This also necessitated the addition of code to:
* Ensure span breaks exist at both sides of the text boundary, without creating degenerate (length-0) spans
* Consolidate spans with matching text formats
* Shorten or lengthen the total list of text spans to match the backing string
* Ensure at least one text span exists at all times
This still has some minor to-dos: for example, it relies on the default `TextSpan` formatting, which probably should be replaced with actually accepting or storing a default format to be used when constructing new text spans.
Despite having HTML and CSS rendering capabilities, the Flash text field actually does not use HTML as it's internal representation. Instead, the text-span format implied by `getTextFormat` and `setTextFormat` is used to drive layout. You can see this by watching what happens to `htmlText`, *especially* when you add and remove stylesheets.
The `LayoutBox` machinery will be adapted to consume text spans in a future commit. This would make the entire rendering pipeline: HTML/CSS -> Text Spans -> Layout Boxes -> Render commands.
This makes the implementation of rectangle union (`Add`/`AddAssign`) far easier as we just compute the min and max of the offset and extent coordinates. It also makes the conversion into and from `swf::Rectangle` easier as it's now effectively a generic version of that datatype.
On the other hand, `width`, `height`, and `size` now have to be calculated, and require `T` to be self-`Sub`. I'm not sure if this is that much of a problem or not.