object deserialization 2024-02-16 15:25:55 +01:00
renovate[bot] 1651b7a5b0 desktop: chore: Update `egui` to 0.26.2 2024-02-16 01:52:41 +01:00
Aaron Hill 1a1ce91e98 core: Only report socket connected just before we fire 'connect'
Platform Racing 3 relies on 'Socket.connected' reporting 'false'
immediately after calling 'Socket.connect' - it internally buffers
data made when 'Socket.connected' is false
2024-02-16 01:10:57 +01:00
Tom Schuster 49b3b9d7de avm2: Stub all flash.sampler methods 2024-02-14 14:10:41 +01:00
svitkin b55db7083c tests: Add test for flash.net.navigateToURL 2024-02-12 17:14:11 +01:00
svitkin 5028f66608 avm2: parse data for flash.net.navigateToURL (closes #13898) 2024-02-12 17:14:11 +01:00
Marco Bartoli 50a8815a50
avm2: Deserialize AMF dictionary (#15169) 2024-02-09 00:06:08 +01:00